Antichamber

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Antichamber
Antichamber cover.jpg
Developers
OS X
Linux
Engines
Release dates
Windows
January 31, 2013
OS X
February 18, 2014
Linux
February 18, 2014
Antichamber at Steam Charts
Antichamber at SteamDB
 Antichamber at Wikipedia

Key points

Information Developer has released his own 'Issues and temporary workarounds' guide
Disadvantage Only supports one save at a time.[1]

General information

More information Antichamber Website
More information Steam Community Discussions
More information Antichamber FAQ by Developer on Steam Community Discussions page for Antichamber

Availability[edit]

Source DRM Notes Keys
Humble Store DRM-free Availability Table Icons - Steam.svg
Steam Availability Table Icons - Steam.svg

Essential improvements[edit]

Skip Unreal Engine video[edit]

Fix Rename or delete movie file

  1. Go to <path-to-game>/UDKGame/Movies/
  2. Rename or delete UE3_logo.bik
Information Editing the configs to not load UE3_logo does not work.

Game data[edit]

Configuration files location[edit]

  Location 
Windows <path-to-game>\UDKGame\Config\
OS X <path-to-game>/Antichamber.app/Contents/Resources/UDKGame/Config/
Linux ~/.local/share/AlexanderBruce/Antichamber/UDKGame/Config/
Advantage This game supports the XDG Base Directory Specification on Linux.

Save game data location[edit]

  Location 
Windows <path-to-game>\Binaries\Win32\
OS X ~/Library/Application Support/Unreal Tournament 3/
Linux ~/.local/share/AlexanderBruce/Antichamber/

Save game cloud syncing[edit]

System Native Notes
Steam Cloud Impossible
GameSave Manager Native

Video settings[edit]

Video settings.
Graphics option Option WSGF Notes
Widescreen resolution Native WSGF WS Gold.svg Some resolutions not listed; see Widescreen resolution.
Multi-monitor Hackable WSGF MM Bronze.svg Works, if res(+fov) is changed in console.
Field of view (FOV) Hackable Input fov X, X being a number, in the console to change your FOV.
Windowed Native
Borderless fullscreen windowed Unknown
Anisotropic filtering (AF) Impossible
Anti-aliasing (AA) Impossible
Vertical sync (Vsync) Native
High frame rate Hackable See High frame rate.

Widescreen resolution[edit]

Disadvantage Many common resolutions are not available on the options menu.

Fix Edit DefaultInput.ini[2]

  1. Go to configuration files location.
  2. Open UDKInput.ini
  3. Search for ConsoleKey and delete the following lines:
    ConsoleKey=None
    TypeKey=None
    You can also change the ConsoleKey to anything you want. Just replace None with what you'd like it to be.
  4. Load the game and press ~ or Tab
  5. Type setres 2560x1440 or another custom resolution.

High frame rate[edit]

Fix Change frame rate smoothing

  1. Go to configuration files location.
  2. Open the UDKEngine.ini with a text editor.
  3. Search and change bSmoothFrameRate to FALSE or raise MaxSmoothedFrameRate value.
  4. Save file.
Information For more information, see the Unreal Engine 3 page.

Input settings[edit]

Keyboard and mouse Native Notes
Remapping Hackable See Remapping.
Mouse acceleration Hackable "USENEWMOUSEINPUT 1" in console
Mouse input in menus Impossible
Mouse Y-axis inversion Native
Controller
Controller support Impossible

Remapping[edit]

Fix Edit UDKInput.ini[1]

  1. Go to configuration files location.
  2. Open the UDKInput.ini.
  3. Under the [Engine.PlayerInput] section find Bindings=(Name="W",Command="GBA_MoveForward".
  4. Change it and the Binding=... commands near it with your preferred input keys by changing Name="[Key]".

The following commands are used:

  • GBA_Jump
  • GBA_MoveForward
  • GBA_Backward
  • GBA_StrafeLeft
  • GBA_StrafeRight
  • GBA_Jump
  • GBA_Fire
  • GBA_AltFire
  • StartTriFire

Audio settings[edit]

Audio options Native Notes
Separate volume controls Impossible
Surround sound Native
Subtitles Not applicable
Closed captions Impossible
Mute on focus lost Native

Localizations

Language UI Audio CC Notes
English Native Not applicable Native

Issues unresolved[edit]

Crash when drawing loops or cubes[edit]

Information From the developer: "I am aware that the algorithm for this can go a bit crazy and cause the game to crash if you try to do it with large or dense structures."[2]

Issues fixed[edit]

[edit]

Fix Update PhysX[2]

Install the latest NVIDIA PhysX System Software.

System requirements[edit]

Windows
Minimum
Operating system (OS) XP SP2, Vista, 7
Processor (CPU) 2.0+ GHz or better (dual core recommended)
System memory (RAM) 2 GB
Hard disk drive (HDD) 1 GB
Video card (GPU) NVIDIA 8000 series or higher
DirectX 9.0c compatible
Shader model 3.0 support

References

  1. 1.0 1.1 Antichamber FAQ - Steam Community Discussions for Antichamber
  2. 2.0 2.1 2.2 Issues and temporary workarounds - Steam Community Discussions for Antichamber