Difference between revisions of "You Are Empty"
From PCGamingWiki, the wiki about fixing PC games
(→Field of view (FOV): reworded and migrated to fixbox format (needs a reference)) |
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{{ii}} '''Warning''': There is unofficial patch 1.3 that is supposed to fix some technical issues with the game, but it known to have a virus. Use at your own risk. | {{ii}} '''Warning''': There is unofficial patch 1.3 that is supposed to fix some technical issues with the game, but it known to have a virus. Use at your own risk. | ||
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==Game data== | ==Game data== | ||
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|4k ultra hd wsgf award = incomplete | |4k ultra hd wsgf award = incomplete | ||
|widescreen resolution = true | |widescreen resolution = true | ||
− | |widescreen resolution notes= | + | |widescreen resolution notes= See [[#Widescreen resolution|Widescreen resolution]]. |
|multimonitor = true | |multimonitor = true | ||
|multimonitor notes = | |multimonitor notes = | ||
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|windowed notes = | |windowed notes = | ||
|borderless windowed = hackable | |borderless windowed = hackable | ||
− | |borderless windowed notes = | + | |borderless windowed notes = Use [https://github.com/Codeusa/Borderless-Gaming Borderless Gaming]. |
|anisotropic = true | |anisotropic = true | ||
|anisotropic notes = | |anisotropic notes = | ||
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|color blind = unknown | |color blind = unknown | ||
|color blind notes = | |color blind notes = | ||
+ | }} | ||
+ | |||
+ | ===[[Glossary:Widescreen resolution|Widescreen resolution]]=== | ||
+ | {{ii}} There is a fix for 16:9 widescreen mode. It increases the player's FOV and fixes stretching of HUD and animated cutscenes. [https://www.youtube.com/watch?v=n7IXQOeliWM Comparison video]. | ||
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+ | {{Fixbox|1= | ||
+ | {{Fixbox/fix|Installation|ref={{cn|date=July 2016}}}} | ||
+ | # Download the fix from [http://yadi.sk/d/U7OX4g1F8PXtA here]. | ||
+ | # Copy {{file|scripts_you_are_empty_widescreen.pak}} from downloaded archive to {{code|{{p|game}}\gameres\scripts\you_are_empty}}. | ||
}} | }} | ||
===[[Glossary:Field of view (FOV)|Field of view (FOV)]]=== | ===[[Glossary:Field of view (FOV)|Field of view (FOV)]]=== | ||
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{{Fixbox|1= | {{Fixbox|1= | ||
{{Fixbox/fix|Instructions|ref={{cn|date=July 2016}}}} | {{Fixbox/fix|Instructions|ref={{cn|date=July 2016}}}} | ||
− | # | + | # Go to <code>{{p|game}}\gameres\scripts\you_are_empty\</code>. |
+ | # Open <code>scripts_you_are_empty.pak</code> with a file archiver like 7-Zip. | ||
+ | # Go into <code>prototypes\actors\actor_player</code>. | ||
+ | # Extract <code>actor_player_design.lua</code> and edit it with Notepad. | ||
# Change the <code>view_fov</code> value from <code>90</code> to the FOV you want. | # Change the <code>view_fov</code> value from <code>90</code> to the FOV you want. | ||
− | + | # Drag the file back into the archive and overwrite. | |
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}} | }} | ||
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==Issues fixed== | ==Issues fixed== | ||
===Intro videos and cutscenes do not work=== | ===Intro videos and cutscenes do not work=== | ||
− | + | {{ii}} Error upon launching the game: '''play_video: Material 'avi_logo' is not defines AVI-texture. Video cannot be played'''. | |
{{Fixbox|1= | {{Fixbox|1= | ||
− | {{Fixbox/fix|Install | + | {{Fixbox/fix|1=Install [https://www.microsoft.com/en-us/download/details.aspx?id=6191 Microsoft Windows Media Video 9 VCM codec]}} |
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}} | }} | ||
Revision as of 08:51, 27 July 2016
Developers | |
---|---|
Mandel ArtPlains | |
Digital Spray Studios | |
Publishers | |
1C Company | |
North America | Atari |
Engines | |
DS2 Engine | |
Release dates | |
Windows | October 27, 2006 |
Warnings
- StarForce DRM for this game does not work on modern versions of Windows (see Availability for affected versions).
Key points
- Uses controversial StarForce DRM.
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail |
Essential improvements
Patches
- Installing both official patches is highly recommended.
Instructions |
---|
- Warning: There is unofficial patch 1.3 that is supposed to fix some technical issues with the game, but it known to have a virus. Use at your own risk.
Game data
Configuration file(s) location
Template:Game data/row
System | Location |
---|
-
config_engine
contains engine settings. -
config_user
contains user settings.
Save game data location
Template:Game data/row
System | Location |
---|
Video settings
Widescreen resolution
- There is a fix for 16:9 widescreen mode. It increases the player's FOV and fixes stretching of HUD and animated cutscenes. Comparison video.
Instructions |
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Field of view (FOV)
Instructions |
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Input settings
Audio settings
Issues unresolved
Some onscreen effects obscure player's vision
When the player is picking up an item or taking damage the screen flashes for a brief period, completely obscuring player's vision. To clear this error you must have a NVIDIA, GT or GTX Card.. it some animation effect supported only by this cards...
Issues fixed
Intro videos and cutscenes do not work
- Error upon launching the game: play_video: Material 'avi_logo' is not defines AVI-texture. Video cannot be played.
Instructions |
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System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 2000, XP, Vista, 7 | 2000, XP, Vista, 7 |
Processor (CPU) | Intel Pentium 4 2.0 GHz AMD Athlon 64 2000+ |
Intel Pentium 4 2.0 GHz AMD Athlon 64 2000+ |
System memory (RAM) | 512 MB (XP) | 2 GB |
Hard disk drive (HDD) | 4 GB | 4 GB |
Video card (GPU) | 128 MB of VRAM | 256 MB of VRAM |