Difference between revisions of "Shattered Horizon"
From PCGamingWiki, the wiki about fixing PC games
m (→Video settings: updated template usage) |
(Added in the VR support, API and Middleware tables.) |
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}} | }} | ||
{{ii}} These are the default ports used. They can be changed on server creation | {{ii}} These are the default ports used. They can be changed on server creation | ||
+ | |||
+ | ==VR support== | ||
+ | {{VR support | ||
+ | |gg3d name = | ||
+ | |native 3d gg3d award = | ||
+ | |nvidia 3d vision gg3d award = | ||
+ | |tridef 3d gg3d award = | ||
+ | |iz3d gg3d award = | ||
+ | |native 3d = false | ||
+ | |native 3d notes = | ||
+ | |nvidia 3d vision = false | ||
+ | |nvidia 3d vision notes = | ||
+ | |tridef 3d = true | ||
+ | |tridef 3d notes = | ||
+ | |iz3d = false | ||
+ | |iz3d notes = | ||
+ | |3rd space gaming vest = | ||
+ | |3rd space gaming vest notes = | ||
+ | |creative senz3d = | ||
+ | |creative senz3d notes = | ||
+ | |leap motion controller = | ||
+ | |leap motion controller notes= | ||
+ | |novint falcon = | ||
+ | |novint falcon notes = | ||
+ | |oculus rift = | ||
+ | |oculus rift notes = | ||
+ | |razer hydra = | ||
+ | |razer hydra notes = | ||
+ | |trackir = | ||
+ | |trackir notes = | ||
+ | }} | ||
+ | |||
+ | ==Other information== | ||
+ | ===API=== | ||
+ | {{API | ||
+ | |direct3d versions = 10 | ||
+ | |direct3d notes = | ||
+ | |directdraw versions = | ||
+ | |directdraw notes = | ||
+ | |opengl versions = | ||
+ | |opengl notes = | ||
+ | |glide versions = | ||
+ | |glide notes = | ||
+ | |software mode = | ||
+ | |software mode notes = | ||
+ | |mantle support = | ||
+ | |mantle support notes = | ||
+ | |dos modes = | ||
+ | |dos modes notes = | ||
+ | |shader model versions = 4 | ||
+ | |shader model notes = | ||
+ | |64-bit executable = false | ||
+ | |64-bit executable notes= | ||
+ | }} | ||
+ | |||
+ | ===Middleware=== | ||
+ | {{Middleware | ||
+ | |physics = PhysX | ||
+ | |physics notes = | ||
+ | |audio = FMOD | ||
+ | |audio notes = | ||
+ | |interface = | ||
+ | |interface notes = | ||
+ | |input = | ||
+ | |input notes = | ||
+ | |cutscenes = | ||
+ | |cutscenes notes = | ||
+ | |multiplayer = | ||
+ | |multiplayer notes= | ||
+ | }} | ||
==System requirements== | ==System requirements== |
Revision as of 04:37, 31 January 2015
Developers | |
---|---|
Futuremark Games Studio | |
Engines | |
3DMark Vantage | |
Release dates | |
Windows | November 4, 2009 |
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Incorrect store name. See here for available options. |
- All versions require Steam.
Game data
Configuration file(s) location
Template:Game data/row
System | Location |
---|---|
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/18110/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video settings
Input settings
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English |
Network
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
LAN play | 32 | |||
Online play | 32 |
Connection types
Type | Native | Notes |
---|---|---|
Matchmaking | ||
Peer-to-peer | ||
Dedicated | A guide can be found here. | |
Self-hosting | Can only create new games externally. | |
Direct IP |
Ports
Protocol | Port(s) and/or port range(s) |
---|---|
TCP | 27015-27018 |
UDP | 27015-27018 |
- Universal Plug and Play (UPnP) support status is unknown.
- These are the default ports used. They can be changed on server creation
VR support
3D modes | State | Notes | |
---|---|---|---|
Native 3D | |||
Nvidia 3D Vision | |||
TriDef 3D | |||
iZ3D |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 10 | |
Shader Model support | 4 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | Vista | 7 |
Processor (CPU) | Intel Core 2 Duo E6600 AMD Athlon 64 X2 5600+ |
Intel Core 2 Quad Q6600 AMD Phenom II X4 940 |
System memory (RAM) | 2 GB | |
Hard disk drive (HDD) | 1.5 GB | |
Video card (GPU) | Nvidia GeForce 8800 GT ATI Radeon HD 3870 256 MB of VRAM DirectX 10 compatible | Nvidia GeForce GTX 260 ATI Radeon HD 4870 512 MB of VRAM |
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