Mirrored - Chapter 1
From PCGamingWiki, the wiki about fixing PC games
Developers | |
---|---|
Kelkafa Studios | |
Cardboard Sword Limited | |
Jet Stone Studios | |
Publishers | |
Kelkafa Studios | |
Engines | |
Unity 4[Note 1] | |
Release dates | |
Windows | October 30, 2015 |
macOS (OS X) | October 30, 2015[citation needed] |
Linux | October 30, 2015[citation needed] |
Warnings
- The macOS (OS X) version of this game does not work on macOS Catalina (version 10.15) or later due to the removal of support for 32-bit-only apps.
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Steam |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | HKEY_CURRENT_USER\Software\Kelkafa\Mirrored |
macOS (OS X) | |
Linux | $HOME/.config/unity3d/Kelkafa/Mirrored/prefs |
- This game does not follow the XDG Base Directory Specification on Linux.
Save game data location
System | Location |
---|---|
Windows | %USERPROFILE%\AppData\LocalLow\Kelkafa\Mirrored\save.dat |
macOS (OS X) | |
Linux | $HOME/.config/unity3d/Kelkafa/Mirrored/save.dat |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | Hor+ | ||
Multi-monitor | |||
Ultra-widescreen | Hor+ | ||
4K Ultra HD | |||
Field of view (FOV) | |||
Windowed | |||
Borderless fullscreen windowed | Cannot be switched to exclusive. | ||
Anisotropic filtering (AF) | Cannot be adjusted. | ||
Anti-aliasing (AA) | Depends on quality preset. | ||
Vertical sync (Vsync) | No option, no screen tearing, fps is limited to desktop's refresh rate. | ||
60 FPS and 120+ FPS | |||
High dynamic range display (HDR) | See the glossary page for potential alternatives. |
- The game engine may allow for manual configuration of the game via its variables. See the Unity page for more details.
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | See the glossary page for potential workarounds. | |
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support |
Controller types |
---|
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | Music, SFX | |
Surround sound | ||
Subtitles | No speech. | |
Closed captions | ||
Mute on focus lost |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 9 | |
OpenGL | OS X and Linux only. |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows | |||
macOS (OS X) | This 32-bit-only macOS game does not work on macOS Catalina (10.15) or later. | ||
Linux |
System requirements
Windows | ||
---|---|---|
Minimum | ||
Operating system (OS) | XP | |
Processor (CPU) | SSE2 Compatible | |
System memory (RAM) | 2 GB | |
Hard disk drive (HDD) | 350 MB | |
Video card (GPU) | DirectX 9.0 compatible Shader model 2.0 support |
macOS (OS X) | ||
---|---|---|
Minimum | ||
Operating system (OS) | 10.7 | |
Processor (CPU) | SSE2 Compatible | |
System memory (RAM) | 2 GB | |
Hard disk drive (HDD) | 350 MB | |
Video card (GPU) | Shader model 2.0 support |
Linux | ||
---|---|---|
Minimum | ||
Operating system (OS) | Ubuntu 12.04/SteamOS | |
Processor (CPU) | SSE2 Compatible | |
System memory (RAM) | 2 GB | |
Hard disk drive (HDD) | 350 MB | |
Video card (GPU) | Shader model 2.0 support |
Notes
References
- ↑ Verified by User:Faalagorn on 2018-07-13