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Difference between revisions of "You Are Empty"

From PCGamingWiki, the wiki about fixing PC games
m (updated template usage)
(→‎Field of view (FOV): reworded and migrated to fixbox format (needs a reference))
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===[[Glossary:Field of view (FOV)|Field of view (FOV)]]===
 
===[[Glossary:Field of view (FOV)|Field of view (FOV)]]===
Command <code>camera_zoom_out</code> increases FOV. Sadly however it also introduces glitches such as invisible weapon models and clipping through walls. Apparently it doesn't increase the FOV, just moves the camera backward.
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{{ii}} Command <code>camera_zoom_out</code> increases FOV. Sadly however it also introduces glitches such as invisible weapon models and clipping through walls. Apparently it doesn't increase the FOV, just moves the camera backward.
  
The player's FOV can be changed by editing this line in '''You Are Empty\gameres\scripts\you_are_empty\scripts_you_are_empty.pak\prototypes\actors\actor_player\actor_player_design.lua''':<br />
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{{Fixbox|1=
<code>"{ "view_fov", 90 },",</code><br />
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{{Fixbox/fix|Instructions|ref={{cn|date=July 2016}}}}
(The game's .pak archives are actually using zip format and can be opened with any archiver which supports it.)
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# Edit <code>{{p|game}}\gameres\scripts\you_are_empty\scripts_you_are_empty.pak\prototypes\actors\actor_player\actor_player_design.lua</code>
 +
# Change the <code>view_fov</code> value from <code>90</code> to the FOV you want.
 +
 
 +
'''Notes'''
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{{ii}} The game's <code>.pak</code> archives are actually using zip format and can be opened with any archiver which supports it.
 +
}}
  
 
==Input settings==
 
==Input settings==

Revision as of 01:07, 27 July 2016

You Are Empty
You Are Empty cover
Developers
Mandel ArtPlains
Digital Spray Studios
Publishers
1C Company
North America Atari
Engines
DS2 Engine
Release dates
Windows October 27, 2006
You Are Empty on Wikipedia

Warnings

StarForce DRM for this game does not work on modern versions of Windows (see Availability for affected versions).

Key points

Uses controversial StarForce DRM.

Availability

Source DRM Notes Keys OS
Retail
DRM details are not known
Windows

Essential improvements

Patches

Installing both official patches is highly recommended.
Instructions
Warning: There is unofficial patch 1.3 that is supposed to fix some technical issues with the game, but it known to have a virus. Use at your own risk.

Widescreen Fix

There is a fix for 16:9 widescreen mode. It increases the player's FOV and fixes stretching of HUD and animated cutscenes. Comparison video.

Instructions

Game data

Configuration file(s) location

Template:Game data/row
System Location
config_engine contains engine settings.
config_user contains user settings.

Save game data location

Template:Game data/row
System Location

Video settings

Video settings.
Video settings.

Template:Video settings

Field of view (FOV)

Command camera_zoom_out increases FOV. Sadly however it also introduces glitches such as invisible weapon models and clipping through walls. Apparently it doesn't increase the FOV, just moves the camera backward.
Instructions

Input settings

Template:Input settings

Audio settings

Template:Audio settings

Issues unresolved

Some onscreen effects obscure player's vision

When the player is picking up an item or taking damage the screen flashes for a brief period, completely obscuring player's vision. To clear this error you must have a NVIDIA, GT or GTX Card.. it some animation effect supported only by this cards...

Issues fixed

Intro videos and cutscenes do not work

Player get error upon launching the game: play_video: Material 'avi_logo' is not defines AVI-texture. Video cannot be played.

Instructions

System requirements

Windows
Minimum Recommended
Operating system (OS) 2000, XP, Vista, 7
Processor (CPU) Intel Pentium 4 2.0 GHz
AMD Athlon 64 2000+
System memory (RAM) 512 MB (XP)
Hard disk drive (HDD) 4 GB
Video card (GPU) 128 MB of VRAM

References