Difference between revisions of "Tales of Zestiria"
From PCGamingWiki, the wiki about fixing PC games
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|minCPU = Core 2 Duo 2.4 GHz | |minCPU = Core 2 Duo 2.4 GHz | ||
|minCPU2 = Athlon 64 X2 5200+ 2.6 GHz | |minCPU2 = Athlon 64 X2 5200+ 2.6 GHz | ||
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|recCPU = Intel Core i3-530 2.93 GHz | |recCPU = Intel Core i3-530 2.93 GHz | ||
|recCPU2 = AMD Phenom II X4 940 3.0 GHz | |recCPU2 = AMD Phenom II X4 940 3.0 GHz |
Revision as of 11:45, 30 August 2015
This product is unreleased but remains under active development - information may change frequently and could be outdated or irrelevant.
Developers | |
---|---|
Bandai Namco Games | |
Release dates | |
Windows | October 20, 2015 |
Tales of | |
---|---|
Tales of Eternia Online | 2006 |
Tales of Zestiria | 2015 |
Tales of Symphonia | 2016 |
Tales of Berseria | 2017 |
Tales of Vesperia: Definitive Edition | 2019 |
Tales of Arise | 2021 |
General information
- Official site - Japanese
- Official site - English
- Steam Community Discussions
Availability
- All versions require Steam.
Game data
Copnfiguration file(s) location
Template:Game data/row
System | Location |
---|---|
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/351970/pfx/[Note 1] |
Save game location
Template:Game data/row
System | Location |
---|---|
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/351970/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video settings
Input settings
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Japanese | ||||
French | ||||
Italian | ||||
German | ||||
Spanish | ||||
Brazilian Portuguese | ||||
Russian |
Network
Multiplayer types
Type | Native | Notes | |
---|---|---|---|
Local play | |||
LAN play | |||
Online play | |||
Asynchronous multiplayer |
Connection types
Type | Native | Notes |
---|---|---|
Matchmaking | ||
Peer-to-peer | ||
Dedicated | ||
Self-hosting | ||
Direct IP |
VR support
3D modes | State | Notes |
---|
Headsets | |||
---|---|---|---|
SteamVR | |||
Oculus VR (LibOVR) | |||
Windows Mixed Reality |
Devices | |||
---|---|---|---|
Tracked motion controllers | |||
Traditional controller | |||
Keyboard/Mouse |
Other information
API
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
- No middleware information; you can edit this page to add it.
System requirements
- 64-bit system is recommended.
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | Vista 32/64 | 7(x64), 8(x64) |
Processor (CPU) | Core 2 Duo 2.4 GHz Athlon 64 X2 5200+ 2.6 GHz |
Intel Core i3-530 2.93 GHz AMD Phenom II X4 940 3.0 GHz |
System memory (RAM) | 1 GB | 4 GB |
Hard disk drive (HDD) | 12 GB | |
Video card (GPU) | Nvidia GeForce 8800GT ATI Radeon HD 4830 DirectX 9.0 compatible | Nvidia GeForce GTX 560 Ti AMD Radeon HD 7850 |
Other | Gamepad support |
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/351970/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (351970) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
Categories:
- Games in development
- Windows
- Games
- Invalid template usage (Series)
- Invalid template usage (Availability)
- Invalid template usage (DRM)
- Invalid section order
- Invalid template usage (Save game cloud syncing)
- Local multiplayer games
- Invalid template usage (VR support)
- VR games
- Invalid template usage (API)
- Missing section (Video)
- Missing section (Input)
- Missing section (Audio)