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Difference between revisions of "Xbox 360 Controller Emulator"

From PCGamingWiki, the wiki about fixing PC games
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'''Key points''
 
'''Key points''
 
{{ii}} Enables use of DirectInput controllers in games that only support XInput ones.
 
{{ii}} Enables use of DirectInput controllers in games that only support XInput ones.
{{++}} Can be used to simulate multiple controllers, in games featuring native split-screen support, similarly to [[Rocket League]].
+
{{++}} Can be used to simulate multiple controllers, in games featuring native split-screen support, such as [[Rocket League]].
  
 
'''General information'''
 
'''General information'''

Revision as of 21:03, 3 August 2015

'Key points

Enables use of DirectInput controllers in games that only support XInput ones.
Can be used to simulate multiple controllers, in games featuring native split-screen support, such as Rocket League.

General information

Development repository
Compatibility list

Setting Up

Step One

Task Manager Xbox 360 Controller Emulator Win32 x64 Example.jpg
Instructions

Step Two

If a game runs as 32 bit then download the 32-bit version of the emulator, otherwise, download the 64-bit version.
Instructions

Step Three

Instructions

Issues unresolved

Can't use controllers with Unity engine games

Unity is incompatible due to the Unity input manager using Raw Input instead of DirectInput.[1] See Controller for other alternatives.

Problem setting right stick on some controllers such as SteelSeries 3GC

X360CE shows controller is offset as follows: 32767;-32768

Issues fixed

Right Analog Stick Activates Left Trigger

Instructions

x360ce not detected

Some games use xinput1_4.dll (e.g. OlliOlli).
Note that this will not work for Unity engine games.
Instructions

Unset controller from first player

Instructions


References