Anonymous edits have been disabled on the wiki. If you want to contribute please login or create an account.

Hexcells Infinite

From PCGamingWiki, the wiki about fixing PC games
Hexcells Infinite
Hexcells Infinite cover
Developers
Matthew Brown
Engines
Former Unity 4[Note 1]
Unity 5[Note 2]
Release dates
Windows September 1, 2014
macOS (OS X) September 1, 2014
Linux September 1, 2014
Taxonomy
Monetization One-time game purchase
Microtransactions None
Modes Singleplayer
Pacing Relaxed
Perspectives Flip screen, Top-down view
Controls Point and select
Genres Puzzle
Art styles Abstract
Series Hexcells
Hexcells Infinite on HowLongToBeat
Hexcells Infinite on IGDB
Hexcells Infinite on MobyGames
Hexcells Infinite on Wikipedia
Hexcells
Hexcells 2013
Hexcells Plus 2013
Hexcells Infinite 2014

General information

Steam Community Discussions

Availability

Source DRM Notes Keys OS
Humble Store
DRM-free
Packaged with Hexcells and Hexcells Plus.
Icon overlay.png
Windows
macOS (OS X)
Linux
Steam
Icon overlay.png
Windows
macOS (OS X)
Linux

Game data

Configuration file(s) location

System Location
Windows HKEY_CURRENT_USER\SOFTWARE\Matthew Brown\Hexcells Infinite\
<path-to-game>\saves\options.txt[Note 3]
macOS (OS X)
Linux $XDG_CONFIG_HOME/unity3d/Matthew Brown/Hexcells Infinite/prefs
<path-to-game>/saves/options.txt

Save game data location

System Location
Windows <path-to-game>\saves\*.save[Note 3]
macOS (OS X)
Linux <path-to-game>/saves/*.save
This game does not follow the XDG Base Directory Specification on Linux.

Save game cloud syncing

System Native Notes
Steam Cloud

Video

External general settings.
External general settings.
In-game general settings.
In-game general settings.

Graphics feature State Notes
Widescreen resolution
Multi-monitor
Ultra-widescreen
Pillarboxed 16:9, side bars are filled with background color.
4K Ultra HD
Field of view (FOV)
Windowed
Borderless fullscreen windowed
Enable windowed mode and use the -popupwindow parameter (or see the glossary page).
Anisotropic filtering (AF)
Anti-aliasing (AA)
Vertical sync (Vsync)
See the glossary page for potential workarounds.
60 FPS and 120+ FPS
High dynamic range display (HDR)
See the glossary page for potential alternatives.
The game engine may allow for manual configuration of the game via its variables. See the Unity page for more details.

Input

Keyboard and mouse State Notes
Remapping
Alternate buttons set in launcher, mouse button swap in game.
Mouse acceleration
OS cursor used.
Mouse sensitivity
Mouse input in menus
Mouse Y-axis inversion
Touchscreen optimised
Mouse right-clicks are crucial to the gameplay.
Controller
Controller support
Controller types

Audio

Audio feature State Notes
Separate volume controls
Music, Sound
Surround sound
Subtitles
No speech.
Closed captions
Mute on focus lost
Royalty free audio

Localizations

Language UI Audio Sub Notes
English
Simplified Chinese
French
German
Japanese
Korean
Brazilian Portuguese
Russian
Spanish

Other information

API

Technical specs Supported Notes
Direct3D 9, 11
OpenGL
OS X and Linux only.
Executable 32-bit 64-bit Notes
Windows
macOS (OS X)
Linux

Other information

Custom levels

As of version 2.0, there is now a menu for browsing custom levels posted on the /r/hexcellslevels subreddit, accessible from a button on the main menu. If this button is pressed while a custom level is copied to the clipboard, that level will be loaded instead.
Creating custom levels can be done with SixCells. Publishing custom levels on the /r/hexcellslevels subreddit will add them to the game's built-in custom level browser.

System requirements

Windows
Minimum
Operating system (OS) XP
Processor (CPU) 2.0 GHz
System memory (RAM) 2 GB
Hard disk drive (HDD) 100 MB
Video card (GPU) Shader model 2.0 support
macOS (OS X)
Minimum
Operating system (OS) 10.5
Processor (CPU) 2.0 GHz
System memory (RAM) 2 GB
Hard disk drive (HDD) 100 MB
Video card (GPU) Shader model 2.0 support
Linux
Minimum
Operating system (OS) Ubuntu 10.04
Processor (CPU) 2.0 GHz
System memory (RAM) 2 GB
Hard disk drive (HDD) 100 MB
Video card (GPU) Shader model 2.0 support


Notes

  1. Unity engine build: 4.6.1f1[1]
  2. Unity engine build: 5.6.3f1[2]
  3. 3.0 3.1 When running this game without elevated privileges (Run as administrator option), write operations against a location below %PROGRAMFILES%, %PROGRAMDATA%, or %WINDIR% might be redirected to %LOCALAPPDATA%\VirtualStore on Windows Vista and later (more details).

References

  1. Verified by User:Vetle on 2017-05-25
  2. Verified by User:Mastan on 2020-08-21