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Space Pirates and Zombies

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Revision as of 23:41, 16 January 2015 by Garrbot (talk | contribs) (→‎Video settings: updated template usage)
Template:Infobox game/row/osxporterTemplate:Infobox game/row/linporter
Space Pirates and Zombies
Space Pirates and Zombies cover
Developers
Minmax Games
Engines
Torque
Release dates
Windows August 15, 2011
macOS (OS X) July 12, 2012
Linux September 18, 2012
Space Pirates and Zombies on Wikipedia

Warnings

The macOS (OS X) version of this game does not work on macOS Catalina (version 10.15) or later due to the removal of support for 32-bit-only apps.
Space Pirates and Zombies
Space Pirates and Zombies 2011
Space Pirates and Zombies 2 2017

General information

Space Pirates and Zombies Official Website
GOG.com Community Discussions
GOG.com Support Page
Steam Community Discussions
Steam Users' Forums

Availability

Source DRM Notes Keys OS
Developer website
DRM-free
Error: key type '{{{5}}}' not recognised
Error: OS parameter cannot be empty
Amazon.com
DRM details are not known
Error: key type '{{{5}}}' not recognised
Error: OS parameter cannot be empty
Incorrect store name. See here for available options.
DRM-free
Error: key type '{{{5}}}' not recognised
Error: OS parameter cannot be empty
GOG.com
DRM-free
Error: key type '{{{5}}}' not recognised
Error: OS parameter cannot be empty
Green Man Gaming Playfire Client
Requires online activation
DRM: SecuROM.
Error: key type '{{{5}}}' not recognised
Error: OS parameter cannot be empty
Steam
Icon overlay.png
Error: key type '{{{5}}}' not recognised
Error: OS parameter cannot be empty

Game data

Configuration file and save game data location

Template:Game data/rowTemplate:Game data/rowTemplate:Game data/row
System Location
Steam Play (Linux) <Steam-folder>/steamapps/compatdata/107200/pfx/[Note 1]
This game follows the XDG Base Directory Specification on Linux.

Save game cloud syncing

System Native Notes
GOG Galaxy
Steam Cloud
Syncs save games.

Video settings

Launcher options menu.
In-game options menu.

Template:Video settings

Multi-monitor

Instructions

Input settings

Template:Input settings

Audio settings

Template:Audio settings

Localizations

Language UI Audio Sub Notes
English

Issues fixed

Black Screen of Death for multi-monitor users

Users with multiple independent monitors (not combined using Surround/Eyefinity) may encounter a black screen of death upon starting the game, where the system can be heard running in the background but video rendering is stuck on the black screen until the user resets the machine.

Developer Blorfy created a fix that starts the game in DirectX compatibility mode immediately, bypassing this problem. Place canvas.cs.dso into common/gameScripts inside the SPAZ folder, replacing the file inside.

Lag and Stuttering with Catalyst 12.3

Stuttering is caused by game defaulting to one processor core. Change this by opening task manager, right-click "spazgame.exe" under "processes", set affinity and select at least 2 cores Alternatively, check the "Direct X Compatibility Mode" in the startup options

Steam startup failure

Some users report putting Steam into to offline mode and launching the game will allow normal use.

System requirements

Windows
Minimum
Operating system (OS) XP
Processor (CPU) 2.5 GHz
System memory (RAM) 1 GB
Hard disk drive (HDD) 250 MB
Video card (GPU) 256 MB of VRAM
OpenGL 3.0 compatible
DirectX 9 compatible
macOS (OS X)
Minimum
Operating system (OS) 10.6.8
Processor (CPU) 1.8 GHz Intel Core Duo
System memory (RAM) 1 GB
Hard disk drive (HDD) 500 MB

Notes

  1. File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data (use Wine regedit to access Windows registry paths). Games with Steam Cloud support may store data in ~/.steam/steam/userdata/<user-id>/107200/ in addition to or instead of this directory. The app ID (107200) may differ in some cases. Treat backslashes as forward slashes. See the glossary page for details.

References