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Fotonica

From PCGamingWiki, the wiki about fixing PC games
(Redirected from FOTONICA)
FOTONICA
FOTONICA cover
Developers
Santa Ragione
Engines
Unity 4[Note 1]
Release dates
Windows October 1, 2011
macOS (OS X) October 1, 2011
Linux November 29, 2012
Reception
Metacritic 71
Taxonomy
Monetization One-time game purchase
Pacing Real-time
Perspectives First-person
Genres Platform
Fotonica on HowLongToBeat
Fotonica on IGDB
Fotonica on MobyGames
Fotonica on Wikipedia

General information

Steam Community Discussions

Availability

Source DRM Notes Keys OS
Official website
DRM-free
Icon overlay.png
Windows
macOS (OS X)
Linux
Humble Store
DRM-free
Icon overlay.png
Windows
macOS (OS X)
Linux
Steam
Icon overlay.png
Windows
macOS (OS X)
Linux
Mac App Store (unavailable)
Icon overlay.png
macOS (OS X)

Game data

Configuration file(s) location

System Location
Windows HKEY_CURRENT_USER\SOFTWARE\Santa Ragione\FOTONICA\
macOS (OS X)
Linux $HOME/.config/unity3d/Santa Ragione/FOTONICA/
This game does not follow the XDG Base Directory Specification on Linux.

Save game data location

System Location
Windows HKEY_CURRENT_USER\SOFTWARE\Santa Ragione\FOTONICA\
macOS (OS X)
Linux $HOME/.config/unity3d/Santa Ragione/FOTONICA/

Save game cloud syncing

System Native Notes
Steam Cloud

Video

Unity launcher.
Unity launcher.
General settings.
General settings.
Game does offer some graphical options which are mostly subjective to user, but doesn't explain them that well. Comparison of graphical options within the game.

Graphics feature State Notes
Widescreen resolution
Multi-monitor
Ultra-widescreen
4K Ultra HD
Field of view (FOV)
Windowed
Borderless fullscreen windowed
Enable windowed mode and use the -popupwindow parameter (or see the glossary page).
Anisotropic filtering (AF)
See the glossary page for potential workarounds.
Anti-aliasing (AA)
Some form of post AA is applied with "VECTOR" option.
Vertical sync (Vsync)
See the glossary page for potential workarounds.
60 FPS and 120+ FPS
Frame rate is uncapped, character movement is locked to ~60 FPS.[2]
High dynamic range display (HDR)
See the glossary page for potential alternatives.
The game engine may allow for manual configuration of the game via its variables. See the Unity page for more details.

Input

With "NORMAL" control mode you have to press the button to run, with "ATOMIC" running is automatic.

Audio

Audio feature State Notes
Separate volume controls
Surround sound
Subtitles
No speech.
Closed captions
Mute on focus lost
Royalty free audio

Localizations

Language UI Audio Sub Notes
English
Simplified Chinese
French
German
Italian
Japanese
Korean
Brazilian Portuguese
Russian
Spanish

Network

Multiplayer types

Type Native Players Notes
Local play
4 Split-screen.
LAN play
Online play

Other information

API

Technical specs Supported Notes
Direct3D 9
OpenGL
Executable 32-bit 64-bit Notes
Windows
macOS (OS X)
Linux

System requirements

Windows
Minimum Recommended
Operating system (OS) XP SP3
Processor (CPU) 2.0 GHz
System memory (RAM) 2 GB
Hard disk drive (HDD) 250 MB
Video card (GPU) 512 MB of VRAM
Other
macOS (OS X)
Minimum Recommended
Operating system (OS) 10.6.8
Processor (CPU) 2.0 GHz
System memory (RAM) 2 GB
Hard disk drive (HDD) 250 MB
Video card (GPU) 512 MB of VRAM
Other
Linux
Minimum Recommended
Operating system (OS) Ubuntu 12
Processor (CPU) 2.0 GHz
System memory (RAM) 2 GB
Hard disk drive (HDD) 250 MB
Video card (GPU) 512 MB of VRAM
Other


Notes

  1. Unity engine build: 4.6.0b13[1]

References

  1. Verified by User:Anonymous on 2016-07-19
  2. Verified by User:Marioysikax on 26 August 2015
    Everything outside hands looked stuttery, 120 FPS recording shows only every other frame updated except hands.