The Elder Scrolls Adventures: Redguard
From PCGamingWiki, the wiki about fixing PC games
Developers | |
---|---|
Bethesda Softworks | |
Engines | |
XnGine | |
Release dates | |
DOS | October 31, 1998 |
Windows | August 27, 2015[1] |
Key points
- Use DOSBox on modern systems (see Run in DOSBox).
General information
- GOG.com Community Discussions for game series
- GOG.com Support Page
Availability
Essential improvements
Run in DOSBox
Instructions |
---|
Game data
Configuration file(s) location
Save game data location
Video settings
Input settings
Audio settings
Issues fixed
"GLIDE2X.DLL not found! Redguard was unable to find your 3dfx drivers" error on launch
Instructions |
---|
DOSBox closes on launch or shows "Fatal error: unable to load DLL" error
Instructions |
---|
No sound
- The Redguard launcher can't configure sound on modern versions of Windows.
Instructions |
---|
Constant movement with a controller connected
Instructions |
---|
Other information
API
Technical specs | Supported | Notes |
---|---|---|
DOS video modes |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
System requirements
DOS | ||
---|---|---|
Minimum | ||
Operating system (OS) | 95 | |
Processor (CPU) | Pentium 166 Mhz | |
System memory (RAM) | 32 MB | |
Hard disk drive (HDD) | 350 MB | |
Video card (GPU) | 3dfx |
- Redguard officially requires Windows due to the Windows-based installer and launcher but is actually a DOS game.
References
Categories:
- DOS
- Windows
- Invalid template usage (Infobox game)
- Games
- Invalid template usage (Series)
- Invalid template usage (Availability)
- Invalid template usage (Fixbox)
- Invalid section order
- Invalid template usage (Game data/done)
- Missing section (Save game cloud syncing)
- Missing section (Video)
- Missing section (Input)
- Missing section (Audio)
- Missing section (Localizations)