Thread history

From Talk:Serious Sam 3: BFE
Viewing a history listing
Jump to: navigation, search
descTime User Activity Comment
19:30, 3 September 2014 Mirh (Talk | contribs) New thread created  

There's a good insight about the game surround audio possibilities in here

sfx_iAPI can be forced to 1 for DirectSound, 2 for OpenAL and 3 for XAudio2 (which is default)

A weirdly bad bug in the latter is also mentioned

Mirh (talk)19:30, 3 September 2014