Difference between revisions of "The Elder Scrolls II: Daggerfall"
(Arena and Daggerfall in the Anthology are DRM free. It's just the website version pre-packaged with DosBox.) |
(Copying improvements/fixed from Arena to Daggerfall, as most apply.) |
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Line 46: | Line 46: | ||
====[http://www.uesp.net/file.shtml?dagger/files/addquest.zip CompUSA Special Edition Patch]==== | ====[http://www.uesp.net/file.shtml?dagger/files/addquest.zip CompUSA Special Edition Patch]==== | ||
This patch adds 16 new quests and additional artifacts to the game. | This patch adds 16 new quests and additional artifacts to the game. | ||
+ | |||
+ | ===Run in DOSBox=== | ||
+ | {{ii}} To play Daggerfall properly under [[DOSBox]], make the following changes to the DOSBox configuration file): | ||
+ | * Change <code>core=auto</code> to <code>core=dynamic</code> | ||
+ | * Change <code>cycles=auto</code> to <code>cycles=max</code> | ||
+ | {{++}} Changing the "core=" command to "dynamic" will allow the game to run at a much higher framerate when using high detail settings, as opposed to "auto". | ||
+ | {{ii}} Changing the "cycles=" command to max will force DOSBox to emulate the game at a higher framerate. | ||
===DOS/32A=== | ===DOS/32A=== | ||
Line 68: | Line 75: | ||
# Delete or rename <code>ANIM0001.VID</code>. | # Delete or rename <code>ANIM0001.VID</code>. | ||
}} | }} | ||
+ | |||
+ | ===Enhanced Music=== | ||
+ | When installing the game under DOSBox, the guide provided by Bethesda recommends Sound Blaster 16 (or 16 Pro) for the music and sound emulation. This will provide terrible sounding musical-quality. For increased musical quality, one must go through the installer and set the settings to equal: | ||
+ | * <code>SOUND: Sound Blaster or SB16 (or compatible) - I0:220 IRQ:7 DMA:1</code> | ||
+ | * <code>MUSIC: General Midi or MPU-401 - I0:330 IRQ:2 DMA:1</code> | ||
+ | {{ii}} While improving musical fidelity, General Midi will make some parts of the ambient dungeon music sound awkward, as it changes few crucial instruments. The game will run indifferent, however. | ||
==Game data== | ==Game data== | ||
Line 113: | Line 126: | ||
|vsync = false | |vsync = false | ||
|vsync notes = | |vsync notes = | ||
− | |60 fps = | + | |60 fps = true |
− | |60 fps notes = | + | |60 fps notes = Capped at 70 FPS. |
− | |120 fps = | + | |120 fps = false |
− | |120 fps notes = | + | |120 fps notes = Capped at 70 FPS. |
− | |color blind = | + | |color blind = false. |
|color blind notes = | |color blind notes = | ||
}} | }} | ||
Line 144: | Line 157: | ||
|invert controller y-axis = n/a | |invert controller y-axis = n/a | ||
|invert controller y-axis notes= Can't map look to joystick axes. | |invert controller y-axis notes= Can't map look to joystick axes. | ||
− | |touchscreen = | + | |touchscreen = false |
|touchscreen notes = | |touchscreen notes = | ||
− | |button prompts = | + | |button prompts = false |
|button prompts notes = | |button prompts notes = | ||
− | |controller hotplug = | + | |controller hotplug = false |
|controller hotplug notes = | |controller hotplug notes = | ||
− | |haptic feedback = | + | |haptic feedback = false |
|haptic feedback notes = | |haptic feedback notes = | ||
− | |light bar support = | + | |light bar support = false |
|light bar support notes = | |light bar support notes = | ||
}} | }} | ||
Line 168: | Line 181: | ||
|mute on focus lost = false | |mute on focus lost = false | ||
|mute on focus lost notes = | |mute on focus lost notes = | ||
− | |eax support = | + | |eax support = false |
|eax support notes = | |eax support notes = | ||
}} | }} | ||
Line 182: | Line 195: | ||
{{L10n/switch | {{L10n/switch | ||
|language = French | |language = French | ||
− | |interface = | + | |interface = yes |
|audio = no | |audio = no | ||
− | |subtitles = | + | |subtitles = yes |
|notes = | |notes = | ||
|fan = yes | |fan = yes | ||
Line 191: | Line 204: | ||
{{L10n/switch | {{L10n/switch | ||
|language = German | |language = German | ||
− | |interface = | + | |interface = yes |
|audio = no | |audio = no | ||
− | |subtitles = | + | |subtitles = yes |
|notes = | |notes = | ||
|fan = yes | |fan = yes | ||
Line 200: | Line 213: | ||
{{L10n/switch | {{L10n/switch | ||
|language = Russian | |language = Russian | ||
− | |interface = | + | |interface = yes |
|audio = no | |audio = no | ||
− | |subtitles = | + | |subtitles = yes |
|notes = | |notes = | ||
|fan = yes | |fan = yes | ||
Line 209: | Line 222: | ||
{{L10n/switch | {{L10n/switch | ||
|language = Spanish | |language = Spanish | ||
− | |interface = | + | |interface = yes |
|audio = no | |audio = no | ||
− | |subtitles = | + | |subtitles = yes |
|notes = | |notes = | ||
|fan = yes | |fan = yes | ||
Line 220: | Line 233: | ||
==Issues fixed== | ==Issues fixed== | ||
===Broken movement=== | ===Broken movement=== | ||
− | If you are running Daggerfall via DOSBox there can be a problem with movement: you can't run backwards and jump. In this case you need to set your cycles amount to fixed 50000, or 50%. You can do this in | + | If you are running Daggerfall via DOSBox there can be a problem with movement: you can't run backwards and jump. In this case you need to set your cycles amount to fixed 50000, or 50%. You can do this in DOSBox config or pressing {{key|Ctrl|F11}} / {{key|Ctrl|F12}} |
===Corrupted saves=== | ===Corrupted saves=== | ||
Line 291: | Line 304: | ||
{{System requirements | {{System requirements | ||
|OSfamily = DOS | |OSfamily = DOS | ||
− | |||
|minOS = MS-DOS/MS-DOS compatible | |minOS = MS-DOS/MS-DOS compatible | ||
|minCPU = 90 MHz Pentium | |minCPU = 90 MHz Pentium |
Revision as of 08:15, 21 January 2017
Developers | |
---|---|
Bethesda Softworks | |
Engines | |
XnGine | |
Release dates | |
DOS | August 31, 1996 |
Windows | September 10, 2013[1] |
Key points
- Re-released as a free download in 2009 to celebrate the 15th anniversary of The Elder Scrolls series.[2]
- DaggerfallSetup is a ready-to-play installer for modern Windows systems.
- DOS/32A fixes most crashes and save corruption issues.[3]
General information
- GOG.com Community Discussions for game series
- GOG.com Support Page
- UESP Wiki
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail | Disc check (see Run without the CD). Run in DOSBox. | |||
Official website | Pre-patched with DOS/32A and other fixes and improvements. | |||
Official website | Free download (use DOSBox, 1.07.213 patch and DOS/32A). | |||
Amazon.com | The Elder Scrolls Anthology; includes Arena, Daggerfall, Morrowind, Oblivion and Skyrim plus their expansions. |
- The GOG.com version is available by purchasing any other game on GOG.com published by Bethesda Softworks.
DLC and expansion packs
Name | Notes | |
---|---|---|
CompUSA Special Edition Patch | Install the CompUSA Special Edition Patch or use DaggerfallSetup. |
Essential improvements
Patches
Version 1.07.213 patch
Copy into the Daggerfall folder and run using DOSBox. This patch contains all previously released patches.
CompUSA Special Edition Patch
This patch adds 16 new quests and additional artifacts to the game.
Run in DOSBox
- To play Daggerfall properly under DOSBox, make the following changes to the DOSBox configuration file):
- Change
core=auto
tocore=dynamic
- Change
cycles=auto
tocycles=max
- Changing the "core=" command to "dynamic" will allow the game to run at a much higher framerate when using high detail settings, as opposed to "auto".
- Changing the "cycles=" command to max will force DOSBox to emulate the game at a higher framerate.
DOS/32A
Run without the CD
- Daggerfall can be run without the CD to improve performance and convenience.
Instructions |
---|
Skip intro videos
Instructions |
---|
Enhanced Music
When installing the game under DOSBox, the guide provided by Bethesda recommends Sound Blaster 16 (or 16 Pro) for the music and sound emulation. This will provide terrible sounding musical-quality. For increased musical quality, one must go through the installer and set the settings to equal:
SOUND: Sound Blaster or SB16 (or compatible) - I0:220 IRQ:7 DMA:1
MUSIC: General Midi or MPU-401 - I0:330 IRQ:2 DMA:1
- While improving musical fidelity, General Midi will make some parts of the ambient dungeon music sound awkward, as it changes few crucial instruments. The game will run indifferent, however.
Game data
Configuration file(s) location
-
BETAPLYR.DAT
contains control configuration settings (other in-game settings are stored in each save rather than shared). -
DAGGER.GRD
contains the ChildGard password. This file is only present when ChildGard is enabled.
Save game data location
- Saves are stored in folders
SAVE0
toSAVE5
Video settings
Input settings
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
French | ||||
German | ||||
Russian | ||||
Spanish |
Issues fixed
Broken movement
If you are running Daggerfall via DOSBox there can be a problem with movement: you can't run backwards and jump. In this case you need to set your cycles amount to fixed 50000, or 50%. You can do this in DOSBox config or pressing Ctrl+F11 / Ctrl+F12
Corrupted saves
Save corruption is caused by memory issues. Use DOS/32A to prevent save corruption. DaggerfallSetup already has this fix. To fix saves that are already corrupted see UESP Wiki's Daggerfall Corrupted Savegames page.
"You do not have enough disk space for your chosen installation type" error during installation
- This error occurs when there is insufficient space or the DOSBox
-freesize
parameter has not been used.
Instructions |
---|
Roland MT-32 crash (Error 117 or CauseWay error 09)
- Daggerfall lists the Roland MT-32 as a sound option but it doesn't actually work and will crash the game.[4] Use MPU-401 instead.
Instructions |
---|
Other information
API
Technical specs | Supported | Notes |
---|---|---|
DOS video modes | VGA |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
Middleware | Notes | |
---|---|---|
Audio | Miles Sound System |
System requirements
DOS | ||
---|---|---|
Minimum | ||
Operating system (OS) | MS-DOS/MS-DOS compatible | |
Processor (CPU) | 90 MHz Pentium | |
System memory (RAM) | 32 MB | |
Hard disk drive (HDD) | 200 MB |
References
- DOS
- Windows
- Invalid template usage (Infobox game)
- Games
- Invalid template usage (Series)
- Invalid template usage (Fixbox)
- Invalid section order
- Invalid template usage (Game data/done)
- Invalid template usage (Localizations)
- Invalid template usage (API)
- Missing section (Video)
- Missing section (Input)
- Missing section (Audio)