Difference between revisions of "Transistor"
From PCGamingWiki, the wiki about fixing PC games
m (→Other crash/stability issues: misc. fixes) |
(Enjoy.) |
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|developers = | |developers = | ||
{{Infobox game/row/developer|Supergiant Games}} | {{Infobox game/row/developer|Supergiant Games}} | ||
+ | {{Infobox game/row/osxporter|Ethan Lee}} | ||
+ | {{Infobox game/row/linporter|Ethan Lee}} | ||
|publishers = | |publishers = | ||
|engines = | |engines = | ||
Line 8: | Line 10: | ||
|release dates= | |release dates= | ||
{{Infobox game/row/date|Windows|May 20, 2014}} | {{Infobox game/row/date|Windows|May 20, 2014}} | ||
+ | {{Infobox game/row/date|OS X|October 30, 2014}} | ||
+ | {{Infobox game/row/date|Linux|October 30, 2014}} | ||
|steam appid = 237930 | |steam appid = 237930 | ||
|gogcom page = | |gogcom page = | ||
Line 28: | Line 32: | ||
===Configuration file and save game data location=== | ===Configuration file and save game data location=== | ||
{{Game data| | {{Game data| | ||
− | |||
{{Game data/row|Steam|{{p|steam}}/userdata/{{P|uid}}/237930/}} | {{Game data/row|Steam|{{p|steam}}/userdata/{{P|uid}}/237930/}} | ||
+ | {{Game data/row|Windows|{{p|userprofile}}\Documents\Saved Games\Transistor\}} | ||
+ | {{Game data/row|OS X|~/Library/Application Support/Transistor/}} | ||
+ | {{Game data/row|Linux|~/.local/share/Transistor/}} | ||
}} | }} | ||
+ | {{XDG|true}} | ||
===[[Glossary:Save game cloud syncing|Save game cloud syncing]]=== | ===[[Glossary:Save game cloud syncing|Save game cloud syncing]]=== | ||
Line 102: | Line 109: | ||
|touchscreen notes = | |touchscreen notes = | ||
}} | }} | ||
+ | |||
+ | ===DualShock 4 Light Bar=== | ||
+ | Transistor for Linux supports the DualShock 4 light bar. The light bar will sync with the transistor's speech. This is supported on Linux kernel 3.15 and higher, or SteamOS version 137 and higher. | ||
+ | |||
+ | To access this feature, simply allow write permission to the {{Code|brightness}} files for the red/blue/green LEDs via {{Code|/sys/class/leds/}}. For example: | ||
+ | |||
+ | cd /sys/class/leds/ | ||
+ | chmod 777 0003:054C:05C4.0021:red/brightness | ||
+ | chmod 777 0003:054C:05C4.0021:green/brightness | ||
+ | chmod 777 0003:054C:05C4.0021:blue/brightness | ||
+ | |||
+ | Note that the folder noted above can change per instance, but the constant value is {{Code|054C:05C4}}, the hardware ID for the DualShock 4. Also note that you will need root access to run the chmod operations. | ||
+ | |||
+ | A small test program can be found [https://gist.github.com/flibitijibibo/f86cf971046c33197560 here]. | ||
==Audio settings== | ==Audio settings== | ||
Line 230: | Line 251: | ||
# Press <code>OK</code> | # Press <code>OK</code> | ||
# Launch the game | # Launch the game | ||
+ | }} | ||
+ | |||
+ | ===OS X/Linux audio missing=== | ||
+ | {{ii}} The FMOD Studio runtime may not pick the right audio device for sound playback. | ||
+ | |||
+ | {{Fixbox|1= | ||
+ | {{Fixbox/fix|Change used audio device}} | ||
+ | # Navigate to the [[#Configuration file and save game data location|configuration file and save game data location]]. | ||
+ | # Open {{File|FMODDevice.txt}} and pick the sound card you want to use. The list of sound cards and their respective index is printed to the terminal at the start of the application. | ||
}} | }} | ||
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|minGPU2 = AMD HD 5450 | |minGPU2 = AMD HD 5450 | ||
|minGPU3 = Nvidia 9400 GT | |minGPU3 = Nvidia 9400 GT | ||
+ | |minVRAM = 1 GB | ||
+ | }} | ||
+ | {{System requirements | ||
+ | |OSfamily = OS X | ||
+ | |||
+ | |minOS = 10.7 | ||
+ | |minCPU = Dual core, 2.6 GHz | ||
+ | |minRAM = 4 GB | ||
+ | |minHD = 3 GB | ||
+ | |minOGL = 3.0 | ||
+ | |minOGLn = (2.1 with ARB extensions acceptable) | ||
+ | |minVRAM = 1 GB | ||
+ | }} | ||
+ | {{System requirements | ||
+ | |OSfamily = Linux | ||
+ | |||
+ | |minOS = glibc 2.15+ | ||
+ | |minCPU = Dual core, 2.6 GHz | ||
+ | |minRAM = 4 GB | ||
+ | |minHD = 3 GB | ||
+ | |minOGL = 3.0 | ||
+ | |minOGLn = (2.1 with ARB extensions acceptable) | ||
|minVRAM = 1 GB | |minVRAM = 1 GB | ||
}} | }} | ||
{{References}} | {{References}} |
Revision as of 17:03, 30 October 2014
Template:Infobox game/row/osxporterTemplate:Infobox game/row/linporter
Developers | |
---|---|
Supergiant Games | |
Engines | |
MonoGame | |
Release dates | |
Windows | May 20, 2014 |
macOS (OS X) | October 30, 2014 |
Linux | October 30, 2014 |
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Developer website | ||||
Steam |
- All versions require Steam.
Game data
Configuration file and save game data location
Template:Game data/rowTemplate:Game data/rowTemplate:Game data/rowTemplate:Game data/row
System | Location |
---|---|
Steam Play (Linux) | <Steam-folder>/steamapps/compatdata/237930/pfx/[Note 1] |
- This game follows the XDG Base Directory Specification on Linux.
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video settings
Input settings
DualShock 4 Light Bar
Transistor for Linux supports the DualShock 4 light bar. The light bar will sync with the transistor's speech. This is supported on Linux kernel 3.15 and higher, or SteamOS version 137 and higher.
To access this feature, simply allow write permission to the brightness
files for the red/blue/green LEDs via /sys/class/leds/
. For example:
cd /sys/class/leds/ chmod 777 0003:054C:05C4.0021:red/brightness chmod 777 0003:054C:05C4.0021:green/brightness chmod 777 0003:054C:05C4.0021:blue/brightness
Note that the folder noted above can change per instance, but the constant value is 054C:05C4
, the hardware ID for the DualShock 4. Also note that you will need root access to run the chmod operations.
A small test program can be found here.
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Brazilian Portuguese | ||||
French | ||||
German | ||||
Italian | ||||
Polish | ||||
Russian | ||||
Spanish |
Issues fixed
- The Transistor Technical Support FAQ includes fixes for a few issues with the game.
- Many crashes can be fixed by updating your display drivers, make sure to do so if other solutions don't work.
Game won't start or crashes on launch
Instructions |
---|
Other crash/stability issues
Instructions |
---|
Instructions |
---|
Garbled text
- If you're experiencing issues with "garbled text", you'll want to enable the command line parameter
/OnlyFancyText=true
.
Instructions |
---|
OS X/Linux audio missing
- The FMOD Studio runtime may not pick the right audio device for sound playback.
Instructions |
---|
System requirements
Windows | ||
---|---|---|
Minimum | ||
Operating system (OS) | 7 | |
Processor (CPU) | Dual core, 2.6 GHz | |
System memory (RAM) | 4 GB | |
Hard disk drive (HDD) | 3 GB | |
Video card (GPU) | Intel HD 3000 AMD HD 5450 Nvidia 9400 GT 1 GB of VRAM |
macOS (OS X) | ||
---|---|---|
Minimum | ||
Operating system (OS) | 10.7 | |
Processor (CPU) | Dual core, 2.6 GHz | |
System memory (RAM) | 4 GB | |
Hard disk drive (HDD) | 3 GB | |
Video card (GPU) | 1 GB of VRAM OpenGL 3.0 compatible (2.1 with ARB extensions acceptable) |
Linux | ||
---|---|---|
Minimum | ||
Operating system (OS) | glibc 2.15+ | |
Processor (CPU) | Dual core, 2.6 GHz | |
System memory (RAM) | 4 GB | |
Hard disk drive (HDD) | 3 GB | |
Video card (GPU) | 1 GB of VRAM OpenGL 3.0 compatible (2.1 with ARB extensions acceptable) |
Notes
- ↑ File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data (use Wine regedit to access Windows registry paths). Games with Steam Cloud support may store data in
~/.steam/steam/userdata/<user-id>/237930/
in addition to or instead of this directory. The app ID (237930) may differ in some cases. Treat backslashes as forward slashes. See the glossary page for details.
References
Categories:
- Windows
- OS X
- Linux
- Missing section (References)
- Games
- Invalid template usage (DRM)
- Invalid template usage (Availability)
- Invalid section order
- Invalid template usage (Save game cloud syncing)
- Invalid template usage (Fixbox)
- Missing section (Video)
- Missing section (Input)
- Missing section (Audio)
- Missing section (API)