Difference between revisions of "Sine Mora"
From PCGamingWiki, the wiki about fixing PC games
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{{Standard table/row|/forceshadow:X|Forces X:X pixels shadowmap, default is 1024.}} | {{Standard table/row|/forceshadow:X|Forces X:X pixels shadowmap, default is 1024.}} |
Revision as of 11:29, 25 May 2016
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Developers | |
---|---|
Digital Reality | |
Grasshopper Manufacture | |
Publishers | |
Kalypso Media | |
Release dates | |
Windows | November 9, 2012 |
Key points
- Rushed console port. Game itself has only presets and most basic options are done via launch parameters.
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Amazon.com | ||||
Green Man Gaming | ||||
Steam |
- All versions require Steam.
Game data
Configuration file(s) location
Template:Game data/row
System | Location |
---|---|
Steam Play (Linux) | <Steam-folder>/steamapps/compatdata/207040/pfx/[Note 1] |
Save game data location
Template:Game data/row
System | Location |
---|---|
Steam Play (Linux) | <Steam-folder>/steamapps/compatdata/207040/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video settings
Widescreen resolution
- Game always scales to desktop resolution - however game does have different internal resolutions: "Normal" equals 1280x544, "High" is 1680x716, and "Ultra" is 1920x816[1]
- Game always has the same aspect ratio so there's no way to change the height.
Instructions |
---|
Anisotropic filtering (AF)
- Game does have AF with its presets: "Normal" equals 1, "High" is 2, and "Ultra" is 4[1]
Instructions |
---|
Anti-aliasing (AA)
- Game has always on 4xAA. If you are seeing aliasing see Widescreen resolution.[1]
Instructions |
---|
Input settings
Audio settings
VR support
3D modes | State | GG3D | Notes | |
---|---|---|---|---|
Native 3D | ||||
Nvidia 3D Vision | May need to use Helix Mod: Sine Mora to launch in 3D mode.[2] |
Issues unresolved
Second mouse pointer is on the screen
Fast forwarding is slow and lagging
- This is most likely issue with frame rate capper which was included with patch so that players over 60 Hz monitors wouldn't get speedup effect.
- As there's no way to disable the capper only known workaround at the moment is to play earlier version of the game.
Other information
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 9 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
Middleware | Notes | |
---|---|---|
Audio | Fmod |
Command line parameters
- See command line arguments on how to use the following options.
Parameter[1] | Description |
---|---|
/forcewidth:X | Forces X pixels wide internal rendering resolution. |
/forceshadow:X | Forces X:X pixels shadowmap, default is 1024. |
/forceaniso:X | 1..8, forces anisotropic filtering X, default is 2-4, depending on the surface. |
/forceaa:X | 2..16, forces anti aliasing quality, default is 4. |
/frameskip:X | 1..16, skips X frames, good for people not getting 60fps, just use "1". default is 0. |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | XP, Vista, 7 | |
Processor (CPU) | AMD/Intel single or dual-core processor running at 2.2GHz | AMD/Intel dual/triple/quad-core processor running at 2.6 GHz |
System memory (RAM) | 1 GB | 1536 MB |
Hard disk drive (HDD) | 300 MB | |
Video card (GPU) | 256 MB of VRAM DirectX 9.0c compatible Shader model 3.0 support |
ATI Radeon HD 3800 series NVIDIA Geforce GTX260 512 MB of VRAM DirectX 9.0c compatible Shader model 3.0 support |
Notes
- ↑ 1.0 1.1 File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data (use Wine regedit to access Windows registry paths). Games with Steam Cloud support may store data in
~/.steam/steam/userdata/<user-id>/207040/
in addition to or instead of this directory. The app ID (207040) may differ in some cases. Treat backslashes as forward slashes. See the glossary page for details.