Talk:Duke Nukem 3D: Megaton Edition
Contents
| Thread title | Replies | Last modified |
|---|---|---|
| Negative mouse acceleration when vsync is enabled - workaround | 3 | 14:20, 9 February 2014 |
| Use expansion data files with EDuke32? | 0 | 17:15, 29 March 2013 |
Just a heads up for people who hate it. If you disable vsync in-game and force vsync and triple buffering through gpu control panel (nvidia in my case) then mouse aiming is very smooth with no floaty movement in sight.
Can someone give a "second opinion" on this to confirm it (or just give an external source for it), then add it to the page? I'm not particularly good at spotting mouse smoothing & don't really have a GPU Control Panel for Linux.
EDIT: Also, thanks for pointing this out! I'm sure people will find it useful.
I forgot to post that I found out about this from Steam discussions http://steamcommunity.com/app/225140/discussions/0/846961716275273489/#p2 I'm not 100% sure about NMA, but it definitely gets rid of tearing without the mouse aiming being laggy and feeling like analog stick.
I have a little adjusted the vsync and mouse acceleration values
V-sync is bugged, so if you want to really use it, it's hackable. I put mouse smoothing on false instead (after some thinking), because it's not something you would like to enable (nor the developers to introduce) so.. that's it
