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Heroes of Newerth

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Heroes of Newerth
Heroes of Newerth cover
Developers
S2 Games
Publishers
S2 Games
Garena
Ntreev Soft
Engines
K2 engine
Release dates
Windows May 12, 2010
macOS (OS X) May 12, 2010
Linux May 12, 2010
Heroes of Newerth on MobyGames
Heroes of Newerth on Wikipedia

Warnings

This game requires a constant internet connection for all game modes.

General information

The official game services were shut down on 20 June 2022.
Alternative community services exist.
Official forums

Availability

Source DRM Notes Keys OS
Official website (unavailable)
DRM-free
Global version.
Free to play.
Windows
macOS (OS X)
Linux
Publisher website (unavailable)
Always online (requires a constant internet connection to play)
SEA version.
Free to play.
Windows
SEA version require HoN Garena account and a constant internet connection for all game modes.

Essential improvements

Honserver Login screen patch

Removes the login screen, allowing for the game to be played offline or via direct connection/LAN.
Incompatible with the community-run private server, which requires login.

Kongor Online

Community-run replacement for online services. Allows LAN and direct-connection based play.
Using Kongor Online
  1. Register an account for the server.
  2. Run the game with the -masterserver kongor.online:666 command line argument.
  3. Open the game, then open the console with -Ctrl+f8
  4. Type and enter the command SetSave upd_checkForUpdates true followed by SetSave login_useSRP true
  5. Restart, then log in using the created account.

Game data

Configuration file(s) location

System Location
Windows
macOS (OS X)
Linux
It's unknown whether this game follows the XDG Base Directory Specification on Linux. Please fill in this information.

Video

Graphics feature State Notes
Widescreen resolution
Multi-monitor
Ultra-widescreen
4K Ultra HD
Field of view (FOV)
Windowed
Available by disabling the Full Screen Mode in the Video Settings on the Display Tab in Options Menu.
Borderless fullscreen windowed
Available by enabling the Full Screen Mode and disabling the Exclusive Mode in the Video Settings on the Display Tab in Options Menu.
Anisotropic filtering (AF)
Called Texture Filtering, available in None, Bilinear, Trilinear, and Anisotropic 2x, 4x, 6x, 8x, 12x, and 16x.
Anti-aliasing (AA)
Available in None, 2x, 4x, 8x.
Vertical sync (Vsync)
60 FPS and 120+ FPS
High dynamic range display (HDR)
See the glossary page for potential alternatives.
Color blind mode
Bar Colors setting

Input

Keyboard and mouse State Notes
Remapping
Allows in combination with Ctrl or Shift modifiers.
Mouse acceleration
Mouse sensitivity
Mouse input in menus
Mouse Y-axis inversion
Controller
Controller support

Audio

Audio feature State Notes
Separate volume controls
Surround sound
Subtitles
Closed captions
Mute on focus lost
Royalty free audio

Localizations

Language UI Audio Sub Notes
English
Spanish
Russian
Ukrainian
Message bots has have incomplete translate.
Brazilian Portuguese

Network

Multiplayer types

Type Native Players Notes
Local play
LAN play
10
Online play
10 The official multiplayer service was shut down on June 20, 2022; use Kongor Online.

Connection types

Type Native Notes
Dedicated
Self-hosting
Direct IP

Issues fixed

General

Game stuck at "loading assets"

Occurs due to corrupted game files
Reinstall the game and ensure the user has write permissions for the game directory

Bright flickering heroes in background at login screen

Caused by video card and/or its drivers being unable to handle the game's lighting
Disable dynamic lights and/or background effects in the settings menu

Linux

./hon-x86_64: cannot execute binary file

Try running ./hon-x86 instead (or vice-versa).

Segmentation fault while trying to start the game

Replace incompatible libraries
  1. Go to <path-to-game>/libs-x86 (32-bit) or <path-to-game>/libs-x86_64 (64-bit)
  2. Move, rename or delete the existing versions of the files libstdc++.so.6 and libgcc_s.so.1
  3. Install or update libstdc++ and libgcc libraries within the Linux distribution
  4. Ensure that the executable is not missing any libraries by running ldd ./hon-x86 (32-bit) or ldd ./hon-x86_64 (64-bit)

K2 - Fatal Error: ARB_vertex_buffer_object not available

If the glxinfo command from the mesa-utils package reports that ARB_vertex_buffer_object is supported, override the OpenGL detection by doing as follows:
Edit configuration file
  1. Open <path-to-game>/game/startup.cfg in a text editor.
  2. Change the value SetSave "vid_checkOpenGLVersion" "true" to "false"
  3. Save the file.

Vsync does not work even if enabled in settings

Occurs when using more than one monitor.
Related to a bug in Intel Graphics drivers prior to Linux kernel 3.8
Disable all but one display units
Use an OpenGL window compositor (e.g. kwin)

Other information

API

Technical specs Supported Notes
OpenGL 2.0
Glide 1.20
Executable 32-bit 64-bit Notes
Windows
macOS (OS X)
Linux

System requirements

Windows
Minimum Recommended
Operating system (OS) 2000, XP, Vista, 7
Processor (CPU) Intel Pentium 4 2.8 GHz
Intel Core 2 2.0 GHz
AMD 2400+
System memory (RAM) 1.5 GB
Hard disk drive (HDD)
Video card (GPU) Nvidia GeForce 5
ATI 9800
GMA 950
128 MB of VRAM
A 64-bit operating system is required.
macOS (OS X)
Minimum Recommended
Operating system (OS) 10.5
Processor (CPU) Intel
System memory (RAM) 1.5 GB
Hard disk drive (HDD)
Video card (GPU) Nvidia GeForce 7300
Nvidia Quadro FX 4500
AMD Radeon X1600
128 MB of VRAM
A 64-bit operating system is required.
Linux
Minimum Recommended
Operating system (OS)
Processor (CPU) Intel Pentium 4 2.2 GHz
System memory (RAM) 1.5 GB
Hard disk drive (HDD)
Video card (GPU) AMD 2400+
128 MB of VRAM
A 64-bit operating system is required.


References