Difference between revisions of "Tom Clancy's Splinter Cell: Conviction"
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(made 30 FPS co-op cap a key point with reference) |
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'''Key points''' | '''Key points''' | ||
{{ii}} No longer requires an internet connection to play (the game also no longer needs internet access to launch every time).<ref>[http://www.reddit.com/r/gaming/comments/etjzl/you_no_longer_need_an_active_connection_to_play/ You no longer need an active connection to play Ubisoft PC titles. : gaming]</ref> | {{ii}} No longer requires an internet connection to play (the game also no longer needs internet access to launch every time).<ref>[http://www.reddit.com/r/gaming/comments/etjzl/you_no_longer_need_an_active_connection_to_play/ You no longer need an active connection to play Ubisoft PC titles. : gaming]</ref> | ||
− | {{--}} | + | {{--}} Frame rate is capped at 30 FPS in co-op mode.<ref name="FPS cap">[http://steamcommunity.com/app/33220/discussions/0/540738052531314078/ Co op FPS 30 fps cap, tried fixes nothing works :: Tom Clancy's Splinter Cell: Conviction General Discussions]</ref> |
'''General information''' | '''General information''' | ||
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|oculus rift notes = | |oculus rift notes = | ||
|high frame rate = false | |high frame rate = false | ||
− | |high frame rate notes = Frame rate is capped at 30 FPS | + | |high frame rate notes = Frame rate is capped at 30 FPS in co-op mode.<ref name="FPS cap"/> |
|color blind = unknown | |color blind = unknown | ||
|color blind notes = | |color blind notes = |
Revision as of 11:02, 23 July 2014
Template:Infobox game/row/osxporter
Cover image missing, please upload it | |
Developers | |
---|---|
Ubisoft Montreal | |
Publishers | |
Ubisoft | |
Engines | |
Unreal Engine 2.5 | |
Release dates | |
Windows | March 27, 2010 |
macOS (OS X) | February 17, 2011 |
Splinter Cell | |
---|---|
Subseries of Tom Clancy | |
Splinter Cell | 2003 |
Splinter Cell: Pandora Tomorrow | 2004 |
Splinter Cell: Chaos Theory | 2005 |
Splinter Cell: Double Agent | 2006 |
Splinter Cell: Conviction | 2010 |
Splinter Cell: Blacklist | 2013 |
Key points
- No longer requires an internet connection to play (the game also no longer needs internet access to launch every time).[1]
- Frame rate is capped at 30 FPS in co-op mode.[2]
General information
- Steam Community Discussions
- Steam Users' Forums for game series
Availability
- All versions require Uplay.
Essential improvements
Patches
Game updates by itself. If you have any problem latest patch can be found here
Game data
Configuration file(s) location
Template:Game data/rowTemplate:Game data/row
System | Location |
---|---|
Steam Play (Linux) | <Steam-folder>/steamapps/compatdata/33229/pfx/[Note 1] |
Save game data location
Template:Game data/rowTemplate:Game data/row
System | Location |
---|---|
Steam Play (Linux) | <Steam-folder>/steamapps/compatdata/33229/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud | ||
Ubisoft Connect |
Video settings
Input settings
Audio settings
Network
Multiplayer types
Type | Native | Notes | |
---|---|---|---|
LAN play | |||
Online play |
Issues unresolved
Crash when installed in a Windows 8 Storage Space
- The Game will refuse to run when installed on a drive which is managed by a Windows 8/8.1 Storage Space.
System requirements
Windows | ||
---|---|---|
Minimum | ||
Operating system (OS) | XP, Vista, 7 | |
Processor (CPU) | Intel Core 2 Duo 1.8 GHz AMD Athlon X2 64 2.4 GHz |
|
System memory (RAM) | ||
Hard disk drive (HDD) | 10 GB | |
Video card (GPU) | ATI Radeon X1800 Nvidia GeForce 7800 256 MB of VRAM |
macOS (OS X) | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 10.5, 10.6 | |
Processor (CPU) | Intel Core2 Duo | Intel Core i7 |
System memory (RAM) | ||
Hard disk drive (HDD) | 10 GB | |
Video card (GPU) | NVIDIA GeForce GT 8800 series ATI Radeon HD 2600 series |
- Notebook graphics cards may work but are not officially supported.
Notes
- ↑ 1.0 1.1 File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data (use Wine regedit to access Windows registry paths). Games with Steam Cloud support may store data in
~/.steam/steam/userdata/<user-id>/33229/
in addition to or instead of this directory. The app ID (33229) may differ in some cases. Treat backslashes as forward slashes. See the glossary page for details.