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descTime User Activity Comment
11:59, 20 July 2012 Andytizer (Talk | contribs) New reply created (Reply to + - i icons)
11:57, 20 July 2012 Andytizer (Talk | contribs) New reply created (Reply to + - i icons)
11:53, 20 July 2012 Masked Turk (Talk | contribs) New reply created (Reply to + - i icons)
10:41, 19 July 2012 Andytizer (Talk | contribs) New reply created (Reply to + - i icons)
08:35, 19 July 2012 Masked Turk (Talk | contribs) New reply created (Reply to + - i icons)
12:35, 18 July 2012 Andytizer (Talk | contribs) New reply created (Reply to + - i icons)
10:16, 18 July 2012 Andytizer (Talk | contribs) New reply created (Reply to + - i icons)
10:12, 18 July 2012 Masked Turk (Talk | contribs) New reply created (Reply to + - i icons)
07:37, 18 July 2012 Andytizer (Talk | contribs) New thread created  

Hey long time no speak :). Thanks for the help with the contest system, it helped drive over 13k hits in a day, which is a new record for us. Will be using your styling for future contests.

What do you think about adding new icons like this page?

http://gamedifferences.com/civilization-revolution

It could help consolidate some sections liket his one: http://pcgamingwiki.com/wiki/RAM_Disk#Considerations - so for example:

{{plus}} Substantially speeds up how fast a game can load.

{{minus}} Complicated to set up if entire game does not fit into a RAM disk.

{{info}} Software is limited to 4 GB RAM disk size unless bought or you find an alternative

The icons are distributed under CC: http://www.famfamfam.com/lab/icons/silk/ - they have other nice icons too: http://www.famfamfam.com/lab/icons/silk/previews/index_abc.png

Andytizer (talk)07:37, 18 July 2012

That's a groovy idea :)

Advantage {{++}}
Disadvantage {{--}}
Information {{ii}}

Here ya go :3

Masked Turk Ap lg.svg (Talk | Edits)10:12, 18 July 2012

Gosh that was fast :D.

Is there any chance we could have the icons instead of the bullet style, I think it would look better.

Also, could we try them larger of at their native size, they look a bit distorted.

Andytizer (talk)10:16, 18 July 2012
 

Okay I just tested it properly (not displaying correctly in the editing preview) - ignore both of my last points :).

Andytizer (talk)12:35, 18 July 2012
Information righto :P
Masked Turk Ap lg.svg (Talk | Edits)08:35, 19 July 2012

I had a fiddle with it on this revision of the DayZ page. It seems to be indenting because the ul tags are not opened and closed. Can you think of a good way to implement this without affecting the rest of the page?

Andytizer (talk)10:41, 19 July 2012

I'm interested as to why you altered the templates in the first place? [not sure what the effect of those changes really are]

Masked Turk Ap lg.svg (Talk | Edits)11:53, 20 July 2012