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Difference between revisions of "Xbox 360 Controller Emulator"

From PCGamingWiki, the wiki about fixing PC games
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# Open the '''Windows Task Manager'''.
 
# Open the '''Windows Task Manager'''.
 
# Find the desired game in the list, then check whenever '''(32 bit)''' is written right next to the name, if that value isn't present then the game is a 64 bit game.
 
# Find the desired game in the list, then check whenever '''(32 bit)''' is written right next to the name, if that value isn't present then the game is a 64 bit game.
 +
 +
'''Notes'''
 +
{{ii}} Most 32-bit games are often reffered as '''Win32''' or '''x86'''.
 +
{{ii}} Any 64-bit games will often the reffered to as '''x64'''.
 
}}
 
}}
  

Revision as of 17:11, 3 August 2015

This page may require cleanup to meet basic quality standards. The specific problem is: Waiting for code to stabilize. You can help by modifying the article. The discussion page may contain useful suggestions.

Key points

Enables use of DirectInput controllers in games that only support XInput ones.

General information

Development repository
Compatibility list

Setting Up

32 bit games are often referred to as Win32.
Instructions

Identifying 32 or 64 bit games

Task Manager Xbox 360 Controller Emulator Win32 x64 Example.jpg
Instructions

Issues unresolved

Can't use controllers with Unity engine games

Unity is incompatible due to the Unity input manager using Raw Input instead of DirectInput.[1] See Controller for other alternatives.

Problem setting right stick on some controllers such as SteelSeries 3GC

X360CE shows controller is offset as follows: 32767;-32768

Issues fixed

Right Analog Stick Activates Left Trigger

Instructions

x360ce not detected

Some games use xinput1_4.dll (e.g. OlliOlli).
Note that this will not work for Unity engine games.
Instructions

Unset controller from first player

Instructions


References