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| User | Activity | Comment | |
|---|---|---|---|
| 11:59, 20 July 2012 | Andytizer (Talk | contribs) | New reply created | (Reply to + - i icons) |
| 11:57, 20 July 2012 | Andytizer (Talk | contribs) | New reply created | (Reply to + - i icons) |
| 11:53, 20 July 2012 | Masked Turk (Talk | contribs) | New reply created | (Reply to + - i icons) |
| 10:41, 19 July 2012 | Andytizer (Talk | contribs) | New reply created | (Reply to + - i icons) |
| 08:35, 19 July 2012 | Masked Turk (Talk | contribs) | New reply created | (Reply to + - i icons) |
| 12:35, 18 July 2012 | Andytizer (Talk | contribs) | New reply created | (Reply to + - i icons) |
| 10:16, 18 July 2012 | Andytizer (Talk | contribs) | New reply created | (Reply to + - i icons) |
| 10:12, 18 July 2012 | Masked Turk (Talk | contribs) | New reply created | (Reply to + - i icons) |
| 07:37, 18 July 2012 | Andytizer (Talk | contribs) | New thread created |
Hey long time no speak :). Thanks for the help with the contest system, it helped drive over 13k hits in a day, which is a new record for us. Will be using your styling for future contests.
What do you think about adding new icons like this page?
http://gamedifferences.com/civilization-revolution
It could help consolidate some sections liket his one: http://pcgamingwiki.com/wiki/RAM_Disk#Considerations - so for example:
{{plus}} Substantially speeds up how fast a game can load.
{{minus}} Complicated to set up if entire game does not fit into a RAM disk.
{{info}} Software is limited to 4 GB RAM disk size unless bought or you find an alternative
The icons are distributed under CC: http://www.famfamfam.com/lab/icons/silk/ - they have other nice icons too: http://www.famfamfam.com/lab/icons/silk/previews/index_abc.png
That's a groovy idea :)
{{++}}
{{--}}
{{ii}}
Here ya go :3
Gosh that was fast :D.
Is there any chance we could have the icons instead of the bullet style, I think it would look better.
Also, could we try them larger of at their native size, they look a bit distorted.
Okay I just tested it properly (not displaying correctly in the editing preview) - ignore both of my last points :).
righto :P
I had a fiddle with it on this revision of the DayZ page. It seems to be indenting because the ul tags are not opened and closed. Can you think of a good way to implement this without affecting the rest of the page?
I'm interested as to why you altered the templates in the first place? [not sure what the effect of those changes really are]
