Anonymous edits have been disabled on the wiki. If you want to contribute please login or create an account.

Thief: Deadly Shadows

From PCGamingWiki, the wiki about fixing PC games
Thief: Deadly Shadows
Thief: Deadly Shadows cover
Developers
Ion Storm
Publishers
Eidos Interactive
Square Enix
Engines
Unreal Engine 2
Release dates
Windows May 25, 2004
Thief: Deadly Shadows on Wikipedia
Thief
Thief: The Dark Project 1998
Thief II: The Metal Age 2000
Thief: Deadly Shadows 2004
The Dark Mod (unofficial spin-off) 2009
Thief 2014

Key points

The Sneaky Upgrade adds widescreen/multi-monitor support and fixes various issues.

General information

GOG.com Community Discussions
GOG.com Support Page
Steam Community Discussions
Steam Users' Forums for game series

Availability

Template:Availability Table

Essential improvements

v1.1 Patch (retail)

The latest retail patch is v1.1. Digital distribution versions already include this patch.

Skip intro videos

Instructions

Modifications

A detailed forum thread for mods and enhancements is available on the Steam Users' Forums.

The Minimalist Project

Aims to provide an experience more like Thief: The Dark Project and Thief II.
Make the game more challenging in general.
Adds various game changes, such as fatigue, removal of 3rd person camera, choice of mission play style and various others.

Sneaky Upgrade

Adds native widescreen/multi-monitor support and fixes compatibility issues.
If you have used T3FovPatch, run it again and select 4:3 otherwise the Sneaky Upgrade's changes will be incorrect.[1]

Thief 3: Gold

This mod is currently in beta, and only half the missions have been patched.
No mod installer.
Gets rid of most of the loading-zones in the levels.
Fixes mission bugs.
Expands some maps.

Game data

Configuration file(s) location

Template:Game data/row
System Location
Steam Play (Linux) <Steam-folder>/steamapps/compatdata/6980/pfx/[Note 1]

Save game data location

Template:Game data/row
System Location
Steam Play (Linux) <Steam-folder>/steamapps/compatdata/6980/pfx/[Note 1]

Save game cloud syncing

System Native Notes
Steam Cloud

Video settings

Video settings.

Template:Video settings

Field of view (FOV)

Instructions

Input settings

Template:Input settings

Audio settings

Audio settings.

Template:Audio settings

Issues fixed

A detailed forum thread for technical difficulties is available on the Through The Looking Glass forum.
TweakGuides has created a comprehensive guide for fixing issues in this game. It can be found here.

Intro movie keeps repeating

This problem occurs on multi-core systems and is fixed by the Sneaky Upgrade.
Instructions

Garrett gets stuck when lock picking or using ladders

This is caused by high frame rates; enable Vsync and use a refresh rate no higher than 60Hz.
Instructions

Game freezes or crashes when trying to load a save file

Instructions

Temporary switch to desktop or black screen when loading

Instructions

Use MultiSampling and Bloom together

Deadly Shadows doesn't allow you to set both MultiSampling and Bloom in-game; enabling either will disable the other one.
Instructions

System requirements

Windows
Minimum Recommended
Operating system (OS) 2000, XP
Processor (CPU) Intel Pentium IV 1.5 GHz or AMD Athlon XP equivalent
System memory (RAM)
Hard disk drive (HDD) 3 GB
Video card (GPU) 64 MB of VRAM
DirectX 9.0 compatible
Shader model 1.1 support

Notes

  1. 1.0 1.1 File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data (use Wine regedit to access Windows registry paths). Games with Steam Cloud support may store data in ~/.steam/steam/userdata/<user-id>/6980/ in addition to or instead of this directory. The app ID (6980) may differ in some cases. Treat backslashes as forward slashes. See the glossary page for details.

References