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Gun Monkeys

From PCGamingWiki, the wiki about fixing PC games
Gun Monkeys
Gun Monkeys cover
Developers
Size Five Games
Engines
Unity 4[Note 1]
Release dates
Windows June 28, 2013
macOS (OS X) June 28, 2013
Taxonomy
Modes Multiplayer

Key points

The multi-player servers are often inactive and it may be hard to find a match as there is no matchmaking. The developer suggests joining the chat room of the official Gun Monkeys Steam Group in order to find an opponent.
The game features the ability to stream straight to Twitch.tv.
Fully cross-platform multi-player.

General information

Official Forum
Steam Community Discussions

Availability

Source DRM Notes Keys OS
Steam (unavailable)
Icon overlay.png
Windows
macOS (OS X)
This game is no longer available.
All versions require Steam DRM.

Game data

Configuration file(s) location

System Location
Windows HKEY_CURRENT_USER\SOFTWARE\Size Five Games\Gun Monkeys\
macOS (OS X)
Steam <Steam-folder>/userdata/<user-id>/239450/remote/
Steam Play (Linux) <Steam-folder>/steamapps/compatdata/239450/pfx/[Note 2]
The file settings.gunmonkeys.xml holds all the settings data.

Save game cloud syncing

System Native Notes
Steam Cloud

Video

Video settings.
Video settings.

Graphics feature State Notes
Widescreen resolution
Multi-monitor
Ultra-widescreen
4K Ultra HD
Field of view (FOV)
Windowed
Borderless fullscreen windowed
Enable windowed mode and use the -popupwindow parameter (or see the glossary page).
Anisotropic filtering (AF)
Anti-aliasing (AA)
See the glossary page for potential workarounds.
Vertical sync (Vsync)
See the glossary page for potential workarounds.
60 FPS and 120+ FPS
Camera movement is capped at ~60 FPS, may visually appear as stuttering movement.
High dynamic range display (HDR)
See the glossary page for potential alternatives.
The game engine may allow for manual configuration of the game via its variables. See the Unity page for more details.

Input

Input settings.
Input settings.

Keyboard and mouse State Notes
Remapping
Controller and keyboard share same bindings. Only single binding per action allowed overall.
Mouse acceleration
Mouse not used in game.
Mouse sensitivity
Mouse input in menus
Mouse Y-axis inversion
Controller
Controller support
XInput and DirectInput.
Full controller support
Most of the menus require mouse or keyboard. Controller buttons has to be bound.
Controller remapping
Controller and keyboard share same bindings. Only single binding per action allowed overall.
Non centered axis are detected as pressed buttons. Some keys like pause (button 8) can't be rebound.
Controller sensitivity
Digital movement.
Controller Y-axis inversion
Controller types
XInput-compatible controllers
Xbox button prompts
Only within rebinding menu.
Impulse Trigger vibration
PlayStation controllers
PlayStation button prompts
Light bar support
Adaptive trigger support
DualSense haptic feedback support
Connection modes
Generic/other controllers
Button prompts
Input settings icon - Generic Controller.svg
Only within rebinding menu.
Additional information
Controller hotplugging
Haptic feedback
Digital movement supported
Simultaneous controller+KB/M

Audio

Audio settings.
Audio settings.

Audio feature State Notes
Separate volume controls
Music and sound effects.
Surround sound
Subtitles
Closed captions
Mute on focus lost
Can be muted in the game lobby using the [idle mode] button.
Royalty free audio

Localizations

Language UI Audio Sub Notes
English

Network

Multiplayer types

Type Native Players Notes
Local play
2 Shared-screen.
LAN play
Online play
2

Connection types

Other information

API

Technical specs Supported Notes
Direct3D 9
OpenGL
Executable 32-bit 64-bit Notes
Windows
macOS (OS X)

System requirements

Windows
Minimum
Operating system (OS) XP
Processor (CPU) 500 MHz
System memory (RAM) 1 GB
Hard disk drive (HDD) 400 MB
Video card (GPU) DirectX 9.0c compatible
macOS (OS X)
Minimum
Operating system (OS) 10.5
Processor (CPU) 500 MHz
System memory (RAM) 1 GB
Hard disk drive (HDD) 400 MB


Notes

  1. Unity engine build: 4.2.0f4[1]
  2. File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data (use Wine regedit to access Windows registry paths). Games with Steam Cloud support may store data in ~/.steam/steam/userdata/<user-id>/239450/ in addition to or instead of this directory. The app ID (239450) may differ in some cases. Treat backslashes as forward slashes. See the glossary page for details.

References

  1. Verified by User:Vetle on 2017-05-25