Sine Mora
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Developers | |
---|---|
Digital Reality | |
Grasshopper Manufacture | |
Publishers | |
Kalypso Media | |
Release dates | |
Windows | November 9, 2012 |
Key points
- Rushed console port. Game itself has only presets and most basic options are done via launch parameters.
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Amazon.com | ||||
Green Man Gaming | ||||
Steam |
- All versions require Steam.
Game data
Configuration file(s) location
Template:Game data/row
System | Location |
---|---|
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/207040/pfx/[Note 1] |
Save game data location
Template:Game data/row
System | Location |
---|---|
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/207040/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video settings
Widescreen resolution
- Game always scales to desktop resolution - however game does have different internal resolutions: "Normal" equals 1280x544, "High" is 1680x716, and "Ultra" is 1920x816[1]
Instructions |
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Anisotropic filtering (AF)
- Game does have AF with its presets: "Normal" equals 1, "High" is 2, and "Ultra" is 4[1]
Instructions |
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Anti-aliasing (AA)
- Game has always on 4xAA. If you are seeing aliasing see Widescreen resolution.[1]
Instructions |
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Input settings
Audio settings
VR support
3D modes | State | GG3D | Notes | |
---|---|---|---|---|
Nvidia 3D Vision | May need to use Helix Mod: Sine Mora to launch in 3D mode.[2] |
Issues unresolved
Second mouse pointer is on the screen
Fast forwarding is slow and lagging
- This is most likely issue with frame rate capper which was included with patch so that players over 60 Hz monitors wouldn't get speedup effect.
- As there's no way to disable the capper only known workaround at the moment is to play earlier version of the game.
Other information
Command line arguments
Instructions |
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System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | XP, Vista, 7 | |
Processor (CPU) | AMD/Intel single or dual-core processor running at 2.2GHz | AMD/Intel dual/triple/quad-core processor running at 2.6 GHz |
System memory (RAM) | 1 GB | 1536 MB |
Hard disk drive (HDD) | 300 MB | |
Video card (GPU) | 256 MB of VRAM DirectX 9.0c compatible Shader model 3.0 support |
ATI Radeon HD 3800 series NVIDIA Geforce GTX260 512 MB of VRAM DirectX 9.0c compatible Shader model 3.0 support |
- ↑ 1.0 1.1 1.2 Cite error: Invalid
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- ↑ MTBS GameGrade 3D
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