Cities in Motion 2

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Cities in Motion 2
Cities in Motion 2 - cover.jpg
Developers
Publishers
Engines
 
Release dates
Windows
April 2, 2013
OS X
April 2, 2013
Linux
January 9, 2014
Cities in Motion 2 at Steam Charts
Cities in Motion 2 at SteamDB
 Cities in Motion 2 at Wikipedia
Cities in Motion
Cities in Motion 2011
Cities in Motion 2 2013

Key points

Advantage Setting changes are instantaneous.[1]

General information

Information Port Report: Cities in Motion 2
More information Official Forum
More information CiMExchange Forum - very large CiM community.
More information Steam Community Discussions

Availability[edit]

Source DRM Notes Keys
Retail Availability Table Icons - Steam.svg
Direct2Drive Availability Table Icons - Steam.svg
GamersGate Availability Table Icons - Steam.svg
GameStop Availability Table Icons - Steam.svg
Green Man Gaming Availability Table Icons - Steam.svg
Publisher website Availability Table Icons - Steam.svg
Steam Availability Table Icons - Steam.svg
Information All versions require Steam.

Downloadable content (DLC) and expansions

Name Notes
European Vehicle Pack WindowsOS XLinux
Players Choice Vehicle Pack WindowsOS XLinux
Trekking Trolleys WindowsOS XLinux
Wending Waterbuses WindowsOS XLinux
Bus Mania WindowsOS XLinux
Metro Madness WindowsOS XLinux
Lofty Landmarks WindowsOS XLinux
Back to the Past WindowsOS XLinux
Olden Times WindowsOS XLinux
Marvellous Monorails WindowsOS XLinux
European Cities WindowsOS XLinux

Game data[edit]

General settings.

Configuration file(s) location[edit]

  Location 
Windows HKEY_CURRENT_USER\Software\Colossal Order\Cities in Motion 2\
OS X ~/Preferences/unity.Colossal Order.Cities in Motion 2.plist
Linux ~/.config/unity3d/Colossal Order/Cities in Motion 2/
Disadvantage This game does not support the XDG Base Directory Specification on Linux.

Save game data location[edit]

  Location 
Windows
OS X
Linux ~/.config/unity3d/Colossal Order/Cities in Motion 2/
Steam <Steam-folder>/userdata/<user-id>/225420/

Save game cloud syncing[edit]

System Native Notes
Steam Cloud Native

Video settings[edit]

Video settings.
Graphics option Option WSGF Notes
Widescreen resolution Native WSGF WS Gold.svg
Multi-monitor Native WSGF MM Gold.svg
Ultra-widescreen Native WSGF UW Gold.svg
Field of view (FOV) Unknown
Windowed Native Windowed mode can sometimes stretch text and doesn't allow the window to be stretched to fit the screen.[1]
Borderless fullscreen windowed Hackable Add -popupwindow to launch options and untick fullscreen from settings.
Anisotropic filtering (AF) Impossible
Anti-aliasing (AA) Native Does very little.[1]
Vertical sync (Vsync) Impossible
High frame rate Unknown

Input settings[edit]

Input settings.
Keyboard and mouse Native Notes
Remapping Native
Mouse acceleration Native
Mouse input in menus Native
Controller
Controller support Impossible

Audio settings[edit]

Audio settings.
Audio options Native Notes
Separate volume controls Native Music and ambiance.
Surround sound Native
Subtitles Native
Closed captions Impossible
Mute on focus lost Impossible

Network[edit]

Multiplayer types

Type Native Notes
LAN play Unknown
Online play Native
LAN co-op Unknown
Online co-op Native

System requirements[edit]

Windows
Minimum Recommended
Operating system (OS)
XP, Vista, 7, 8
Processor (CPU) 2 GHz Dual core 3 GHz Quad core
System memory (RAM) 3 GB 4 GB
Hard disk drive (HDD)
2 GB
Video card (GPU) NVIDIA GeForce 8800
ATI Radeon HD 3850
512 MB of VRAM
NVIDIA GeForce GTX460
AMD Radeon HD 6850
1 GB of VRAM
OS X
Minimum Recommended
Operating system (OS)
10.6.3
Processor (CPU) 2 GHz Dual core 3 GHz Quad core
System memory (RAM) 3 GB 4 GB
Hard disk drive (HDD)
2 GB
Video card (GPU) NVIDIA GeForce 8800
ATI Radeon HD 3850
512 MB of VRAM
NVIDIA GeForce GTX460
AMD Radeon HD 6850
1 GB of VRAM

References

  1. 1.0 1.1 1.2 Port Report: Cities in Motion 2 - The Port Report