Difference between revisions of "Valkyria Chronicles"
From PCGamingWiki, the wiki about fixing PC games
Marioysikax (talk | contribs) m (SEGA -> Sega) |
(Filled with the little we know so far) |
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'''General information''' | '''General information''' | ||
{{mm}} [http://steamcommunity.com/app/294860/discussions/ Steam Community Discussions] | {{mm}} [http://steamcommunity.com/app/294860/discussions/ Steam Community Discussions] | ||
+ | {{++}} 60FPS confirmed<ref name="twitter-sega-resolution>[https://twitter.com/SEGA/status/527882885282689025 SEGA's tweet on resolution and framerate support] | ||
==Availability== | ==Availability== | ||
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|ultrawidescreen wsgf award = | |ultrawidescreen wsgf award = | ||
|4k ultra hd wsgf award = | |4k ultra hd wsgf award = | ||
− | |widescreen resolution = | + | |widescreen resolution = true |
|widescreen resolution notes= | |widescreen resolution notes= | ||
|multimonitor = unknown | |multimonitor = unknown | ||
Line 58: | Line 59: | ||
|ultrawidescreen notes = | |ultrawidescreen notes = | ||
|4k ultra hd = unknown | |4k ultra hd = unknown | ||
− | |4k ultra hd notes = | + | |4k ultra hd notes = Very likely: Sega states the game can render natively at resolutions higher than 1080p<ref sega-twitter-resolution /> |
|fov = unknown | |fov = unknown | ||
|fov notes = | |fov notes = | ||
Line 89: | Line 90: | ||
|invert mouse y-axis = unknown | |invert mouse y-axis = unknown | ||
|invert mouse y-axis notes = | |invert mouse y-axis notes = | ||
− | |controller support = | + | |controller support = true |
|controller support notes = | |controller support notes = | ||
− | |full controller = | + | |full controller = true <!--according to store page, but SEGA's track record on this is solid--> |
|full controller notes = | |full controller notes = | ||
|controller remap = unknown | |controller remap = unknown |
Revision as of 18:39, 30 October 2014
Cover image missing, please upload it | |
Developers | |
---|---|
Sega General Entertainment R&D Dept. 2 | |
Publishers | |
Sega | |
Engines | |
CANVAS Engine | |
Release dates | |
Windows | November 11, 2014 |
General information
- Steam Community Discussions
- 60FPS confirmed<ref name="twitter-sega-resolution>SEGA's tweet on resolution and framerate support
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Steam |
- All versions require Steam.
Game data
Configuration file(s) and save game location
Template:Game data/rowTemplate:Game data/row
System | Location |
---|---|
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/294860/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video settings
Input settings
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Japanese |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | Vista, 7 | 7 |
Processor (CPU) | Intel Core2 Duo, 2.0 GHz | Intel Core2 Duo, 2.8 GHz |
System memory (RAM) | 1 GB | 2 GB |
Hard disk drive (HDD) | 25 GB | |
Video card (GPU) | NVIDIA GeForce GTS 240 | NVIDIA GeForce GTS 280 |
Notes
- ↑ Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/294860/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (294860) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.