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Silent Hill 3

From PCGamingWiki, the wiki about fixing PC games
Revision as of 09:11, 27 September 2016 by 24.67.29.101 (talk) (misc)
Silent Hill 3
Silent Hill 3 cover
Developers
Team Silent
Publishers
Konami
Release dates
Windows October 31, 2003
Silent Hill 3 on Wikipedia
Silent Hill
Silent Hill 2: Director's Cut 2002
Silent Hill 3 2003
Silent Hill 4: The Room 2004
Silent Hill: Homecoming 2008
Silent Hill 2 2024

Key points

The PC version adds improved flashlight lighting and the ability to save at any time during the game.
Only the PC version takes advantage of video texturing.
It is highly recommended to set the Brightness Level in-game to 5 to get the most contrast. Brightness Level 6 and 7 overexposure the white level, while 4 and below are unnecessarily dim.
Heather has a pixelated real-time shadow. See Issues fixed for a solution.
Low resolution Depth of Field effect. See Issues fixed for a solution.
FPS may fluctuate between 30 FPS and 60 FPS. See Issues fixed for a solution.
Only supports DirectInput for controllers and default bindings are awkward. Controls should be adjusted.
14 of Heather's outfits in the PlayStation 2 version are removed.

General information

Silent Hill Wiki - A wiki for the series
Silent Hill Memories - Informative site

Availability

Source DRM Notes Keys OS
Retail
DRM-free
Windows
Amazon.co.uk
DRM-free
Windows
Amazon.com
DRM-free
Windows
The North American physical release had 5 CDs, while the European PC physical release features just one DVD. The European version requires a disc check each time you want to play.

Essential improvements

sh3proxy

sh3proxy is a d3d8 wrapper which provides some fixes for the game.
Instructions

Widescreen fix

Widescreen fix by nemesis2000 is an alternative to sh3proxy. It may conflict with some aspects of sh3proxy.

Game data

Configuration file(s) location

Template:Game data/row
System Location

Save game data location

Template:Game data/row
System Location

Video settings

Silent Hill 3 with corrected FoV
Silent Hill 3 with corrected FoV

Template:Video settings

The rendering resolution set in the options menu is actually the internal framebuffer resolution.

Widescreen resolution

Instructions
Instructions
Instructions

Field of view (FOV)

Instructions
Instructions
Instructions

Borderless fullscreen windowed

Instructions

Input settings

Template:Input settings

Audio settings

Template:Audio settings

Localizations

Language UI Audio Sub Notes
English
French
German
Italian
Spanish
Korean
Simplified Chinese
Japanese

Issues unresolved

Forcing anti-aliasing

If using anti-aliasing (MSAA, at least), Depth of Field effect becomes corrupted (halos around objects).[citation needed]

Issues fixed

Windows 10 white border

Instructions

Frame rate jitter or fluctuation

Instructions

Depth of Field is low resolution

Instructions
Instructions

Shadows are low resolution

Instructions

Fog density becomes thicker

By default, when increasing aspect ratio or FOV, the fog density increases.
Instructions
Instructions
Instructions

Save data not appearing in game folder

By default, the game creates saves in its own folder. This can cause issues for users with non-elevated privileges.
Instructions

System requirements

Windows
Minimum Recommended
Operating system (OS) 98, 2000, ME, XP
Processor (CPU) Pentium III or Athlon 1GHz
System memory (RAM) 256 MB
Hard disk drive (HDD) 4.7 GB
Video card (GPU) GeForce3 Ti
Radeon 8500
Sound (audio device) DirectX compatible sound card

References