Difference between revisions of "The Old City: Leviathan"
From PCGamingWiki, the wiki about fixing PC games
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|minDX = 9.0c | |minDX = 9.0c | ||
− | |recOS = 7, 8 | + | |recOS = 7, 8 |
|recCPU = 2.4 GHz quad core | |recCPU = 2.4 GHz quad core | ||
|recVRAM = 1 GB | |recVRAM = 1 GB | ||
− | |recDX = 9. | + | |recDX = 9.0 |
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+ | {{ii}} A 64-Bit OS is recommended. | ||
{{References}} | {{References}} |
Revision as of 13:34, 19 December 2014
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Developers | |
---|---|
PostMod Softworks | |
Publishers | |
PostMod Softworks | |
Engines | |
Unreal Engine 3 | |
Release dates | |
Windows | December 3 |
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Steam |
Game data
Configuration file(s) location
Template:Game data/row
System | Location |
---|---|
Steam Play (Linux) | <Steam-folder>/steamapps/compatdata/297350/pfx/[Note 1] |
Save game data location
Template:Game data/row
System | Location |
---|---|
Steam Play (Linux) | <Steam-folder>/steamapps/compatdata/297350/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video settings
Input settings
Audio settings
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | Vista, 7, 8 | 7, 8 |
Processor (CPU) | 3.0 GHz dual core | 2.4 GHz quad core |
System memory (RAM) | 4 GB | |
Hard disk drive (HDD) | 3 GB | |
Video card (GPU) | 512 MB of VRAM DirectX 9.0c compatible | 1 GB of VRAM DirectX 9.0 compatible |
- A 64-Bit OS is recommended.
Notes
- ↑ 1.0 1.1 File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data (use Wine regedit to access Windows registry paths). Games with Steam Cloud support may store data in
~/.steam/steam/userdata/<user-id>/297350/
in addition to or instead of this directory. The app ID (297350) may differ in some cases. Treat backslashes as forward slashes. See the glossary page for details.