Anonymous edits have been disabled on the wiki. If you want to contribute please login or create an account.


Warning for game developers: PCGamingWiki staff members will only ever reach out to you using the official press@pcgamingwiki.com mail address.
Be aware of scammers claiming to be representatives or affiliates of PCGamingWiki who promise a PCGW page for a game key.

Difference between revisions of "Space Engineers"

From PCGamingWiki, the wiki about fixing PC games
 
(65 intermediate revisions by 25 users not shown)
Line 1: Line 1:
{{State|state=beta}}
 
 
{{Infobox game
 
{{Infobox game
|cover        = Space Engineers.png
+
|cover        = Space Engineers cover.png
 
|developers  =  
 
|developers  =  
 
{{Infobox game/row/developer|Keen Software House}}
 
{{Infobox game/row/developer|Keen Software House}}
 
|publishers  =  
 
|publishers  =  
 
|engines      =  
 
|engines      =  
{{Infobox game/row/engine|VRAGE 2.0}}
+
{{Infobox game/row/engine|VRAGE|name=VRAGE 2.0|ref=<ref name=about>https://www.spaceengineersgame.com/about.html</ref>}}
 
|release dates=  
 
|release dates=  
{{Infobox game/row/date|Windows|EA}}
+
{{Infobox game/row/date|Windows|February 28, 2019|ref=<ref>{{Refurl|url=https://steamcommunity.com/games/244850/announcements/detail/1803034103871525022|title=Space Engineers :: Update 1.189 - Major Overhaul of Survival, Ladders, Leaving Early Access - Steam Community|date=2019-02-28}}</ref>}}
 +
|taxonomy    =
 +
{{Infobox game/row/taxonomy/monetization      | One-time game purchase, DLC }}
 +
{{Infobox game/row/taxonomy/microtransactions | None }}
 +
{{Infobox game/row/taxonomy/modes            | Singleplayer, Multiplayer }}
 +
{{Infobox game/row/taxonomy/pacing            | Real-time }}
 +
{{Infobox game/row/taxonomy/perspectives      | First-person, Third-person }}
 +
{{Infobox game/row/taxonomy/controls          | Direct control }}
 +
{{Infobox game/row/taxonomy/genres            | Building, Sandbox, Vehicle combat }}
 +
{{Infobox game/row/taxonomy/sports            | }}
 +
{{Infobox game/row/taxonomy/vehicles          | Space flight }}
 +
{{Infobox game/row/taxonomy/art styles        | Stylized }}
 +
{{Infobox game/row/taxonomy/themes            | Sci-fi, Space }}
 +
{{Infobox game/row/taxonomy/series            | }}
 
|steam appid  = 244850
 
|steam appid  = 244850
|gogcom page  =  
+
|steam appid side = 573160, 1049790, 1084680, 1135960, 1167910, 1241550, 1307680, 1374610, 1475830, 1676100
|strategywiki =  
+
|gogcom id    =
 +
|official site= https://www.spaceengineersgame.com/
 +
|igdb        = space-engineers
 +
|mobygames    = space-engineers
 +
|strategywiki = Space Engineers
 
|wikipedia    = Space Engineers
 
|wikipedia    = Space Engineers
 
|winehq      = 16019
 
|winehq      = 16019
 +
|license      = commercial
 +
}}
 +
 +
{{Introduction
 +
|introduction      =
 +
 +
|release history  =
 +
 +
|current state    =
 
}}
 
}}
  
 
'''Key points'''
 
'''Key points'''
{{++}} Weekly updates
+
{{++}} Monthly updates
 
{{++}} Large modding community
 
{{++}} Large modding community
 +
{{++}} Crossplay between PC and Xbox.
  
 
'''General information'''
 
'''General information'''
{{mm}} [http://www.spaceengineersgame.com/ Official website]
 
 
{{mm}} [http://forums.keenswh.com/ Developer forum]
 
{{mm}} [http://forums.keenswh.com/ Developer forum]
 
{{mm}} [http://spaceengineerswiki.com Official wiki]
 
{{mm}} [http://spaceengineerswiki.com Official wiki]
{{mm}} [http://steamcommunity.com/app/244850/discussions/ Steam Community Discussions]
+
{{mm}} [https://steamcommunity.com/app/244850/discussions/ Steam Community Discussions]
  
 
==Availability==
 
==Availability==
 
{{Availability|
 
{{Availability|
{{Availability/row| official | http://www.spaceengineersgame.com/buy.html | Steam | | | Windows }}
+
{{Availability/row| official | https://www.spaceengineersgame.com/buy.html | Steam | Deluxe and Ultimate Edition also available. | | Windows }}
{{Availability/row| Humble | space-engineers | Steam | | | Windows }}
+
{{Availability/row| GamersGate | space-engineers | Steam | {{store link|GamersGate|space-engineers-deluxe-edition|Deluxe Edition}} also available. | | Windows }}
{{Availability/row| Steam | 244850 | Steam | | | Windows }}
+
{{Availability/row| Gamesplanet | 3989-1 | Steam | {{store link|Gamesplanet|3989-2|Deluxe Edition}} also available. |  | Windows }}
 +
{{Availability/row| GMG | space-engineers | Steam | {{store link|GMG|space-engineers-deluxe-edition-pc|Deluxe Edition}} also available. | | Windows }}
 +
{{Availability/row| Humble | space-engineers | Steam | {{store link|Humble|space-engineers-deluxe-edition|Deluxe Edition}} also available. | | Windows }}
 +
{{Availability/row| Microsoft Store | 9NLV3X229LG1| Microsoft Store| {{Store feature|Xbox Play Anywhere}}. Included with {{Store feature|Xbox Game Pass}}. {{Store link|Microsoft Store|9MZ5SXHQFM0K|Ultimate Edition}} also available. | | Windows }}
 +
{{Availability/row| Steam | 244850 | Steam | {{store link|steam-bundle|573160|Deluxe Edition}} and {{store link|steam-bundle|12999|Ultimate Edition}} also available. | | Windows }}
 
}}
 
}}
 
{{ii}} All versions require {{DRM|Steam}}.
 
{{ii}} All versions require {{DRM|Steam}}.
 +
 +
===Version differences===
 +
{{ii}} The '''Deluxe Edition''' includes the orignal 2013 game build, a gold armor skin, concept art and soundtrack.
 +
{{ii}} The '''Ultimate Edition''' includes all DLC, excluding the most recently released.
 +
 +
==Monetization==
 +
{{DLC|
 +
{{DLC/row| Deluxe | | Windows }}
 +
{{DLC/row| Decorative Pack  | | Windows }}
 +
{{DLC/row| Style Pack  | | Windows }}
 +
{{DLC/row| Economy Deluxe | | Windows }}
 +
{{DLC/row| Decorative Pack #2 | | Windows }}
 +
{{DLC/row| Frostbite | | Windows }}
 +
{{DLC/row| Sparks of the Future | | Windows }}
 +
{{DLC/row| Wasteland | | Windows }}
 +
{{DLC/row| Warfare 1| | Windows }}
 +
{{DLC/row| Heavy Industry | | Windows }}
 +
}}
 +
 +
==Essential improvements==
 +
===Skip intro videos===
 +
{{Fixbox|description=Use the {{code|-skipintro}} [[Glossary:Command line arguments|command line argument]]|ref={{cn|date=May 2019}}}}
  
 
==Game data==
 
==Game data==
Line 39: Line 90:
 
===Configuration file(s) location===
 
===Configuration file(s) location===
 
{{Game data|
 
{{Game data|
{{Game data/row|Windows|{{p|appdata}}\SpaceEngineers\SpaceEngineers.cfg}}
+
{{Game data/config|Windows|{{p|appdata}}\SpaceEngineers\SpaceEngineers.cfg}}
 
}}
 
}}
  
 
===Save game data location===
 
===Save game data location===
 
{{Game data|
 
{{Game data|
{{Game data/row|Windows|{{p|appdata}}\SpaceEngineers\Saves}}
+
{{Game data/saves|Windows|{{p|appdata}}\SpaceEngineers\Saves}}
 
}}
 
}}
  
 
===[[Glossary:Save game cloud syncing|Save game cloud syncing]]===
 
===[[Glossary:Save game cloud syncing|Save game cloud syncing]]===
 
{{Save game cloud syncing
 
{{Save game cloud syncing
|origin               =  
+
|discord                  =
|origin notes         =  
+
|discord notes            =
|steam cloud           = false
+
|epic games launcher      =
|steam cloud notes     = Has option available but does not store any game data.{{CN|date=September 2016}}
+
|epic games launcher notes =
|uplay                =  
+
|gog galaxy                =
|uplay notes           =  
+
|gog galaxy notes          =
 +
|origin                   =  
 +
|origin notes             =  
 +
|steam cloud               = false
 +
|steam cloud notes         = Has option available but does not store any game data.{{CN|date=September 2016}}
 +
|ubisoft connect          =
 +
|ubisoft connect notes    =
 +
|xbox cloud                = true
 +
|xbox cloud notes         =  
 
}}
 
}}
  
==Video settings==
+
==Video==
 
{{Image|Space Engineers General Video.png|In-game general video settings.}}
 
{{Image|Space Engineers General Video.png|In-game general video settings.}}
 
{{Image|Space Engineers Advanced Video.png|In-game advanced video settings.}}
 
{{Image|Space Engineers Advanced Video.png|In-game advanced video settings.}}
{{Video settings
+
{{Video
 
|wsgf link                  =  
 
|wsgf link                  =  
 
|widescreen wsgf award      =  
 
|widescreen wsgf award      =  
Line 82: Line 141:
 
|anisotropic                = true
 
|anisotropic                = true
 
|anisotropic notes          = Only available in DirectX 11.
 
|anisotropic notes          = Only available in DirectX 11.
|antialiasing              = true
+
|antialiasing              = limited
|antialiasing notes        = FXAA enabled by default.<ref>[http://steamcommunity.com/app/244850/discussions/0/810939350905437729/#c810939350907147597 Space Engineers @ PCGamingWiki - Steam Community Discussions]</ref> Change to Normal graphics preset to turn off AA. In DirectX 11, it is possible to switch off AntiAliasing in the Graphics Options menu.
+
|antialiasing notes        = FXAA enabled by default.<ref>{{Refurl|url=https://steamcommunity.com/app/244850/discussions/0/810939350905437729/#c810939350907147597|title=Space Engineers @ PCGamingWiki - Steam Community Discussions|date=9 June 2023}}</ref> Change to Normal graphics preset to turn off AA. In DirectX 11, it is possible to switch off AntiAliasing in the Graphics Options menu.
 +
|upscaling                  = unknown
 +
|upscaling tech            =
 +
|upscaling notes            =
 
|vsync                      = true
 
|vsync                      = true
 
|vsync notes                =  
 
|vsync notes                =  
Line 90: Line 152:
 
|120 fps                    = false
 
|120 fps                    = false
 
|120 fps notes              = At 120 FPS, the engine renders each frame twice (graphics engine is bound to physics engine (which runs at 60 ticks/s) with no working interpolation), so the real framerate is limited to 60. This also causes higher input lag and framerates below 60 to feel a lot less smooth. You can test this by using Cheat Engine to run the game at a lower speed.{{CN|date=September 2016}}
 
|120 fps notes              = At 120 FPS, the engine renders each frame twice (graphics engine is bound to physics engine (which runs at 60 ticks/s) with no working interpolation), so the real framerate is limited to 60. This also causes higher input lag and framerates below 60 to feel a lot less smooth. You can test this by using Cheat Engine to run the game at a lower speed.{{CN|date=September 2016}}
 +
|hdr                        = unknown
 +
|hdr notes                  =
 +
|ray tracing                = unknown
 +
|ray tracing notes          =
 
|color blind                = unknown
 
|color blind                = unknown
 
|color blind notes          =  
 
|color blind notes          =  
 
}}
 
}}
{{ii}} Render quality limited to presets <small>(Normal, High, Extreme)</small> in DirectX9. In DirectX11 it is possible to change various settings.
+
{{ii}} Render quality limited to presets <small>(Normal, High, Extreme)</small> in DirectX 9. In DirectX 11 it is possible to change various settings.
  
==Input settings==
+
==Input==
 
{{Image|Space Engineers Controls.png|In-game control settings.}}
 
{{Image|Space Engineers Controls.png|In-game control settings.}}
 
{{Image|Space Engineers Remapping.png|In-game key map settings.}}
 
{{Image|Space Engineers Remapping.png|In-game key map settings.}}
{{Input settings
+
{{Input
 
|key remap                = true
 
|key remap                = true
 
|key remap notes          =  
 
|key remap notes          =  
Line 121: Line 187:
 
|touchscreen              = false
 
|touchscreen              = false
 
|touchscreen notes        =  
 
|touchscreen notes        =  
 +
|xinput controllers        = unknown
 +
|xinput controllers notes  =
 +
|xbox prompts              = unknown
 +
|xbox prompts notes        =
 +
|impulse triggers          = unknown
 +
|impulse triggers notes    =
 +
|dualshock 4              = unknown
 +
|dualshock 4 notes        =
 +
|dualshock prompts        = unknown
 +
|dualshock prompts notes  =
 +
|light bar support        = unknown
 +
|light bar support notes  =
 +
|dualshock 4 modes        = unknown
 +
|dualshock 4 modes notes  =
 +
|tracked motion controllers= unknown
 +
|tracked motion controllers notes =
 +
|tracked motion prompts    = unknown
 +
|tracked motion prompts notes =
 +
|other controllers        = unknown
 +
|other controllers notes  =
 +
|other button prompts      = unknown
 +
|other button prompts notes=
 
|button prompts            = false
 
|button prompts            = false
 
|button prompts notes      =  
 
|button prompts notes      =  
Line 127: Line 215:
 
|haptic feedback          = false
 
|haptic feedback          = false
 
|haptic feedback notes    =  
 
|haptic feedback notes    =  
|light bar support        = unknown
+
|simultaneous input        = true
|light bar support notes   =  
+
|simultaneous input notes  =
 +
|steam input api          = unknown
 +
|steam input api notes    =
 +
|steam hook input          = unknown
 +
|steam hook input notes    =
 +
|steam input presets      = unknown
 +
|steam input presets notes =
 +
|steam controller prompts  = unknown
 +
|steam controller prompts notes =
 +
|steam cursor detection    = unknown
 +
|steam cursor detection notes =  
 
}}
 
}}
  
==Audio settings==
+
==Audio==
 
{{Image|Space Engineers Audio.png|In-game audio settings.}}
 
{{Image|Space Engineers Audio.png|In-game audio settings.}}
{{Audio settings
+
{{Audio
 
|separate volume          = true
 
|separate volume          = true
 
|separate volume notes    = Sound & Music.
 
|separate volume notes    = Sound & Music.
|surround sound          = false
+
|surround sound          = true
 
|surround sound notes    =  
 
|surround sound notes    =  
 
|subtitles                = n/a
 
|subtitles                = n/a
Line 145: Line 243:
 
|mute on focus lost notes = Can be toggled via the "Mute when inactive" option.
 
|mute on focus lost notes = Can be toggled via the "Mute when inactive" option.
 
|eax support              =  
 
|eax support              =  
|eax support notes        =  
+
|eax support notes         =
 +
|royalty free audio       = unknown
 +
|royalty free audio notes  =  
 
}}
 
}}
  
 
{{L10n|content=
 
{{L10n|content=
{{ii}} The localization for the game is community-driven. Further details can be found on the [http://www.spaceengineersgame.com/localization.html official site].
+
{{ii}} The localization for the game is community-driven. Further details can be found on the [https://www.spaceengineersgame.com/localization.html official site].
 
{{L10n/switch
 
{{L10n/switch
 
  |language  = English
 
  |language  = English
Line 157: Line 257:
 
  |notes    =  
 
  |notes    =  
 
  |fan      =  
 
  |fan      =  
|fan notes =
 
}}
 
{{L10n/switch
 
|language  = Brazilian Portuguese
 
|interface = true
 
|audio    = unknown
 
|subtitles = false
 
|notes    =
 
|fan      =
 
|fan notes =
 
 
}}
 
}}
 
{{L10n/switch
 
{{L10n/switch
Line 175: Line 265:
 
  |notes    =  
 
  |notes    =  
 
  |fan      =  
 
  |fan      =  
|fan notes =
 
 
}}
 
}}
 
{{L10n/switch
 
{{L10n/switch
Line 184: Line 273:
 
  |notes    =  
 
  |notes    =  
 
  |fan      =  
 
  |fan      =  
|fan notes =
 
 
}}
 
}}
 
{{L10n/switch
 
{{L10n/switch
Line 193: Line 281:
 
  |notes    =  
 
  |notes    =  
 
  |fan      =  
 
  |fan      =  
|fan notes =
 
 
}}
 
}}
 
{{L10n/switch
 
{{L10n/switch
Line 202: Line 289:
 
  |notes    =  
 
  |notes    =  
 
  |fan      =  
 
  |fan      =  
|fan notes =
 
 
}}
 
}}
 
{{L10n/switch
 
{{L10n/switch
Line 211: Line 297:
 
  |notes    =  
 
  |notes    =  
 
  |fan      =  
 
  |fan      =  
|fan notes =
 
 
}}
 
}}
 
{{L10n/switch
 
{{L10n/switch
Line 220: Line 305:
 
  |notes    =  
 
  |notes    =  
 
  |fan      =  
 
  |fan      =  
|fan notes =
 
 
}}
 
}}
 
{{L10n/switch
 
{{L10n/switch
Line 229: Line 313:
 
  |notes    =  
 
  |notes    =  
 
  |fan      =  
 
  |fan      =  
|fan notes =
 
 
}}
 
}}
 
{{L10n/switch
 
{{L10n/switch
Line 238: Line 321:
 
  |notes    =  
 
  |notes    =  
 
  |fan      =  
 
  |fan      =  
|fan notes =
 
 
}}
 
}}
 
{{L10n/switch
 
{{L10n/switch
Line 247: Line 329:
 
  |notes    =  
 
  |notes    =  
 
  |fan      =  
 
  |fan      =  
|fan notes =
 
 
}}
 
}}
 
{{L10n/switch
 
{{L10n/switch
Line 256: Line 337:
 
  |notes    =  
 
  |notes    =  
 
  |fan      =  
 
  |fan      =  
  |fan notes =  
+
}}
 +
{{L10n/switch
 +
|language  = Brazilian Portuguese
 +
|interface = true
 +
|audio    = unknown
 +
|subtitles = false
 +
|notes    =
 +
  |fan       =  
 
}}
 
}}
 
{{L10n/switch
 
{{L10n/switch
Line 265: Line 353:
 
  |notes    =  
 
  |notes    =  
 
  |fan      =  
 
  |fan      =  
|fan notes =
 
 
}}
 
}}
 
{{L10n/switch
 
{{L10n/switch
Line 274: Line 361:
 
  |notes    =  
 
  |notes    =  
 
  |fan      =  
 
  |fan      =  
|fan notes =
 
 
}}
 
}}
 
{{L10n/switch
 
{{L10n/switch
Line 283: Line 369:
 
  |notes    =  
 
  |notes    =  
 
  |fan      =  
 
  |fan      =  
|fan notes =
 
 
}}
 
}}
 
{{L10n/switch
 
{{L10n/switch
Line 292: Line 377:
 
  |notes    =  
 
  |notes    =  
 
  |fan      =  
 
  |fan      =  
|fan notes =
 
 
}}
 
}}
 
}}
 
}}
Line 298: Line 382:
 
==Network==
 
==Network==
 
{{Network/Multiplayer
 
{{Network/Multiplayer
|local play          =  
+
|local play          = hackable
|local play players  =  
+
|local play players  = 16
 
|local play modes    =  
 
|local play modes    =  
|local play notes    =  
+
|local play notes    = Use [https://github.com/SplitScreen-Me/splitscreenme-nucleus/releases Nucleus Co-op].
 
|lan play            = true
 
|lan play            = true
 
|lan play players    = 16
 
|lan play players    = 16
Line 309: Line 393:
 
|online play players  = 16
 
|online play players  = 16
 
|online play modes    =  
 
|online play modes    =  
|online play notes    =  
+
|online play notes    = This may be increased on dedicated servers
 
|asynchronous        =  
 
|asynchronous        =  
 
|asynchronous notes  =  
 
|asynchronous notes  =  
Line 322: Line 406:
 
|dedicated notes    =  
 
|dedicated notes    =  
 
|self-hosting      = true
 
|self-hosting      = true
|self-hosting notes = Dedicated Server software is in <code>Tools</code> in the installation folder.<ref>[http://www.spaceengineersgame.com/dedicated-servers.html Dedicated Servers - Space Engineers]</ref>
+
|self-hosting notes = Dedicated Server software is in <code>Tools</code> in the installation folder.<ref>{{Refurl|url=https://www.spaceengineersgame.com/dedicated-servers.html|title=Dedicated Servers - Space Engineers|date=May 2023}}</ref>
|direct ip          = unknown
+
|direct ip          = true
 
|direct ip notes    =  
 
|direct ip notes    =  
 
}}{{Network/Ports
 
}}{{Network/Ports
Line 329: Line 413:
 
|udp  =  
 
|udp  =  
 
|upnp =  
 
|upnp =  
 +
}}
 +
 +
==VR support==
 +
{{VR support
 +
|gg3d name                  =
 +
|native 3d gg3d award        =
 +
|nvidia 3d vision gg3d award =
 +
|tridef 3d gg3d award        =
 +
|iz3d gg3d award            =
 +
|native 3d                  =
 +
|native 3d notes            =
 +
|nvidia 3d vision            =
 +
|nvidia 3d vision notes      =
 +
|tridef 3d                  =
 +
|tridef 3d notes            =
 +
|iz3d                        =
 +
|iz3d notes                  =
 +
|vorpx                      = true
 +
|vorpx modes                = G3D,Z3D
 +
|vorpx notes                = Officially supported game, see [https://www.vorpx.com/supported-games/ official vorpx game list].
 +
|htc vive                    =
 +
|htc vive notes              =
 +
|oculus rift                =
 +
|oculus rift notes          =
 +
|osvr                        =
 +
|osvr notes                  =
 +
|windows mixed reality      =
 +
|windows mixed reality notes =
 +
|keyboard-mouse              =
 +
|keyboard-mouse notes        =
 +
|3rd space gaming vest      =
 +
|3rd space gaming vest notes =
 +
|novint falcon              =
 +
|novint falcon notes        =
 +
|trackir                    =
 +
|trackir notes              =
 +
|tobii eye tracking          =
 +
|tobii eye tracking notes    =
 +
|play area seated            =
 +
|play area seated notes      =
 +
|play area standing          =
 +
|play area standing notes    =
 +
|play area room-scale        =
 +
|play area room-scale notes  =
 
}}
 
}}
  
 
==Issues fixed==
 
==Issues fixed==
 
===Game won't start===
 
===Game won't start===
{{Fixbox|1=
+
{{Fixbox|description=logfile says: "could not load file or assembly 'steamsdk.dll' or one of its dependencies."|ref=<ref name="troubleshooting">[https://www.spaceengineersgame.com/troubleshooting.html Troubleshooting - Space Engineers]</ref>|fix=
{{Fixbox/fix|logfile says: "could not load file or assembly 'steamsdk.dll' or one of its dependencies."|ref=<ref name="troubleshooting">[http://www.spaceengineersgame.com/troubleshooting.html Troubleshooting - Space Engineers]</ref>}}
 
 
# Install latest update for Visual C++ Redist 2012: https://www.microsoft.com/en-us/download/details.aspx?id=30679
 
# Install latest update for Visual C++ Redist 2012: https://www.microsoft.com/en-us/download/details.aspx?id=30679
 
}}
 
}}
  
{{Fixbox|1=
+
{{Fixbox|description=Restart computer|ref=<ref name="troubleshooting" />|fix=
{{Fixbox/fix|Restart computer|ref=<ref name="troubleshooting" />}}
 
 
{{ii}} After Steam installs the .NET Framework a restart is sometimes required.
 
{{ii}} After Steam installs the .NET Framework a restart is sometimes required.
 
}}
 
}}
  
 
===Broken controls===
 
===Broken controls===
{{Fixbox|1=
+
{{Fixbox|description=Run as administrator|ref=<ref name="troubleshooting" />|fix=
{{Fixbox/fix|Run as administrator|ref=<ref name="troubleshooting" />}}
 
 
# Go to the installation folder.
 
# Go to the installation folder.
 
# Right-click on <code>SpaceEngineers.exe</code> and select '''Properties'''.
 
# Right-click on <code>SpaceEngineers.exe</code> and select '''Properties'''.
Line 355: Line 480:
 
{{ii}} This only applies if you have Sound Blaster drivers.
 
{{ii}} This only applies if you have Sound Blaster drivers.
  
{{Fixbox|1=
+
{{Fixbox|description=Disable Sound Blaster enhancements|ref=<ref name="troubleshooting" />|fix=
{{Fixbox/fix|Disable Sound Blaster enhancements|ref=<ref name="troubleshooting" />}}
 
 
# Right-click on the volume icon in your taskbar and select '''Playback devices'''.
 
# Right-click on the volume icon in your taskbar and select '''Playback devices'''.
 
# Select your primary playback device and click '''Properties'''.
 
# Select your primary playback device and click '''Properties'''.
Line 366: Line 490:
 
{{ii}} For this game, the Steam overlay doesn't launch if Fraps is running.
 
{{ii}} For this game, the Steam overlay doesn't launch if Fraps is running.
  
{{Fixbox|1=
+
{{Fixbox|description=Disable Fraps|ref=<ref name="overlay">[https://steamcommunity.com/app/244850/discussions/0/540744936416094641/ Steam Overlay] - Space Engineers Community Hub</ref>|fix=
{{Fixbox/fix|Disable Fraps|ref=<ref name="overlay">[http://steamcommunity.com/app/244850/discussions/0/540744936416094641/ Steam Overlay] - Space Engineers Community Hub</ref>}}
 
 
# Close the Fraps window.  
 
# Close the Fraps window.  
 
# Launch the game.  
 
# Launch the game.  
 
# If you want to record, launch Fraps while the game is active.  
 
# If you want to record, launch Fraps while the game is active.  
 
}}
 
}}
 +
 +
===Downloading mods has failed===
 +
{{ii}} While using only mod.io Mods.
 +
{{Fixbox|description=Disable GDPRConsent|fix=
 +
# Close Game
 +
# Go to [[#Game data|configuration file(s) location]].
 +
# edit SpaceEngineers.cfg with Editor
 +
# Search for "GDPRConsent" inside the file
 +
# Set both lines that includes "GDPRConsent" from "true" to "false".
 +
# Start your Game
 +
}}
 +
{{ii}} If this works for you then you have to do it every time before you start Space Engineers.
  
 
==Other information==
 
==Other information==
 
===API===
 
===API===
 
{{API
 
{{API
|direct3d versions      = 9, 11
+
|direct3d versions      = 9.0c, 11
|direct3d notes        = DirectX 9 and 32-bit support have been officially dropped as of February 26, 2016.<ref name="DX9 Changes">{{Refurl|url=http://blog.marekrosa.org/2016/02/space-engineers-news-full-source-code_26.html|title=Marek Rosa dev blog - Space Engineers News: Full Source Code Access with Planets + DX9 Changes|date=September 5, 2016}}</ref> See [[#Re-enable DirectX 9 / 32-bit support|Re-enable DirectX 9 / 32-bit support]] on how to open the latest DirectX 9 version of the game.
+
|direct3d notes        = DirectX 9 has been officially dropped as of February 26, 2016.<ref name="DX9 Changes">{{Refurl|url=http://blog.marekrosa.org/2016/02/space-engineers-news-full-source-code_26.html|title=Marek Rosa dev blog - Space Engineers News: Full Source Code Access with Planets + DX9 Changes|date=September 5, 2016}}</ref> See [[#Re-enable DirectX 9 / 32-bit support|Re-enable DirectX 9 / 32-bit support]] on how to open the latest DirectX 9 version of the game.
 
|directdraw versions    =  
 
|directdraw versions    =  
 
|directdraw notes      =  
 
|directdraw notes      =  
Line 388: Line 523:
 
|mantle support        =  
 
|mantle support        =  
 
|mantle support notes  =  
 
|mantle support notes  =  
|vulkan support        =  
+
|vulkan versions        =  
|vulkan support notes   =  
+
|vulkan notes           =  
 
|dos modes              =  
 
|dos modes              =  
 
|dos modes notes        =  
 
|dos modes notes        =  
 
|shader model versions  = 3, 5
 
|shader model versions  = 3, 5
 
|shader model notes    =  
 
|shader model notes    =  
|64-bit executable     = true
+
|windows 32-bit exe    = limited
|64-bit executable notes=  
+
|windows 64-bit exe    = true
 +
|windows arm app        = unknown
 +
|windows exe notes      = 32-bit support has been officially dropped as of February 26, 2016.<ref name="DX9 Changes" /> See [[#Re-enable DirectX 9 / 32-bit support|Re-enable DirectX 9 / 32-bit support]] on how to open the latest 32-bit version of the game.
 +
|macos intel 32-bit app =
 +
|macos intel 64-bit app =
 +
|macos arm app          = unknown
 +
|macos app notes        =
 +
|linux 32-bit executable=  
 +
|linux 64-bit executable=
 +
|linux arm app          = unknown
 +
|linux executable notes =  
 
}}
 
}}
  
Line 401: Line 546:
 
{{Middleware
 
{{Middleware
 
|physics          = Havok
 
|physics          = Havok
|physics notes    =  
+
|physics notes    = <ref name=about/>
 
|audio            =  
 
|audio            =  
 
|audio notes      =  
 
|audio notes      =  
Line 410: Line 555:
 
|cutscenes        =  
 
|cutscenes        =  
 
|cutscenes notes  =  
 
|cutscenes notes  =  
|multiplayer      = Steamworks
+
|multiplayer      = Steamworks, Epic Online Services
|multiplayer notes=  
+
|multiplayer notes= Epic Online Services are used to provide crossplay.
 
}}
 
}}
  
Line 417: Line 562:
 
{{ii}} This version of the game is no longer being supported by the developers. All further updates will be made on the DirectX 11 / 64-bit version.
 
{{ii}} This version of the game is no longer being supported by the developers. All further updates will be made on the DirectX 11 / 64-bit version.
  
{{Fixbox|1=
+
{{Fixbox|description=Switch to the legacy branch|ref=<ref name="DX9 Changes"/>|fix=
{{Fixbox/fix|Switch to the legacy branch|ref=<ref name="DX9 Changes"/>}}
 
 
# Open the Steam client.
 
# Open the Steam client.
 
# Go to the Library section.
 
# Go to the Library section.
Line 427: Line 571:
  
 
==System requirements==
 
==System requirements==
 +
{{ii}} A 5 Mbit/s internet connection is recommended for multiplayer.
 
{{System requirements
 
{{System requirements
 
|OSfamily = Windows
 
|OSfamily = Windows
  
|minOS    = 7 SP1
+
|minOS    = 7
|minCPU  = Intel Core 2 Duo 2.0 GHz
+
|minCPU  = Intel Core i5 3.0 GHz
 
|minRAM  = 8 GB
 
|minRAM  = 8 GB
|minHD    = 10 GB
+
|minHD    = 25 GB
|minGPU  = ATI Radeon HD 3870
+
|minGPU  = Nvidia GeForce GTX 750
|minGPU2  = Intel HD Graphics 4000
+
|minGPU2  = AMD Radeon R9 270X
|minGPU3  = Nvidia GeForce 8800 GT
 
 
|minDX    = 11
 
|minDX    = 11
  
 
|recOS    =  
 
|recOS    =  
|recCPU  = Intel Core i5 2.5 GHz
+
|recCPU  = Quad-core Intel Core i7 4.5 GHz
 
|recRAM  = 16 GB
 
|recRAM  = 16 GB
 
|recHD    =  
 
|recHD    =  
|recGPU  = AMD Radeon HD 7870
+
|recGPU  = Nvidia GeForce 1070 GTX
|recGPU2  = Nvidia GeForce GTX 660 Ti
+
|recGPU2 = AMD Radeon RX Vega 56
|recVRAM = 2 GB
 
 
|recDX    =  
 
|recDX    =  
 +
|notes    = {{ii}} The performance depends on the complexity of your world and the configuration of your computer. Simple worlds run smoothly even on low-end computers, but a more complex world with rich object interactions could overload even high-end computers.<ref>{{Refurl|url=https://www.spaceengineersgame.com/performance-advices.html|title=Performance Advices - Space Engineers|date=May 2023}}</ref>
 
}}
 
}}
{{ii}} The performance depends on the complexity of your world and the configuration of your computer. Simple worlds run smoothly even on low-end computers, but a more complex world with rich object interactions could overload even high-end computers.<ref>[http://www.spaceengineersgame.com/performance-advices.html Performance Advices - Space Engineers]</ref>
 
  
 
{{References}}
 
{{References}}

Latest revision as of 21:21, 29 February 2024

Space Engineers
Space Engineers cover
Developers
Keen Software House
Engines
VRAGE 2.0[1]
Release dates
Windows February 28, 2019[2]
Taxonomy
Monetization One-time game purchase, DLC
Microtransactions None
Modes Singleplayer, Multiplayer
Pacing Real-time
Perspectives First-person, Third-person
Controls Direct control
Genres Building, Sandbox, Vehicle combat
Vehicles Space flight
Art styles Stylized
Themes Sci-fi, Space
Space Engineers on IGDB
Space Engineers guide on StrategyWiki
Space Engineers on MobyGames
Space Engineers on Wikipedia

Key points

Monthly updates
Large modding community
Crossplay between PC and Xbox.

General information

Developer forum
Official wiki
Steam Community Discussions

Availability

Source DRM Notes Keys OS
Official website
Icon overlay.png
Deluxe and Ultimate Edition also available.
Windows
GamersGate
Icon overlay.png
Deluxe Edition also available.
Windows
Gamesplanet logo.svg
Icon overlay.png
Deluxe Edition also available.
Windows
Green Man Gaming
Icon overlay.png
Deluxe Edition also available.
Windows
Humble Store
Icon overlay.png
Deluxe Edition also available.
Windows
Microsoft Store
Microsoft Store
Xbox Play Anywhere. Included with Xbox Game Pass for PC. Ultimate Edition also available.
Windows
Steam
Icon overlay.png
Deluxe Edition and Ultimate Edition also available.
Windows
All versions require Steam DRM.

Version differences

The Deluxe Edition includes the orignal 2013 game build, a gold armor skin, concept art and soundtrack.
The Ultimate Edition includes all DLC, excluding the most recently released.

Monetization

DLC and expansion packs

Name Notes
Deluxe
Windows
Decorative Pack
Windows
Style Pack
Windows
Economy Deluxe
Windows
Decorative Pack #2
Windows
Frostbite
Windows
Sparks of the Future
Windows
Wasteland
Windows
Warfare 1
Windows
Heavy Industry
Windows

Essential improvements

Skip intro videos

Use the -skipintro command line argument[citation needed]

Game data

In-game general settings.
In-game general settings.

Configuration file(s) location

System Location
Windows %APPDATA%\SpaceEngineers\SpaceEngineers.cfg
Steam Play (Linux) <Steam-folder>/steamapps/compatdata/244850/pfx/[Note 1]

Save game data location

System Location
Windows %APPDATA%\SpaceEngineers\Saves
Steam Play (Linux) <Steam-folder>/steamapps/compatdata/244850/pfx/[Note 1]

Save game cloud syncing

System Native Notes
Steam Cloud
Has option available but does not store any game data.[citation needed]
Xbox Cloud

Video

In-game general video settings.
In-game general video settings.
In-game advanced video settings.
In-game advanced video settings.

Graphics feature State Notes
Widescreen resolution
Multi-monitor
Ultra-widescreen
4K Ultra HD
Field of view (FOV)
40-140°.
Windowed
Borderless fullscreen windowed
Anisotropic filtering (AF)
Only available in DirectX 11.
Anti-aliasing (AA)
FXAA enabled by default.[3] Change to Normal graphics preset to turn off AA. In DirectX 11, it is possible to switch off AntiAliasing in the Graphics Options menu.
Vertical sync (Vsync)
60 FPS
120+ FPS
At 120 FPS, the engine renders each frame twice (graphics engine is bound to physics engine (which runs at 60 ticks/s) with no working interpolation), so the real framerate is limited to 60. This also causes higher input lag and framerates below 60 to feel a lot less smooth. You can test this by using Cheat Engine to run the game at a lower speed.[citation needed]
High dynamic range display (HDR)
See the glossary page for potential alternatives.
Render quality limited to presets (Normal, High, Extreme) in DirectX 9. In DirectX 11 it is possible to change various settings.

Input

In-game control settings.
In-game control settings.
In-game key map settings.
In-game key map settings.

Audio

In-game audio settings.
In-game audio settings.

Audio feature State Notes
Separate volume controls
Sound & Music.
Surround sound
Subtitles
Closed captions
Mute on focus lost
Can be toggled via the "Mute when inactive" option.
Royalty free audio

Localizations

The localization for the game is community-driven. Further details can be found on the official site.
Language UI Audio Sub Notes
English
Czech
Danish
Dutch
Finnish
French
German
Hungarian
Italian
Norwegian
Polish
Brazilian Portuguese
Russian
Spanish
Swedish
Turkish

Network

Multiplayer types

Type Native Players Notes
Local play
16 Use Nucleus Co-op.
LAN play
16
Online play
16 This may be increased on dedicated servers

Connection types

Type Native Notes
Matchmaking
Peer-to-peer
Dedicated
Self-hosting
Dedicated Server software is in Tools in the installation folder.[4]
Direct IP

VR support

3D modes State Notes
vorpX
G3D, Z3D
Officially supported game, see official vorpx game list.

Issues fixed

Game won't start

logfile says: "could not load file or assembly 'steamsdk.dll' or one of its dependencies."[5]
  1. Install latest update for Visual C++ Redist 2012: https://www.microsoft.com/en-us/download/details.aspx?id=30679
Restart computer[5]
After Steam installs the .NET Framework a restart is sometimes required.

Broken controls

Run as administrator[5]
  1. Go to the installation folder.
  2. Right-click on SpaceEngineers.exe and select Properties.
  3. Select the Compatibility tab and tick Run this program as administrator.
  4. Click Apply and then OK.

Music plays in main menu but not in-game

This only applies if you have Sound Blaster drivers.
Disable Sound Blaster enhancements[5]
  1. Right-click on the volume icon in your taskbar and select Playback devices.
  2. Select your primary playback device and click Properties.
  3. Select Sound Blaster and tick Disable Sound Blaster enhancements.
  4. Click Apply and then OK.

Steam overlay not functioning

For this game, the Steam overlay doesn't launch if Fraps is running.
Disable Fraps[6]
  1. Close the Fraps window.
  2. Launch the game.
  3. If you want to record, launch Fraps while the game is active.

Downloading mods has failed

While using only mod.io Mods.
Disable GDPRConsent
  1. Close Game
  2. Go to configuration file(s) location.
  3. edit SpaceEngineers.cfg with Editor
  4. Search for "GDPRConsent" inside the file
  5. Set both lines that includes "GDPRConsent" from "true" to "false".
  6. Start your Game
If this works for you then you have to do it every time before you start Space Engineers.

Other information

API

Technical specs Supported Notes
Direct3D 9.0c, 11 DirectX 9 has been officially dropped as of February 26, 2016.[7] See Re-enable DirectX 9 / 32-bit support on how to open the latest DirectX 9 version of the game.
Shader Model support 3, 5
Executable 32-bit 64-bit Notes
Windows
32-bit support has been officially dropped as of February 26, 2016.[7] See Re-enable DirectX 9 / 32-bit support on how to open the latest 32-bit version of the game.

Middleware

Middleware Notes
Physics Havok [1]
Multiplayer Steamworks, Epic Online Services Epic Online Services are used to provide crossplay.

Re-enable DirectX 9 / 32-bit support

This version of the game is no longer being supported by the developers. All further updates will be made on the DirectX 11 / 64-bit version.
Switch to the legacy branch[7]
  1. Open the Steam client.
  2. Go to the Library section.
  3. Search for the Space Engineers entry, right click it and select Properties.
  4. In the Properties window, select the Betas tab and choose the dx9-32bit - compatibility branch for dx9 and 32 bit option from the dropdown menu.
  5. Close the window and launch the game.

System requirements

A 5 Mbit/s internet connection is recommended for multiplayer.
Windows
Minimum Recommended
Operating system (OS) 7
Processor (CPU) Intel Core i5 3.0 GHz
System memory (RAM) 8 GB
Hard disk drive (HDD) 25 GB
Video card (GPU) Nvidia GeForce GTX 750
AMD Radeon R9 270X
DirectX 11 compatible
The performance depends on the complexity of your world and the configuration of your computer. Simple worlds run smoothly even on low-end computers, but a more complex world with rich object interactions could overload even high-end computers.[8]


Notes

  1. 1.0 1.1 File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data (use Wine regedit to access Windows registry paths). Games with Steam Cloud support may store data in ~/.steam/steam/userdata/<user-id>/244850/ in addition to or instead of this directory. The app ID (244850) may differ in some cases. Treat backslashes as forward slashes. See the glossary page for details.

References