Talk:Serious Sam 3: BFE

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Thread titleRepliesLast modified
Audio renderers019:30, 3 September 2014
Color blind mode?116:22, 22 October 2013

Audio renderers

There's a good insight about the game surround audio possibilities in here

sfx_iAPI can be forced to 1 for DirectSound, 2 for OpenAL and 3 for XAudio2 (which is default)

A weirdly bad bug in the latter is also mentioned

Mirh (talk)19:30, 3 September 2014

Color blind mode?

The game has "Color Settings" in its video settings, does this refer to a color-blind mode? A Google search doesn't bring up anything and I'm not able to access the game to test at the moment.

Nicereddy (talk)16:21, 22 October 2013

Nah, those are just some settings for enhancing the colours in the game or just weird effects, etc.

Soebtalk|contribs16:22, 22 October 2013