Cities XL Platinum

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Cities XL Platinum
Release dates
February 6, 2013
Cities XL Platinum at SteamDB
Cities XL
Cities XL 2009
Cities XL 2011 2010
Cities XL 2012 2011
Cities XL Platinum 2013
Cities XXL 2015

General information

More information Cities XL Wiki
More information Steam Community Discussions


Source DRM Notes Keys Availability Table Icons - Steam.svg Downloadable and Retail versions available
Official website DRM details are not known Internet Connection Required for Game Activation
Steam Availability Table Icons - Steam.svg

Game data[edit]

Configuration file(s) location[edit]


Save game data location[edit]

Windows %APPDATA%\Monte Cristo\Cities XL Platinum

Save game cloud syncing[edit]

System Native Notes
Steam Cloud Native support

Video settings[edit]

Graphics option Option Notes
Widescreen resolution Native support
Multi-monitor Unknown
Field of view (FOV) Unknown
Windowed Native support
Borderless fullscreen windowed No native support
Anisotropic filtering (AF) Unknown
Anti-aliasing (AA) Native support Up to 8x MSAA.
Vertical sync (Vsync) Native support
60 FPS Native support
120+ FPS Native support

Input settings[edit]

Keyboard and mouse Native Notes
Remapping No native support
Mouse acceleration No native support
Mouse input in menus Native support
Mouse Y-axis inversion No native support
Controller support No native support

Audio settings[edit]

Audio options Native Notes
Separate volume controls Native support
Surround sound Unknown
Subtitles Not applicable No voice-over
Closed captions No native support
Mute on focus lost No native support

Issues fixed[edit]

The game though does have some major memory leak problems, meaning that the longer you have the game open, the more and more memory it will use. Restart you game every hour or so to ensure the best experience.

Fix Description[citation needed]

  1. Go to <path-to-game>\Data\Config
  2. Open GlobalSettings.cfg with a decent editor
  3. Search for <VisibilityEnabled>2</VisibilityEnabled> and change it to <VisibilityEnabled>0</VisibilityEnabled>
    1. These changes will draw your objects once, so it doesn't re-render it every time you change zoom levels
  4. Now change <ProcessEnabled>1</ProcessEnabled> to <ProcessEnabled>0</ProcessEnabled>
    1. This pre-renders objects in the game so there will be no real-time rendering
  5. Now download this patch and, when opening it, select your citiesxl.exe file.
    1. This will patch the headers of the game, to allow it to use more than 2 GB of RAM
  6. Go back to the globalsettings.cfg and search for <PoolSize>2048</PoolSize>
  7. Change this to however much RAM you want it to use (obviously leave some for your system to run in the background)
  8. Mark the file as Read Only
  9. Run the game, and when you see the splash screen, go to Task Manager, right click on citiesxl.exe and set affinity. Untick CPU 0, leaving 1, 2, and 3 checked.
  10. Close task manager and enjoy a much smoother experience.

System requirements[edit]

Operating system (OS) XP SP3, Vista SP1, 7, 8
Processor (CPU) AMD/Intel 2.5 GHz
System memory (RAM) 2 GB
Hard disk drive (HDD) 9 GB
Video card (GPU) 512 MB 100% DirectX9 compatible, ATI Radeon HD 3850, Nvidia GeForce 8800, or higher