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Transformers: War for Cybertron

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Transformers: War for Cybertron
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Developers
High Moon Studios
Publishers
Activision
Engines
Unreal Engine 3
Release dates
Windows June 22, 2010
Transformers: War for Cybertron guide on StrategyWiki
Transformers: War for Cybertron on Wikipedia
Transformers
Beast Wars: Transformers 1998
Transformers: The Game 2007
Transformers: Revenge of the Fallen 2009
Transformers: War for Cybertron 2010
Transformers: Fall of Cybertron 2012
Transformers: Rise of the Dark Spark 2014
Transformers: Devastation 2015
Transformers: Battlegrounds 2020
Transformers: Tactical Arena 2021
Transformers: EarthSpark - Expedition 2023

Key points

Capped at 30 FPS; see High frame rate to fix.

General information

Steam Community Discussions

Availability

Source DRM Notes Keys OS
Retail
DRM details are not known
SecuROM DRM.[1]
Windows
Gamesplanet logo.svg
Icon overlay.png
Windows
Steam
Icon overlay.png
Windows

Essential improvements

Improved configuration file

Improves graphical and audio fidelity, unlocks DLC characters and many other things.
Instructions

Skip intro videos

Instructions

Game data

Configuration file location

Template:Game data/row
System Location
Steam Play (Linux) <Steam-folder>/steamapps/compatdata/42650/pfx/[Note 1]
Coalesced.ini needs to be decoded before it can be edited;[2] use TF Games Configuration Utility. Coalesced.int contains localization settings and must also be decoded.

Save game data location

Template:Game data/row
System Location
Steam Play (Linux) <Steam-folder>/steamapps/compatdata/42650/pfx/[Note 1]

Save game cloud syncing

System Native Notes
Steam Cloud

Video settings

Template:Video settings

Borderless fullscreen windowed

Instructions

High frame rate

The game is capped at 30 FPS without this tool.
Instructions

Input settings

Template:Input settings

Audio settings

Template:Audio settings

Network

Multiplayer types

Type Native Players Notes
Local play
LAN play
Internet required to play any multiplayer game mode.
Online play
12 12 per lobby (6 per team), 4 players in co-op.

Connection types

Type Native Notes
Peer-to-peer
If the host quits, the game will end and the lobby will be disbanded.
Dedicated
Self-hosting
Escalation and Campaign only. Multiplayer will automatically host if no games are active.
Direct IP

Ports

Protocol Port(s) and/or port range(s)
TCP 3074 (outbound to master server)
UDP 7777 (inbound, outbound)
Universal Plug and Play (UPnP) support status is unknown.

Issues fixed

Game not launching (without an error or a message)

There are three main ways to fix this issue, which is a symptom of three different unrelated problems.

Instructions
Instructions
Instructions

Other information

Increase the Quality of the Graphics

Edit Coalesced.ini to change some settings such as Motion Blur, Depth of Field, FXAA, Bloom, Distortion etc.

Instructions

API

Executable 32-bit 64-bit Notes
Windows

Middleware

Middleware Notes
Physics PhysX
Cutscenes Bink

System requirements

Windows
Minimum
Operating system (OS) XP, Vista, 7
Processor (CPU) Dual Core 2.0 GHz
System memory (RAM) 2 GB
Hard disk drive (HDD) 9 GB
Video card (GPU) NVIDIA GeForce 7900 GT or ATI Radeon X1900
256 MB of VRAM
DirectX 9.0c compatible

Notes

  1. 1.0 1.1 File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data (use Wine regedit to access Windows registry paths). Games with Steam Cloud support may store data in ~/.steam/steam/userdata/<user-id>/42650/ in addition to or instead of this directory. The app ID (42650) may differ in some cases. Treat backslashes as forward slashes. See the glossary page for details.

References