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Difference between revisions of "Tom Clancy's Splinter Cell"

From PCGamingWiki, the wiki about fixing PC games
(Undo revision 241570 by 73.31.167.168 (talk))
m
 
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|developers  =  
 
|developers  =  
 
{{Infobox game/row/developer|Ubisoft Montreal}}
 
{{Infobox game/row/developer|Ubisoft Montreal}}
 +
{{Infobox game/row/porter|i5works|OS X|ref=<ref>{{Refurl|url=http://www.businesswire.com/news/home/20040929005051/en/Aspyr-Media-Ships-Tom-Clancys-Splinter-Cell|title=Aspyr Media, Inc. Ships Tom Clancy's Splinter Cell For Macintosh - Business Wire|date=2016-7-23}}</ref><ref>{{Refurl|url=http://www.macobserver.com/tmo/article/Tom_Clancys_Splinter_Cell_Ships_for_Mac|title=Tom Clancy's Splinter Cell Ships for Mac - The Mac Observer|date=2016-7-23}}</ref>}}
 
|publishers  =  
 
|publishers  =  
 
{{Infobox game/row/publisher|Ubisoft}}
 
{{Infobox game/row/publisher|Ubisoft}}
 +
{{Infobox game/row/publisher|Aspyr Media|OS X}}
 +
{{Infobox game/row/publisher|Russobit-M|Russia}}
 
|engines      =  
 
|engines      =  
 
{{Infobox game/row/engine|Unreal Engine 2}}
 
{{Infobox game/row/engine|Unreal Engine 2}}
Line 10: Line 13:
 
{{Infobox game/row/date|Windows|February 19, 2003}}
 
{{Infobox game/row/date|Windows|February 19, 2003}}
 
{{Infobox game/row/date|OS X|September 29, 2004}}
 
{{Infobox game/row/date|OS X|September 29, 2004}}
 +
|reception    =
 +
{{Infobox game/row/reception|Metacritic|tom-clancys-splinter-cell|91}}
 +
{{Infobox game/row/reception|IGDB|tom-clancy-s-splinter-cell|85}}
 +
|taxonomy    =
 +
{{Infobox game/row/taxonomy/monetization      | One-time game purchase }}
 +
{{Infobox game/row/taxonomy/modes            | Singleplayer}}
 +
{{Infobox game/row/taxonomy/pacing            | Real-time}}
 +
{{Infobox game/row/taxonomy/perspectives      | Third-person}}
 +
{{Infobox game/row/taxonomy/controls          | Direct control}}
 +
{{Infobox game/row/taxonomy/genres            | Action, Stealth}}
 +
{{Infobox game/row/taxonomy/art styles        | Realistic}}
 +
{{Infobox game/row/taxonomy/themes            | Contemporary, Asia, North America}}
 +
{{Infobox game/row/taxonomy/series            | Splinter Cell}}
 
|steam appid  = 13560
 
|steam appid  = 13560
|gogcom page  = splinter_cell
+
|gogcom id    = 1207659034
 +
|official site=
 +
|hltb        = 10457
 +
|igdb        =
 +
|lutris      = tom-clancys-splinter-cell
 +
|strategywiki = Tom Clancy's Splinter Cell
 +
|mobygames    = 7780
 
|wikipedia    = Tom Clancy's Splinter Cell (video game)
 
|wikipedia    = Tom Clancy's Splinter Cell (video game)
 
|winehq      = 2568
 
|winehq      = 2568
 +
|license      = commercial
 +
}}
 +
 +
{{Introduction
 +
|introduction      =
 +
 +
|release history  =
 +
 +
|current state    = It is based on the technically superior Xbox version and, as a result of this, the PlayStation 2 exclusive mission '''Nuclear Power Plant''' is missing. The depth of field effect that appears when using night goggles on the Xbox version is also missing.
 
}}
 
}}
{{Series|Splinter Cell}}
 
  
 
'''General information'''
 
'''General information'''
{{mm}} [http://forums.ubi.com/forumdisplay.php/163-Splinter-Cell-Legacy-PC Official Forums]
+
{{GOG.com links|1207659034|splinter_cell_tom_clancys}}
{{mm}} [http://splintercell.wikia.com/wiki/Splinter_Cell_Wiki Splinter Cell Wiki]
+
{{mm}} [https://steamcommunity.com/app/13560/discussions/ Steam Community Discussions]
{{GOG.com links|splinter_cell|splinter_cell_tom_clancys}}
 
{{mm}} [http://steamcommunity.com/app/13560/discussions/ Steam Community Discussions]
 
{{mm}} [http://forums.steampowered.com/forums/forumdisplay.php?f=383 Steam Users' Forums] for game series
 
  
 
==Availability==
 
==Availability==
 
{{Availability|
 
{{Availability|
{{Availability/row| Retail |  | disc | [[DRM]]: SafeDisc 2 disc check. |  | Windows }}
+
{{Availability/row| Retail |  | disc | {{DRM|SafeDisc|2}} |  | Windows, OS X }}
{{Availability/row| GamersGate | DD-SC | unknown | [[DRM]]: [[TAGES]]. |  | Windows }}
+
{{Availability/row| Retail |  | drm-free | DVD releases and the Ubisoft Action-Adventure Collection release. |  | Windows }}
{{Availability/row| Gamesplanet | 1835-1 | unknown |  |  | Windows }}
+
{{Availability/row| Epic Games Store | splinter-cell | Uplay | | | Windows }}
{{Availability/row| GOG | splinter_cell | DRM-free |  |  | Windows }}
+
{{Availability/row| GamersGate | tom-clancys-splinter-cell | Uplay | |  | Windows }}
 +
{{Availability/row| Gamesplanet | 1835-1 | Uplay |  |  | Windows }}
 +
{{Availability/row| GOG.com | splinter_cell | DRM-free |  |  | Windows }}
 +
{{Availability/row| GMG | tom-clancys-splinter-cell-pc | Uplay |  |  | Windows }}
 +
{{Availability/row| Humble | tom-clancys-splinter-cell | Uplay | | | Windows }}
 
{{Availability/row| Steam | 13560 | Steam |  |  | Windows }}
 
{{Availability/row| Steam | 13560 | Steam |  |  | Windows }}
 +
{{Availability/row| Uplay | 56c4948a88a7e300458b481c | Uplay | Included with {{Store feature|Uplay+}} |  | Windows }}
 +
}}
 +
{{ii}} A faithful and higher quality icon is available on [https://www.steamgriddb.com/icon/14700 SteamGridDB].
 +
{{ii}} A demo is available from [https://archive.org/details/TomClancysSplinterCellDemo Archive.org]. It includes parts from ''Police Station'' and ''Kalinatek'' missions.
 +
 +
==Monetization==
 +
{{DLC|
 +
{{DLC/row| [https://archive.org/details/splinter-cell-extra-content Bonus missions] | Included in the latest patch. Not included in the Steam release. | Windows }}
 
}}
 
}}
  
 
==Essential improvements==
 
==Essential improvements==
 
===Patches===
 
===Patches===
Latest version is [http://www.patches-scrolls.com/dl.php?file=splintercell13dvd.zip 1.3].
+
{{ii}} The latest official patch is v1.3, available from [https://community.pcgamingwiki.com/files/file/1077-tom-clancys-splinter-cell-patch/ PCGamingWiki], [http://patches.ubi.com/splinter_cell/ Ubisoft's patch repository] and [https://www.patches-scrolls.de/patch/4418/7/ Patches-Scrolls].
  
===HD Textures from PS3 version===
+
===Skip intro videos===
{{Fixbox|1=
+
{{Fixbox|description=Instructions|ref=<ref>{{Refcheck|user=aaronth07|date=2017-9-05}}</ref>|fix=
{{Fixbox/fix|Download [https://dl.dropboxusercontent.com/u/13992625/SC/SC1_PS3_Textures.zip here]<ref>https://thirteenag.github.io/wfp#sc</ref>}}
+
# Go to {{folder|{{p|game}}\Videos}}.
 +
# Delete or rename {{file|Logos.bik}} and {{file|videointro.bik}}.
 
}}
 
}}
 
===Graphical Improvements and Widescreen Fix===
 
http://steamcommunity.com/sharedfiles/filedetails/?id=170119402
 
  
 
==Game data==
 
==Game data==
 
===Configuration file(s) location===
 
===Configuration file(s) location===
 
{{Game data|
 
{{Game data|
{{Game data/row|Windows|{{p|game}}\system\}}
+
{{Game data/config|Windows|{{p|game}}\system\*.ini}}
{{Game data/row|OS X|}}
+
{{Game data/config|OS X|}}
 
}}
 
}}
  
 
===Save game data location===
 
===Save game data location===
 
{{Game data|
 
{{Game data|
{{Game data/row|Windows|{{p|game}}\Save\{{p|uid}}}}
+
{{Game data/saves|Windows|{{p|game}}\Save\{{p|uid}}\}}
{{Game data/row|OS X|}}
+
{{Game data/saves|OS X|}}
 
}}
 
}}
  
 
===[[Glossary:Save game cloud syncing|Save game cloud syncing]]===
 
===[[Glossary:Save game cloud syncing|Save game cloud syncing]]===
 
{{Save game cloud syncing
 
{{Save game cloud syncing
|origin               =  
+
|discord                  =
|origin notes         =  
+
|discord notes            =
|steam cloud           = false
+
|epic games launcher      = false
|steam cloud notes    =  
+
|epic games launcher notes =
|uplay                =  
+
|gog galaxy                = false
|uplay notes           =  
+
|gog galaxy notes          =
 +
|origin                   =  
 +
|origin notes             =  
 +
|steam cloud               = false
 +
|steam cloud notes        =
 +
|ubisoft connect          = false
 +
|ubisoft connect notes    = <ref>{{Refurl|url=https://www.ubisoft.com/en-gb/help/article/cloud-save-support-for-games-available-on-ubisoft/000064409|title=Cloud save support for games available on Ubisoft+|date=2021-09-18}}</ref>
 +
|xbox cloud                =  
 +
|xbox cloud notes         =  
 
}}
 
}}
  
==Video settings==
+
==Video==
 
{{Image|Splinter Cell Video.png|In-game video settings.}}
 
{{Image|Splinter Cell Video.png|In-game video settings.}}
{{Video settings
+
{{Video
|wsgf link                  = http://www.wsgf.org/dr/splinter-cell
+
|wsgf link                  = https://www.wsgf.org/dr/splinter-cell
 
|widescreen wsgf award      = silver
 
|widescreen wsgf award      = silver
 
|multimonitor wsgf award    = silver
 
|multimonitor wsgf award    = silver
Line 80: Line 125:
 
|multimonitor              = hackable
 
|multimonitor              = hackable
 
|multimonitor notes        = See [[#Widescreen resolution|Widescreen resolution]].
 
|multimonitor notes        = See [[#Widescreen resolution|Widescreen resolution]].
|ultrawidescreen            = unknown
+
|ultrawidescreen            = hackable
|ultrawidescreen notes      =  
+
|ultrawidescreen notes      = See [[#Widescreen resolution|Widescreen resolution]].
|4k ultra hd                = unknown
+
|4k ultra hd                = hackable
|4k ultra hd notes          =  
+
|4k ultra hd notes          = See [[#Widescreen resolution|Widescreen resolution]].
 
|fov                        = hackable
 
|fov                        = hackable
 
|fov notes                  = See [[#Field of view (FOV)|Field of view (FOV)]].
 
|fov notes                  = See [[#Field of view (FOV)|Field of view (FOV)]].
Line 90: Line 135:
 
|borderless windowed        = false
 
|borderless windowed        = false
 
|borderless windowed notes  =  
 
|borderless windowed notes  =  
|anisotropic                = hackable
+
|anisotropic                = false
|anisotropic notes          = Force in the [[Glossary:Anisotropic filtering (AF)#Force anisotropic filtering|graphics card control panel]].
+
|anisotropic notes          =  
 
|antialiasing              = hackable
 
|antialiasing              = hackable
|antialiasing notes        = Can be forced through the [[NVIDIA Control Panel#Forcing Anti-Aliasing/Anisotropic Filtering|NVIDIA Control Panel]]/AMD Control Center.
+
|antialiasing notes        = See [[#Anti-aliasing (AA)|Anti-aliasing (AA)]].
 +
|upscaling                  = unknown
 +
|upscaling tech            =
 +
|upscaling notes            =
 
|vsync                      = hackable
 
|vsync                      = hackable
 
|vsync notes                = See [[#Vertical sync (Vsync)|Vertical sync (Vsync)]].
 
|vsync notes                = See [[#Vertical sync (Vsync)|Vertical sync (Vsync)]].
 
|60 fps                    = true
 
|60 fps                    = true
 
|60 fps notes              =  
 
|60 fps notes              =  
|120 fps                    = true
+
|120 fps                    = limited
|120 fps notes              = Capped at 200 FPS.
+
|120 fps notes              = Capped at 200 FPS. Above 60 FPS, it has issues. See [[Tom Clancy's Splinter Cell#Frame Rate Issues|Frame Rate Issues]].
 +
|hdr                        = unknown
 +
|hdr notes                  =
 
|color blind                = unknown
 
|color blind                = unknown
 
|color blind notes          =  
 
|color blind notes          =  
Line 105: Line 155:
  
 
===[[Glossary:Widescreen resolution|Widescreen resolution]]===
 
===[[Glossary:Widescreen resolution|Widescreen resolution]]===
{{Fixbox|1=
+
{{Fixbox|description=Use ThirteenAG's Widescreen Fix|ref=<ref name="refcheck Antrad">{{refcheck|user=Antrad|date=2017-09-21}}</ref>|fix=
{{Fixbox/fix|Use [https://thirteenag.github.io/wfp#sc Splinter Cell Widescreen Fix]}}
+
# Download the ZIP file [https://thirteenag.github.io/wfp#sc here].
}}
+
# Extract the {{folder|system}} folder to {{folder|{{p|game}}}}.
{{Fixbox|1=
 
{{Fixbox/fix|Edit SplinterCellUser.ini|ref=<ref name=WSGF>[http://www.wsgf.org/dr/splinter-cell Splinter Cell | WSGF]</ref>}}
 
# Open '''[[#Configuration file(s) location|SplinterCellUser.ini]]''' with a text editor.
 
# Find a section <code>[Engine.EPCGameOptions]</code>.
 
# Edit line <code>Resolution=</code> with your desired width and height
 
# Change the FOV. See [[#Field of view (FOV)|Field of view (FOV)]].
 
# Optionally, use [https://thirteenag.github.io/widescreen_fixes_pack#sc Splinter Cell Widescreen Fix] to fix HUD stretching.<ref>[http://gtaforums.com/topic/547841-gtanfsmpother-widescreen-fixes-pack/page-59#entry1067903452 &#91;GTA|NFS|MP|OTHER&#93; Widescreen Fixes Pack - Page 59 - Scripts & Plugins - GTAForums]</ref>
 
 
 
 
'''Notes'''
 
'''Notes'''
{{--}} Changing in-game video settings will result in game going back to 4:3 resolution.
+
{{++}} FOV is automatically adjusted according to the resolution.
 +
{{++}} Removes stretched HUD and moves HUD elements to the edge of the screen.
 +
{{--}} Cutscenes are no longer in fullscreen. But they are played in 640x480 unscaled.
 +
{{--}} The ending of the game is stretched.
 +
{{ii}} When running the game, a prompt message may request to download [[dgVoodoo 2]] for fixing some [[#Use dgVoodoo 2 with default buffer shadows|rendering issues]].
 
}}
 
}}
  
 
===[[Glossary:Field of view (FOV)|Field of view (FOV)]]===
 
===[[Glossary:Field of view (FOV)|Field of view (FOV)]]===
{{Fixbox|1=
+
 
{{Fixbox/fix|Edit SplinterCellUser.ini|ref=<ref name=WSGF/>}}
+
{{Fixbox|description=Edit configuration file|ref=<ref>[https://www.wsgf.org/dr/splinter-cell Splinter Cell | WSGF]</ref>|fix=
# Open '''[[#Configuration file(s) location|SplinterCellUser.ini]]''' with a text editor.
+
# Go to the [[#Game data|configuration file(s) location]].
# Find a section <code>[Engine.PlayerController]</code>.
+
# Open {{file|SplinterCellUser.ini}}.
# There you'll find 2 lines:
+
# Find the <code>[Engine.PlayerController]</code> section.
 +
# Edit the following lines:
 
#* <code>DesiredFOV=75.0</code>
 
#* <code>DesiredFOV=75.0</code>
 
#* <code>DefaultFOV=75.0</code>
 
#* <code>DefaultFOV=75.0</code>
# Change them to:
+
'''Notes'''
#* <code>DesiredFOV=85.0</code>
+
{{ii}} For {{term|Hor+}} gameplay, a new profile must be created after this solution was applied.<br> Otherwise, previously created profiles will continue to use the old FOV settings.
#* <code>DefaultFOV=85.0</code>
+
{{ii}} Using this method or the ''ThirteenAG's Widescreen Fix'' will be too wide.
 +
}}
 +
 
 +
===[[Glossary:Anti-aliasing (AA)|Anti-aliasing (AA)]]===
 +
{{Fixbox|description=Override AA settings|ref={{cn|date=October 2016}}|fix=
 +
# Download and run [[Nvidia Profile Inspector]].
 +
# Search and select the game profile.
 +
# Locate the '''Antialiasing''' section.
 +
# Set {{key|Antialiasing - Behavior Flags}} to {{code|None}}.
 +
# Set {{key|Antialiasing - Mode}} to {{code|Override}}.
 +
# Set {{key|Antialiasing - Setting}} to the desired ''AA'' (e.g. Multisampling).
 +
# Click {{key|Apply changes}}.
 +
'''Notes'''
 +
{{ii}} This works for both Nvidia and AMD GPUs.
 +
}}
  
 +
{{Fixbox|description=Force MSAA using dgVoodoo 2|ref=<ref name="refcheck Antrad"/>|fix=
 +
# Read the [[#Use dgVoodoo 2 with default buffer shadows|instructions below]] to properly setup dgVoodoo 2 for this game.
 +
# Run {{file|dgVoodooCpl.exe}} and click on the '''DirectX''' tab.
 +
# Set {{key|Antialiasing (MSAA)}} to {{code|2x}}, {{code|4x}} or {{code|8x}}.
 
'''Notes'''
 
'''Notes'''
{{ii}} If you want hor+ gameplay, you must create a new profile '''after''' you have applied this solution. Previously made profiles will still use the old FOV setting otherwise.  
+
{{ii}} When using ''ThirteenAG's Widescreen Fix'', the included {{code|{{p|game}}\system\dgVoodoo.conf}} file overrides the global dgVoodoo settings. Delete or rename that file to apply global settings, or edit the file through {{File|dgVoodooCpl.exe}}.
 +
{{--}} Water will be rendered incorrectly in few places (sea in the ''Oil Refinery'' level and water in two gardens in the last two levels of the main campaign).<ref>{{Refurl|url=https://web.archive.org/web/20200528074238/http://dege.fw.hu/Gallery/DXGamesGallery.html|title=Dege's stuffs - dgVoodoo test results|date=May 2023}}</ref>
 +
}}
 +
 
 +
{{Fixbox|description=Force SMAA using ReShade|ref=<ref name="refcheck Antrad"/>|fix=
 +
# Read the [[#Use dgVoodoo2 with default buffer shadows|instructions below]] to properly set up dgVoodoo 2 for this game.
 +
# Download and install [https://reshade.me/ ReShade].
 +
# Click {{key|Select game}}, then select {{file|SplinterCell.exe}} located in {{folder|{{p|game}}\system}}.
 +
# Select {{key|Direct3D 10/11/12}} as the rendering API.
 +
# Select the preset to install located in the game executable directory.
 +
# Select effect packages to install or just standard effects.
 +
# Run the game, press {{key|Home}} to enter the configuration menu, then create a new profile and activate SMAA.
 +
# Click on the '''Settings''' tab, and set {{key|Usage Mode}} to {{code|Performance Mode}}.
 +
# Click {{key|X}} in the upper right corner to exit the configuration menu.
 +
'''Notes'''
 +
{{++}} No water rendering issues.
 +
{{--}} Using Night Vision Goggles causes a loss of performance because ReShade tries to anti-alias the grain effect.
 
}}
 
}}
  
 
===[[Glossary:Vertical sync (Vsync)|Vertical sync (Vsync)]]===
 
===[[Glossary:Vertical sync (Vsync)|Vertical sync (Vsync)]]===
{{Fixbox|1=
+
{{Fixbox|description=Edit configuration file|ref=<ref name="refcheck Antrad"/>|fix=
{{Fixbox/fix|Edit SplinterCell.ini}}
+
# Go to the [[#Game data|configuration file(s) location]].
# Open '''[[#Configuration file(s) location|SplinterCell.ini]]''' with a text editor.
+
# Open {{file|SplinterCell.ini}}.
# Find a section <code>[D3DDrv.D3DRenderDevice]</code>.
+
# Find the <code>[D3DDrv.D3DRenderDevice]</code> section.
# At the bottom of the section (after <code>FullScreenVideo=true</code>), add a line:
+
# At the bottom of the section, after <code>FullScreenVideo=True</code>, add the following line:
 
#* <code>UseVsync=True</code>
 
#* <code>UseVsync=True</code>
# Save the file.
+
# Save the changes.
 +
'''Notes'''
 +
{{ii}} It only works in full screen mode.
 +
}}
 +
 
 +
===INI tweaks===
 +
{{Fixbox|description=Edit configuration files|ref=<ref>{{Refurl|url=https://steamcommunity.com/sharedfiles/filedetails/?id=170119402|title=Source of the grapical tweaks.|date=2023-08-28}}</ref>|fix=
 +
# Go to the [[#Configuration file(s) location|configuration file(s) location]].
 +
# Open {{file|SplinterCell.ini}}.
 +
<div class="mw-collapsible mw-collapsed"><ol><li value="3">Edit the file as shown below:</li></ol><div class="mw-collapsible-content">
 +
<pre>
 +
[WinDrv.WindowsClient]
 +
TextureDetail=High
 +
SkinDetail=High
 +
Decals=True
 +
NoDynamicLights=False
 +
SkinDetail=High
 +
TextureDetail=High
 +
NoFractalAnim=False
 +
Decals=True ; => Yes, Decals appear twice in the .ini, you can safely remove the duplicate if you want.
 +
 
 +
[D3DDrv.D3DRenderDevice]
 +
Translucency=True
 +
VolumetricLighting=True
 +
ShinySurfaces=True
 +
HighDetailActors=True
 +
UsePrecaching=True
 +
UseMipmapping=True
 +
UseTrilinear=True
 +
UseMultitexture=True
 +
UsePageFlipping=True
 +
UseGammaCorrection=True
 +
DetailTextures=True
 +
UseTripleBuffering=True
 +
UsePrecache=True
 +
Use32BitTextures=True
 +
HardwareSkinning=False ; => Designed for older GPUs. Not needed now.
 +
ReduceMouseLag=False
 +
UseTripleBuffering=True
 +
ForceShadowMode=1 ; Set to 1 (buffer) only if using DgVooDoo 2 or a compatible graphics card; otherwise use 0 (projector).
 +
EmulateGF2Mode=0 ; => Seems to only make the infrared vision goggles look worse.
 +
FullScreenVideo=True ; => Setting it to False causes the FMVs to not display at all.
 +
UseVsync=True</pre>
 +
</div></div>
 +
<div class="mw-collapsible mw-collapsed"><ol><li value="4">Do the same for {{file|SplinterCellUser.ini}}:</li></ol><div class="mw-collapsible-content">
 +
<pre>[Engine.EPCGameOptions]
 +
AnimatedGeometry=True
 +
ShadowLevel=3
 +
LightMapsLevel=3
 +
TextureLevel=3
 +
AudioVirt=2
 +
Sound3DAcc=true
 +
EAX=True ; => Set true only if using DirectSound restoration software or using a compatible sound card.
 +
ShadowResolution=2 ; =>Not tested enough; should be the highest quality setting, however it should be worth checking if any higher values look better.
 +
EffectsQuality=3
 +
EAX_Capable=true ; => Same as EAX.
 +
AntiAliasing=2 ; =>Not tested enough; should enable antialiasing, but I'm not sure if it does, or what values work.</pre>
 +
</div></div>
 +
<ol><li value="5">Save the changes.</li></ol>
 
}}
 
}}
  
==Input settings==
+
==Input==
 
{{Image|Splinter Cell Controls.png|In-game general control settings.}}
 
{{Image|Splinter Cell Controls.png|In-game general control settings.}}
 
{{Image|Splinter Cell Mouse.png|In-game mouse settings.}}
 
{{Image|Splinter Cell Mouse.png|In-game mouse settings.}}
{{Input settings
+
{{Input
 
|key remap                = true
 
|key remap                = true
 
|key remap notes          =  
 
|key remap notes          =  
 
|acceleration option      = false
 
|acceleration option      = false
 
|acceleration option notes =  
 
|acceleration option notes =  
|mouse sensitivity        = unknown
+
|mouse sensitivity        = true
 
|mouse sensitivity notes  =  
 
|mouse sensitivity notes  =  
 
|mouse menu                = true
 
|mouse menu                = true
Line 160: Line 299:
 
|invert mouse y-axis      = true
 
|invert mouse y-axis      = true
 
|invert mouse y-axis notes =  
 
|invert mouse y-axis notes =  
|controller support        = false
+
|touchscreen              = unknown
|controller support notes  =  
+
|touchscreen notes        =
 +
|controller support        = hackable
 +
|controller support notes  = Edit {{file|SplinterCellUser.ini}}
 
|full controller          = unknown
 
|full controller          = unknown
 
|full controller notes    =  
 
|full controller notes    =  
|controller remap          = unknown
+
|controller remap          = hackable
|controller remap notes    =  
+
|controller remap notes    = Edit {{file|SplinterCellUser.ini}}
 
|controller sensitivity    = unknown
 
|controller sensitivity    = unknown
 
|controller sensitivity notes=  
 
|controller sensitivity notes=  
 
|invert controller y-axis  = unknown
 
|invert controller y-axis  = unknown
 
|invert controller y-axis notes=  
 
|invert controller y-axis notes=  
|touchscreen               = unknown
+
|xinput controllers        = unknown
|touchscreen notes        =  
+
|xinput controllers notes  =
|button prompts           = unknown
+
|xbox prompts              = unknown
|button prompts notes     =  
+
|xbox prompts notes        =
 +
|impulse triggers          = unknown
 +
|impulse triggers notes    =
 +
|dualshock 4               = unknown
 +
|dualshock 4 notes        =
 +
|dualshock prompts        = unknown
 +
|dualshock prompts notes  =
 +
|light bar support        = unknown
 +
|light bar support notes  =
 +
|dualshock 4 modes        = unknown
 +
|dualshock 4 modes notes  =
 +
|tracked motion controllers= unknown
 +
|tracked motion controllers notes =
 +
|tracked motion prompts    = unknown
 +
|tracked motion prompts notes =
 +
|other controllers         = unknown
 +
|other controllers notes  =  
 +
|other button prompts     = unknown
 +
|other button prompts notes=  
 
|controller hotplug        = unknown
 
|controller hotplug        = unknown
 
|controller hotplug notes  =  
 
|controller hotplug notes  =  
|haptic feedback          = unknown
+
|haptic feedback          = false
 
|haptic feedback notes    =  
 
|haptic feedback notes    =  
|light bar support        = unknown
+
|simultaneous input        = true
|light bar support notes   =  
+
|simultaneous input notes  =
 +
|steam input api          = unknown
 +
|steam input api notes    =
 +
|steam hook input          = unknown
 +
|steam hook input notes    =
 +
|steam input presets      = unknown
 +
|steam input presets notes =
 +
|steam controller prompts  = unknown
 +
|steam controller prompts notes =
 +
|steam cursor detection    = unknown
 +
|steam cursor detection notes =  
 
}}
 
}}
  
==Audio settings==
+
==Audio==
 
{{Image|Splinter Cell Audio.png|In-game audio settings.}}
 
{{Image|Splinter Cell Audio.png|In-game audio settings.}}
{{Audio settings
+
{{Audio
 
|separate volume          = true
 
|separate volume          = true
|separate volume notes    =  
+
|separate volume notes    = Ambient, voice, music and SFX.
 
|surround sound          = true
 
|surround sound          = true
 
|surround sound notes    =  
 
|surround sound notes    =  
|subtitles                = true
+
|subtitles                = limited
|subtitles notes          =  
+
|subtitles notes          = In-game subtitles for OPSAT dialogues only. Not available in cutscenes.<br> Except for the Polish version which also adds subtitles to all in-game dialogues.
 
|closed captions          = false
 
|closed captions          = false
 
|closed captions notes    =  
 
|closed captions notes    =  
Line 196: Line 365:
 
|mute on focus lost notes =  
 
|mute on focus lost notes =  
 
|eax support              = true
 
|eax support              = true
|eax support notes        = EAX 3<ref>[https://web.archive.org/web/20031016203910/http://eax.creative.com/gaming/splinter.asp EAX Featured Game: Tom Clancy's Splinter Cell - EAX.CREATIVE.COM (retrieved)]</ref><br />{{++}} Supports EAX Unified<ref>[https://web.archive.org/web/20081118070841/http://connect.creativelabs.com/developer/Gaming/EAX_QA.pdf#page=14 A Guide to Testing Positional Audio and EAX - EAX_QA.pdf (retrieved)]</ref>
+
|eax support notes        = EAX 3.0<ref>{{Refurl|url=https://web.archive.org/web/20031016203910/http://eax.creative.com/gaming/splinter.asp|title=EAX Featured Game: Tom Clancy's Splinter Cell - EAX.CREATIVE.COM (retrieved)|date=May 2023}}</ref><br />
 +
EAX Unified<ref>[https://web.archive.org/web/20081118070841/http://connect.creativelabs.com/developer/Gaming/EAX_QA.pdf#page=14 A Guide to Testing Positional Audio and EAX - EAX_QA.pdf (retrieved)]</ref>
 
}}
 
}}
 +
{{--}} GOG.com and Uplay releases have broken support for EAX Advanced HD; falling back to EAX 2.0.
  
 
{{L10n|content=
 
{{L10n|content=
Line 207: Line 378:
 
  |notes    =  
 
  |notes    =  
 
  |fan      =  
 
  |fan      =  
|fan notes =
 
 
}}
 
}}
 
{{L10n/switch
 
{{L10n/switch
 
  |language  = French
 
  |language  = French
 
  |interface = true
 
  |interface = true
  |audio    = unknown
+
  |audio    = true
  |subtitles = unknown
+
  |subtitles = true
  |notes    =  
+
  |notes    = Retail, Steam, Epic Games Store and Ubisoft Store only.
 +
|fan      =
 +
}}
 +
{{L10n/switch
 +
|language  = German
 +
|interface = true
 +
|audio    = true
 +
|subtitles = true
 +
|notes    = Retail, GOG.com and Ubisoft Store only.
 +
|fan      =
 +
}}
 +
{{L10n/switch
 +
|language  = Hungarian
 +
|interface = hackable
 +
|audio    = false
 +
|subtitles = hackable
 +
|notes    = Fan translation, [https://magyaritasok.hu/magyaritasok/tom-clancys-splinter-cell/tom-clancys-splinter-cell/13 download].
 +
|fan      = true
 +
}}
 +
{{L10n/switch
 +
|language  = Italian
 +
|interface = true
 +
|audio    = true
 +
|subtitles = true
 +
|notes    = Retail and Ubisoft Store only.
 +
|fan      =
 +
}}
 +
{{L10n/switch
 +
|language  = Polish
 +
|interface = true
 +
|audio    = false
 +
|subtitles = true
 +
|notes    = Retail only; [https://community.pcgamingwiki.com/files/file/2618-polish-translation-for-splinter-cell-bonus-maps/ download for digital releases].
 +
|fan      =
 +
}}
 +
{{L10n/switch
 +
|language  = Portuguese - Brazil
 +
|interface = true
 +
|audio    = false
 +
|subtitles = true
 +
|notes    = Retail only.<ref>{{Refurl|url=https://archive.ph/AOyi6|title=''Splinter Cell''.|date=May 2023}}</ref>
 
  |fan      =  
 
  |fan      =  
  |fan notes =  
+
  |ref      =  
 
}}
 
}}
 
{{L10n/switch
 
{{L10n/switch
Line 223: Line 433:
 
  |audio    = true
 
  |audio    = true
 
  |subtitles = true
 
  |subtitles = true
  |notes    =  
+
  |notes    = Retail only; [https://steamcommunity.com/sharedfiles/filedetails/?id=372406117 download for digital releases].
 
  |fan      =  
 
  |fan      =  
|fan notes =
 
 
}}
 
}}
 
{{L10n/switch
 
{{L10n/switch
  |language  = Italian
+
  |language  = Spanish
 
  |interface = true
 
  |interface = true
 
  |audio    = true
 
  |audio    = true
 
  |subtitles = true
 
  |subtitles = true
  |notes    =
+
  |notes    = Retail and Ubisoft Store only; [http://www.clandlan.net/foros/topic/64956-traduccion-completa-para-splinter-cell/ download for digital releases].
 
  |fan      =  
 
  |fan      =  
|fan notes =
 
 
}}
 
}}
 +
}}
 +
 +
==Issues unresolved==
 +
===Sounds stop playing===
 +
{{ii}} When quicksaving or entering the menu (OPSAT), some looped sounds such as clock ticking or water running may not be played.
 +
 +
{{Fixbox|description=''Quick save'' and ''quick load'' the game to reset sounds|ref=<ref name="refcheck Antrad"/>}}
 +
 +
===Vselka Infiltration - Stuck in the control room===
 +
{{ii}} In the Vselka Infiltration mission, after using the laptop in the control room, the player can not get out because the doors remain closed.<br> Since the enemies that are supposed to open them, they can get stuck in the stairway.
 +
{{ii}} This issue does not occur if you do not quick save during the mission.
 +
 +
{{Fixbox|description=Use no clip cheat|ref=<ref>{{Refurl|url=https://forums.ubisoft.com/showthread.php/279083-Splinter-Cell-PC-Bug-in-Vselka-s-Infiltration-Forums|title=Ubisoft Forums - Splinter Cell Vselka Infiltration bug|date=May 2023}}</ref>|fix=
 +
# Press {{Key|F2}} to open the console.
 +
# Type {{code|ghost}} and press {{Key|Enter}} to activate no clipping mode.
 +
# Go through the closed doors.
 +
# Type {{code|walk}} and press {{Key|Enter}} to deactivate no clipping mode.
 
}}
 
}}
  
 
==Issues fixed==
 
==Issues fixed==
 
===Broken shadows===
 
===Broken shadows===
{{Fixbox|1=
+
{{Image|Splinter Cell shadow fix comparison.png|Shadow comparison.}}
{{Fixbox/fix|Launch the game with -shadowmode<nowiki>=</nowiki>projector [[Glossary:Command line arguments|parameter]]}}
+
{{--}} Relying on a now-obsolete feature of Nvidia GPUs, the default "buffer" shadows are broken on modern hardware. This impacts gameplay, as many light sources (e.g. searchlights) become invisible but can still trigger alarms.
 +
 
 +
====Use dgVoodoo 2 with default buffer shadows====
 +
{{Fixbox|description=Use dgVoodoo 2|ref=<ref name="Expack3"/>|fix=
 +
# Install [[DgVoodoo_2#DirectX_8|dgVoodoo 2]].
 +
# Run {{file|dgVoodooCpl.exe}} and open the {{key|DirectX}} tab.
 +
# Set {{key|Videocard}} to {{code|GeForce4 Ti 4800}}.
 +
}}
 +
 
 +
====Force projector shadows====
 +
{{ii}} The game, when tweaked, supports projection shadows which work on modern hardware.
 +
 
 +
{{Fixbox|description=Run the game with the <code>-shadowmode=projector</code> [[Glossary:Command line arguments|command line argument]]|ref=<ref name="refcheck Antrad"/>}}
 +
 
 +
{{Fixbox|description=Edit SplinterCell.ini|ref=<ref name="Expack3">{{Refcheck|user=Expack3|date=2016-09-14}}</ref>|fix=
 +
# Go to the [[#Game data|configuration file(s) location]].
 +
# Open {{file|SplinterCell.ini}}.
 +
# Find the <code>[D3DDrv.D3DRenderDevice]</code> section.
 +
# Uncomment the line <code>;ForceShadowMode=0</code> by deleting the semicolon.
 +
}}
 +
 
 +
===Official patch does not install (retail)===
 +
{{ii}} When trying to install the official patches, an error message may pop up since the installer cannot find the correct version number.
 +
 
 +
{{Fixbox|description=Instructions (Patch 1.3)|ref=<ref>{{Refurl|url=https://steamcommunity.com/app/13560/discussions/0/1474222595302461643/|title=Steam Community|date=May 2023}}</ref>|fix=
 +
# Copy {{file|SplinterCell.exe}} from the {{folder|DVD Patch 1}} folder to {{folder|{{p|game}}\system}} and overwrite when prompted.
 +
# Run {{file|setup.exe}} and now the installation should be successful.
 +
# Copy {{file|SplinterCell.exe}} from the {{folder|DVD Patch 2}} folder to {{folder|{{p|game}}\system}} and overwrite when prompted.
 +
}}
 +
 
 +
===Stuttering during gameplay===
 +
{{Fixbox|description=[[Microsoft Windows#Force CPU affinity|Force CPU affinity]] to one core|ref={{cn|date=August 2017}}}}
 +
 
 +
===EAX support not detected===
 +
{{Fixbox|description=Edit SplinterCellUser.ini|fix=
 +
# Go to the [[#Game data|configuration file(s) location]].
 +
# Open {{file|SplinterCellUser.ini}}.
 +
# Find the <code>[Engine.EPCGameOptions]</code> section.
 +
# Change the following lines as noted:
 +
#* <code>EAX=false</code> to <code>EAX=true</code>
 +
#* <code>EAX_Capable=false</code> to <code>EAX_Capable=true</code>
 +
#* <code>Sound3DAcc=false</code> to <code>Sound3DAcc=true</code>
 +
# Save the changes.
 +
'''Notes'''
 +
{{--}} EAX is automatically disabled if the audio settings menu is opened. The process has to be repeated then.
 +
}}
 +
 
 +
===Frame rate issues===
 +
{{ii}} The game is capped at 200 FPS.
 +
{{--}} Above 60 FPS, some physics of "softbody" materials like curtains are broken<ref>{{Refurl|url=https://youtu.be/X_R_uRRGCYE&t=170|title=An example of someone playing at 200 FPS.|date=2022-05-09}}</ref>.
 +
{{--}} If its above 100 FPS, the Bottom Tooltip has erratic movement<ref>{{Refcheck|user=LukasThyWalls|date=2023-11-05|comment=Bottom Tooltip Erratic Movement issue For Splinter Cell 2 (Pandora Tomorrow). More info in [https://www.pcgamingwiki.com/w/index.php?title=Topic:Xizfvux0tj1xsav8&topic_showPostId=xsy2okdyfyc5uhu7#flow-post-xsy2okdyfyc5uhu7 Splinter Cell: Pandora Tomorrow discussions] and [[media:SplinterCellPandoraTomorrow_BottomTooltipErraticMovement.gif|this GIF]] as proof.}}</ref>{{cn|date=2023-11-11|reason=Although SC1 and SC2 are almost the same game with different levels, there is only indirect proof that this also happens in SC1}}.
 +
{{--}} If it exceeds 120 FPS, pathfinding is broken{{cn}}.
 +
{{ii}} These issues also happen in [[Tom Clancy's Splinter Cell: Pandora Tomorrow]].
 +
{{Fixbox|description=Use dgVoodoo 2|ref=<ref>{{Refurl|url=https://www.pcgamingwiki.com/w/index.php?title=Topic:Xizfvux0tj1xsav8&topic_showPostId=xsy2okdyfyc5uhu7#flow-post-xsy2okdyfyc5uhu7|title=Bottom Tooltip Erratic Movement on Talk:Tom Clancy's Splinter Cell: Pandora Tomorrow|date=2023-11-05}}</ref>|fix=
 +
# Install [[#Use dgVoodoo 2 with default buffer shadows|dgVoodoo 2]].
 +
# Install [[Tom_Clancy's_Splinter_Cell#Widescreen_resolution|ThirteenAG's Widescreen Fix]] or manually create a config with {{file|dgVoodooCpl.exe}}.
 +
}}
 +
 
 +
{{Fixbox|description=[[Glossary:Frame rate (FPS)#Frame rate capping|Limit the frame rate]] to 60 FPS|ref={{cn}}|fix=
 
}}
 
}}
{{Fixbox|1=
+
 
{{Fixbox/fix|Edit SplinterCell.ini}}
+
==VR support==
# Open '''[[#Configuration file(s) location|SplinterCell.ini]]'''
+
{{VR support
# Find <code>[D3DDrv.D3DRenderDevice]</code> section
+
|gg3d name                  =
# Uncomment <code>;ForceShadowMode=0</code> line (remove the semicolon)
+
|native 3d gg3d award        =
 +
|nvidia 3d vision gg3d award =
 +
|tridef 3d gg3d award        =
 +
|iz3d gg3d award            =
 +
|native 3d                  =
 +
|native 3d notes            =
 +
|nvidia 3d vision            =
 +
|nvidia 3d vision notes      =
 +
|tridef 3d                  =
 +
|tridef 3d notes            =  
 +
|iz3d                        =
 +
|iz3d notes                  =
 +
|vorpx                      = hackable
 +
|vorpx modes                = G3D
 +
|vorpx notes                = User created profile. Requires [[dgVoodoo 2|dgVoodoo 2 v2.55.4]]. See [https://www.vorpx.com/forums/search/Splinter_Cell_VR/ profile introduction].<br> Profile may not work with the latest wrapper.<br> In case of issues, please report to the [https://www.vorpx.com/forums/search/Splinter_Cell_VR/ vorpx forum].
 +
|htc vive                    =
 +
|htc vive notes              =
 +
|oculus rift                =
 +
|oculus rift notes          =
 +
|osvr                        =
 +
|osvr notes                  =
 +
|windows mixed reality      =
 +
|windows mixed reality notes =
 +
|keyboard-mouse              =
 +
|keyboard-mouse notes        =
 +
|3rd space gaming vest      =
 +
|3rd space gaming vest notes =
 +
|novint falcon              =
 +
|novint falcon notes        =
 +
|trackir                    =
 +
|trackir notes              =
 +
|tobii eye tracking          =
 +
|tobii eye tracking notes    =
 +
|play area seated            =
 +
|play area seated notes      =
 +
|play area standing          =
 +
|play area standing notes    =
 +
|play area room-scale        =
 +
|play area room-scale notes  =  
 
}}
 
}}
  
Line 265: Line 586:
 
|mantle support        =  
 
|mantle support        =  
 
|mantle support notes  =  
 
|mantle support notes  =  
|vulkan support        =  
+
|vulkan versions        =  
|vulkan support notes   =  
+
|vulkan notes           =  
 
|dos modes              =  
 
|dos modes              =  
 
|dos modes notes        =  
 
|dos modes notes        =  
 
|shader model versions  = 1.4
 
|shader model versions  = 1.4
 
|shader model notes    =  
 
|shader model notes    =  
|64-bit executable     = false
+
|windows 32-bit exe    = true
|64-bit executable notes=  
+
|windows 64-bit exe    = false
 +
|windows arm app        = unknown
 +
|windows exe notes     =
 +
|mac os x powerpc app  = true
 +
|macos intel 32-bit app = false
 +
|macos intel 64-bit app = false
 +
|macos arm app          = false
 +
|macos app notes        =
 +
|linux 32-bit executable= unknown
 +
|linux 64-bit executable= unknown
 +
|linux arm app          = unknown
 +
|linux executable notes =  
 
}}
 
}}
  
Line 279: Line 611:
 
|physics          =  
 
|physics          =  
 
|physics notes    =  
 
|physics notes    =  
|audio            = Dolby Digital
+
|audio            = Dolby Digital, DirectSound
 
|audio notes      =  
 
|audio notes      =  
 
|interface        =  
 
|interface        =  
Line 290: Line 622:
 
|multiplayer notes=  
 
|multiplayer notes=  
 
}}
 
}}
 +
 +
===Mods===
 +
{{ii}} [https://community.pcgamingwiki.com/files/file/740-splinter-cell-ps3-hd-textures/ PS3 Textures] - higher resolution textures from the PS3 version, mostly faithful to the original ones. The only exceptions are the removal of ads and the ''Abattoir'' level which looks much cleaner. Causes certain shadows not to display correctly.
 +
{{ii}} [https://www.moddb.com/mods/splinter-cell-ps2-cutscenes-for-pc/downloads/splinter-cell-ps2-cutscenes-for-pc PS2 Cutscenes for PC] - replaces the FMV cutscenes with the PS2 ones which had a slightly altered story, certain dates were changed in the mod to make sense chronologically. The videos are only in English.
 +
{{ii}} [https://www.moddb.com/mods/unlocked-thermal-vision-mod/downloads Unlocked Thermal Vision Mod] - allows the use of thermal vision goggles in the first four missions of the game.
 +
{{ii}} [https://www.moddb.com/games/tom-clancys-splinter-cell/downloads/xboxdlcloadingscreens Xbox DLC Loading Screens] - replaces the loading screens for the bonus missions with the ones from the Xbox versions.
 +
{{ii}} [https://drive.google.com/drive/folders/1TXdHKV8aewA8vi0zwA8sHc87gCNh0NiC Improved loading screens]<ref>{{Refurl|url=https://www.reddit.com/r/Splintercell/comments/pstehi/for_some_reason_the_leaked_splinter_cell_xbox/|title=Reddit|date=May 2023}}</ref> - adds new loading screens for bonus missions that fit much better with the rest of the game and flesh out the story. It restores the correct loading screens displayed between ''Kalinatek'' and ''Chinese Embassy'' from the leaked Xbox prototype. Only works when the game language is set to English.
 +
{{ii}} [https://www.moddb.com/mods/spell-check/downloads/spell-check-v2 Spell Check] - fixes some typos from the English version of the game.
 +
{{ii}} [https://drive.google.com/uc?id=1oZ9m2lgq0Sk1-z9kvYlnBTyp-ESR61vl Texture Shader Fixes]<ref>https://www.vogons.org/viewtopic.php?p=554710#p554710</ref><ref>https://steamcommunity.com/sharedfiles/filedetails/?id=1692255530</ref> - disables problematic texture shaders that render incorrectly on PC at certain angles, improving visual quality. Affected levels include Defense Ministry and CIA HQ.
  
 
==System requirements==
 
==System requirements==
Line 295: Line 636:
 
|OSfamily = Windows
 
|OSfamily = Windows
  
|minOS    = 2000, XP
+
|minOS    = 98 SE
 
|minCPU  = Intel Pentium III 800 MHz
 
|minCPU  = Intel Pentium III 800 MHz
 
|minCPU2  = AMD Athlon 800 MHz
 
|minCPU2  = AMD Athlon 800 MHz
 
|minRAM  = 256 MB
 
|minRAM  = 256 MB
 
|minHD    = 1.5 GB
 
|minHD    = 1.5 GB
|minDX    = 8.1b
+
|minGPU  =
 +
|minDX    = 8.1
 
|minVRAM  = 32 MB
 
|minVRAM  = 32 MB
 +
|minaudio = DirectX 8.1 compatible
  
|recOS    = 2000, XP
+
|recOS    = ME, 2000, XP
 
|recCPU  = Intel Pentium III 1.0 GHz
 
|recCPU  = Intel Pentium III 1.0 GHz
 
|recCPU2  = AMD Athlon 1.0 GHz
 
|recCPU2  = AMD Athlon 1.0 GHz
 
|recRAM  =  
 
|recRAM  =  
 
|recHD    = 2.1 GB
 
|recHD    = 2.1 GB
|recDX    = 9
+
|recGPU  =
 +
|recDX    =  
 
|recVRAM  = 64 MB
 
|recVRAM  = 64 MB
 +
|notes    = {{ii}} Supported ATI chipsets: Radeon 7500, 8500, 9000, 9500, 9700.
 +
{{ii}} Supported Nvidia chipsets: GeForce 256, GeForce2 Ti/Ultra/Pro/GTS/MX400/MX, GeForce3 series, GeForce4 series.
 +
{{ii}} The Matrox Parhelia is also supported.
 
}}
 
}}
  
{{ii}} Supported ATI chipsets: Radeon 7500, 8500, 9000, 9500, 9700
+
{{System requirements
{{ii}} Supported Nvidia chipsets: GeForce 256, GeForce2 Ti/Ultra/Pro/GTS/MX400/MX, GeForce3 series, GeForce4 series
+
|OSfamily = OS X
{{ii}} The Matrox Parhelia is also supported
+
|minOS    = 10.2.8
 +
|minCPU  = PowerPC 74xx
 +
|minCPU2  = PowerPC G4
 +
|minRAM  = 256 MB
 +
|minHD    =
 +
|minGPU  =
 +
|minother = 2x DVD-ROM drive
 +
 
 +
|recOS    =
 +
|recCPU  =
 +
|recRAM  =
 +
|recHD    =
 +
|recGPU  =
 +
}}
  
 
{{References}}
 
{{References}}

Latest revision as of 11:46, 6 April 2024

Tom Clancy's Splinter Cell
Tom Clancy's Splinter Cell cover
Developers
Ubisoft Montreal
macOS (OS X) i5works[1][2]
Publishers
Ubisoft
OS X Aspyr Media
Russia Russobit-M
Engines
Unreal Engine 2
Release dates
Windows February 19, 2003
macOS (OS X) September 29, 2004
Reception
Metacritic 91
IGDB 85
Taxonomy
Monetization One-time game purchase
Modes Singleplayer
Pacing Real-time
Perspectives Third-person
Controls Direct control
Genres Action, Stealth
Art styles Realistic
Themes Contemporary, Asia, North America
Series Splinter Cell
Tom Clancy's Splinter Cell on HowLongToBeat
Tom Clancy's Splinter Cell on IGDB
Tom Clancy's Splinter Cell guide on StrategyWiki
Tom Clancy's Splinter Cell on MobyGames
Tom Clancy's Splinter Cell on Wikipedia
Splinter Cell
Subseries of Tom Clancy
Splinter Cell 2003
Splinter Cell: Pandora Tomorrow 2004
Splinter Cell: Chaos Theory 2005
Splinter Cell: Double Agent 2006
Splinter Cell: Conviction 2010
Splinter Cell: Blacklist 2013

Warnings

The Mac OS X version of this game does not work on Mac OS X Lion (version 10.7) or later due to the removal of support for PowerPC apps.

Tom Clancy's Splinter Cell is a singleplayer third-person action and stealth game in the Splinter Cell series.

It is based on the technically superior Xbox version and, as a result of this, the PlayStation 2 exclusive mission Nuclear Power Plant is missing. The depth of field effect that appears when using night goggles on the Xbox version is also missing.

General information

GOG.com Community Discussions
GOG.com Support Page
Steam Community Discussions

Availability

Source DRM Notes Keys OS
Retail
Disc check (requires the CD/DVD in the drive to play)
SafeDisc 2 DRM[Note 1]
Windows
macOS (OS X)
Retail
DRM-free
DVD releases and the Ubisoft Action-Adventure Collection release.
Windows
Epic Games Store
Icon overlay.png
Windows
GamersGate
Icon overlay.png
Windows
Gamesplanet logo.svg
Icon overlay.png
Windows
GOG.com
DRM-free
Windows
Green Man Gaming
Icon overlay.png
Windows
Humble Store
Icon overlay.png
Windows
Steam
Icon overlay.png
Windows
Ubisoft Store
Icon overlay.png
Included with Ubisoft+
Windows
SafeDisc retail DRM does not work on Windows Vista and later (see above for affected versions).
A faithful and higher quality icon is available on SteamGridDB.
A demo is available from Archive.org. It includes parts from Police Station and Kalinatek missions.

Monetization

DLC and expansion packs

Name Notes
Bonus missions Included in the latest patch. Not included in the Steam release.
Windows

Essential improvements

Patches

The latest official patch is v1.3, available from PCGamingWiki, Ubisoft's patch repository and Patches-Scrolls.

Skip intro videos

Instructions[5]
  1. Go to <path-to-game>\Videos.
  2. Delete or rename Logos.bik and videointro.bik.

Game data

Configuration file(s) location

System Location
Windows <path-to-game>\system\*.ini[Note 2]
macOS (OS X)
Steam Play (Linux) <Steam-folder>/steamapps/compatdata/13560/pfx/[Note 3]

Save game data location

System Location
Windows <path-to-game>\Save\<user-id>\[Note 2]
macOS (OS X)
Steam Play (Linux) <Steam-folder>/steamapps/compatdata/13560/pfx/[Note 3]

Save game cloud syncing

Video

In-game video settings.
In-game video settings.

Widescreen resolution

Use ThirteenAG's Widescreen Fix[7]
  1. Download the ZIP file here.
  2. Extract the system folder to <path-to-game>.

Notes

FOV is automatically adjusted according to the resolution.
Removes stretched HUD and moves HUD elements to the edge of the screen.
Cutscenes are no longer in fullscreen. But they are played in 640x480 unscaled.
The ending of the game is stretched.
When running the game, a prompt message may request to download dgVoodoo 2 for fixing some rendering issues.

Field of view (FOV)

Edit configuration file[8]
  1. Go to the configuration file(s) location.
  2. Open SplinterCellUser.ini.
  3. Find the [Engine.PlayerController] section.
  4. Edit the following lines:
    • DesiredFOV=75.0
    • DefaultFOV=75.0

Notes

For Hor+ gameplay, a new profile must be created after this solution was applied.
Otherwise, previously created profiles will continue to use the old FOV settings.
Using this method or the ThirteenAG's Widescreen Fix will be too wide.

Anti-aliasing (AA)

Override AA settings[citation needed]
  1. Download and run Nvidia Profile Inspector.
  2. Search and select the game profile.
  3. Locate the Antialiasing section.
  4. Set Antialiasing - Behavior Flags to None.
  5. Set Antialiasing - Mode to Override.
  6. Set Antialiasing - Setting to the desired AA (e.g. Multisampling).
  7. Click Apply changes.

Notes

This works for both Nvidia and AMD GPUs.
Force MSAA using dgVoodoo 2[7]
  1. Read the instructions below to properly setup dgVoodoo 2 for this game.
  2. Run dgVoodooCpl.exe and click on the DirectX tab.
  3. Set Antialiasing (MSAA) to 2x, 4x or 8x.

Notes

When using ThirteenAG's Widescreen Fix, the included <path-to-game>\system\dgVoodoo.conf file overrides the global dgVoodoo settings. Delete or rename that file to apply global settings, or edit the file through dgVoodooCpl.exe.
Water will be rendered incorrectly in few places (sea in the Oil Refinery level and water in two gardens in the last two levels of the main campaign).[9]
Force SMAA using ReShade[7]
  1. Read the instructions below to properly set up dgVoodoo 2 for this game.
  2. Download and install ReShade.
  3. Click Select game, then select SplinterCell.exe located in <path-to-game>\system.
  4. Select Direct3D 10/11/12 as the rendering API.
  5. Select the preset to install located in the game executable directory.
  6. Select effect packages to install or just standard effects.
  7. Run the game, press Home to enter the configuration menu, then create a new profile and activate SMAA.
  8. Click on the Settings tab, and set Usage Mode to Performance Mode.
  9. Click X in the upper right corner to exit the configuration menu.

Notes

No water rendering issues.
Using Night Vision Goggles causes a loss of performance because ReShade tries to anti-alias the grain effect.

Vertical sync (Vsync)

Edit configuration file[7]
  1. Go to the configuration file(s) location.
  2. Open SplinterCell.ini.
  3. Find the [D3DDrv.D3DRenderDevice] section.
  4. At the bottom of the section, after FullScreenVideo=True, add the following line:
    • UseVsync=True
  5. Save the changes.

Notes

It only works in full screen mode.

INI tweaks

Edit configuration files[10]
  1. Go to the configuration file(s) location.
  2. Open SplinterCell.ini.
  1. Edit the file as shown below:
[WinDrv.WindowsClient]
TextureDetail=High
SkinDetail=High
Decals=True
NoDynamicLights=False
SkinDetail=High
TextureDetail=High
NoFractalAnim=False
Decals=True ; => Yes, Decals appear twice in the .ini, you can safely remove the duplicate if you want.

[D3DDrv.D3DRenderDevice]
Translucency=True
VolumetricLighting=True
ShinySurfaces=True
HighDetailActors=True
UsePrecaching=True
UseMipmapping=True
UseTrilinear=True
UseMultitexture=True
UsePageFlipping=True
UseGammaCorrection=True
DetailTextures=True
UseTripleBuffering=True
UsePrecache=True
Use32BitTextures=True
HardwareSkinning=False ; => Designed for older GPUs. Not needed now.
ReduceMouseLag=False
UseTripleBuffering=True
ForceShadowMode=1 ; Set to 1 (buffer) only if using DgVooDoo 2 or a compatible graphics card; otherwise use 0 (projector).
EmulateGF2Mode=0 ; => Seems to only make the infrared vision goggles look worse.
FullScreenVideo=True ; => Setting it to False causes the FMVs to not display at all.
UseVsync=True
  1. Do the same for SplinterCellUser.ini:
[Engine.EPCGameOptions]
AnimatedGeometry=True
ShadowLevel=3
LightMapsLevel=3
TextureLevel=3
AudioVirt=2
Sound3DAcc=true
EAX=True ; => Set true only if using DirectSound restoration software or using a compatible sound card.
ShadowResolution=2 ; =>Not tested enough; should be the highest quality setting, however it should be worth checking if any higher values look better.
EffectsQuality=3
EAX_Capable=true ; => Same as EAX.
AntiAliasing=2 ; =>Not tested enough; should enable antialiasing, but I'm not sure if it does, or what values work.
  1. Save the changes.

Input

In-game general control settings.
In-game general control settings.
In-game mouse settings.
In-game mouse settings.

Audio

In-game audio settings.
In-game audio settings.

Audio feature State Notes
Separate volume controls
Ambient, voice, music and SFX.
Surround sound
Subtitles
In-game subtitles for OPSAT dialogues only. Not available in cutscenes.
Except for the Polish version which also adds subtitles to all in-game dialogues.
Closed captions
Mute on focus lost
EAX support
EAX 3.0[11]
EAX Unified[12]
GOG.com and Uplay releases have broken support for EAX Advanced HD; falling back to EAX 2.0.

Localizations

Language UI Audio Sub Notes
English
French
Retail, Steam, Epic Games Store and Ubisoft Store only.
German
Retail, GOG.com and Ubisoft Store only.
Hungarian
Fan translation, download.
Italian
Retail and Ubisoft Store only.
Polish
Retail only; download for digital releases.
Brazilian Portuguese
Retail only.[13]
Russian
Retail only; download for digital releases.
Spanish
Retail and Ubisoft Store only; download for digital releases.

Issues unresolved

Sounds stop playing

When quicksaving or entering the menu (OPSAT), some looped sounds such as clock ticking or water running may not be played.
Quick save and quick load the game to reset sounds[7]

Vselka Infiltration - Stuck in the control room

In the Vselka Infiltration mission, after using the laptop in the control room, the player can not get out because the doors remain closed.
Since the enemies that are supposed to open them, they can get stuck in the stairway.
This issue does not occur if you do not quick save during the mission.
Use no clip cheat[14]
  1. Press F2 to open the console.
  2. Type ghost and press Enter to activate no clipping mode.
  3. Go through the closed doors.
  4. Type walk and press Enter to deactivate no clipping mode.

Issues fixed

Broken shadows

Shadow comparison.
Shadow comparison.
Relying on a now-obsolete feature of Nvidia GPUs, the default "buffer" shadows are broken on modern hardware. This impacts gameplay, as many light sources (e.g. searchlights) become invisible but can still trigger alarms.

Use dgVoodoo 2 with default buffer shadows

Use dgVoodoo 2[15]
  1. Install dgVoodoo 2.
  2. Run dgVoodooCpl.exe and open the DirectX tab.
  3. Set Videocard to GeForce4 Ti 4800.

Force projector shadows

The game, when tweaked, supports projection shadows which work on modern hardware.
Run the game with the -shadowmode=projector command line argument[7]
Edit SplinterCell.ini[15]
  1. Go to the configuration file(s) location.
  2. Open SplinterCell.ini.
  3. Find the [D3DDrv.D3DRenderDevice] section.
  4. Uncomment the line ;ForceShadowMode=0 by deleting the semicolon.

Official patch does not install (retail)

When trying to install the official patches, an error message may pop up since the installer cannot find the correct version number.
Instructions (Patch 1.3)[16]
  1. Copy SplinterCell.exe from the DVD Patch 1 folder to <path-to-game>\system and overwrite when prompted.
  2. Run setup.exe and now the installation should be successful.
  3. Copy SplinterCell.exe from the DVD Patch 2 folder to <path-to-game>\system and overwrite when prompted.

Stuttering during gameplay

Force CPU affinity to one core[citation needed]

EAX support not detected

Edit SplinterCellUser.ini
  1. Go to the configuration file(s) location.
  2. Open SplinterCellUser.ini.
  3. Find the [Engine.EPCGameOptions] section.
  4. Change the following lines as noted:
    • EAX=false to EAX=true
    • EAX_Capable=false to EAX_Capable=true
    • Sound3DAcc=false to Sound3DAcc=true
  5. Save the changes.

Notes

EAX is automatically disabled if the audio settings menu is opened. The process has to be repeated then.

Frame rate issues

The game is capped at 200 FPS.
Above 60 FPS, some physics of "softbody" materials like curtains are broken[17].
If its above 100 FPS, the Bottom Tooltip has erratic movement[18][citation needed].
If it exceeds 120 FPS, pathfinding is broken[citation needed].
These issues also happen in Tom Clancy's Splinter Cell: Pandora Tomorrow.
Use dgVoodoo 2[19]
  1. Install dgVoodoo 2.
  2. Install ThirteenAG's Widescreen Fix or manually create a config with dgVoodooCpl.exe.
Limit the frame rate to 60 FPS[citation needed]

VR support

3D modes State Notes
vorpX
G3D
User created profile. Requires dgVoodoo 2 v2.55.4. See profile introduction.
Profile may not work with the latest wrapper.
In case of issues, please report to the vorpx forum.

Other information

API

Technical specs Supported Notes
Direct3D 8.1
Shader Model support 1.4
ExecutablePPC 32-bit 64-bit Notes
Windows
macOS (OS X)

Middleware

Middleware Notes
Audio Dolby Digital, DirectSound
Cutscenes Bink Video

Mods

PS3 Textures - higher resolution textures from the PS3 version, mostly faithful to the original ones. The only exceptions are the removal of ads and the Abattoir level which looks much cleaner. Causes certain shadows not to display correctly.
PS2 Cutscenes for PC - replaces the FMV cutscenes with the PS2 ones which had a slightly altered story, certain dates were changed in the mod to make sense chronologically. The videos are only in English.
Unlocked Thermal Vision Mod - allows the use of thermal vision goggles in the first four missions of the game.
Xbox DLC Loading Screens - replaces the loading screens for the bonus missions with the ones from the Xbox versions.
Improved loading screens[20] - adds new loading screens for bonus missions that fit much better with the rest of the game and flesh out the story. It restores the correct loading screens displayed between Kalinatek and Chinese Embassy from the leaked Xbox prototype. Only works when the game language is set to English.
Spell Check - fixes some typos from the English version of the game.
Texture Shader Fixes[21][22] - disables problematic texture shaders that render incorrectly on PC at certain angles, improving visual quality. Affected levels include Defense Ministry and CIA HQ.

System requirements

Windows
Minimum Recommended
Operating system (OS) 98 SE
Processor (CPU) Intel Pentium III 800 MHz
AMD Athlon 800 MHz
System memory (RAM) 256 MB
Hard disk drive (HDD) 1.5 GB
Video card (GPU) 32 MB of VRAM
DirectX 8.1 compatible
Sound (audio device) DirectX 8.1 compatible
Supported ATI chipsets: Radeon 7500, 8500, 9000, 9500, 9700.
Supported Nvidia chipsets: GeForce 256, GeForce2 Ti/Ultra/Pro/GTS/MX400/MX, GeForce3 series, GeForce4 series.
The Matrox Parhelia is also supported.
macOS (OS X)
Minimum
Operating system (OS) 10.2.8
Processor (CPU) PowerPC 74xx
PowerPC G4
System memory (RAM) 256 MB
Hard disk drive (HDD)
Other 2x DVD-ROM drive


Notes

  1. SafeDisc retail DRM does not work on Windows 10[3] or Windows 11 and is disabled by default on Windows Vista, Windows 7, Windows 8, and Windows 8.1 when the KB3086255 update is installed.[4]
  2. 2.0 2.1 When running this game without elevated privileges (Run as administrator option), write operations against a location below %PROGRAMFILES%, %PROGRAMDATA%, or %WINDIR% might be redirected to %LOCALAPPDATA%\VirtualStore on Windows Vista and later (more details).
  3. 3.0 3.1 File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data (use Wine regedit to access Windows registry paths). Games with Steam Cloud support may store data in ~/.steam/steam/userdata/<user-id>/13560/ in addition to or instead of this directory. The app ID (13560) may differ in some cases. Treat backslashes as forward slashes. See the glossary page for details.

References

  1. Aspyr Media, Inc. Ships Tom Clancy's Splinter Cell For Macintosh - Business Wire - last accessed on 2016-7-23
  2. Tom Clancy's Splinter Cell Ships for Mac - The Mac Observer - last accessed on 2016-7-23
  3. Not Loading in Windows 10; this will break thousands of - Microsoft Community - last accessed on 2017-01-16
  4. Microsoft - MS15-097: Description of the security update for the graphics component in Windows: September 8, 2015 - last accessed on 2018-02-16
  5. Verified by User:aaronth07 on 2017-9-05
  6. Cloud save support for games available on Ubisoft+ - last accessed on 2021-09-18
  7. 7.0 7.1 7.2 7.3 7.4 7.5 Verified by User:Antrad on 2017-09-21
  8. Splinter Cell | WSGF
  9. Dege's stuffs - dgVoodoo test results - last accessed on May 2023
  10. Source of the grapical tweaks. - last accessed on 2023-08-28
  11. EAX Featured Game: Tom Clancy's Splinter Cell - EAX.CREATIVE.COM (retrieved) - last accessed on May 2023
  12. A Guide to Testing Positional Audio and EAX - EAX_QA.pdf (retrieved)
  13. Splinter Cell. - last accessed on May 2023
  14. Ubisoft Forums - Splinter Cell Vselka Infiltration bug - last accessed on May 2023
  15. 15.0 15.1 Verified by User:Expack3 on 2016-09-14
  16. Steam Community - last accessed on May 2023
  17. An example of someone playing at 200 FPS. - last accessed on 2022-05-09
  18. Verified by User:LukasThyWalls on 2023-11-05
    Bottom Tooltip Erratic Movement issue For Splinter Cell 2 (Pandora Tomorrow). More info in Splinter Cell: Pandora Tomorrow discussions and this GIF as proof.
  19. Bottom Tooltip Erratic Movement on Talk:Tom Clancy's Splinter Cell: Pandora Tomorrow - last accessed on 2023-11-05
  20. Reddit - last accessed on May 2023
  21. https://www.vogons.org/viewtopic.php?p=554710#p554710
  22. https://steamcommunity.com/sharedfiles/filedetails/?id=1692255530