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Cities XL Platinum
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| Developers
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| Release dates
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General information
Cities XL Website
Cities XL Wiki
Steam Community Discussions
Availability[edit]
Game data[edit]
Configuration file(s) location[edit]
Save game data location[edit]
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Location
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| Windows
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%APPDATA%\Monte Cristo\Cities XL Platinum
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Video settings[edit]
Input settings[edit]
Audio settings[edit]
Issues fixed[edit]
The game though does have some major memory leak problems, meaning that the longer you have the game open, the more and more memory it will use. Restart you game every hour or so to ensure the best experience.
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Description
- Go to
<path-to-game>\Data\Config
- Open
GlobalSettings.cfg with a decent editor
- Search for
<VisibilityEnabled>2</VisibilityEnabled> and change it to <VisibilityEnabled>0</VisibilityEnabled>
- These changes will draw your objects once, so it doesn't re-render it every time you change zoom levels
- Now change
<ProcessEnabled>1</ProcessEnabled> to <ProcessEnabled>0</ProcessEnabled>
- This pre-renders objects in the game so there will be no real-time rendering
- Now download this patch and, when opening it, select your
citiesxl.exe file.
- This will patch the headers of the game, to allow it to use more than 2 GB of RAM
- Go back to the
globalsettings.cfg and search for <PoolSize>2048</PoolSize>
- Change this to however much RAM you want it to use (obviously leave some for your system to run in the background)
- Mark the file as
Read Only
- Run the game, and when you see the splash screen, go to Task Manager, right click on
citiesxl.exe and set affinity. Untick CPU 0, leaving 1, 2, and 3 checked.
- Close task manager and enjoy a much smoother experience.
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System requirements[edit]
| Windows
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Minimum
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| Operating system (OS)
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XP SP3, Vista SP1, 7, 8
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| Processor (CPU)
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AMD/Intel 2.5 GHz
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| System memory (RAM)
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2 GB
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| Hard disk drive (HDD)
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9 GB
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| Video card (GPU)
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512 MB 100% DirectX9 compatible, ATI Radeon HD 3850, Nvidia GeForce 8800, or higher
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