Anonymous edits have been disabled on the wiki. If you want to contribute please login or create an account.

Octodad: Dadliest Catch

From PCGamingWiki, the wiki about fixing PC games
Octodad: Dadliest Catch
Octodad: Dadliest Catch cover
Developers
Young Horses
Engines
Irrlicht Engine
Release dates
Windows January 30, 2014
macOS (OS X) January 30, 2014
Linux January 30, 2014
Reception
Metacritic 69
OpenCritic 73
IGDB 74
Taxonomy
Monetization One-time game purchase
Microtransactions None
Modes Singleplayer
Pacing Real-time
Perspectives Third-person
Controls Direct control
Genres Immersive sim
Art styles Cartoon
Themes Comedy
Series Octodad
Octodad: Dadliest Catch on HowLongToBeat
Octodad: Dadliest Catch on IGDB
Octodad: Dadliest Catch guide on StrategyWiki
Octodad: Dadliest Catch on MobyGames
Octodad: Dadliest Catch on Wikipedia
Octodad
Octodad 2010
Octodad: Dadliest Catch 2014

Key points

Active developer support
Runs very well on lower end systems including modern integrated graphics
Playing with a controller allows simultaneous control of arms and legs. Playing with a mouse requires switching control between the two.

General information

GOG.com Community Discussions
GOG.com Support Page
Steam Community Discussions

Availability

Source DRM Notes Keys OS
GOG.com
DRM-free
Windows
macOS (OS X)
Linux
Humble Store
DRM-free
Icon overlay.png
Windows
macOS (OS X)
Linux
itch.io
DRM-free
Windows
macOS (OS X)
Linux
Steam
Icon overlay.png
Windows
macOS (OS X)
Linux

Game data

Configuration file(s) location

System Location
Windows %LOCALAPPDATA%\Octodad Dadliest Catch\OctodadConfig.xml
macOS (OS X) $HOME/Library/Application Support/Octodad Dadliest Catch/OctodadConfig.xml
Linux <path-to-game>\OctodadConfig.xml
This game does not follow the XDG Base Directory Specification on Linux.

Save game data location

System Location
Windows %USERPROFILE%\Saved Games\Octodad Dadliest Catch\
macOS (OS X) $HOME/Library/Application Support/Octodad Dadliest Catch/
Linux <path-to-game>[citation needed]
Steam <Steam-folder>/userdata/<user-id>/224480/remote/

Save game cloud syncing

System Native Notes
GOG Galaxy
Steam Cloud

Video

Video settings.
Video settings.

Graphics feature State WSGF Notes
Widescreen resolution
Multi-monitor
Ultra-widescreen
4K Ultra HD
Field of view (FOV)
Windowed
Borderless fullscreen windowed
Anisotropic filtering (AF)
See the glossary page for potential workarounds.
Anti-aliasing (AA)
Up to 16x.
Vertical sync (Vsync)
60 FPS
120+ FPS
Frame rate is capped at 60 FPS. Developer may fix this in the future.[1]
High dynamic range display (HDR)
See the glossary page for potential alternatives.

Input

Input settings.
Input settings.

Audio

Audio settings.
Audio settings.

Audio feature State Notes
Separate volume controls
Effects, music and voice.
Surround sound
Up to 7.1.
Subtitles
Closed captions
Mute on focus lost
Can be disabled.
Royalty free audio

Localizations

Language UI Audio Sub Notes
English
Simplified Chinese
French
German
Hungarian
Italian
Japanese
Korean
Polish
Romanian
Russian
Serbian
Fan translation, download.
Spanish

Network

Multiplayer types

Type Native Players Notes
Local play
4 Co-op
Each player controls one of Octadad's limbs.
LAN play
Online play

Other information

API

Technical specs Supported Notes
Direct3D 7, 9
OpenGL
Executable 32-bit 64-bit Notes
Windows
macOS (OS X)
Linux

Middleware

Middleware Notes
Physics PhysX
Audio fmod

System requirements

Windows
Minimum Recommended
Operating system (OS) XP SP3
Processor (CPU) Intel Core 2 Duo 2.4 GHz
System memory (RAM) 2 GB
Hard disk drive (HDD) 2 GB
Video card (GPU) Intel Core HD Graphics (3000/4000)
Nvidia GeForce GT 330M
ATI Radeon HD 4850
DirectX 9.0 compatible
macOS (OS X)
Minimum Recommended
Operating system (OS) 10.6.8
Processor (CPU) Intel Core 2 Duo 2.8 GHz
System memory (RAM) 3 GB
Hard disk drive (HDD) 2 GB
Video card (GPU) Intel Core HD Graphics (3000/4000)
Nvidia GeForce GT 330M
ATI Radeon HD 4850
A 64-bit operating system is required.
Linux
Minimum
Operating system (OS) Ubuntu 12.04
Processor (CPU) Intel Core 2 Duo 2.8 GHz
System memory (RAM) 2 GB
Hard disk drive (HDD) 2 GB
Video card (GPU) Shader model 3.0 support


References