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Difference between revisions of "Toontown Rewritten"

From PCGamingWiki, the wiki about fixing PC games
(added developer, Linux details, and availability OS)
m (→‎API: Added API requirements for Linux)
 
(87 intermediate revisions by 22 users not shown)
Line 1: Line 1:
 +
{{Disambig|the fan-run revival|the original release|[[Toontown Online]]}}
 
{{Infobox game
 
{{Infobox game
|cover        = Toon Town.jpg
+
|cover        = Toontown_Rewritten.jpg
 
|developers  =  
 
|developers  =  
{{Infobox game/row/developer|The TTR Team|ref=<ref>[https://www.toontownrewritten.com/news/item/169/a-bit-about-us A Bit About Us | Toontown Rewritten]</ref>}}
+
{{Infobox game/row/developer|The Toontown Rewritten Team|ref=<ref>[https://www.toontownrewritten.com/news/item/169/a-bit-about-us A Bit About Us | Toontown Rewritten]</ref>}}
 
|publishers  =  
 
|publishers  =  
 
|engines      =  
 
|engines      =  
Line 10: Line 11:
 
{{Infobox game/row/date|OS X|September 19, 2014}}
 
{{Infobox game/row/date|OS X|September 19, 2014}}
 
{{Infobox game/row/date|Linux|January 3, 2015|ref=<ref>[https://www.toontownrewritten.com/news/item/234/launching-the-ludicrous-linux-launcher Launching the Ludicrous Linux Launcher | Toontown Rewritten]</ref>}}
 
{{Infobox game/row/date|Linux|January 3, 2015|ref=<ref>[https://www.toontownrewritten.com/news/item/234/launching-the-ludicrous-linux-launcher Launching the Ludicrous Linux Launcher | Toontown Rewritten]</ref>}}
 +
|taxonomy    =
 +
{{Infobox game/row/taxonomy/monetization      | Freeware }}
 +
{{Infobox game/row/taxonomy/microtransactions | None }}
 +
{{Infobox game/row/taxonomy/modes            | Multiplayer }}
 +
{{Infobox game/row/taxonomy/pacing            | Continuous turn-based, Persistent, Real-time, Relaxed }}
 +
{{Infobox game/row/taxonomy/perspectives      | Third-person }}
 +
{{Infobox game/row/taxonomy/controls          | Direct control }}
 +
{{Infobox game/row/taxonomy/genres            | MMORPG }}
 +
{{Infobox game/row/taxonomy/sports            | }}
 +
{{Infobox game/row/taxonomy/vehicles          | }}
 +
{{Infobox game/row/taxonomy/art styles        | Cartoon }}
 +
{{Infobox game/row/taxonomy/themes            | Fantasy }}
 +
{{Infobox game/row/taxonomy/series            | Toontown }}
 
|steam appid  =  
 
|steam appid  =  
|gogcom page  =  
+
|steam appid side =
|wikipedia    =  
+
|gogcom id    =
 +
|gogcom id side =
 +
|official site = https://www.toontownrewritten.com
 +
|hltb        = 21874
 +
|igdb        = toontown-rewritten
 +
|mobygames    =
 +
|strategywiki =  
 +
|wikipedia    = Toontown Online
 +
|winehq      = 3642
 +
|license      =  
 
}}
 
}}
  
 
'''Key points'''
 
'''Key points'''
{{++}}Content Packs Support (Textures and Audio)
+
{{++}} Content Packs Support (Custom Textures and Audio)
{{--}}No graphic settings
+
{{++}} Uncapped FPS after the [https://www.toontownrewritten.com/news/item/556/operation-crash-cashbot-headquarters-begins-today "Operation: Crash Cashbot Headquarters" update]
{{--}}Original Release: June 2, 2003
 
'''General information'''
 
{{mm}} [https://www.toontownrewritten.com/ Official website]
 
  
 
==Availability==
 
==Availability==
 
{{Availability|
 
{{Availability|
{{Availability/row| developer | https://www.toontownrewritten.com | online | | | Windows, OS X, Linux }}
+
{{Availability/row| official | https://www.toontownrewritten.com | online, account | | | Windows, OS X, Linux }}
 
}}
 
}}
 +
 +
==Optional improvements==
 +
===[https://contentpacks.net/ Community-made Content Packs]===
 +
{{++}} Customize how your Toontown world looks and sounds with a wide range of content packs to choose from.
 +
{{ii}} Free to download and use. Download sizes vary.
  
 
==Game data==
 
==Game data==
 
===Configuration file(s) location===
 
===Configuration file(s) location===
 
{{Game data|
 
{{Game data|
{{Game data/row|Windows| {{P|game}}\settings.json}}
+
{{Game data/config|Windows|{{p|game}}\settings.json}}
{{Game data/row|OS X|}}
+
{{Game data/config|OS X|{{p|osxhome}}/Library/Application Support/Toontown Rewritten/settings.json}}
{{Game data/row|Linux|}}
+
{{Game data/config|Linux|}}
 
}}
 
}}
 +
{{XDG|unknown}}
  
==Video settings==
+
==Video==
{{Video settings
+
{{Video
|wsgf link                  =  
+
|wsgf link                  = https://www.wsgf.org/dr/toontown-rewritten/en
|widescreen wsgf award      =  
+
|widescreen wsgf award      = silver
|multimonitor wsgf award    =  
+
|multimonitor wsgf award    = incomplete
|ultrawidescreen wsgf award =
+
|ultrawidescreen wsgf award = silver
|4k ultra hd wsgf award    =  
+
|4k ultra hd wsgf award    = silver
|widescreen resolution      = unknown
+
|widescreen resolution      = true
 
|widescreen resolution notes=  
 
|widescreen resolution notes=  
|multimonitor              = unknown
+
|multimonitor              = true
 
|multimonitor notes        =  
 
|multimonitor notes        =  
|ultrawidescreen            = unknown
+
|ultrawidescreen            = true
|ultrawidescreen notes      =  
+
|ultrawidescreen notes      = Some activities have difficulties at 32:9 resolutions.
|4k ultra hd                = unknown
+
|4k ultra hd                = true
 
|4k ultra hd notes          =  
 
|4k ultra hd notes          =  
|fov                        = unknown
+
|fov                        = limited
|fov notes                  =  
+
|fov notes                  = Perspective can be toggled in-game using a key.
 
|windowed                  = true
 
|windowed                  = true
 
|windowed notes            =  
 
|windowed notes            =  
|borderless windowed        = unknown
+
|borderless windowed        = true
|borderless windowed notes  =  
+
|borderless windowed notes  = Added in as a part of the [https://www.toontownrewritten.com/news/item/517/introducing-the-options-update Options Update].
|anisotropic                = unknown
+
|anisotropic                = true
|anisotropic notes          =  
+
|anisotropic notes          = Can go up to 16x AF.
 
|antialiasing              = true
 
|antialiasing              = true
|antialiasing notes        = Configurable in {{P|game}}\settings.json file (open with notepad)
+
|antialiasing notes        = Can go up to 8x MSAA.
|vsync                      = unknown
+
|upscaling                  = unknown
 +
|upscaling tech            =
 +
|upscaling notes            =
 +
|vsync                      = true
 
|vsync notes                =  
 
|vsync notes                =  
|60 fps                    = unknown
+
|60 fps                    = true
|60 fps notes              =  
+
|60 fps notes              = FPS cap was removed in the [https://toontownrewritten.com/news/item/556/operation-crash-cashbot-headquarters-begins-today Operation: Crash Cashbot] event update.<br>Animations render at 60fps by default via animation frame interpolation, but can be turned back to 24fps by disabling Smooth Animations in the video options.
|120 fps                    = unknown
+
|120 fps                    = true
 
|120 fps notes              =  
 
|120 fps notes              =  
|color blind                = unknown
+
|hdr                        = false
|color blind notes          =  
+
|hdr notes                  =
 +
|color blind                = true
 +
|color blind notes          = Toggled via Options. Adjusts some UI elements to be easier to distinguish.
 
}}
 
}}
  
==Input settings==
+
==Input==
{{Input settings
+
{{Input
|key remap                = false
+
|key remap                = true
 
|key remap notes          =  
 
|key remap notes          =  
|acceleration option      = unknown
+
|acceleration option      = false
 
|acceleration option notes =  
 
|acceleration option notes =  
|mouse sensitivity        = unknown
+
|mouse sensitivity        = false
 
|mouse sensitivity notes  =  
 
|mouse sensitivity notes  =  
|mouse menu                = unknown
+
|mouse menu                = true
 
|mouse menu notes          =  
 
|mouse menu notes          =  
|invert mouse y-axis      = unknown
+
|invert mouse y-axis      = false
 
|invert mouse y-axis notes =  
 
|invert mouse y-axis notes =  
|controller support        = unknown
+
|touchscreen              = limited
|controller support notes  =  
+
|touchscreen notes        = By default, multiple GUI elements can be accessed using a touchscreen, but not much else.
|full controller          = unknown
+
|controller support        = true
 +
|controller support notes  = Currently in experimental phase. Introduced in v3.4.0.
 +
|full controller          = false
 
|full controller notes    =  
 
|full controller notes    =  
|controller remap          = unknown
+
|controller remap          = false
 
|controller remap notes    =  
 
|controller remap notes    =  
|controller sensitivity    = unknown
+
|controller sensitivity    = false
 
|controller sensitivity notes=  
 
|controller sensitivity notes=  
|invert controller y-axis  = unknown
+
|invert controller y-axis  = false
 
|invert controller y-axis notes=  
 
|invert controller y-axis notes=  
|touchscreen               = unknown
+
|xinput controllers        = true
|touchscreen notes        =  
+
|xinput controllers notes  =
|button prompts           = unknown
+
|xbox prompts              = false
|button prompts notes     =  
+
|xbox prompts notes        =
|controller hotplug        = unknown
+
|impulse triggers          = false
 +
|impulse triggers notes    =
 +
|dualshock 4               = false
 +
|dualshock 4 notes        =  
 +
|dualshock prompts        = false
 +
|dualshock prompts notes  =
 +
|light bar support        = false
 +
|light bar support notes  =
 +
|dualshock 4 modes        = false
 +
|dualshock 4 modes notes  =
 +
|tracked motion controllers= false
 +
|tracked motion controllers notes =
 +
|tracked motion prompts    = false
 +
|tracked motion prompts notes =
 +
|other controllers        = false
 +
|other controllers notes  =
 +
|other button prompts     = false
 +
|other button prompts notes=  
 +
|controller hotplug        = false
 
|controller hotplug notes  =  
 
|controller hotplug notes  =  
|haptic feedback          = unknown
+
|haptic feedback          = false
 
|haptic feedback notes    =  
 
|haptic feedback notes    =  
|light bar support        = unknown
+
|simultaneous input        = true
|light bar support notes   =  
+
|simultaneous input notes  = With default control key binds, the player can use SpeedChat+ while moving their Toon.
 +
|steam input api          = false
 +
|steam input api notes    =
 +
|steam input presets      = false
 +
|steam input presets notes =
 +
|steam controller prompts  = false
 +
|steam controller prompts notes =  
 
}}
 
}}
 +
<gallery>
 +
File:Toontown Rewritten Controls (1).png|First section, regarding Toon movement.
 +
File:Toontown Rewritten Controls (2).png|Second section, regarding miscellaneous key binds.
 +
File:Toontown Rewritten Controls (3).png|Third section, carrying on from second section.
 +
File:Toontown Rewritten Controls (4).png|Fourth section, regarding camera placement (point-of-view).
 +
File:Toontown Rewritten Controls (5).png|Fifth section, regarding typical debug-like key binds.
 +
</gallery>
  
==Audio settings==
+
==Audio==
{{Audio settings
+
{{Audio
|separate volume          = unknown
+
|separate volume          = true
 
|separate volume notes    =  
 
|separate volume notes    =  
 
|surround sound          = unknown
 
|surround sound          = unknown
 
|surround sound notes    =  
 
|surround sound notes    =  
|subtitles                = true
+
|subtitles                = n/a
 
|subtitles notes          = Speechless game
 
|subtitles notes          = Speechless game
|closed captions          = unknown
+
|closed captions          = n/a
 
|closed captions notes    =  
 
|closed captions notes    =  
|mute on focus lost      = unknown
+
|mute on focus lost      = true
|mute on focus lost notes =  
+
|mute on focus lost notes = Minimizing the game temporarily disables audio.
 
|eax support              =  
 
|eax support              =  
|eax support notes        =  
+
|eax support notes         =
 +
|royalty free audio       = unknown
 +
|royalty free audio notes  =  
 
}}
 
}}
  
Line 124: Line 190:
 
  |language  = English
 
  |language  = English
 
  |interface = true
 
  |interface = true
  |audio    = false
+
  |audio    = n/a
  |subtitles = true
+
  |subtitles = n/a
 
}}
 
}}
 
}}
 
}}
Line 131: Line 197:
 
==Network==
 
==Network==
 
{{Network/Multiplayer
 
{{Network/Multiplayer
|local play          =  
+
|local play          = false
 
|local play players  =  
 
|local play players  =  
 
|local play modes    =  
 
|local play modes    =  
 
|local play notes    =  
 
|local play notes    =  
|lan play            =  
+
|lan play            = false
 
|lan play players    =  
 
|lan play players    =  
 
|lan play modes      =  
 
|lan play modes      =  
 
|lan play notes      =  
 
|lan play notes      =  
 
|online play          = true
 
|online play          = true
|online play players  =  
+
|online play players  = 550
|online play modes    =  
+
|online play modes    = Co-op
|online play notes    =  
+
|online play notes    = Districts are capped at 500 players each, with a secondary cap at 550.
|asynchronous        =  
+
|asynchronous        = false
 
|asynchronous notes  =  
 
|asynchronous notes  =  
 
}}{{Network/Connections
 
}}{{Network/Connections
|matchmaking        =  
+
|matchmaking        = false
 
|matchmaking notes  =  
 
|matchmaking notes  =  
|p2p                =  
+
|p2p                = false
 
|p2p notes          =  
 
|p2p notes          =  
|dedicated          =  
+
|dedicated          = true
|dedicated notes    =  
+
|dedicated notes    = The server is hosted by the developers.
|self-hosting      =  
+
|self-hosting      = false
 
|self-hosting notes =  
 
|self-hosting notes =  
|direct ip          =  
+
|direct ip          = false
 
|direct ip notes    =  
 
|direct ip notes    =  
 
}}{{Network/Ports
 
}}{{Network/Ports
|tcp  =  
+
|tcp  =
|udp  =  
+
|udp  =
|upnp =  
+
|upnp = unknown
 
}}
 
}}
  
==System requirements==
+
==Other information==
 +
===API===
 +
{{API
 +
|direct3d versions      =
 +
|direct3d notes        =
 +
|directdraw versions    =
 +
|directdraw notes      =
 +
|opengl versions        = 1.0
 +
|opengl notes          = There are plans to set an OpenGL 3.2 minimum requirement. Given timeframe for this change has been surpassed. No further details have been provided.
 +
|glide versions        =
 +
|glide notes            =
 +
|software mode          =
 +
|software mode notes    =
 +
|mantle support        =
 +
|mantle support notes  =
 +
|metal support          =
 +
|metal support notes    =
 +
|vulkan versions        =
 +
|vulkan notes          =
 +
|dos modes              =
 +
|dos modes notes        =
 +
|shader model versions  =
 +
|shader model notes    =
 +
|windows 32-bit exe    = true
 +
|windows 64-bit exe    = true
 +
|windows arm app        = false
 +
|windows exe notes      = Native 64-bit support was introduced on November 30th, 2021.
 +
|mac os x powerpc app  = false
 +
|macos intel 32-bit app = false
 +
|macos intel 64-bit app = true
 +
|macos arm app          = true
 +
|macos app notes        = 32-bit support was discontinued due to the release of [https://en.wikipedia.org/wiki/MacOS_Catalina macOS Catalina].<br>Apple Silicon support introduced in v3.8.6, released on August 25th, 2023.
 +
|linux 32-bit executable= false
 +
|linux 64-bit executable= true
 +
|linux arm app          = false
 +
|linux executable notes = Launcher is distributed via Flatpak; requires gilbc 2.27, libstdc++ 3.4.2, and X11 support <ref>
 +
{{Refurl|url=https://www.toontownrewritten.com/play|title=Download page|date=21 December 2023}}</ref>
 +
}}
 +
 
 +
==System requirements==  
 +
<ref>
 +
{{Refurl|url=https://www.toontownrewritten.com/play|title=Download page|date=21 December 2023}}</ref>
 
{{System requirements
 
{{System requirements
 
|OSfamily = Windows
 
|OSfamily = Windows
  
|minOS    = Microsoft Windows Vista
+
|minOS    = 10
 
|minCPU  = A dual-core CPU
 
|minCPU  = A dual-core CPU
 
|minRAM  = 2 GB
 
|minRAM  = 2 GB
|minHD    = At least 500 MB free space
+
|minHD    = 500 MB
|minGPU  = An OpenGL-compatible card with at least 256 MB of graphics memory
+
|minGPU  = OpenGL-compatible card
 +
|minVRAM  = 256 MB
  
|recOS    = Microsoft Windows 7, 8, 8.1, or 10
+
|recOS    = 11
|recCPU  = A quad-core CPU
+
|recCPU  = A 64-bit quad-core CPU
 
|recRAM  = 4 GB
 
|recRAM  = 4 GB
|recHD    = At least 1 GB free space
+
|recHD    = 1 GB
|recGPU  = An OpenGL-compatible card with at least 1 GB of graphics memory
+
|recGPU  = OpenGL 3.2-compatible card <ref>
 +
{{Refurl|url=https://www.toontownrewritten.com/help/faq/transitioning-to-opengl-32/|title=OpenGL upgrade transition|date=21 December 2023}}</ref>
 +
|recVRAM  = 1 GB
 
}}
 
}}
  
Line 182: Line 292:
 
|OSfamily = OS X
 
|OSfamily = OS X
  
|minOS    = OS X 10.8 (Mountain Lion)
+
|minOS    = 10.14 (Mojave)
|minCPU  = A dual-core CPU
+
|minCPU  = A 64-bit dual-core CPU
 
|minRAM  = 2 GB
 
|minRAM  = 2 GB
|minHD    = At least 500 MB free space
+
|minHD    = 500 MB
|minGPU  = An OpenGL-compatible card with at least 256 MB of graphics memory
+
|minGPU  = OpenGL-compatible card
 +
|minVRAM  = 256 MB
  
|recOS    = OS X 10.9 (Mavericks)
+
|recOS    = 11.0 (Big Sur)
|recCPU  = A quad-core CPU
+
|recCPU  = Apple M1
 
|recRAM  = 4 GB
 
|recRAM  = 4 GB
|recHD    = At least 1 GB free space
+
|recHD    = 1 GB
|recGPU  = An OpenGL-compatible card with at least 1 GB of graphics memory
+
|recGPU  = OpenGL 3.2-compatible card
 +
|recVRAM  = 1 GB
 
}}
 
}}
  
Line 201: Line 313:
 
|minCPU  = A 64-bit dual-core CPU
 
|minCPU  = A 64-bit dual-core CPU
 
|minRAM  = 2 GB
 
|minRAM  = 2 GB
|minHD    = At least 500 MB free space
+
|minHD    = 500 MB
|minGPU  = An OpenGL-compatible card with at least 256 MB of graphics memory
+
|minGPU  = OpenGL-compatible card
 +
|minVRAM  = 256 MB
  
|recOS    = Any common 64-bit Linux distribution
+
|recOS    =  
|recCPU  = A 64-bit quad-core CPU
+
|recCPU  =  
 
|recRAM  = 4 GB
 
|recRAM  = 4 GB
|recHD    = At least 1 GB free space
+
|recHD    = 1 GB
|recGPU  = An OpenGL-compatible card with at least 1 GB of graphics memory
+
|recGPU  = OpenGL 3.2-compatible card
 +
|recVRAM  = 1 GB
 
}}
 
}}
  
 
{{References}}
 
{{References}}

Latest revision as of 02:46, 22 December 2023

This page is for the fan-run revival. For the original release, see Toontown Online.

Toontown Rewritten
Toontown Rewritten cover
Developers
The Toontown Rewritten Team[1]
Engines
Panda3D
Release dates
Windows September 19, 2014
macOS (OS X) September 19, 2014
Linux January 3, 2015[2]
Taxonomy
Monetization Freeware
Microtransactions None
Modes Multiplayer
Pacing Continuous turn-based, Persistent, Real-time, Relaxed
Perspectives Third-person
Controls Direct control
Genres MMORPG
Art styles Cartoon
Themes Fantasy
Series Toontown
Toontown Rewritten on HowLongToBeat
Toontown Rewritten on IGDB
Toontown Rewritten on Wikipedia
Toontown
Toontown Online 2003
Toontown Rewritten 2014

Key points

Content Packs Support (Custom Textures and Audio)
Uncapped FPS after the "Operation: Crash Cashbot Headquarters" update

Availability

Source DRM Notes Keys OS
Official website
Always online (requires a constant internet connection to play)
Windows
macOS (OS X)
Linux

Optional improvements

Community-made Content Packs

Customize how your Toontown world looks and sounds with a wide range of content packs to choose from.
Free to download and use. Download sizes vary.

Game data

Configuration file(s) location

System Location
Windows <path-to-game>\settings.json[Note 1]
macOS (OS X) $HOME/Library/Application Support/Toontown Rewritten/settings.json
Linux
It's unknown whether this game follows the XDG Base Directory Specification on Linux. Please fill in this information.

Video

Graphics feature State WSGF Notes
Widescreen resolution
Multi-monitor
Ultra-widescreen
Some activities have difficulties at 32:9 resolutions.
4K Ultra HD
Field of view (FOV)
Perspective can be toggled in-game using a key.
Windowed
Borderless fullscreen windowed
Added in as a part of the Options Update.
Anisotropic filtering (AF)
Can go up to 16x AF.
Anti-aliasing (AA)
Can go up to 8x MSAA.
Vertical sync (Vsync)
60 FPS and 120+ FPS
FPS cap was removed in the Operation: Crash Cashbot event update.
Animations render at 60fps by default via animation frame interpolation, but can be turned back to 24fps by disabling Smooth Animations in the video options.
High dynamic range display (HDR)
See the glossary page for potential alternatives.
Color blind mode
Toggled via Options. Adjusts some UI elements to be easier to distinguish.

Input

Keyboard and mouse State Notes
Remapping
Mouse acceleration
Mouse sensitivity
Mouse input in menus
Mouse Y-axis inversion
Touchscreen optimised
By default, multiple GUI elements can be accessed using a touchscreen, but not much else.
Controller
Controller support
Currently in experimental phase. Introduced in v3.4.0.
Full controller support
Controller remapping
See the glossary page for potential workarounds.
Controller sensitivity
Controller Y-axis inversion
Controller types
XInput-compatible controllers
Xbox button prompts
Impulse Trigger vibration
PlayStation controllers
See the glossary page for potential workarounds.
Generic/other controllers
See the glossary page for potential workarounds.
Additional information
Controller hotplugging
Haptic feedback
Digital movement supported
Simultaneous controller+KB/M
With default control key binds, the player can use SpeedChat+ while moving their Toon.

Audio

Audio feature State Notes
Separate volume controls
Surround sound
Subtitles
Speechless game
Closed captions
Mute on focus lost
Minimizing the game temporarily disables audio.
Royalty free audio

Localizations

Language UI Audio Sub Notes
English

Network

Multiplayer types

Type Native Players Notes
Local play
LAN play
Online play
550 Co-op
Districts are capped at 500 players each, with a secondary cap at 550.
Asynchronous multiplayer

Connection types

Type Native Notes
Matchmaking
Peer-to-peer
Dedicated
The server is hosted by the developers.
Self-hosting
Direct IP

Ports

No port information; you can edit this page to add it.
Universal Plug and Play (UPnP) support status is unknown.

Other information

API

Technical specs Supported Notes
OpenGL 1.0 There are plans to set an OpenGL 3.2 minimum requirement. Given timeframe for this change has been surpassed. No further details have been provided.
Executable 32-bit 64-bitARM Notes
Windows
Native 64-bit support was introduced on November 30th, 2021.
macOS (OS X)
32-bit support was discontinued due to the release of macOS Catalina.
Apple Silicon support introduced in v3.8.6, released on August 25th, 2023.
Linux
Launcher is distributed via Flatpak; requires gilbc 2.27, libstdc++ 3.4.2, and X11 support [3]

System requirements

[4]

Windows
Minimum Recommended
Operating system (OS) 10
Processor (CPU) A dual-core CPU
System memory (RAM) 2 GB
Hard disk drive (HDD) 500 MB
Video card (GPU) OpenGL-compatible card
256 MB of VRAM
macOS (OS X)
Minimum Recommended
Operating system (OS) 10.14 (Mojave)
Processor (CPU) A 64-bit dual-core CPU
System memory (RAM) 2 GB
Hard disk drive (HDD) 500 MB
Video card (GPU) OpenGL-compatible card
256 MB of VRAM
A 64-bit operating system is required.
Linux
Minimum Recommended
Operating system (OS) Any common 64-bit Linux distribution
Processor (CPU) A 64-bit dual-core CPU
System memory (RAM) 2 GB
Hard disk drive (HDD) 500 MB
Video card (GPU) OpenGL-compatible card
256 MB of VRAM
A 64-bit operating system is required.


Notes

  1. When running this game without elevated privileges (Run as administrator option), write operations against a location below %PROGRAMFILES%, %PROGRAMDATA%, or %WINDIR% might be redirected to %LOCALAPPDATA%\VirtualStore on Windows Vista and later (more details).

References

  1. A Bit About Us | Toontown Rewritten
  2. Launching the Ludicrous Linux Launcher | Toontown Rewritten
  3. Download page - last accessed on 21 December 2023
  4. Download page - last accessed on 21 December 2023
  5. OpenGL upgrade transition - last accessed on 21 December 2023