Difference between revisions of "Wolfenstein: The New Order"
From PCGamingWiki, the wiki about fixing PC games
m (ultrawidescreen) |
|||
Line 106: | Line 106: | ||
|widescreen wsgf award = gold | |widescreen wsgf award = gold | ||
|multimonitor wsgf award = limited | |multimonitor wsgf award = limited | ||
− | |ultrawidescreen wsgf award = | + | |ultrawidescreen wsgf award = silver |
|4k ultra hd wsgf award = incomplete | |4k ultra hd wsgf award = incomplete | ||
|widescreen resolution = true | |widescreen resolution = true | ||
Line 112: | Line 112: | ||
|multimonitor = true | |multimonitor = true | ||
|multimonitor notes = Use [https://www.flawlesswidescreen.org Flawless Widescreen] to fix the HUD placement.<ref>[http://www.wsgf.org/forums/viewtopic.php?f=64&t=27288 WSGF - Eyefinity/Nvidia Surround Support]</ref> | |multimonitor notes = Use [https://www.flawlesswidescreen.org Flawless Widescreen] to fix the HUD placement.<ref>[http://www.wsgf.org/forums/viewtopic.php?f=64&t=27288 WSGF - Eyefinity/Nvidia Surround Support]</ref> | ||
− | |ultrawidescreen = | + | |ultrawidescreen = true |
|ultrawidescreen notes = | |ultrawidescreen notes = | ||
|4k ultra hd = true | |4k ultra hd = true |
Revision as of 12:21, 26 February 2015
Developers | |
---|---|
MachineGames | |
Publishers | |
Bethesda Softworks | |
Engines | |
id Tech 5 | |
Release dates | |
Windows | May 20, 2014 |
⤏ Go to series page | |
Castle Wolfenstein | 1981 |
Beyond Castle Wolfenstein | 1984 |
Wolfenstein 3D | 1992 |
Spear of Destiny | 1992 |
Return to Castle Wolfenstein | 2001 |
Wolfenstein: Enemy Territory | 2003 |
Wolfenstein | 2009 |
Wolfram (unofficial game) | 2012 |
Wolfenstein: The New Order | 2014 |
Wolfenstein: The Old Blood | 2015 |
Wolfenstein II: The New Colossus | 2017 |
Wolfenstein: Youngblood | 2019 |
Wolfenstein: Cyberpilot | 2019 |
RealRTCW (unofficial mod) | 2020 |
Key points
- Large performance issues on ATI/AMD systems. Frequent pop-in related to the MegaTexture system
General information
- PC Report
- Official Wolfenstein series site
- Wolfenstein Wiki - A detailed wiki for every Wolfenstein game made.
- Steam Community Discussions
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Developer website | ||||
Steam |
- All versions require Steam.
Version differences
- The German Edition (aka LV Release) only includes the German language and has content differences (e.g. no swastikas).
- The Panzerhund Edition does not include the game or any in-game extras.[1]
Essential improvements
Skip intro videos
Instructions |
---|
Enable the console
Instructions |
---|
Disable camera sway
Instructions |
---|
Completely disable post process effects
- Simply use a negative value such as
-1
in order to turn the effects back to their default values again.
Instructions |
---|
Instructions |
---|
Game data
Configuration file(s) location
Template:Game data/row
System | Location |
---|---|
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/201810/pfx/[Note 1] |
Save game data location
Template:Game data/row
System | Location |
---|---|
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/201810/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video settings
Field of view (FOV)
- The FOV slider does not affect the size of the hands/weapons on screen.
Instructions |
---|
Vsync alternative
Instructions |
---|
Input settings
- Some useful console commands would be
listBinds
,unbind
in order to force certain keys to be unbound andunbindAll
Binding keys through the console
Instructions |
---|
Binding keys by editing configuration files
Instructions |
---|
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
French | ||||
German | German Edition only. | |||
Italian | ||||
Japanese | ||||
Polish | ||||
Russian | ||||
Spanish |
VR support
3D modes | State | Notes | |
---|---|---|---|
Native 3D | |||
Nvidia 3D Vision | |||
TriDef 3D | |||
iZ3D |
Devices | |||
---|---|---|---|
3RD Space Gaming Vest |
Issues fixed
"Wolfenstein is not responding" crash
- The game may crash soon after starting when using outdated graphics card drivers.
Instructions |
---|
Low frame rate
Instructions |
---|
Instructions |
---|
Instructions |
---|
Texture cache not being stored
- The texture cache folder is not made by the game so the cache is regenerated for each session.
Instructions |
---|
Endless loading screen
Instructions |
---|
Other information
API
Technical specs | Supported | Notes |
---|---|---|
OpenGL | 3.3 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
Middleware | Notes | |
---|---|---|
Cutscenes | Bink Video |
System requirements
- Requires a 64-bit system.
Windows | ||
---|---|---|
Minimum | ||
Operating system (OS) | 7, 8 | |
Processor (CPU) | Core 2 Duo E8200 AMD Phenom II X2 545 |
|
System memory (RAM) | 3 GB | |
Hard disk drive (HDD) | 50 GB | |
Video card (GPU) | Nvidia GTS 250 AMD Radeon HD 6670 |
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Use Wine's registry editor to access any Windows registry paths.
- The app ID (201810) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
Categories:
- Windows
- Games
- Invalid template usage (Series)
- Invalid template usage (DRM)
- Invalid template usage (Availability)
- Invalid template usage (Fixbox)
- Invalid section order
- Invalid template usage (Save game cloud syncing)
- Invalid template usage (API)
- Missing section (Video)
- Missing section (Input)
- Missing section (Audio)