Bit.Trip Runner
From PCGamingWiki, the wiki about fixing PC games
| |
| Developers
|
| Engines
|
| Release dates
Windows
February 28, 2011 OS X
February 28, 2011 Linux
December 13, 2011 |
| |
| Bit.Trip Beat | 2010 |
| Bit.Trip Runner | 2011 |
| Bit.Trip Core | 2012 |
| Bit.Trip Void | 2012 |
| Bit.Trip Runner 2 | 2013 |
| Bit.Trip Fate | 2013 |
| Bit.Trip Flux | 2014 |
General information
Contents
Availability[edit]
| Source | DRM | Notes | Keys |
|---|---|---|---|
| Developer website | |
Comes with Steam-key and soundtrack | |
| Desura | |
Comes with DRM-free downloads | |
| Humble Store | |
| |
| Steam | |
Game data[edit]
| Location | |
|---|---|
| Windows (Steam) | %LOCALAPPDATA%\BIT.TRIP RUNNER |
| Windows | %LOCALAPPDATA%\Gaijin Games\BIT.TRIP RUNNER |
| OS X | ~/Library/Application Support/BIT.TRIP RUNNER/42454154.dat ~/Documents/BIT.TRIP RUNNER/game.cfg |
| Linux | ~/.gaijin_games/bit.trip.runner/ |
The save games are cross-platform
This game does not support the XDG Base Directory Specification on Linux.
Save game cloud syncing[edit]
| System | Native | Notes |
|---|---|---|
| Steam Cloud | |
|
| GameSave Manager | |
Video settings[edit]
| Graphics option | Option | WSGF | Notes |
|---|---|---|---|
| Widescreen resolution | |
|
Always runs in 16:9. 21:9 and wider are stretched 16:9. |
| Multi-monitor | |
|
Stretched from 16:9. |
| Ultra-widescreen | |
|
Stretched from 16:9. |
| Field of view (FOV) | |
||
| Windowed | |
||
| Borderless fullscreen windowed | |
||
| Anisotropic filtering (AF) | |
||
| Anti-aliasing (AA) | |
||
| Vertical sync (Vsync) | |
||
| High frame rate | |
60 FPS cap. Game also has weird motion blurring issues with refresh rates above 60 Hz. | |
Input settings[edit]
| Keyboard and mouse | Native | Notes |
|---|---|---|
| Remapping | |
The game features multiple different keymaps. |
| Mouse acceleration | |
|
| Mouse input in menus | |
|
| Mouse Y-axis inversion | |
|
| Controller | ||
| Controller support | |
XInput controllers only. |
| Full controller support | |
|
| Controller remapping | |
|
| Controller Y-axis inversion | |
Audio settings[edit]
| Audio options | Native | Notes |
|---|---|---|
| Separate volume controls | |
No sound options whatsoever. |
| Surround sound | |
|
| Subtitles | |
|
| Closed captions | |
|
| Mute on focus lost | |
Localizations
| Language | UI | Audio | CC | Notes |
|---|---|---|---|---|
| English | |
|
|
Other information[edit]
Configuration[edit]
A few further settings are available in the file game.cfg.
| Name | Value | Description |
|---|---|---|
| Fullscreen | Yes, No | Sets whether to run the game in fullscreen or windowed mode. |
| Resolution | <width> x <height> x <depth> @ <refresh rate> | Desired resolution in fullscreen, depth and refresh rate are optional. |
| WindowSize | <width> x <height> | Desired resolution when windowed. |
| VSync | Yes, No | Enables vertical sync. |
| EnableVibration | Yes, No | Enables gamepad vibration. |
| SoundDevice | Generic Software, plus others based on your sound card. | Requests a specific sound device to be used, can be used to work around driver problems. |
| ForceFixedFunction | Yes, No | Offloads some function to the CPU to run on older graphics cards. Not officially supported. |
System requirements[edit]
| Windows | ||
|---|---|---|
| Minimum | ||
| Operating system (OS) | XP | |
| Processor (CPU) | 2.0 GHz | |
| System memory (RAM) | 512 MB | |
| Hard disk drive (HDD) | 26 MB | |
| Video card (GPU) | 128 MB of VRAM OpenGL 2.1 compatible Shader model 3 support | |
| OS X | ||
|---|---|---|
| Minimum | ||
| Operating system (OS) | 10.6 | |
| Processor (CPU) | 2.0 GHz | |
| System memory (RAM) | 512 MB | |
| Hard disk drive (HDD) | 26 MB | |
| Video card (GPU) | 128 MB of VRAM OpenGL 2.1 compatible Shader model 3 support | |
| Linux | ||
|---|---|---|
| Minimum | ||
| Operating system (OS) | 2.6.28 | |
| Processor (CPU) | 2.0 GHz | |
| System memory (RAM) | 512 MB | |
| Hard disk drive (HDD) | 26 MB | |
| Video card (GPU) | 128 MB of VRAM OpenGL 2.1 compatible Shader model 3 support | |
