Key points
Performance can be poor in the later game due to the increased save game size and the increased number of calculations that have to be performed.
Many of the game's tutorials are broken and cause it to crash.
General information
Crusader Kings II Wiki
Steam Community Discussions
[edit] Availability
Steam version can be launched without Steam running.
Has got a lot of DLC available.
[edit] Game data
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Location
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| Windows
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%USERPROFILE%\My Documents\Paradox Interactive\Crusader Kings II\
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| Mac
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| Linux
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~/Documents/Paradox Interactive/Crusader Kings II/
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[edit] Improvements
Note that any mods installed will use the settings.txt located in the mod subfolder, e.g. %USERPROFILE%\My Documents\Paradox Interactive\Crusader Kings II\A Game of Thrones\
[edit] Notable mods
[edit] Video settings
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Edit fullscreen • Link
- Open
settings.txt in the game data folder
- Change
fullScreen=yes to fullScreen=no
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Whilst this feature is not natively supported, a similar effect can be achieved by setting the game to windowed mode and setting a custom resolution.
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Change native resolution and set windowed mode • Link
- Open
settings.txt in the game data folder
- Change
fullScreen=yes to fullScreen=no
Now locate the line dictating resolution:
size=
{
x=[Desired x-axis resolution value]
y=[Desired y-axis resolution value]
}
Set the values for x and y to your monitor resolution and the game will run in a borderless fullscreen windowed mode. Note some text-blurring may occur. |
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Edit anisotropic_filtering • Link
- Open
settings.txt in the game data folder
- Go to
anisotropic_filtering=0
- Change this value to any number greater than 0 and less than 8 for varying degrees of anisotropic filtering.
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[edit] Console commands
All the console commands can be found on the Crusader Kings II wiki. Only some of the debug commands are listed below.
Press ` (or the equivalent key above TAB on your keyboard) or Alt+Numpad 2+Numpad 1 in-game to enter console commands.
fullscreen - Toggles fullscreen
clear - Clears the console
debug_assert - Toggles asserts on/off
debug_bloom - Toggles bloom on/off
debug_borders - Toggles borders on/off
debug_citysprawl - Toggles city sprawl on/off
debug_dumpevents - Dumps event data to game log
debug_hires - Toggles terrain hires mode on/off
debug_info - Toggles debug info
debug_lines - Toggles debuglines
debug_nogui - Toggles GUI on/off
debug_nomouse - Toggles mouse scrollwheel on/off
debug_postfx - Toggles postFX on/off
debug_rivers - Toggles rivers on/off
debug_sky - Toggles sky on/off
debug_smooth - Toggles frame smoothing on/off
debug_terrain - Toggles terrain on/off
debug_textures - Dumps texture info to debug log
debug_tooltip - Toggles tooltips on/off
debug_trees - Toggles trees on/off
debug_water - Toggles water on/off
debug_wireframe - Toggles forced wireframe on/off
help - Print out all console commands or a specific command's description
observe - Switches to play no character at all
refresh_portraits - Refreshes all character portraits as soon as possible
reload filename - Reloads the gui or lua file
reloadinterface - Reloads the entire interface
reloadtexture texture-filename - Reloads the specified texture
[edit] Issues fixed
[edit] Activation code length
If your activation code is too short for the code input box upon installation, fill the additional spaces with the character 'X', e.g. for a code formatted as AAAAA-BBBBB-CCCC you would input it as AAAA-ABBB-BBCC-CCXX-XXXX-XXXX.
[edit] Graphics card stress/overheating
This is a likely cause of a game crash if your system only just meets the minimum system requirements to run the game. With such crashes, usually your graphics card will be at fault. One way to reduce stress on your graphics card is to turn off some of the more system-intensive options.
- Open
settings.txt in the game data folder
- Change
draw_trees=yes to draw_trees=no
- Change
draw_rivers=yes to draw_rivers=no
- Change
draw_postfx=yes to draw_postfx=no
- Change
draw_sky=yes to draw_sky=no
- Change
draw_bloom=yes to draw_bloom=no
This will prevent the game from rendering trees and thus significantly reduce the amount of information your graphics card has to process, in turn reducing the overall load on your system.[1]
[edit] Multiplayer incompatible versions
Your game version is given by "CK2 v<version> (<checksum>)" (for example, "CK2 v1.06 (YYEV)"). After a multiplayer match, its possible for the checksum to change in some PCs (for example, to "CK2 v1.06 (ZYEV)"), while the others keep the same checksum. This won't allow you to play in multiplayer due to incompatible versions.
Restarting the game fixes this problem.
[edit] System requirements
| Windows
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Minimum
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Recommended
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| Operating system (OS)
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XP/Vista/7
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XP/Vista/7
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| Processor (CPU)
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Intel Pentium IV 2.4 GHz or AMD 3500+
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Intel Pentium IV 2.4 GHz or AMD 3500+
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| System memory (RAM)
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2 GB
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2 GB
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| Video card (GPU)
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NVIDIA GeForce 8800 or ATI Radeon X1900 512 MB of VRAM
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NVIDIA GeForce 8800 or ATI Radeon X1900 512 MB of VRAM
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| Hard disk drive (HDD)
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2 GB
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2 GB
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| Mac
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Minimum
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Recommended
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| Operating system (OS)
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10.6.8
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10.6.8
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| Processor (CPU)
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Intel Core Duo 2GHz
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Intel Core Duo 2GHz
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| System memory (RAM)
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2 GB
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2 GB
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| Video card (GPU)
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ATI Radeon HD 6750 / NVIDIA GeForce 320 / NVIDIA GeForce 9600
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ATI Radeon HD 6750 / NVIDIA GeForce 320 / NVIDIA GeForce 9600
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| Hard disk drive (HDD)
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2 GB
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2 GB
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| Linux
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Minimum
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Recommended
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| Operating system (OS)
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Ubuntu 12.04 LTS
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Ubuntu 12.04 LTS
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| Processor (CPU)
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Intel Pentium IV 2.4 GHz or AMD 3500+
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Intel Pentium IV 2.4 GHz or AMD 3500+
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| System memory (RAM)
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2 GB
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2 GB
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| Video card (GPU)
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ATI Radeon HD 6750 / NVIDIA GeForce 320 / NVIDIA GeForce 9600 1 GB of VRAM
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ATI Radeon HD 6750 / NVIDIA GeForce 320 / NVIDIA GeForce 9600 1 GB of VRAM
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| Hard disk drive (HDD)
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2 GB
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2 GB
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References
- ↑ http://www.gamersgate.co.uk/gametutor?issue=222992