Difference between revisions of "Silent Hill 3"
From PCGamingWiki, the wiki about fixing PC games
(→Video settings: adjusted for sh3proxy 0.8.1) |
|||
Line 81: | Line 81: | ||
|4k ultra hd wsgf award = incomplete | |4k ultra hd wsgf award = incomplete | ||
|widescreen resolution = hackable | |widescreen resolution = hackable | ||
− | |widescreen resolution notes= See [[#Widescreen resolution|Widescreen resolution]]. | + | |widescreen resolution notes= See [[#Widescreen resolution|Widescreen resolution]] and [[#Field of view (FOV)|Field of view (FOV)]]. |
|multimonitor = hackable | |multimonitor = hackable | ||
− | |multimonitor notes = See [[#Widescreen resolution|Widescreen resolution]] | + | |multimonitor notes = See [[#Widescreen resolution|Widescreen resolution]] and [[#Field of view (FOV)|Field of view (FOV)]]. |
|ultrawidescreen = unknown | |ultrawidescreen = unknown | ||
|ultrawidescreen notes = | |ultrawidescreen notes = | ||
Line 93: | Line 93: | ||
|windowed notes = | |windowed notes = | ||
|borderless windowed = hackable | |borderless windowed = hackable | ||
− | |borderless windowed notes = | + | |borderless windowed notes = See [[#Borderless fullscreen windowed|Borderless fullscreen windowed]]. |
|anisotropic = hackable | |anisotropic = hackable | ||
|anisotropic notes = While forcing through your GPU driver is possible, although not as effective due to the low draw distance and dark areas, and will cause major lag issues. | |anisotropic notes = While forcing through your GPU driver is possible, although not as effective due to the low draw distance and dark areas, and will cause major lag issues. | ||
|antialiasing = false | |antialiasing = false | ||
− | |antialiasing notes = | + | |antialiasing notes = Hardware anti-aliasing is not supported.<ref>[https://github.com/07151129/sh3proxy/issues/5#issuecomment-243432590 Noise Filter and Contrast · Issue #5 · 07151129/sh3proxy]</ref> |
|vsync = hackable | |vsync = hackable | ||
− | |vsync notes = | + | |vsync notes = Force through your GPU driver or use [http://community.pcgamingwiki.com/files/file/84-d3doverrider/ D3DOverrider]. |
|60 fps = true | |60 fps = true | ||
|60 fps notes = | |60 fps notes = | ||
|120 fps = false | |120 fps = false | ||
− | |120 fps notes = Frame rate is capped at | + | |120 fps notes = Frame rate is capped at 60 FPS.<ref>[https://github.com/07151129/sh3proxy/issues/1 New features · Issue #1 · 07151129/sh3proxy]</ref> |
|color blind = unknown | |color blind = unknown | ||
|color blind notes = | |color blind notes = | ||
}} | }} | ||
+ | {{ii}} The rendering resolution set in the options menu is the size of the textures that the game will use. | ||
===[[Glossary:Widescreen resolution|Widescreen resolution]]=== | ===[[Glossary:Widescreen resolution|Widescreen resolution]]=== | ||
Line 112: | Line 113: | ||
{{Fixbox/fix|Use wrapper|ref={{cn|date=July 2016}}}} | {{Fixbox/fix|Use wrapper|ref={{cn|date=July 2016}}}} | ||
# Install [https://github.com/07151129/sh3proxy sh3proxy] and edit {{file|sh3proxy.ini}}. | # Install [https://github.com/07151129/sh3proxy sh3proxy] and edit {{file|sh3proxy.ini}}. | ||
− | # Set the {{code|SizeX}} and {{code|SizeY}} values to your liking. | + | # Set the {{code|AutoDetectRes}} value to {{code|1}} (automatic method). |
+ | # Alternatively, set the {{code|SizeX}} and {{code|SizeY}} values to your liking. | ||
}} | }} | ||
Line 119: | Line 121: | ||
# Download [http://ps2wide.net/pc.html#sh3 Widescreen fix by nemesis2000]. | # Download [http://ps2wide.net/pc.html#sh3 Widescreen fix by nemesis2000]. | ||
# Extract {{file|sh3.7z}} files to the installation folder ''(password=sh3)''. | # Extract {{file|sh3.7z}} files to the installation folder ''(password=sh3)''. | ||
− | # Edit {{file|sh3w.ini}} to set the | + | # Edit {{file|sh3w.ini}} to set the video and internal resolutions. |
'''Notes''' | '''Notes''' | ||
Line 127: | Line 129: | ||
{{Fixbox|1= | {{Fixbox|1= | ||
{{Fixbox/fix|Edit configuration file|ref=<ref name="neogaf">[http://www.neogaf.com/forum/showpost.php?p=41496607&postcount=3 Neogaf thread on Silent Hill PC ports], All information regarding the fixes and optimization comes from the user '''Lime'''.</ref>}} | {{Fixbox/fix|Edit configuration file|ref=<ref name="neogaf">[http://www.neogaf.com/forum/showpost.php?p=41496607&postcount=3 Neogaf thread on Silent Hill PC ports], All information regarding the fixes and optimization comes from the user '''Lime'''.</ref>}} | ||
− | # | + | # Edit {{file|{{p|game}}\savadata\disp.ini}}. |
− | + | # Set the <code>size</code> value to your liking (e.g. {{code|1=size=1920x1080}}). | |
− | # | ||
− | |||
'''Notes''' | '''Notes''' | ||
− | |||
− | |||
{{--}} Opening the options menu will undo the custom resolution. | {{--}} Opening the options menu will undo the custom resolution. | ||
}} | }} | ||
Line 147: | Line 145: | ||
{{Fixbox|1= | {{Fixbox|1= | ||
{{Fixbox/fix|Use Flawless Widescreen|ref={{cn|date=July 2016}}}} | {{Fixbox/fix|Use Flawless Widescreen|ref={{cn|date=July 2016}}}} | ||
− | # Install | + | # Install [https://www.flawlesswidescreen.org Flawless Widescreen] and run it alongside the game. |
# Install the Silent Hill 3 plugin and adjust the FOV slider. | # Install the Silent Hill 3 plugin and adjust the FOV slider. | ||
Line 156: | Line 154: | ||
{{Fixbox|1= | {{Fixbox|1= | ||
− | {{Fixbox/fix|Use FOV | + | {{Fixbox/fix|Use FOV Hack|ref=<ref>[http://www.wsgf.org/dr/silent-hill-3 Silent Hill 3 | WSGF]</ref><ref>[http://www.wsgf.org/forums/viewtopic.php?p=141283#p141283 View topic - Silent Hill 3 | WSGF]</ref>}} |
− | # Download [https://docs.google.com/file/d/0B4lfqq0DpUo-eXVZQnl5OVprUzg/edit | + | # Download [https://docs.google.com/file/d/0B4lfqq0DpUo-eXVZQnl5OVprUzg/edit Silent Hill 3 FOV Hack] (may require [https://support.microsoft.com/kb/192461 Visual Basic Runtime]). |
− | # | + | # Extract and run the program alongside the game. |
+ | # Set the Width FOV to 0.91 (16:10), 0.85 (16:9), or 0.57 (3x16:9). | ||
+ | # Set the Height FOV to 1.1 (16:10), 1.2 (16:9), or 2.0 (3x16:9). | ||
# Press {{key|Numpad *}} in-game to set the FOV. | # Press {{key|Numpad *}} in-game to set the FOV. | ||
+ | }} | ||
− | + | ===[[Glossary:Borderless fullscreen windowed|Borderless fullscreen windowed]]=== | |
− | {{ | + | {{Fixbox|1= |
+ | {{Fixbox/fix|Use wrapper|ref={{cn|date=September 2016}}}} | ||
+ | # Install [https://github.com/07151129/sh3proxy sh3proxy] and edit {{file|sh3proxy.ini}}. | ||
+ | # Set the {{code|Fullscreen}} value to {{code|0}} (by default). | ||
+ | # Set the {{code|Borderless}} value to {{code|1}}. | ||
}} | }} | ||
Revision as of 14:12, 25 September 2016
Developers | |
---|---|
Team Silent | |
Publishers | |
Konami | |
Release dates | |
Windows | October 31, 2003 |
Silent Hill | |
---|---|
Silent Hill 2: Director's Cut | 2002 |
Silent Hill 3 | 2003 |
Silent Hill 4: The Room | 2004 |
Silent Hill: Homecoming | 2008 |
Silent Hill 2 | 2024 |
Key points
- The PC version adds improved flashlight lighting and the ability to save at any time during the game.
- Only the PC version takes advantage of video texturing.
- It is highly recommended to set the Brightness Level in-game to 5 to get the most contrast. Brightness Level 6 and 7 overexposure the white level, while 4 and below are unnecessarily dim.
- Heather has a pixelated real-time shadow. See Issues fixed for a solution.
- Low resolution Depth of Field effect. See Issues fixed for a solution.
- FPS may fluctuate between 30 FPS and 60 FPS. See Issues fixed for a solution.
- Only supports DirectInput for controllers and default bindings are awkward. Controls should be adjusted.
- 14 of Heather's outfits in the PlayStation 2 version are removed.
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail | ||||
Amazon.co.uk | ||||
Amazon.com |
- The North American physical release had 5 CDs, while the European PC physical release features just one DVD. The European version requires a disc check each time you want to play.
Essential improvements
sh3proxy
sh3proxy is a d3d8 wrapper for Silent Hill 3. It provides some fixes for the game:
- Setting arbitrary video mode without conflict with the game's settings
- Setting arbitrary horizontal FOV (field-of-view) angle
- The engine no longer relies on resource paths in Windows registry
- The engine no longer re-creates savedata/disp.ini
- Savedata path can be overridden
- Silent Hill 2 references can be unlocked without having to complete the game
- Safe mode warnings are disabled
- Fixes white border around game window on Windows
- Using borderless window mode
- Disabling Depth of Field effect
- Setting custom Depth of Field effect resolution
- Disabling black borders during cutscenes
- Setting arbitrary shadow resolution
Nemesis widescreen fix
An alternative to sh3proxy. May conflict with some aspects of sh3proxy.
Game data
Configuration file(s) location
Template:Game data/row
System | Location |
---|
Save game data location
Template:Game data/row
System | Location |
---|
Video settings
- The rendering resolution set in the options menu is the size of the textures that the game will use.
Widescreen resolution
Instructions |
---|
Instructions |
---|
Instructions |
---|
Field of view (FOV)
Instructions |
---|
Instructions |
---|
Instructions |
---|
Borderless fullscreen windowed
Instructions |
---|
Input settings
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
French | ||||
German | ||||
Italian | ||||
Spanish | ||||
Korean | ||||
Simplified Chinese | ||||
Japanese |
Issues unresolved
Silent Hill 3 is usually considered the best PC port out of the Silent Hill PlayStation 2 releases. Still, it is not a perfect port by any means.
- If using anti aliasing (MSAA, at least), Depth of Field effect becomes corrupted (halos around objects).
- Rendering resolution (usually found under Inventory > Options > Configuration) is actually internal framebuffer resolution. Use it to match your display resolution.
- By default, the game creates savegames in its own folder. This can cause issues for users with non-elevated privileges. The workaround is to change the default save location by modifying the registry.
Issues fixed
Windows 10 white border
Instructions |
---|
Frame rate jitter
Instructions |
---|
Low resolution Depth of Field effect
Instructions |
---|
Instructions |
---|
Increase shadow map resolution
Instructions |
---|
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 98, 2000, ME, XP | |
Processor (CPU) | Pentium III or Athlon 1GHz | Pentium 4 or Athlon 1.4GHz |
System memory (RAM) | 256 MB | 512 MB |
Hard disk drive (HDD) | 4.7 GB | 6 GB |
Video card (GPU) | GeForce3 Ti Radeon 8500 | GeForce4 Ti GeForce FX |
Sound (audio device) | DirectX compatible sound card |