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Difference between revisions of "Star Wars: Republic Commando"

From PCGamingWiki, the wiki about fixing PC games
Line 72: Line 72:
 
|wsgf link                  = http://www.wsgf.org/dr/star-wars-republic-commando
 
|wsgf link                  = http://www.wsgf.org/dr/star-wars-republic-commando
 
|widescreen wsgf award      = limited
 
|widescreen wsgf award      = limited
|multimonitor wsgf award    = unsupported
+
|multimonitor wsgf award    = limited
 
|ultrawidescreen wsgf award = limited
 
|ultrawidescreen wsgf award = limited
|4k ultra hd wsgf award    = incomplete
+
|4k ultra hd wsgf award    = limited
 
|widescreen resolution      = hackable
 
|widescreen resolution      = hackable
|widescreen resolution notes= See [[#Widescreen resolution|Widescreen resolution]].
+
|widescreen resolution notes= See the [http://www.wsgf.org/dr/star-wars-republic-commando WSGF entry].
|multimonitor              = false
+
|multimonitor              = hackable
|multimonitor notes        =  
+
|multimonitor notes        = See the [http://www.wsgf.org/dr/star-wars-republic-commando WSGF entry].
 
|ultrawidescreen            = hackable
 
|ultrawidescreen            = hackable
|ultrawidescreen notes      = See [[#Widescreen resolution|Widescreen resolution]].
+
|ultrawidescreen notes      = See the [http://www.wsgf.org/dr/star-wars-republic-commando WSGF entry].
 
|4k ultra hd                = hackable
 
|4k ultra hd                = hackable
|4k ultra hd notes          = See [[#Widescreen resolution|Widescreen resolution]].
+
|4k ultra hd notes          = See the [http://www.wsgf.org/dr/star-wars-republic-commando WSGF entry].
 
|fov                        = hackable
 
|fov                        = hackable
|fov notes                  = See [[#Field of view (FOV)|Field of view (FOV)]].
+
|fov notes                  = See the [http://www.wsgf.org/dr/star-wars-republic-commando WSGF entry].
 
|windowed                  = true
 
|windowed                  = true
 
|windowed notes            = Toggle with {{key|Alt|Enter}} or use the <code>-windowed</code> [[Glossary:Command line arguments|command line argument]].
 
|windowed notes            = Toggle with {{key|Alt|Enter}} or use the <code>-windowed</code> [[Glossary:Command line arguments|command line argument]].
Line 101: Line 101:
 
|color blind                = unknown
 
|color blind                = unknown
 
|color blind notes          =  
 
|color blind notes          =  
}}
 
 
===[[Glossary:Widescreen resolution|Widescreen resolution]]===
 
{{Fixbox|1=
 
{{Fixbox/fix|Use [http://www.moddb.com/mods/star-wars-republic-commando-graphics-fix/downloads Republic Commando Graphics Fix]}}
 
}}
 
{{Fixbox|1=
 
{{Fixbox/fix|Running a game in Widescreen resolution}}
 
Republic Commando supports only 4:3 resolutions - in order to run a game in widescreen resolutions, you need to edit its configuration file. Before you start editing the configuration file, make sure that game's settings are correct. Afterwards, you won't be able to change settings from within the game.
 
:1. Go to <code>{{p|game}}\GameData\Save\</code> and open <code>system.ini</code> with a text editor.
 
:2. Find (CTRL+F) a line <code>[WinDrv.WindowsClient]</code>. Few lines below it, you'll find lines:
 
<pre>WindowedViewportX=800
 
WindowedViewportY=600
 
FullscreenViewportX=800
 
FullscreenViewportY=600</pre>
 
:3. The values may vary depending on which resolution you were using when running the game. Edit these lines, by placing your resolution. For example (1920x1080):
 
<pre>WindowedViewportX=1920
 
WindowedViewportY=1080
 
FullscreenViewportX=1920
 
FullscreenViewportY=1080</pre>
 
:4. Save the file.
 
:5. After that, right click on it, go to properties and set it as "Read only".
 
 
'''Notes'''
 
{{ii}} While this method makes the game run in widescreen resolutions, the FOV still remains on values for 4:3 screens. See [[#Stretched HUD fix|this fix]] for preventing the issue of the HUD being stretched.
 
}}
 
 
===[[Glossary:Field of view (FOV)|Field of view (FOV)]]===
 
{{Fixbox|1=
 
{{Fixbox/fix|Use [http://www.moddb.com/mods/star-wars-republic-commando-graphics-fix/downloads Republic Commando Graphics Fix]}}
 
}}
 
{{Fixbox|1=
 
{{Fixbox/fix|Use [https://www.widescreenfixer.org Widescreen Fixer]}}
 
}}
 
{{Fixbox|1=
 
{{Fixbox/fix|Edit Engine.u with a hex editor|ref=<ref name="Star Wars: Republic Commando FOV Discussion | WSGF">[http://www.wsgf.org/forums/viewtopic.php?p=140761#p140761 Star Wars: Republic Commando FOV Discussion | WSGF]</ref>}}
 
{{++}} Doesn't cause the issue of your weapon stuck in aiming mode when using Widescreen Fixer.
 
# Open {{file|{{p|game}}\GameData\System\Engine.u}} with a hex editor like [http://mh-nexus.de/en/hxd/ HxD]
 
# Click Search >> Replace (Ctrl+R)
 
# Change the Datatype to Hex-values
 
# Search for: <code>00 00 AA 42</code>
 
# Replace all eight instances with the appropriate value for your aspect ratio:
 
: For a 4:3 resolution, change "AA" to "B4". This will give you a 90° FOV. This is a more standard 4:3 FOV.
 
: For a 15:9 resolution, change "AA" to "D4". This will give you a 106° FOV.
 
: For a 16:9 resolution, change "AA" to "E3". This will give you a 113.5° FOV.
 
: For a 16:10 resolution, change "AA" to "CC". This will give you a 102° FOV.
 
: For a 21:9 resolution (i.e. 2560x1080), change "AA 42" to "02 43". This will give you a 130° FOV.
 
 
}}
 
}}
  

Revision as of 19:18, 24 May 2016

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Star Wars: Republic Commando
Star Wars: Republic Commando cover
Developers
LucasArts
Publishers
LucasArts
Disney Interactive Studios
Engines
Unreal Engine 2
Release dates
Windows March 4, 2005
Star Wars: Republic Commando on Wikipedia

Warnings

GameSpy online services have been shut down (see Network for solutions).
Star Wars: X-Wing (series)
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Star Wars: Jedi Knight (series)
Star Wars: Monopoly 1997
Star Wars: Shadows of the Empire 1997
Star Wars: Yoda Stories 1997
Star Wars: Rebellion 1998
Star Wars: DroidWorks 1998
Star Wars: Rogue Squadron (series)
Star Wars: Episode I - The Phantom Menace 1999
Star Wars: Episode I - Racer 1999
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Star Wars: Force Commander 2000
Star Wars Math: Jabba's Game Galaxy 2000
Star Wars: Jar Jar's Journey 2000
Star Wars: Galactic Battlegrounds 2001
Star Wars: Starfighter 2001
Star Wars Galaxies 2003
Star Wars: Knights of the Old Republic (series)
Star Wars: Battlefront (series)
Lego Star Wars (series)
Star Wars: Republic Commando 2005
Star Wars: Empire at War 2006
Star Wars: The Force Unleashed (series)
Star Wars: The Clone Wars - Republic Heroes 2009
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Star Wars: Imperial Assault - Legends of the Alliance 2017
Star Wars: Droid Repair Bay 2017
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Star Wars Jedi (series)
Star Wars: Squadrons 2020
Star Wars Outlaws 2024
Star Wars Eclipse TBA

Key points

Multiplayer is still playable using Game Ranger.
Active Modding Community.

General information

Wookieepedia - A huge wiki dedicated to the Star Wars universe
GOG.com Community Discussions
GOG.com Support Page
Steam Community Discussions
Steam Users' Forums

Availability

Source DRM Notes Keys OS
Retail
CD key
DRM: SecuROM.
Windows
GamersGate
Icon overlay.png
Windows
Incorrect store name. See here for available options.
Icon overlay.png
Windows
GOG.com
DRM-free
Windows
Steam
Icon overlay.png
Windows

Essential improvements

Patches

Official

  • 1.0 update adds an additional Multiplayer map, Hangar.

Unofficial

Game data

In-game general settings.
In-game general settings.

Configuration file(s) location

Template:Game data/row
System Location
Steam Play (Linux) <Steam-folder>/steamapps/compatdata/6000/pfx/[Note 1]

Save game data location

Template:Game data/row
System Location
Steam Play (Linux) <Steam-folder>/steamapps/compatdata/6000/pfx/[Note 1]

Save game cloud syncing

System Native Notes
GOG Galaxy
Steam Cloud

Video settings

In-game video settings.
In-game video settings.

Template:Video settings

Input settings

In-game key map settings.
In-game key map settings.

Template:Input settings

Mouse sensitivity in menus is bound with sensitivity in game. Because of that, navigating menus may become difficult, if a player sets high mouse sensitivity or has a high DPI mouse.

The mouse sensitivity may appear very high upon starting up the game, even if you have previously set the sensitivity to be lower in the options menu, and changing the sensitivity in-game may seem to have no effect. These two issues may be resolved by simply tabbing out of the game and re-entering.

Enabling Gamepad

Instructions

Audio settings

In-game audio settings.
In-game audio settings.

Template:Audio settings

Localizations

Language UI Audio Sub Notes
English
French
German
Italian
Spanish

Network

Multiplayer types

Type Native Players Notes
LAN play
16
Online play
16 GameSpy services have been shut down;[1] see GameSpy for workarounds.
The max player limit for a dedicated server is 16. For non-dedicated, the limit is 8

Connection types

Ports

Protocol Port(s) and/or port range(s)
TCP 3658, 3659, 6500, 27900
UDP 3658, 3659, 6500, 27900
Universal Plug and Play (UPnP) support status is unknown.

Issues fixed

Game crashes or odd artifacts appear

Instructions

Error with Steam

Instructions

Stretched HUD fix

Instructions

3D & EAX Never Sets with Creative/X-fi

Instructions

Other information

API

Technical specs Supported Notes
Direct3D 8
Shader Model support 1.1
Executable 32-bit 64-bit Notes
Windows

Middleware

Middleware Notes
Physics Karma
Audio OpenAL
Multiplayer GameSpy

System requirements

Windows
Minimum Recommended
Operating system (OS) 98 SE
Processor (CPU) Intel Pentium III 1.0 GHz
AMD Athlon 1.0 GHz
System memory (RAM) 256 MB
Hard disk drive (HDD) 2 GB
Video card (GPU) 64 MB of VRAM
DirectX 9.0c compatible

Notes

  1. 1.0 1.1 File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data (use Wine regedit to access Windows registry paths). Games with Steam Cloud support may store data in ~/.steam/steam/userdata/<user-id>/6000/ in addition to or instead of this directory. The app ID (6000) may differ in some cases. Treat backslashes as forward slashes. See the glossary page for details.

References