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NEO Scavenger

From PCGamingWiki, the wiki about fixing PC games
NEO Scavenger
NEO Scavenger cover
Developers
Blue Bottle Games
Engines
Flash
Release dates
Windows December 15, 2014
macOS (OS X) December 15, 2014
Linux December 15, 2014
Reception
Metacritic 77
IGDB 73
Taxonomy
Monetization One-time game purchase
Series NEO Scavenger
NEO Scavenger on HowLongToBeat
NEO Scavenger on IGDB
NEO Scavenger on MobyGames
NEO Scavenger on Wikipedia
NEO Scavenger
NEO Scavenger 2014
Ostranauts EA

General information

Official forum
Developer Discord server
Official wiki
GOG.com Community Discussions
GOG.com Support Page
Steam Community Discussions

Availability

Source DRM Notes Keys OS
Official website
DRM-free
Icon overlay.png
Windows
macOS (OS X)
Linux
GOG.com
DRM-free
Windows
macOS (OS X)
Linux
Humble Store
DRM-free
Icon overlay.png
Windows
macOS (OS X)
Linux
Steam
Icon overlay.png
Windows
macOS (OS X)
Linux
There is a free demo available here that can be played in-browser.

Essential improvements

NeoSaves

Functionality preview
Functionality preview
Due to the nature of the game NeoSaves mode is highly recommended. It gives you an ability to:
  1. manually save the game
  2. load your saves (5 manual slots)
  3. load from automatic saves. By default automatic saving happens every 2 minutes.

Game data

Configuration file(s) location

System Location
Windows
macOS (OS X)
Linux

Save game data location

System Location
Windows %APPDATA%\Macromedia\Flash Player\#SharedObjects\<user-id>\<path-to-game>\NEOScavenger.exe\nsSGv1.sol[Note 1]
%APPDATA%\Macromedia\Flash Player\#SharedObjects\<user-id>\localhost\
macOS (OS X) $HOME/Library/Preferences/Macromedia/Flash Player/#SharedObjects/<user-id>/localhost/nsSGv1.sol
Linux $HOME/.macromedia/Flash_Player/#SharedObjects/<user-id>/<path-to-game>/NEOScavenger/nsSGv1.sol
This game does not follow the XDG Base Directory Specification on Linux.

Save game cloud syncing

System Native Notes
GOG Galaxy
Steam Cloud

Video

Options.
Options.

Graphics feature State Notes
Widescreen resolution
Limited resolution options and due to engine limitations, will not scale.
Multi-monitor
Ultra-widescreen
4K Ultra HD
Field of view (FOV)
Windowed
In fullscreen, pressing Esc will return to windowed.
Borderless fullscreen windowed
Anisotropic filtering (AF)
See the glossary page for potential workarounds.
Anti-aliasing (AA)
Vertical sync (Vsync)
See the glossary page for potential workarounds.
60 FPS
120+ FPS
Adjustable frame rate limiter which goes from 10 FPS to 60 FPS.
High dynamic range display (HDR)
See the glossary page for potential alternatives.

Input

Keyboard and mouse State Notes
Remapping
Mouse-driven.
Mouse acceleration
Mouse sensitivity
Mouse input in menus
Mouse Y-axis inversion
Controller
Controller support
Controller types

Audio

Audio feature State Notes
Separate volume controls
Master, music and sound
Surround sound
Subtitles
Closed captions
Mute on focus lost

Localizations

Language UI Audio Sub Notes
English
Russian
Fan translation by ZoG Forum Team

Issues unresolved

Fullscreen on Linux

Using fullscreen on Linux causes the keyboard to be ignored, unless playing the game in Chrome.[1]

Issues fixed

OS X version won't run

Some users have reported that the OS X version won't run, often resulting in an error message saying the file is "Damaged" or similar.[1]
Disable gatekeeper[2][3]
  1. Click the Apple icon and select System Preferences,
  2. Open Security and Privacy and click the General tab.
  3. Click the lock (to make changes) then check Allow under Allow applications downloaded from:
  4. When prompted select Allow From Anywhere.
  5. Right-click on the application and select Open.

Linux version will not start on 64-bit systems

Some users reported the Linux version will not start on 64 bit operating systems. Often resulting in either a 'NULL pointer' error or 'error while loading shared libraries'.
Install 32 bit libraries[4][5]
  1. These errors are due to a 64-bit system not having the 32-bit libraries installed by default.
  2. If the error is a 'NULL pointer' error, install the library 'libcurl3:i386' using your package manager.
  3. If the error is 'error while loading shared libraries', find out which package the necessary library is part of and install the i386 version of that package.

Other information

API

Technical specs Supported Notes
Direct3D 11
Executable 32-bit 64-bit Notes
Windows
macOS (OS X)
Linux

System requirements

Windows
Minimum
Operating system (OS) XP, Server 2008, Vista, 7, 8, Server 2012
Processor (CPU) 2.33 GHz, Intel Atom 1.6 GHz or faster processor for netbooks
System memory (RAM) 1 GB
Hard disk drive (HDD) 75 MB
Video card (GPU) 128 MB of VRAM
macOS (OS X)
Minimum
Operating system (OS) 10.6, 10.7, 10.8, 10.9
Processor (CPU) Intel Core Duo 1.83 GHz
System memory (RAM) 1 GB
Hard disk drive (HDD) 75 MB
Video card (GPU) 128 MB of VRAM
Linux
Minimum
Operating system (OS) Red Hat Enterprise 5.6, openSUSE 11.3, or Ubuntu 10.04
Processor (CPU) 2.33 GHz, Intel Atom 1.6 GHz or faster processor for netbooks
System memory (RAM) 1 GB
Hard disk drive (HDD) 75 MB
Video card (GPU) 128 MB of VRAM


Notes

  1. When running this game without elevated privileges (Run as administrator option), write operations against a location below %PROGRAMFILES%, %PROGRAMDATA%, or %WINDIR% might be redirected to %LOCALAPPDATA%\VirtualStore on Windows Vista and later (more details).

References

  1. 1.0 1.1 Known Bugs as of 0.979 - Official forum
  2. Bugs testing the mac version - Official forum - last accessed on May 2023
  3. Bugs testing the mac version - Official forum - last accessed on May 2023
  4. bluebottlegames.com - last accessed on 9 June 2023
  5. bluebottlegames.com - last accessed on 9 June 2023