Difference between revisions of "Xbox 360 Controller Emulator"
From PCGamingWiki, the wiki about fixing PC games
m (misc. fixes) |
(they moved to github (finally)) |
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'''Key points''' | '''Key points''' | ||
− | {{ii}} Enables use of DirectInput controllers in games that only support XInput | + | {{ii}} Enables use of DirectInput controllers in games that only support XInput ones. |
'''General information''' | '''General information''' | ||
− | {{mm}} [https:// | + | {{mm}} [https://github.com/x360ce/x360ce Official site] |
− | {{mm}} [https:// | + | {{mm}} [https://github.com/x360ce/x360ce/blob/master/Wiki/CompatibilityList.md GameCompatibilityList]. |
==Installation== | ==Installation== | ||
− | # Copy | + | # Copy x360ce.exe to any folder of your choosing and open it. |
# Edit the Controller tabs key bindings to your liking. Check the Games Compatibility list and select the correct compatibility mode for your game. Once that's done you can close the application. | # Edit the Controller tabs key bindings to your liking. Check the Games Compatibility list and select the correct compatibility mode for your game. Once that's done you can close the application. | ||
− | # Copy xinput1_3.dll to the game application folder and run the game. | + | # Copy x360ce.ini and xinput1_3.dll to the game application folder and run the game. |
− | + | ||
+ | {{ii}}If x360ce is properly configured, a beep should be heard when launching the game | ||
==Uninstallation== | ==Uninstallation== | ||
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==Issues unresolved== | ==Issues unresolved== | ||
===Can't use controllers with Unity engine games=== | ===Can't use controllers with Unity engine games=== | ||
− | {{ii}} [[Engine:Unity|Unity]] is incompatible due to the Unity input manager using Raw Input instead of DirectInput.<ref>[https://code.google.com/p/x360ce/issues/detail?id=481 Issue 481 - x360ce - Hooking does not work with Unity Engine - XBOX 360 Controller emulator - Google Project Hosting]</ref> See [[Controller]] for other alternatives. | + | {{ii}} [[Engine:Unity|Unity]] is incompatible due to the Unity input manager using Raw Input instead of DirectInput.<ref>[https://web.archive.org/web/20141205052156/https://code.google.com/p/x360ce/issues/detail?id=481 Issue 481 - x360ce - Hooking does not work with Unity Engine - XBOX 360 Controller emulator - Google Project Hosting (retrieved)]</ref> See [[Controller]] for other alternatives. |
==Issues fixed== | ==Issues fixed== | ||
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{{Fixbox|1= | {{Fixbox|1= | ||
{{Fixbox/fix|Bind controller to 2nd player}} | {{Fixbox/fix|Bind controller to 2nd player}} | ||
− | + | # Open your already configured <code>x360ce.ini</code> | |
− | + | # Cut-paste InstanceGuid in <code>[Mappings]</code> section to desired PAD slots. | |
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# Save the changes | # Save the changes | ||
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}} | }} | ||
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{{References}} | {{References}} |
Revision as of 17:34, 22 May 2015
Key points
- Enables use of DirectInput controllers in games that only support XInput ones.
General information
Installation
- Copy x360ce.exe to any folder of your choosing and open it.
- Edit the Controller tabs key bindings to your liking. Check the Games Compatibility list and select the correct compatibility mode for your game. Once that's done you can close the application.
- Copy x360ce.ini and xinput1_3.dll to the game application folder and run the game.
- If x360ce is properly configured, a beep should be heard when launching the game
Uninstallation
Simply delete xinput1_3.dll from the game folder.
Issues unresolved
Can't use controllers with Unity engine games
- Unity is incompatible due to the Unity input manager using Raw Input instead of DirectInput.[1] See Controller for other alternatives.
Issues fixed
Right Analog Stick Activates Left Trigger
Instructions |
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x360ce not detected
- Some games use
xinput1_4.dll
(e.g. OlliOlli). - Note that this will not work for Unity engine games.
Instructions |
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Unset controller from first player
- When you connect only a controller, this is automatically assigned to the first slot
Instructions |
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