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Knight Rider: The Game

From PCGamingWiki, the wiki about fixing PC games
Knight Rider: The Game
Knight Rider: The Game cover
Developers
Davilex Games
Publishers
Tri Synergy
Engines
Gamebryo
Release dates
Windows November 22, 2002
Reception
Metacritic 54
Taxonomy
Monetization One-time game purchase
Microtransactions None
Modes Singleplayer
Pacing Real-time
Perspectives Third-person
Controls Direct control
Genres Racing
Vehicles Automobile
Art styles Realistic
Themes North America
Series Knight Rider: The Game
Knight Rider: The Game on HowLongToBeat
Knight Rider: The Game on IGDB
Knight Rider: The Game on MobyGames
Knight Rider: The Game on Wikipedia
Knight Rider: The Game
Knight Rider: The Game 2002
Knight Rider: The Game 2 2005

Warnings

SafeDisc retail DRM does not work on Windows Vista and later (see Availability for affected versions).

Availability

Source DRM Notes Keys OS
Retail
Disc check (requires the CD/DVD in the drive to play)
SafeDisc v2 DRM[Note 1]
Windows
SafeDisc retail DRM does not work on Windows Vista and later (see above for affected versions).

Game data

Configuration file(s) location

System Location
Windows <path-to-game>\Data\Common\savegame.usr[Note 2]

Save game data location

System Location
Windows <path-to-game>\Data\Common\savegame.usr[Note 2]

Video

Graphics settings menu.
Graphics settings menu.

Graphics feature State Notes
Widescreen resolution
Use Knight Rider: The Game Widescreen Fix
Multi-monitor
Ultra-widescreen
Use Knight Rider: The Game Widescreen Fix
4K Ultra HD
Use Knight Rider: The Game Widescreen Fix
Field of view (FOV)
Editing FOV values in game's files does nothing, but screw up cutscenes
Windowed
See the glossary page for potential workarounds.
Borderless fullscreen windowed
See the glossary page for potential workarounds.
Anisotropic filtering (AF)
See the glossary page for potential workarounds.
Anti-aliasing (AA)
See the glossary page for potential workarounds.
High-fidelity upscaling
See the glossary page for potential workarounds.
Vertical sync (Vsync)
60 FPS and 120+ FPS
High dynamic range display (HDR)

Input

Controls settings menu.
Controls settings menu.

Audio

Sound settings menu.
Sound settings menu.

Audio feature State Notes
Separate volume controls
Sound and Music
Surround sound
Subtitles
Closed captions
Mute on focus lost
EAX support
Royalty free audio

Localizations

Language UI Audio Sub Notes
English

Issues fixed

Windows 8+ low frame rate in Direct3D + fullscreen mode

(DirectX 10.1+) Use dgVoodoo wrapper[3]
  1. Download newest dgVoodoo 2.
  2. Extract it to a convenient place.
  3. Start dgVoodooSetup.exe and configure it.
  4. Go to DirectX tab and make sure that Disable a passthru to real DirectX is not checked.
  5. Select Virtual 3D Accelerated Card under Videocard and set its VRAM to 64 MB.
  6. Click OK.
  7. Now go to the MS folder in dgVoodoo's folder and copy files D3DImm.dll and DDraw.dll.
  8. Paste the files into <path-to-game>.

Other information

API

Technical specs Supported Notes
Direct3D 7
Executable 32-bit 64-bit Notes
Windows

Middleware

Middleware Notes
Physics Havok
Audio Miles Sound System 6.0m

System requirements

Windows
Minimum
Operating system (OS) 98, 2000, ME, XP
Processor (CPU) Intel Pentium III 450 MHz
System memory (RAM) 64 MB
Hard disk drive (HDD) 100 MB
Video card (GPU) 3D Accelerated
16 MB of VRAM
DirectX 8.1 compatible
Sound (audio device) DirectX compatible


Notes

  1. SafeDisc retail DRM does not work on Windows 10[1] or Windows 11 and is disabled by default on Windows Vista, Windows 7, Windows 8, and Windows 8.1 when the KB3086255 update is installed.[2]
  2. 2.0 2.1 When running this game without elevated privileges (Run as administrator option), write operations against a location below %PROGRAMFILES%, %PROGRAMDATA%, or %WINDIR% might be redirected to %LOCALAPPDATA%\VirtualStore on Windows Vista and later (more details).

References