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Difference between revisions of "Tom Clancy's Splinter Cell: Chaos Theory"

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==Network==
 
==Network==
 
{{Network/Multiplayer
 
{{Network/Multiplayer
|local play          =  
+
|local play          = false
 
|local play players  =  
 
|local play players  =  
 
|local play modes    =  
 
|local play modes    =  
 
|local play notes    =  
 
|local play notes    =  
 
|lan play            = true
 
|lan play            = true
|lan play players    =  
+
|lan play players    = 2
|lan play modes      =  
+
|lan play modes      = Versus, Co-op
 
|lan play notes      =  
 
|lan play notes      =  
|online play          = true
+
|online play          = false
|online play players  =  
+
|online play players  = 2
|online play modes    =  
+
|online play modes    = Versus, Co-op
 
|online play notes    =  
 
|online play notes    =  
 
|asynchronous        =  
 
|asynchronous        =  

Revision as of 10:12, 26 May 2018

Tom Clancy's Splinter Cell: Chaos Theory
Tom Clancy's Splinter Cell: Chaos Theory cover
Developers
Ubisoft Montreal
Publishers
Ubisoft
Engines
Unreal Engine 2.5
Release dates
Windows March 21, 2005
Tom Clancy's Splinter Cell: Chaos Theory guide on StrategyWiki
Tom Clancy's Splinter Cell: Chaos Theory on Wikipedia
Splinter Cell
Subseries of Tom Clancy
Splinter Cell 2003
Splinter Cell: Pandora Tomorrow 2004
Splinter Cell: Chaos Theory 2005
Splinter Cell: Double Agent 2006
Splinter Cell: Conviction 2010
Splinter Cell: Blacklist 2013

Key points

Retail copies often come bundled with StarForce 3.0 DRM which is incompatible with Windows Vista or higher.
The official multiplayer service is no longer available.[1]
Multiplayer's versus mode is capped at 30 frames per second, while co-op is capped at 35.
A small number of players still roam the multiplayer community on a daily basis.

General information

Ubisoft game page
Official Forum
Splinter Cell Wiki
Steam Community Discussions

Availability

Source DRM Notes Keys OS
Retail
DRM details are not known
StarForce 3.4.77.02 DRM[Note 1]. The versions included in 'Splinter Cell Mega Pack' (Ubisoft/Encore, 2011) and 'Splinter Cell Ultimate Edition' (Ubisoft, 2013) appear to be entirely DRM-free.
Windows
Amazon.com
DRM details are not known
Windows
Gamesplanet logo.svg
Icon overlay.png
Windows
Incorrect store name. See here for available options.
DRM details are not known
Windows
Steam
Icon overlay.png
Windows
Ubisoft Store
Icon overlay.png
Windows
Humble Store
Icon overlay.png
Windows
StarForce DRM for this game does not work on modern versions of Windows (see above for affected versions).

Essential improvements

Patches

Latest patch is 1.05. Go here and select the right one for your game edition. The Steam version is already patched to 1.05.

Community Map Pack

The unofficial map pack adds 41 new maps to the game. MR.MIC's Map Pack is also included, bringing the total map count to 56. Some of the maps included in MR.MIC's Map Pack are from Splinter Cell: Pandora Tomorrow's versus mode.

Steam version
Retail version

Skip intro videos

Use -nointro parameter[citation needed]

Use the -nointro command line argument.

Game data

In-game general settings (for Versus Mode).
In-game general settings (for Versus Mode).

Configuration file(s) location

System Location
Windows %PROGRAMDATA%\Ubisoft\Tom Clancy's Splinter Cell Chaos Theory\[Note 2]
Steam Play (Linux) <Steam-folder>/steamapps/compatdata/13570/pfx/[Note 3]

Save game data location

System Location
Windows %PROGRAMDATA%\Ubisoft\Tom Clancy's Splinter Cell Chaos Theory\Profiles\[Note 2]
Steam Play (Linux) <Steam-folder>/steamapps/compatdata/13570/pfx/[Note 3]

Save game cloud syncing

System Native Notes
Steam Cloud
Ubisoft Connect

Video settings

In-game general video settings.
In-game general video settings.
In-game advanced video settings.
In-game advanced video settings.
In-game shader settings (Shader Model 2 and 3 only).
In-game shader settings (Shader Model 2 and 3 only).
In-game video settings (for Versus Mode).
In-game video settings (for Versus Mode).

Template:Video settings

Widescreen resolution

Use Splinter Cell Chaos Theory Widescreen Fix[citation needed]
Automatically adjusts your resolution and FOV, fixes HUD position and stretching
Works with downsampling or Nvidia DSR - manually change the resolution in the supplied configuration file
To run in windowed mode, create wndmode.ini in the installation folder.
Widescreen - Singleplayer[citation needed]
You must have run the game at least once before these files appear.
Further graphic settings adjustment will revert resolution back to 4:3
  1. Go to the configuration file(s) location.
  2. Open SplinterCell3.ini.
  3. Adjust the following fields:
FullscreenViewportX= (line 98)
FullscreenViewportY= (line 99)
Widescreen - Versus[4]
  1. Open %PROGRAMDATA%\Ubisoft\Tom Clancy's Splinter Cell Chaos Theory\Saved Games\Versus\<user-id>_prf.ini
  2. Look for ScreenRes= entry and give it -1 value.
  3. Save the file.
  4. Open <path-to-game>\Versus\System\Default.ini
  5. Scroll down to the [WinDrv.WindowsClient] class.
  6. Adjust the following fields
FullscreenViewportX=
FullscreenViewportY=

Notes

When changing the resolution values to a resolution different than one of the preset resolutions, Versus will only run using low visual settings.

Field of view (FOV)

Edit SplinterCell3User.ini[citation needed]
  1. Go to the configuration files location.
  2. Open SplinterCell3User.ini.
  3. Adjust the following values (91.31 is advised for 16:9 displays and 85.28 for 16:10 ones)
    DesiredFOV=75.0
    DefaultFOV=75.0
  4. Save the changes

Notes

If your profile was created before applying this fix, you'll need to zoom in-out with your weapon every time you load a previous made save in order for the custom FoV to be used

Input settings

In-game keyboard/mouse settings.
In-game keyboard/mouse settings.
In-game joystick settings.
In-game joystick settings.
In-game key map settings (for Versus Mode).
In-game key map settings (for Versus Mode).

Template:Input settings

Mouse acceleration

Mouse acceleration is enabled when aiming with guns.
Disable acceleration[citation needed]
  1. Open <path-to-game>\System\SplinterCell3Settings.ini.
  2. Change all biasCut values to v=0.0.

Audio settings

In-game audio settings.
In-game audio settings.
In-game audio settings (for Versus Mode).
In-game audio settings (for Versus Mode).

Template:Audio settings

Localizations

Language UI Audio Sub Notes
English
French
German
Italian
Polish
Russian
Retail only. Patch for digital release here.
Spanish

Network

Multiplayer types

Type Native Players Notes
Local play
LAN play
2 Versus, Co-op
Online play
2 Versus, Co-op

Connection types

Ports

Protocol Port(s) and/or port range(s)
TCP 6668, 9102, 40000-43000
UDP 7776, 8888-8891, 8878, 9011, 9102-9103, 9106-9107, 41006, 44000, 45000-45001
Universal Plug and Play (UPnP) support status is unknown.

Issues unresolved

Alt+Tab

There are issues using Alt+Tab in fullscreen mode. If used too many times, it will disconnect players connected to your server and can even crash the game.

30 FPS Lock/Limit

Unfortunately, Ubisoft's netcode only supports a max of 30 frames per second for proper sync between players in multiplayer. Bypassing this limit results in things such as co-op actions not executing properly, and so on.

Edit: You can download this program from fans called Framer and unlocks the frames on Multiplayer, Download:http://steamcommunity.com/sharedfiles/filedetails/?id=265715221

Disconnect at random intervals during co-op campaign

There is an issue for some users happening at random after a couple of minutes where the game disconnects both players while playing the co-op campaign. The issue can be encountered 100% during the training mission while hacking the first laptop the players come across. In subsequent missions it seems to happen randomly after some time. No real fixes have been reported that work for everyone. For some completely uninstalling NOD32 solved the problem.[5][citation needed]

Issues fixed

Missing Torchlight/Flashlight

Splinter Cell: Chaos Theory's Versus mode has some problems rendering certain lighting effects on modern machines. This problem makes it very difficult to play properly. Certain shadows may not render, and mercenaries' flashlights don't work, severely impairing gameplay. Follow the steps below to fix these issues:

Hack compatible pixel shaders[4]
  1. Download and install 3D-Analyze.
  2. Launch 3D-Analyze.
  3. In 3D-Analyze, click the SELECT button and choose <path-to-game>\Versus\System\SCCT_Versus.exe
  4. Checkmark all the boxes under Game/Demo Fixes as well as the "Force Max Pixel Shader 1.4" and "Force High Precison Shader" boxes. When you're done, your 3D-Analyze window should look like this.
  5. Press the Save batch file! at the bottom of the 3D-Analyze window.
  6. Close 3D-Analyze.
  7. Right-click your newly created batch file and click Edit to edit the batch file in Notepad.
  8. Find SCCT_Versus.exe in Notepad and rename it to SCCT_Versus.ex (yes, .ex). If this is not done, the game will not launch through 3D-Analyze. After you've done that, your batch file in Notepad should read something like this:
    C:\Program Files (x86)\3D-Analyze\3DAnalyze.exe" /EXE=C:\Program Files (x86)\Ubisoft\Tom Clancy's Splinter Cell Chaos Theory\Versus\System\SCCT_Versus.ex
  9. Save the file. Close Notepad.
  10. Double-click the batch file to launch the game. If you want the lights to work properly, you will need to launch the game using this batch file every time. Make a shortcut on your desktop to the batch file for easy access.

Slow Motion Gameplay on Multi-core CPUs

If you have a multi-core CPU and Versus seems to run in slow motion, fix this issue by following the instructions below.

Use alternate timer[4]
  1. Open <path-to-game>\Versus\System\Default.ini
  2. Set UseAlternateTimer=false to UseAlternateTimer=true.
  3. Save the file.

Other information

API

Technical specs Supported Notes
Direct3D 8, 9 Single Player/Co-op uses Direct3D 9. Versus mode uses Direct3D 8.
Shader Model support 1.1, 2, 3
Executable 32-bit 64-bit Notes
Windows

Middleware

Middleware Notes
Physics Havok
Audio Dolby Digital
Cutscenes Bink Video
Multiplayer Quazal

System requirements

Windows
Minimum Recommended
Operating system (OS) 2000
Processor (CPU) AMD Athlon
Intel Pentium III 1.4 GHz
System memory (RAM) 256 MB
Hard disk drive (HDD) 4 GB
Video card (GPU) 64 MB of VRAM
DirectX 9.0c compatible
Shader model 1.1 support
Supported ATI chipsets: Radeon 8500/9000/X series
Supported Nvidia chipsets: GeForce 3/4/FX/6 series
Mobile chipsets and the Nvidia GeForce 4 MX are not supported

Notes

  1. This version of StarForce DRM does not work on Windows 8.1, Windows 10, or Windows 11.[2][3] For supported versions of Windows the StarForce driver may need to be updated manually using SFUPDATE.
  2. 2.0 2.1 When running this game without elevated privileges (Run as administrator option), write operations against a location below %PROGRAMFILES%, %PROGRAMDATA%, or %WINDIR% might be redirected to %LOCALAPPDATA%\VirtualStore on Windows Vista and later (more details).
  3. 3.0 3.1 File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data (use Wine regedit to access Windows registry paths). Games with Steam Cloud support may store data in ~/.steam/steam/userdata/<user-id>/13570/ in addition to or instead of this directory. The app ID (13570) may differ in some cases. Treat backslashes as forward slashes. See the glossary page for details.

References