Antichamber
From PCGamingWiki, the wiki about fixing PC games
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| Developers
OS X
Linux
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| Engines
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| Release dates
Windows
January 31, 2013 OS X
February 18, 2014 Linux
February 18, 2014 |
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Key points
Developer has released his own 'Issues and temporary workarounds' guide
Only supports one save at a time.[1]
General information
Antichamber Website
Steam Community Discussions
Antichamber FAQ by Developer on Steam Community Discussions page for Antichamber
Contents
Availability[edit]
| Source | DRM | Notes | Keys |
|---|---|---|---|
| Humble Store | |
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| Steam | |
Essential improvements[edit]
Skip Unreal Engine video[edit]
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Game data[edit]
Configuration files location[edit]
| Location | |
|---|---|
| Windows | <path-to-game>\UDKGame\Config\ |
| OS X | <path-to-game>/Antichamber.app/Contents/Resources/UDKGame/Config/ |
| Linux | ~/.local/share/AlexanderBruce/Antichamber/UDKGame/Config/ |
This game supports the XDG Base Directory Specification on Linux.
Save game data location[edit]
| Location | |
|---|---|
| Windows | <path-to-game>\Binaries\Win32\ |
| OS X | ~/Library/Application Support/Unreal Tournament 3/ |
| Linux | ~/.local/share/AlexanderBruce/Antichamber/ |
Save game cloud syncing[edit]
| System | Native | Notes |
|---|---|---|
| Steam Cloud | |
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| GameSave Manager | |
Video settings[edit]
| Graphics option | Option | WSGF | Notes |
|---|---|---|---|
| Widescreen resolution | |
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Some resolutions not listed; see Widescreen resolution. |
| Multi-monitor | |
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Works, if res(+fov) is changed in console.
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| Field of view (FOV) | |
Input fov X, X being a number, in the console to change your FOV.
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| Windowed | |
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| Borderless fullscreen windowed | |
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| Anisotropic filtering (AF) | |
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| Anti-aliasing (AA) | |
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| Vertical sync (Vsync) | |
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| High frame rate | |
See High frame rate. | |
Widescreen resolution[edit]
Many common resolutions are not available on the options menu.
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High frame rate[edit]
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Input settings[edit]
| Keyboard and mouse | Native | Notes |
|---|---|---|
| Remapping | |
See Remapping. |
| Mouse acceleration | |
"USENEWMOUSEINPUT 1" in console |
| Mouse input in menus | |
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| Mouse Y-axis inversion | |
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| Controller | ||
| Controller support | |
Remapping[edit]
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The following commands are used:
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Audio settings[edit]
| Audio options | Native | Notes |
|---|---|---|
| Separate volume controls | |
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| Surround sound | |
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| Subtitles | |
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| Closed captions | |
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| Mute on focus lost | |
Localizations
| Language | UI | Audio | CC | Notes |
|---|---|---|---|---|
| English | |
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Issues unresolved[edit]
Crash when drawing loops or cubes[edit]
From the developer: "I am aware that the algorithm for this can go a bit crazy and cause the game to crash if you try to do it with large or dense structures."[2]
Issues fixed[edit]
Crashes at Unreal logo[edit]
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System requirements[edit]
| Windows | ||
|---|---|---|
| Minimum | ||
| Operating system (OS) | XP SP2, Vista, 7 | |
| Processor (CPU) | 2.0+ GHz or better (dual core recommended) | |
| System memory (RAM) | 2 GB | |
| Hard disk drive (HDD) | 1 GB | |
| Video card (GPU) | NVIDIA 8000 series or higher DirectX 9.0c compatible Shader model 3.0 support | |
