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Difference between revisions of "Street Fighter V"

From PCGamingWiki, the wiki about fixing PC games
(→‎Video settings: added WSGF details)
 
(95 intermediate revisions by 33 users not shown)
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{{Infobox game
 
{{Infobox game
|cover        = Street Fighter V.png
+
|cover        = Street Fighter V cover.jpg
 
|developers  =  
 
|developers  =  
 
{{Infobox game/row/developer|Dimps}}
 
{{Infobox game/row/developer|Dimps}}
Line 6: Line 6:
 
|publishers  =  
 
|publishers  =  
 
{{Infobox game/row/publisher|Capcom}}
 
{{Infobox game/row/publisher|Capcom}}
 +
{{Infobox game/row/publisher|1C-SoftClub|Russia}}
 
|engines      =  
 
|engines      =  
 
{{Infobox game/row/engine|Unreal Engine 4}}
 
{{Infobox game/row/engine|Unreal Engine 4}}
 
|release dates=  
 
|release dates=  
 
{{Infobox game/row/date|Windows|February 16, 2016}}
 
{{Infobox game/row/date|Windows|February 16, 2016}}
{{Infobox game/row/date|Linux|TBA|ref=<ref>[http://www.capcom-unity.com/street_fighter/blog/2015/12/17/announcing-steam-os-support-for-sfv Announcing Steam OS Support for SFV - Street Fighter]</ref>}}
+
{{Infobox game/row/date|Linux|Cancelled}}
 +
|reception    =  
 +
{{Infobox game/row/reception|Metacritic|street-fighter-v|74}}
 +
{{Infobox game/row/reception|OpenCritic|1640/street-fighter-v|75}}
 +
{{Infobox game/row/reception|IGDB|street-fighter-v|72}}
 +
|taxonomy    =
 +
{{Infobox game/row/taxonomy/monetization      | One-time game purchase, DLC, Ad-supported }}
 +
{{Infobox game/row/taxonomy/microtransactions | Loot box}}
 +
{{Infobox game/row/taxonomy/modes            | Singleplayer, Multiplayer}}
 +
{{Infobox game/row/taxonomy/pacing            | Real-time}}
 +
{{Infobox game/row/taxonomy/perspectives      | Side view}}
 +
{{Infobox game/row/taxonomy/controls          | Direct control}}
 +
{{Infobox game/row/taxonomy/genres            | Arcade, Fighting }}
 +
{{Infobox game/row/taxonomy/sports            | }}
 +
{{Infobox game/row/taxonomy/vehicles          | }}
 +
{{Infobox game/row/taxonomy/art styles        | }}
 +
{{Infobox game/row/taxonomy/themes            | }}
 +
{{Infobox game/row/taxonomy/series            | Street Fighter}}
 
|steam appid  = 310950
 
|steam appid  = 310950
|gogcom page  =  
+
|steam appid side = 593880
 +
|gogcom id    =
 +
|official site= http://streetfighter.com/
 +
|hltb        = 33284
 +
|lutris      = street-fighter-v
 
|strategywiki = Street Fighter V
 
|strategywiki = Street Fighter V
 +
|mobygames    = 77245
 
|wikipedia    = Street Fighter V
 
|wikipedia    = Street Fighter V
|winehq      =  
+
|winehq      = 17899
 +
|license      = commercial
 
}}
 
}}
{{Series|Street Fighter}}
 
  
'''Key points'''
+
{{Introduction
{{ii}} Cross-platform play with PlayStation 4 players.
+
|introduction      =
 +
 
 +
|release history  =
 +
 
 +
|current state    =
 +
}}
  
 
'''General information'''
 
'''General information'''
{{mm}} [http://streetfighter.com/ Official website] (English)
 
 
{{mm}} [http://www.capcom.co.jp/sfv/ Official website] (Japanese)
 
{{mm}} [http://www.capcom.co.jp/sfv/ Official website] (Japanese)
{{mm}} [http://steamcommunity.com/app/310950/discussions/ Steam Community Discussions]
+
{{mm}} [https://steamcommunity.com/app/310950/discussions/ Steam Community Discussions]
  
 
==Availability==
 
==Availability==
 
{{Availability|
 
{{Availability|
{{Availability/row| Gamesplanet | 2883-1 | Steam | | | Windows}}
+
{{Availability/row| Retail | | Steam | Europe only. Released on 1 DVD with a fraction of the game's data. | | Windows }}
{{Availability/row| GameStop | 126404 | Steam | | | Windows}}
+
{{Availability/row| GamersGate | street-fighter-v | Steam | {{store link|GamersGate|street-fighter-v-champion-edition|Champion Edition}} also available. | | Windows }}
{{Availability/row| GMG | street-fighter-v | Steam | | | Windows}}
+
{{Availability/row| Gamesplanet | 2883-1 | Steam | {{store link|Gamesplanet|2883-10|Champion Edition}} also available. | | Windows }}
{{Availability/row| Humble | streetfighter5 | Steam | | | Windows}}
+
{{Availability/row| GMG | street-fighter-v-pc | Steam | {{store link|GMG|street-fighter-v-champion-edition-pc|Champion Edition}} also available. | | Windows}}
{{Availability/row| Steam | 310950 | Steam | | | Windows}}
+
{{Availability/row| Humble | street-fighter-v | Steam | {{store link|Humble|street-fighter-v-champion-edition|Champion Edition}} also available. | | Windows}}
 +
{{Availability/row| Steam | 310950 | Steam | {{store link|Steam-bundle|869050|Champion Edition}} and {{store link|Steam-bundle|869052|Champion Edition + Season 5 Premium Pass Bundle}} also available. | | Windows}}
 +
}}
 +
{{ii}} All versions require {{DRM|Steam}}. {{Removed DRM|Crackproof}} was removed on January 17, 2024.<ref>{{Refurl|url=https://steamdb.info/app/310950/history/?changeid=21925109|title=Street Fighter V History · Change #21925109 · SteamDB|date=2024-01-17}}</ref><ref>{{Refurl|url=https://steamdb.info/app/310950/history/?changeid=U:44362826|title=Street Fighter V History · Change #U:44362826 · SteamDB|date=2024-01-17}}</ref>
 +
{{++}} A free [https://game.capcom.com/sfv/benchmark/us/ benchmark tool] is available.
 +
 
 +
===Version differences===
 +
{{ii}} The '''Arcade Edition''' includes Season 1 and 2 Character Pass. No longer sold.
 +
{{ii}} The '''Champion Edition''' includes Season 1-4 Character Pass and most costumes released prior.
 +
 
 +
==Monetization==
 +
{{DLC|
 +
{{DLC/row| Season 1 Character Pass | Includes Alex, Guile, Ibuki, Balrog, Juri, and Urien. | Windows }}
 +
{{DLC/row| Season 2 Character Pass | Includes Akuma, Kolin, Ed, Abigail, Menat, and Zeku. | Windows }}
 +
{{DLC/row| Season 3 Character Pass | Includes Sakura, Blanka, Falke, Cody, G, and Sagat. | Windows }}
 +
{{DLC/row| Season 4 Character Pass | Includes Kage, Poison, E. Honda, Lucia, Gill and Seth. | Windows }}
 +
{{DLC/row| Season 5 Character Pass | Includes Dan, Rose, Oro, Akira and Luke. | Windows }}
 +
{{DLC/row| Season 5 Premium Pass | Includes Season 5 Character Pass and additional costumes and stages. | Windows }}
 +
{{DLC/row| A Shadow Falls (Cinematic Story Expansion) | Free, may be uninstalled to save 8 GB. | Windows }}
 +
{{DLC/row| Capcom Pro Tour 2016 Pack | | Windows }}
 +
{{DLC/row| Capcom Pro Tour 2017 Premier Pass| | Windows }}
 +
{{DLC/row| Capcom Pro Tour: 2018 Premier Pass | | Windows }}
 +
{{DLC/row| Capcom Pro Tour: 2019 Premier Pass | | Windows }}
 +
{{DLC/row| Capcom Pro Tour: 2020 Premier Pass | | Windows }}
 +
{{DLC/row| SFL2020 NASR Costumes Bundle | | Windows }}
 +
{{DLC/row| SFL2020 UYU Costumes Bundle | | Windows }}
 +
{{DLC/row| Capcom Pro Tour: 2021 Premier Pass | | Windows }}
 +
{{DLC/row| Capcom Pro Tour: 2022 Premier Pass | | Windows }}
 
}}
 
}}
{{ii}} All versions require {{DRM|Steam}}.
 
  
 
==Game data==
 
==Game data==
 
===Configuration file(s) location===
 
===Configuration file(s) location===
 
{{Game data|
 
{{Game data|
{{Game data/row|Windows|{{p|localappdata}}\StreetFighterV\Saved\Config\WindowsNoEditor}}
+
{{Game data/config|Windows|{{p|localappdata}}\StreetFighterV\Saved\Config\WindowsNoEditor}}
 +
{{Game data/config|Linux|}}
 
}}
 
}}
{{XDG|unknown}}
 
  
 
===Save game data location===
 
===Save game data location===
 
{{Game data|
 
{{Game data|
{{Game data/row|Windows|{{p|localappdata}}\StreetFighterV\Saved\SaveGames}}
+
{{Game data/saves|Windows|{{p|localappdata}}\StreetFighterV\Saved\SaveGames}}
 +
{{Game data/saves|Linux|}}
 
}}
 
}}
  
 
===[[Glossary:Save game cloud syncing|Save game cloud syncing]]===
 
===[[Glossary:Save game cloud syncing|Save game cloud syncing]]===
 
{{Save game cloud syncing
 
{{Save game cloud syncing
|origin               =  
+
|discord                  =
|origin notes          =  
+
|discord notes            =
|square enix          =  
+
|epic games launcher      =
|square enix notes     =  
+
|epic games launcher notes =
|steam cloud           = false
+
|gog galaxy               =  
|steam cloud notes    =  
+
|gog galaxy notes          =  
|uplay                =  
+
|origin                    =  
|uplay notes           =  
+
|origin notes             =  
 +
|steam cloud               = true
 +
|steam cloud notes        =
 +
|ubisoft connect          =
 +
|ubisoft connect notes    =  
 +
|xbox cloud                =  
 +
|xbox cloud notes         =  
 
}}
 
}}
  
==Video settings==
+
==Video==
{{Image|Street Fighter V - Graphics Settings.png|General video settings.}}
+
{{Image|Street Fighter V - Graphics Settings.png|General video settings. (Launch)}}
{{Image|Street Fighter V - Picture Quality.png|Picture Quality settings}}
+
{{Image|Street Fighter V - Picture Quality.png|Picture Quality settings (Launch)}}
{{Video settings
+
{{Video
|wsgf link                  = http://www.wsgf.org/dr/street-fighter-v/en
+
|wsgf link                  = https://www.wsgf.org/dr/street-fighter-v/en
 
|widescreen wsgf award      = gold
 
|widescreen wsgf award      = gold
 
|multimonitor wsgf award    = unsupported
 
|multimonitor wsgf award    = unsupported
 
|ultrawidescreen wsgf award = unsupported
 
|ultrawidescreen wsgf award = unsupported
|4k ultra hd wsgf award    =  
+
|4k ultra hd wsgf award    = gold
|widescreen resolution      = yes
+
|widescreen resolution      = true
 
|widescreen resolution notes=  
 
|widescreen resolution notes=  
|multimonitor              = false
+
|multimonitor              = hackable
|multimonitor notes        =  
+
|multimonitor notes        = See the [https://www.wsgf.org/phpBB3/viewtopic.php?p=169777#p169777 WSGF topic].
|ultrawidescreen            = no
+
|ultrawidescreen            = hackable
|ultrawidescreen notes      = Pillarboxed 16:9.<ref>[http://www.wsgf.org/forums/viewtopic.php?f=95&t=30781 View topic - Street Fighter V - Poor 21:9 Support | WSGF]</ref>
+
|ultrawidescreen notes      = See the [https://www.wsgf.org/phpBB3/viewtopic.php?p=169777#p169777 WSGF topic].
|4k ultra hd                = yes
+
|4k ultra hd                = true
 
|4k ultra hd notes          =  
 
|4k ultra hd notes          =  
|fov                        = n/a
+
|fov                        = hackable
|fov notes                  =  
+
|fov notes                  = See the [https://www.wsgf.org/phpBB3/viewtopic.php?p=169777#p169777 WSGF topic].
|windowed                  = yes
+
|windowed                  = true
 
|windowed notes            =  
 
|windowed notes            =  
 
|borderless windowed        = hackable
 
|borderless windowed        = hackable
 
|borderless windowed notes  = Use [[Glossary:Command line arguments|command line arguments]] <code>-fullscreen -borderless</code>
 
|borderless windowed notes  = Use [[Glossary:Command line arguments|command line arguments]] <code>-fullscreen -borderless</code>
|anisotropic                = hackable
+
|anisotropic                = false
|anisotropic notes          = Must be forced through video card control panel
+
|anisotropic notes          =  
|antialiasing              = yes
+
|antialiasing              = true
|antialiasing notes        = Low, Medium, High and Max options; utilizes various mix of FXAA and "Temporal" AA
+
|antialiasing notes        = Low, Medium, High and Max options; utilizes various mix of FXAA and Temporal AA
 +
|upscaling                  = unknown
 +
|upscaling tech            =
 +
|upscaling notes            =
 
|vsync                      = hackable
 
|vsync                      = hackable
 
|vsync notes                = Enabled by default. See [[#Vertical sync (Vsync)|Vertical sync (VSync)]] to disable.
 
|vsync notes                = Enabled by default. See [[#Vertical sync (Vsync)|Vertical sync (VSync)]] to disable.
|60 fps                    = yes
+
|60 fps                    = true
 
|60 fps notes              =  
 
|60 fps notes              =  
|120 fps                    = no
+
|120 fps                    = false
 
|120 fps notes              = Game is capped at 60fps; game speed tied to framerate
 
|120 fps notes              = Game is capped at 60fps; game speed tied to framerate
|color blind                = unknown
+
|hdr                        = false
 +
|hdr notes                  =
 +
|ray tracing                = false
 +
|ray tracing notes          =
 +
|color blind                = false
 
|color blind notes          =  
 
|color blind notes          =  
 
}}
 
}}
  
 
===[[Glossary:Vertical sync (Vsync)|Vertical sync (Vsync)]]===
 
===[[Glossary:Vertical sync (Vsync)|Vertical sync (Vsync)]]===
{{Fixbox|1=
+
{{Fixbox|description=Force Vsync off in video card's control panel|ref={{cn|date=October 2016}}}}
{{Fixbox/fix|Force vsync off in video card's control panel|ref={{cn|date=October 2016}}}}
+
{{Fixbox|description=Edit Engine.ini|ref={{cn|date=July 2016}}|fix=
}}
+
# Go to the [[#Game data|configuration file location]].
{{Fixbox|1=
+
# Open {{file|Engine.ini}}.
{{Fixbox/fix|Edit Engine.ini|ref={{cn|date=July 2016}}}}
 
# Go to the [[#Configuration_file(s)_location|configuration file location]].
 
# Open <code>Engine.ini</code>.
 
 
# Add the following to the end of the file:
 
# Add the following to the end of the file:
 
#:<code>[SystemSettings]</code>
 
#:<code>[SystemSettings]</code>
 
#:<code>r.VSync=0</code>
 
#:<code>r.VSync=0</code>
#Save the file and set <code>Engine.ini</code> to read-only.
+
#Save the file and set {{file|Engine.ini}} to read-only.
 +
}}
 +
 
 +
===[[Nvidia#G-Sync|Nvidia G-Sync]]===
 +
{{Fixbox|description=Open profile with Nvidia Inspector|ref={{cn|date=March 2019}}|fix=
 +
# Download and run [[Nvidia Profile Inspector]].
 +
# Under <code>Profiles</code> select <code>Street Fighter V</code>.
 +
# Click <code>remove application from current profile</code> and select {{file|streetfighterv.exe}}.
 
}}
 
}}
  
==Input settings==
+
==Input==
{{Image|Street Fighter V - Controller config.png|Controller configuration menu.}}
+
{{Image|Street Fighter V - Controller config.png|Controller configuration menu. (Launch)}}
{{Image|Street Fighter V - DInput config.png|DirectInput controller configuration menu.}}
+
{{Image|Street Fighter V - DirectInput config.png|DirectInput controller configuration menu. (Launch)}}
{{Input settings
+
{{Input
|key remap                = false
+
|key remap                = true
|key remap notes          = Keys currently map to equivalent Xbox controller buttons. Keyboard remapping coming in future patch.<ref>[http://steamcommunity.com/app/310950/discussions/0/405692124738018978/ Post Launch Status Update Vol. 1 :: Street Fighter V General Discussion]</ref>
+
|key remap notes          =  
|acceleration option      =  
+
|acceleration option      = n/a
 
|acceleration option notes =  
 
|acceleration option notes =  
|mouse sensitivity        =  
+
|mouse sensitivity        = n/a
 
|mouse sensitivity notes  =  
 
|mouse sensitivity notes  =  
 
|mouse menu                = false
 
|mouse menu                = false
 
|mouse menu notes          = Game does not make use of mouse
 
|mouse menu notes          = Game does not make use of mouse
|invert mouse y-axis      =  
+
|invert mouse y-axis      = n/a
 
|invert mouse y-axis notes =  
 
|invert mouse y-axis notes =  
 +
|touchscreen              = unknown
 +
|touchscreen notes        =
 
|controller support        = true
 
|controller support        = true
 
|controller support notes  = XInput and DirectInput supported.
 
|controller support notes  = XInput and DirectInput supported.
Line 136: Line 209:
 
|invert controller y-axis  = n/a
 
|invert controller y-axis  = n/a
 
|invert controller y-axis notes=  
 
|invert controller y-axis notes=  
|touchscreen               = unknown
+
|xinput controllers        = true
|touchscreen notes        =  
+
|xinput controllers notes  =
|button prompts           = xbox
+
|xbox prompts              = true
|button prompts notes     =  
+
|xbox prompts notes        =
 +
|impulse triggers          = unknown
 +
|impulse triggers notes    =
 +
|dualshock 4               = unknown
 +
|dualshock 4 notes        =
 +
|dualshock prompts        = unknown
 +
|dualshock prompts notes  =
 +
|light bar support        = unknown
 +
|light bar support notes   =
 +
|dualshock 4 modes         = unknown
 +
|dualshock 4 modes notes  =
 +
|tracked motion controllers= unknown
 +
|tracked motion controllers notes =
 +
|tracked motion prompts    = unknown
 +
|tracked motion prompts notes =
 +
|other controllers        = unknown
 +
|other controllers notes  =
 +
|other button prompts     = unknown
 +
|other button prompts notes=  
 
|controller hotplug        = true
 
|controller hotplug        = true
 
|controller hotplug notes  =  
 
|controller hotplug notes  =  
 
|haptic feedback          = unknown
 
|haptic feedback          = unknown
 
|haptic feedback notes    =  
 
|haptic feedback notes    =  
|light bar support        = unknown
+
|simultaneous input        = unknown
|light bar support notes   =  
+
|simultaneous input notes  =
 +
|steam input api          = unknown
 +
|steam input api notes    =
 +
|steam hook input          = unknown
 +
|steam hook input notes    =
 +
|steam input presets      = unknown
 +
|steam input presets notes =
 +
|steam controller prompts  = unknown
 +
|steam controller prompts notes =
 +
|steam cursor detection    = unknown
 +
|steam cursor detection notes =  
 
}}
 
}}
  
==Audio settings==
+
==Audio==
{{Image|Street Fighter V - Sound settings.png|Sound settings menu.}}
+
{{Image|Street Fighter V - Sound settings.png|Sound settings menu. (Launch)}}
{{Audio settings
+
{{Audio
 
|separate volume          = true
 
|separate volume          = true
 
|separate volume notes    =  
 
|separate volume notes    =  
Line 157: Line 258:
 
|subtitles                = true
 
|subtitles                = true
 
|subtitles notes          =  
 
|subtitles notes          =  
|closed captions          =  
+
|closed captions          = unknown
 
|closed captions notes    =  
 
|closed captions notes    =  
 
|mute on focus lost      = false
 
|mute on focus lost      = false
 
|mute on focus lost notes =  
 
|mute on focus lost notes =  
 
|eax support              =  
 
|eax support              =  
|eax support notes        =  
+
|eax support notes         =
 +
|royalty free audio       = unknown
 +
|royalty free audio notes  =  
 
}}
 
}}
  
 
{{L10n|content=
 
{{L10n|content=
 +
{{ii}} English or Japanese voices can be set individually for each character, as well as the Story Mode, which overrides the individual character voice settings.
 
{{L10n/switch
 
{{L10n/switch
 
  |language  = English
 
  |language  = English
  |interface = yes
+
  |interface = true
  |audio    = yes
+
  |audio    = true
  |subtitles = yes
+
  |subtitles = true
 
  |notes    =  
 
  |notes    =  
 
}}
 
}}
 
{{L10n/switch
 
{{L10n/switch
  |language  = Japanese
+
  |language  = Arabic
  |interface = yes
+
  |interface = true
  |audio    = yes
+
  |audio    = false
  |subtitles = yes
+
  |subtitles = true
 
  |notes    =  
 
  |notes    =  
 
}}
 
}}
 
{{L10n/switch
 
{{L10n/switch
  |language  = French
+
  |language  = Simplified Chinese
  |interface = yes
+
  |interface = true
  |audio    = no
+
  |audio    = false
  |subtitles = yes
+
  |subtitles = true
 
  |notes    =  
 
  |notes    =  
 
}}
 
}}
 
{{L10n/switch
 
{{L10n/switch
  |language  = Italian
+
  |language  = Traditional Chinese
  |interface = yes
+
  |interface = true
  |audio    = no
+
  |audio    = false
  |subtitles = yes
+
  |subtitles = true
 
  |notes    =  
 
  |notes    =  
 +
}}
 +
{{L10n/switch
 +
|language  = French
 +
|interface = true
 +
|audio    = false
 +
|subtitles = true
 +
|notes    = Keys used in the US layout cannot be configured with a French keyboard with the option menu.
 
}}
 
}}
 
{{L10n/switch
 
{{L10n/switch
 
  |language  = German
 
  |language  = German
  |interface = yes
+
  |interface = true
  |audio    = no
+
  |audio    = false
  |subtitles = yes
+
  |subtitles = true
 
  |notes    =  
 
  |notes    =  
 
}}
 
}}
 
{{L10n/switch
 
{{L10n/switch
  |language  = Spanish
+
  |language  = Italian
  |interface = yes
+
  |interface = true
  |audio    = no
+
  |audio    = false
  |subtitles = yes
+
  |subtitles = true
 
  |notes    =  
 
  |notes    =  
 
}}
 
}}
 
{{L10n/switch
 
{{L10n/switch
  |language  = Arabic
+
  |language  = Japanese
  |interface = yes
+
  |interface = true
  |audio    = no
+
  |audio    = true
  |subtitles = yes
+
  |subtitles = true
 
  |notes    =  
 
  |notes    =  
 
}}
 
}}
 
{{L10n/switch
 
{{L10n/switch
 
  |language  = Polish
 
  |language  = Polish
  |interface = yes
+
  |interface = true
  |audio    = no
+
  |audio    = false
  |subtitles = yes
+
  |subtitles = true
 
  |notes    =  
 
  |notes    =  
 
}}
 
}}
 
{{L10n/switch
 
{{L10n/switch
 
  |language  = Brazilian Portuguese
 
  |language  = Brazilian Portuguese
  |interface = yes
+
  |interface = true
  |audio    = no
+
  |audio    = false
  |subtitles = yes
+
  |subtitles = true
 
  |notes    =  
 
  |notes    =  
 
}}
 
}}
 
{{L10n/switch
 
{{L10n/switch
 
  |language  = Russian
 
  |language  = Russian
  |interface = yes
+
  |interface = true
  |audio    = no
+
  |audio    = false
  |subtitles = yes
+
  |subtitles = true
 
  |notes    =  
 
  |notes    =  
 
}}
 
}}
 
{{L10n/switch
 
{{L10n/switch
  |language  = Simplified Chinese
+
  |language  = Spanish
  |interface = yes
+
  |interface = true
  |audio    = no
+
  |audio    = false
  |subtitles = yes
+
  |subtitles = true
|notes    =
 
}}
 
{{L10n/switch
 
|language  = Traditional Chinese
 
|interface = yes
 
|audio    = no
 
|subtitles = yes
 
 
  |notes    =  
 
  |notes    =  
 
}}
 
}}
}}
 
 
==VR support==
 
{{VR support
 
|gg3d name                  =
 
|native 3d gg3d award        =
 
|nvidia 3d vision gg3d award =
 
|tridef 3d gg3d award        =
 
|iz3d gg3d award            =
 
|native 3d                  = unknown
 
|native 3d notes            =
 
|nvidia 3d vision            = hackable
 
|nvidia 3d vision notes      = See [https://helixmod.blogspot.com/2016/07/street-fighter-v.html Helix Mod: Street Fighter V].
 
|tridef 3d                  = unknown
 
|tridef 3d notes            =
 
|iz3d                        = unknown
 
|iz3d notes                  =
 
|htc vive                    =
 
|htc vive notes              =
 
|oculus rift                =
 
|oculus rift notes          =
 
|tracked motion controllers  =
 
|tracked motion controllers notes=
 
|keyboard-mouse              =
 
|keyboard-mouse notes        =
 
|3rd space gaming vest      =
 
|3rd space gaming vest notes =
 
|novint falcon              =
 
|novint falcon notes        =
 
|trackir                    =
 
|trackir notes              =
 
|play area seated            =
 
|play area seated notes      =
 
|play area standing          =
 
|play area standing notes    =
 
|play area room-scale        =
 
|play area room-scale notes  =
 
 
}}
 
}}
  
 
==Network==
 
==Network==
 +
{{ii}} Optional cross-platform play with PlayStation 4 players.
 
{{Network/Multiplayer
 
{{Network/Multiplayer
 
|local play          = true
 
|local play          = true
Line 295: Line 363:
 
|local play modes    = Versus
 
|local play modes    = Versus
 
|local play notes    =  
 
|local play notes    =  
|lan play            = no
+
|lan play            = false
 
|lan play players    =  
 
|lan play players    =  
 
|lan play modes      =  
 
|lan play modes      =  
 
|lan play notes      =  
 
|lan play notes      =  
|online play          = yes
+
|online play          = true
|online play players  = 2
+
|online play players  = 8
 
|online play modes    = Versus
 
|online play modes    = Versus
|online play notes    =  
+
|online play notes    = 1v1 Matches in 8 player lobbies. Loser switches with next player.
 
|asynchronous        =  
 
|asynchronous        =  
 
|asynchronous notes  =  
 
|asynchronous notes  =  
Line 308: Line 376:
  
 
{{Network/Connections
 
{{Network/Connections
|matchmaking        = yes
+
|matchmaking        = true
 
|matchmaking notes  =  
 
|matchmaking notes  =  
|p2p                = yes
+
|p2p                = true
|p2p notes          =  
+
|p2p notes          = Uses Rollback Netcode
|dedicated          =  
+
|dedicated          = false
 
|dedicated notes    =  
 
|dedicated notes    =  
|self-hosting      =  
+
|self-hosting      = unknown
 
|self-hosting notes =  
 
|self-hosting notes =  
|direct ip          =  
+
|direct ip          = false
 
|direct ip notes    =  
 
|direct ip notes    =  
 
}}{{Network/Ports
 
}}{{Network/Ports
Line 334: Line 402:
 
|native 3d notes            =  
 
|native 3d notes            =  
 
|nvidia 3d vision            = hackable
 
|nvidia 3d vision            = hackable
|nvidia 3d vision notes      = See [http://helixmod.blogspot.com/2016/02/street-fighter-v-dx11.html Helix Mod: Street Fighter V].
+
|nvidia 3d vision notes      = See [https://helixmod.blogspot.com/2016/07/street-fighter-v.html Helix Mod: Street Fighter V].
 
|tridef 3d                  = unknown
 
|tridef 3d                  = unknown
 
|tridef 3d notes            =  
 
|tridef 3d notes            =  
Line 343: Line 411:
 
|oculus rift                =  
 
|oculus rift                =  
 
|oculus rift notes          =  
 
|oculus rift notes          =  
|tracked motion controllers  =  
+
|osvr                        =  
|tracked motion controllers notes=  
+
|osvr notes                 =  
 
|keyboard-mouse              =  
 
|keyboard-mouse              =  
 
|keyboard-mouse notes        =  
 
|keyboard-mouse notes        =  
Line 353: Line 421:
 
|trackir                    =  
 
|trackir                    =  
 
|trackir notes              =  
 
|trackir notes              =  
 +
|tobii eye tracking          =
 +
|tobii eye tracking notes    =
 
|play area seated            =  
 
|play area seated            =  
 
|play area seated notes      =  
 
|play area seated notes      =  
Line 376: Line 446:
 
|mantle support        =  
 
|mantle support        =  
 
|mantle support notes  =  
 
|mantle support notes  =  
|vulkan support        =  
+
|vulkan versions        =  
|vulkan support notes   =  
+
|vulkan notes           =  
 
|dos modes              =  
 
|dos modes              =  
 
|dos modes notes        =  
 
|dos modes notes        =  
 
|shader model versions  = 5.0
 
|shader model versions  = 5.0
 
|shader model notes    =  
 
|shader model notes    =  
|64-bit executable     = yes
+
|windows 32-bit exe    = false
|64-bit executable notes=  
+
|windows 64-bit exe    = true
 +
|windows arm app        = unknown
 +
|windows exe notes      =
 +
|mac os x powerpc app  =
 +
|macos intel 32-bit app = unknown
 +
|macos intel 64-bit app = unknown
 +
|macos arm app          = unknown
 +
|macos app notes        =
 +
|linux 32-bit executable= unknown
 +
|linux 64-bit executable= unknown
 +
|linux arm app          = unknown
 +
|linux executable notes =  
 
}}
 
}}
  
Line 403: Line 484:
  
 
==System requirements==
 
==System requirements==
{{ii}} 64-bit OS is required.
 
 
{{System requirements
 
{{System requirements
 
|OSfamily = Windows
 
|OSfamily = Windows
  
 
|minOS    = 7
 
|minOS    = 7
|minCPU  = Intel Core i3-4160 @ 3.60GHz
+
|minCPU  = Intel Core i3-4160 3.60 GHz
 
|minRAM  = 6 GB
 
|minRAM  = 6 GB
|minHD    = 7 GB
+
|minHD    =  
|minGPU  = NVIDIA GeForce GTX 480, GTX 570, GTX 670
+
|minGPU  = Nvidia GeForce GTX 480, GTX 570, GTX 670
 
|minDX    = 11
 
|minDX    = 11
 
|minaudio = DirectX compatible soundcard or onboard chipset
 
|minaudio = DirectX compatible soundcard or onboard chipset
 
|minother = Broadband Internet connection
 
|minother = Broadband Internet connection
  
|recCPU  = Intel Core i5-4690K @3.50GHz
+
|recOS    = 8, 8.1, 10
|recCPU2  = AMD FX-9370  
+
|recCPU  = Intel Core i5-4690K 3.50 GHz
 +
|recCPU2  = AMD FX-9370
 
|recRAM  = 8 GB
 
|recRAM  = 8 GB
 
|recHD    =  
 
|recHD    =  
|recGPU  = NVIDIA GeForce GTX 960
+
|recGPU  = Nvidia GeForce GTX 960
|recGPU2  = AMD Radeon R7 370  
+
|recGPU2  = AMD Radeon R7 370
|recDX    = 11
+
|recDX    =  
 
}}
 
}}
  
 
{{References}}
 
{{References}}

Latest revision as of 17:28, 17 January 2024

Street Fighter V
Street Fighter V cover
Developers
Dimps
Capcom
Publishers
Capcom
Russia 1C-SoftClub
Engines
Unreal Engine 4
Release dates
Windows February 16, 2016
Linux Cancelled
Reception
Metacritic 74
OpenCritic 75
IGDB 72
Taxonomy
Monetization One-time game purchase, DLC, Ad-supported
Microtransactions Loot box
Modes Singleplayer, Multiplayer
Pacing Real-time
Perspectives Side view
Controls Direct control
Genres Arcade, Fighting
Series Street Fighter
Street Fighter V on HowLongToBeat
Street Fighter V on IGDB
Street Fighter V guide on StrategyWiki
Street Fighter V on MobyGames
Street Fighter V on Wikipedia
Street Fighter 1989
Street Fighter II 1993
Super Street Fighter II Turbo 1995
Super Street Fighter II 1996
Super Puzzle Fighter II Turbo 1997
Street Fighter Alpha: Warriors' Dreams 1997
Street Fighter Alpha 2 1997
Typing Fighter II Plus 2000
Street Fighter Online: Mouse Generation 2008
Street Fighter IV 2009
Super Street Fighter IV: Arcade Edition 2011
Street Fighter X Tekken 2012
Street Fighter X Mega Man 2012
Ultra Street Fighter IV 2014
Street Fighter V 2016
Street Fighter 30th Anniversary Collection 2018
Capcom Fighting Collection 2022
Street Fighter 6 2023

Street Fighter V is a singleplayer and multiplayer side view arcade and fighting game in the Street Fighter series.

General information

Official website (Japanese)
Steam Community Discussions

Availability

Source DRM Notes Keys OS
Retail
Icon overlay.png
Europe only. Released on 1 DVD with a fraction of the game's data.
Windows
GamersGate
Icon overlay.png
Champion Edition also available.
Windows
Gamesplanet logo.svg
Icon overlay.png
Champion Edition also available.
Windows
Green Man Gaming
Icon overlay.png
Champion Edition also available.
Windows
Humble Store
Icon overlay.png
Champion Edition also available.
Windows
Steam
Icon overlay.png
Champion Edition and Champion Edition + Season 5 Premium Pass Bundle also available.
Windows
All versions require Steam DRM. Crackproof DRM was removed on January 17, 2024.[1][2]
A free benchmark tool is available.

Version differences

The Arcade Edition includes Season 1 and 2 Character Pass. No longer sold.
The Champion Edition includes Season 1-4 Character Pass and most costumes released prior.

Monetization

DLC and expansion packs

Name Notes
Season 1 Character Pass Includes Alex, Guile, Ibuki, Balrog, Juri, and Urien.
Windows
Season 2 Character Pass Includes Akuma, Kolin, Ed, Abigail, Menat, and Zeku.
Windows
Season 3 Character Pass Includes Sakura, Blanka, Falke, Cody, G, and Sagat.
Windows
Season 4 Character Pass Includes Kage, Poison, E. Honda, Lucia, Gill and Seth.
Windows
Season 5 Character Pass Includes Dan, Rose, Oro, Akira and Luke.
Windows
Season 5 Premium Pass Includes Season 5 Character Pass and additional costumes and stages.
Windows
A Shadow Falls (Cinematic Story Expansion) Free, may be uninstalled to save 8 GB.
Windows
Capcom Pro Tour 2016 Pack
Windows
Capcom Pro Tour 2017 Premier Pass
Windows
Capcom Pro Tour: 2018 Premier Pass
Windows
Capcom Pro Tour: 2019 Premier Pass
Windows
Capcom Pro Tour: 2020 Premier Pass
Windows
SFL2020 NASR Costumes Bundle
Windows
SFL2020 UYU Costumes Bundle
Windows
Capcom Pro Tour: 2021 Premier Pass
Windows
Capcom Pro Tour: 2022 Premier Pass
Windows

Game data

Configuration file(s) location

System Location
Windows %LOCALAPPDATA%\StreetFighterV\Saved\Config\WindowsNoEditor
Linux
Steam Play (Linux) <Steam-folder>/steamapps/compatdata/310950/pfx/[Note 1]

Save game data location

System Location
Windows %LOCALAPPDATA%\StreetFighterV\Saved\SaveGames
Linux
Steam Play (Linux) <Steam-folder>/steamapps/compatdata/310950/pfx/[Note 1]

Save game cloud syncing

System Native Notes
Steam Cloud

Video

General video settings. (Launch)
General video settings. (Launch)
Picture Quality settings (Launch)
Picture Quality settings (Launch)

Graphics feature State WSGF Notes
Widescreen resolution
Multi-monitor
See the WSGF topic.
Ultra-widescreen
See the WSGF topic.
4K Ultra HD
Field of view (FOV)
See the WSGF topic.
Windowed
Borderless fullscreen windowed
Use command line arguments -fullscreen -borderless
Anisotropic filtering (AF)
See the glossary page for potential workarounds.
Anti-aliasing (AA)
Low, Medium, High and Max options; utilizes various mix of FXAA and Temporal AA
Vertical sync (Vsync)
Enabled by default. See Vertical sync (VSync) to disable.
60 FPS
120+ FPS
Game is capped at 60fps; game speed tied to framerate
High dynamic range display (HDR)
See the engine page to force native HDR output, or the glossary page for other alternatives.
Ray tracing (RT)
The game engine may allow for manual configuration of the game via its variables. See the Unreal Engine 4 page for more details.

Vertical sync (Vsync)

Force Vsync off in video card's control panel[citation needed]
Edit Engine.ini[citation needed]
  1. Go to the configuration file location.
  2. Open Engine.ini.
  3. Add the following to the end of the file:
    [SystemSettings]
    r.VSync=0
  4. Save the file and set Engine.ini to read-only.

Nvidia G-Sync

Open profile with Nvidia Inspector[citation needed]
  1. Download and run Nvidia Profile Inspector.
  2. Under Profiles select Street Fighter V.
  3. Click remove application from current profile and select streetfighterv.exe.

Input

Controller configuration menu. (Launch)
Controller configuration menu. (Launch)
DirectInput controller configuration menu. (Launch)
DirectInput controller configuration menu. (Launch)

Keyboard and mouse State Notes
Remapping
Mouse acceleration
Mouse sensitivity
Mouse input in menus
Game does not make use of mouse
Mouse Y-axis inversion
Controller
Controller support
XInput and DirectInput supported.
Full controller support
Controller remapping
Main attack buttons are mapped to XInput buttons. For DirectInput controllers, controls must be mapped to equivalent XInput functions for proper use.
Controller sensitivity
Controller Y-axis inversion
Controller types
XInput-compatible controllers
Xbox button prompts
Impulse Trigger vibration
PlayStation controllers
Generic/other controllers
Additional information
Controller hotplugging
Haptic feedback
Digital movement supported
Simultaneous controller+KB/M

Audio

Sound settings menu. (Launch)
Sound settings menu. (Launch)

Audio feature State Notes
Separate volume controls
Surround sound
Subtitles
Closed captions
Mute on focus lost
Royalty free audio

Localizations

English or Japanese voices can be set individually for each character, as well as the Story Mode, which overrides the individual character voice settings.
Language UI Audio Sub Notes
English
Arabic
Simplified Chinese
Traditional Chinese
French
Keys used in the US layout cannot be configured with a French keyboard with the option menu.
German
Italian
Japanese
Polish
Brazilian Portuguese
Russian
Spanish

Network

Optional cross-platform play with PlayStation 4 players.

Multiplayer types

Type Native Players Notes
Local play
2 Versus
LAN play
Online play
8 Versus
1v1 Matches in 8 player lobbies. Loser switches with next player.

Connection types

Type Native Notes
Matchmaking
Peer-to-peer
Uses Rollback Netcode
Dedicated
Self-hosting
Direct IP

VR support

3D modes State Notes
Nvidia 3D Vision
See Helix Mod: Street Fighter V.

Other information

API

Technical specs Supported Notes
Direct3D 11
Shader Model support 5.0
Executable 32-bit 64-bit Notes
Windows

Middleware

Middleware Notes
Multiplayer Steamworks Uses Steamworks to connect to Capcom Fighters Network for matchmaking and friend/rival management

System requirements

Windows
Minimum Recommended
Operating system (OS) 7
Processor (CPU) Intel Core i3-4160 3.60 GHz
System memory (RAM) 6 GB
Hard disk drive (HDD)
Video card (GPU) Nvidia GeForce GTX 480, GTX 570, GTX 670
DirectX 11 compatible
Sound (audio device) DirectX compatible soundcard or onboard chipset
Other Broadband Internet connection
A 64-bit operating system is required.

Notes

  1. 1.0 1.1 File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data (use Wine regedit to access Windows registry paths). Games with Steam Cloud support may store data in ~/.steam/steam/userdata/<user-id>/310950/ in addition to or instead of this directory. The app ID (310950) may differ in some cases. Treat backslashes as forward slashes. See the glossary page for details.

References