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SimCopter

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Revision as of 13:18, 25 November 2015 by Tafferwocky (talk | contribs) (Other info and glide details.)
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SimCopter
Cover image missing, please upload it
Developers
Maxis
Publishers
Electronic Arts
Release dates
Windows October 31, 1996
SimCopter on Wikipedia
SimCity
Subseries of Sim
SimCity (1989) 1989
SimCity 2000 1994
SimCity 2000 Network Edition 1996
SimCopter 1996
Streets of SimCity 1997
SimCity 3000 1999
SimCity 4 2003
SimCity Societies 2007
SimCity (2013) 2013

Key points

Game works on modern systems (see Installing on 64-bit versions of Windows).

Availability

Source DRM Notes Keys OS
Retail
Disc check (requires the CD/DVD in the drive to play)
Windows

Essential improvements

Patches

Patch 1.02 adds a better flight model and experimental 3Dfx acceleration.
The patch comes in a 16-bit installer executable and so cannot be installed natively on 64-bit Windows.

Game data

Configuration file(s) location

Template:Game data/row
System Location
Config files require a hex editor to read and are not easy to interpret.

Save game data location

Template:Game data/row
System Location

Video settings

Template:Video settings

Input settings

Template:Input settings

Audio settings

Template:Audio settings

Issues fixed

Installing on 64-bit versions of Windows

The original disc release uses a 16-bit installer.
Instructions

Game crashes

Instructions

Other information

API

Technical specs Supported Notes
Glide 2.1.1 Only available after installing the 1.02 patch and is strictly experimental. As such the HUD and some other features are missing, with a number of graphical glitches also present. Supported by nGlide.
Software renderer
Executable 32-bit 64-bit Notes
Windows

Middleware

No middleware information; you can edit this page to add it.

System requirements

Windows
Minimum
Operating system (OS) 95
Processor (CPU) Intel Pentium/75Mhz
System memory (RAM) 16 MB
Hard disk drive (HDD) 15 MB
Video card (GPU) SVGA video card
512 KB of VRAM

References