Difference between revisions of "Star Ruler 2"
From PCGamingWiki, the wiki about fixing PC games
(→Audio settings: Updated information.) |
(Added "Other Information" section.) |
||
Line 194: | Line 194: | ||
|recGPU = NVIDIA GTX 460 | |recGPU = NVIDIA GTX 460 | ||
|recVRAM = 1 GB | |recVRAM = 1 GB | ||
+ | }} | ||
+ | |||
+ | ==Other information== | ||
+ | ===API=== | ||
+ | {{API | ||
+ | |direct3d versions = | ||
+ | |direct3d notes = | ||
+ | |directdraw versions = | ||
+ | |directdraw notes = | ||
+ | |opengl versions = 2.1 | ||
+ | |opengl notes = | ||
+ | |glide versions = | ||
+ | |glide notes = | ||
+ | |software mode = | ||
+ | |software mode notes = | ||
+ | |mantle support = | ||
+ | |mantle support notes = | ||
+ | |dos modes = | ||
+ | |dos modes notes = | ||
+ | |shader model versions = | ||
+ | |shader model notes = | ||
+ | |64-bit executable = true | ||
+ | |64-bit executable notes= | ||
+ | }} | ||
+ | |||
+ | ===Middleware=== | ||
+ | {{Middleware | ||
+ | |physics = | ||
+ | |physics notes = | ||
+ | |audio = OpenAL | ||
+ | |audio notes = | ||
+ | |interface = | ||
+ | |interface notes = | ||
+ | |input = | ||
+ | |input notes = | ||
+ | |cutscenes = | ||
+ | |cutscenes notes = | ||
+ | |multiplayer = | ||
+ | |multiplayer notes= | ||
}} | }} | ||
{{References}} | {{References}} |
Revision as of 20:34, 1 April 2015
Developers | |
---|---|
Blind Mind Studios | |
Glacicle | |
Engines | |
Starflare | |
Release dates | |
Windows | March 27, 2015[1] |
Linux | March 27, 2015[1] |
Star Ruler | |
---|---|
Star Ruler | 2010 |
Star Ruler 2 | 2014 |
General information
Availability
Game data
Configuration file(s) and save game location
Template:Game data/rowTemplate:Game data/row
System | Location |
---|---|
Steam Play (Linux) | <Steam-folder>/steamapps/compatdata/282590/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
GOG Galaxy | ||
Steam Cloud |
Video settings
Input settings
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | All information is text-based. |
Network
- It is recommended for games above 8 players or in galaxies of several hundred systems to play on LAN.
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
LAN play | 28 | |||
Online play | 28 |
System requirements
- 64-bit recommended.
Windows Minimum Recommended Operating system (OS) XP SP2 7 Processor (CPU) SSE2 Capable Intel Core i7
AMD Phenom IISystem memory (RAM) 1 GB 2 GB Hard disk drive (HDD) 600 MB Video card (GPU) AMD or NVIDIA
512 MB of VRAM
OpenGL 2.1 compatibleNVIDIA GTX 460
1 GB of VRAMOther information
API
Technical specs Supported Notes OpenGL 2.1 Executable 32-bit 64-bit Notes Windows Linux Middleware
Middleware Notes Audio OpenAL Notes
- ↑ File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data (use Wine regedit to access Windows registry paths). Games with Steam Cloud support may store data in
~/.steam/steam/userdata/<user-id>/282590/
in addition to or instead of this directory. The app ID (282590) may differ in some cases. Treat backslashes as forward slashes. See the glossary page for details.
References
- ↑ File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data (use Wine regedit to access Windows registry paths). Games with Steam Cloud support may store data in
Categories:
- Windows
- Linux
- Invalid template usage (Infobox game)
- Games
- Invalid template usage (Series)
- Invalid template usage (Availability)
- Invalid template usage (DRM)
- Invalid template usage (Save game cloud syncing)
- Invalid section order
- Invalid template usage (API)
- Missing section (Video)
- Missing section (Input)
- Missing section (Audio)