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Difference between revisions of "Shadow Warrior (2013)"

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m (updated template usage)
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}}
 
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{{Series|Shadow Warrior}}
 
{{Series|Shadow Warrior}}
{{Disambig|the 2013 remake|the original 1997 Shadow Warrior game|[[Shadow Warrior]]}}
 
  
 
'''General information'''
 
'''General information'''
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==Video settings==
 
==Video settings==
{{ii}} Adjustments made via the in-game console are written in the profile's <code>config.cfg</code> once the game is saved.
 
 
{{Image|shadow warrior (2013) - video settings.jpg|Video settings.}}
 
{{Image|shadow warrior (2013) - video settings.jpg|Video settings.}}
 
{{Video settings
 
{{Video settings
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|4k ultra hd notes          =  
 
|4k ultra hd notes          =  
 
|fov                        = true
 
|fov                        = true
|fov notes                  = Game uses [[Glossary:Field of view (FOV)#Vertical FOV Calculator|vertical FOV]] and includes a slider between 50° and 90°.<br/>For custom values, open the console via {{key|Ctrl|~}} and modify <code>r_fov</code> cvar.<br/>Weapon FOV remains at 50° and cannot be changed.
+
|fov notes                  = 50-90° vertical. For higher values, see [[#Field of view (FOV)|Field of view (FOV)]].
 
|windowed                  = true
 
|windowed                  = true
 
|windowed notes            =  
 
|windowed notes            =  
|borderless windowed        = false
+
|borderless windowed        = true
|borderless windowed notes  = Graphical glitches appear if enabled using a third-party tool.
+
|borderless windowed notes  = Check 'Enable Full Screen' in version 1.5.
 
|anisotropic                = true
 
|anisotropic                = true
|anisotropic notes          = Up to 16x.
+
|anisotropic notes          = Up to 16 samples.
 
|antialiasing              = true
 
|antialiasing              = true
|antialiasing notes        = Off, [[FXAA]] and [[FSAA]] 2x-4x (FSAA not in 1.5 build)
+
|antialiasing notes        = Off, [[FXAA]] and [[FSAA]] 2x-4x (FSAA not in 1.5 build).
 
|vsync                      = true
 
|vsync                      = true
 
|vsync notes                =  
 
|vsync notes                =  
 
|high frame rate            = true
 
|high frame rate            = true
|high frame rate notes      = Frame rate is capped at 60 FPS by default. As of version 1.5.0, an unlocked frame rate option is available in-game.<br/>Alternatively, use <code>r_max_fps 0</code> to remove the cap entirely.
+
|high frame rate notes      = No frame rate cap as of version 1.5.
 
|color blind                = unknown
 
|color blind                = unknown
 
|color blind notes          =  
 
|color blind notes          =  
 +
}}
 +
 +
===[[Glossary:Field of view (FOV)|Field of view (FOV)]]===
 +
{{ii}} Weapon FOV is always locked at 50°.
 +
{{Fixbox|1=
 +
{{Fixbox/fix|Set custom FOV in console}}
 +
# Bring up the in-game console by pressing {{key|Ctrl|~}}.
 +
# Type in and enter <code>r_fov 100</code> (replace 100 with desired vertical FOV).
 
}}
 
}}
  
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|key remap                = true
 
|key remap                = true
 
|key remap notes          =  
 
|key remap notes          =  
|acceleration option      = true
+
|acceleration option      = false
|acceleration option notes = Disabled by default.
+
|acceleration option notes = Mouse smoothing option in menu. Acceleration is not present.
 
|mouse menu                = true
 
|mouse menu                = true
 
|mouse menu notes          =  
 
|mouse menu notes          =  
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|full controller          = true
 
|full controller          = true
 
|full controller notes    =  
 
|full controller notes    =  
|controller remap          = true
+
|controller remap          = false
|controller remap notes    =  
+
|controller remap notes    = Alternative layouts for sticks, buttons, and triggers.
 
|invert controller y-axis  = true
 
|invert controller y-axis  = true
 
|invert controller y-axis notes=  
 
|invert controller y-axis notes=  
 
|touchscreen              = unknown
 
|touchscreen              = unknown
 
|touchscreen notes        =  
 
|touchscreen notes        =  
 +
}}
 +
 +
===Toggle crouch and zoom===
 +
{{Fixbox|1=
 +
{{Fixbox/fix|Add key bindings|ref=<ref>[https://steamcommunity.com/app/233130/discussions/0/846965705300792107/#c620700960748594582 Please add an Option to toggle Zoom/Ironsight Mode :: Shadow Warrior General Discussions]</ref>}}
 +
<ol><li>Open <code>binds.cfg</code> located in your [[#Configuration file(s) location|profile folder]].</li>
 +
<li>Add the following entries.
 +
<pre>bind +c "crouch_toggle"
 +
bind +z "zoom_toggle"</pre></li>
 +
<ul><li>Replace <code>c</code> and <code>z</code> with any keys you like; use <code>mouse_4</code> and <code>mouse_5</code> for side mouse buttons.</li></ul>
 +
<li>Save and close the file.</li></ol>
 
}}
 
}}
  
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===Frame stuttering===
 
===Frame stuttering===
 
{{Fixbox|1=
 
{{Fixbox|1=
{{Fixbox/fix|Enable Triple Buffering and/or Vertical Synchronization via the in-game video options|ref=<ref>[http://steamcommunity.com/app/233130/discussions/0/846965705318127007#c846965882698141631 visual stutter :: Shadow Warrior General Discussions]</ref>}}
+
{{Fixbox/fix|Enable Triple Buffering in options menu|ref=<ref>[http://steamcommunity.com/app/233130/discussions/0/846965705318127007#c846965882698141631 visual stutter :: Shadow Warrior General Discussions]</ref>}}
 +
Check Triple buffering and/or Vsync box in video options menu.
 +
}}
 +
 
 +
===Crash on startup (DX11)===
 +
{{Fixbox|1=
 +
{{Fixbox/fix|Close Dxtory if it's running|ref=<ref>[http://steamcommunity.com/app/233130/discussions/0/611703999983014234/ Crash on startup :: Shadow Warrior General Discussions]</ref>}}
 
}}
 
}}
  
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|64-bit executable      = true
 
|64-bit executable      = true
 
|64-bit executable notes=  
 
|64-bit executable notes=  
 +
}}
 +
 +
===Middleware===
 +
{{Middleware
 +
|physics          = Havok Physics
 +
|physics notes    =
 +
|audio            = FMOD Ex Sound System
 +
|audio notes      =
 +
|interface        =
 +
|interface notes  =
 +
|input            =
 +
|input notes      =
 +
|cutscenes        = Bink Video
 +
|cutscenes notes  =
 +
|multiplayer      =
 +
|multiplayer notes=
 
}}
 
}}
  
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|minCPU  = 2.4 Ghz Dual Core
 
|minCPU  = 2.4 Ghz Dual Core
 
|minRAM  = 2 GB
 
|minRAM  = 2 GB
|minHD    = 8 GB
+
|minHD    = 15 GB
 
|minGPU  = Radeon 3870
 
|minGPU  = Radeon 3870
 
|minGPU2  = GeForce 8800 GT
 
|minGPU2  = GeForce 8800 GT
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|recGPU  = Radeon 4890
 
|recGPU  = Radeon 4890
 
|recGPU2  = GeForce GTX 460
 
|recGPU2  = GeForce GTX 460
 +
|recDX    = 11
 
}}
 
}}
 
{{System requirements
 
{{System requirements
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|minCPU  = 2.4 GHz Dual Core
 
|minCPU  = 2.4 GHz Dual Core
 
|minRAM  = 2 GB
 
|minRAM  = 2 GB
|minGPU  = HD Graphics 3000
+
|minHD    = 15 GB
|minGPU2  = GeForce 8600/8800/9600/120/130/Quadro FX 5600
+
|minGPU  = AMD Radeon HD 5870
|minGPU3  = Radeon HD 2400
+
|minGPU2  = Intel HD 4000
|minVRAM  = 512MB
+
|minGPU3  = Nvidia GeForce 9600/130/Quadro FX 5600
 +
|minVRAM  = 512 MB
  
 
|recOS    = 10.9
 
|recOS    = 10.9
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|recCPU2  = AMD Phenom X4 9950
 
|recCPU2  = AMD Phenom X4 9950
 
|recRAM  = 4 GB
 
|recRAM  = 4 GB
|recGPU  = Radeon HD 5670/5750/5770/6630/6750/6770/6970
+
|recGPU  = AMD Radeon HD 6970
|recGPU2  = GeForce 640/650/660/675/680/750/755/775/780
+
|recGPU2  = Nvidia GeForce GTX 780
|recGPU3  = HD Graphics 5000/Iris
 
 
|recVRAM  = 1.5GB
 
|recVRAM  = 1.5GB
 
}}
 
}}
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|minCPU  = 2.4 GHz Dual core
 
|minCPU  = 2.4 GHz Dual core
 
|minRAM  = 2 GB
 
|minRAM  = 2 GB
|recGPU   = OpenGL 3.2+ supported
+
|minHD    = 15 GB
|minVRAM  = 512MB
+
|minGPU   = OpenGL 3.2+ supported
 +
|minVRAM  = 512 MB
  
 
|recCPU  = Intel Core 2 Quad 8200
 
|recCPU  = Intel Core 2 Quad 8200
 
|recCPU2  = AMD Phenom X4 9950
 
|recCPU2  = AMD Phenom X4 9950
 
|recRAM  = 4 GB
 
|recRAM  = 4 GB
|recGPU  = OpenGL 4.x+ supported
+
|recGPU  = OpenGL 4.x+ supported (Discrete)
|recVRAM  = 1.5GB
+
|recVRAM  = 1.5 GB
 
}}
 
}}
 
{{References}}
 
{{References}}

Revision as of 00:05, 22 May 2015

Template:Infobox game/row/osxporterTemplate:Infobox game/row/linporter
Shadow Warrior (2013)
Cover image missing, please upload it
Developers
Flying Wild Hog
Publishers
Devolver Digital
Engines
Road Hog Engine
Release dates
Windows September 26, 2013
macOS (OS X) March 31, 2015
Linux March 31, 2015
Shadow Warrior (2013) on Wikipedia
Shadow Warrior
Shadow Warrior (1997) 1997
Shadow Warrior Classic Redux 2013
Shadow Warrior (2013) 2013
Viscera Cleanup Detail: Shadow Warrior 2013
Shadow Warrior 2 2016
Shadow Warrior 3 2022

General information

Port Report
GOG.com Community Discussions for game series
GOG.com Support Page
Steam Community Discussions

Availability

Source DRM Notes Keys OS
Publisher website
DRM-free
Click the "Buy on Humble" button to purchase via Humble Widget
Icon overlay.png
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Amazon.com
Icon overlay.png
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Error: OS parameter cannot be empty
GamersGate
Icon overlay.png
Error: key type '{{{5}}}' not recognised
Error: OS parameter cannot be empty
Incorrect store name. See here for available options.
Icon overlay.png
Error: key type '{{{5}}}' not recognised
Error: OS parameter cannot be empty
GOG.com
DRM-free
Error: key type '{{{5}}}' not recognised
Error: OS parameter cannot be empty
Green Man Gaming
Icon overlay.png
Error: key type '{{{5}}}' not recognised
Error: OS parameter cannot be empty
Humble Store
DRM-free
Icon overlay.png
Error: OS parameter cannot be empty
Steam
Icon overlay.png
Error: key type '{{{5}}}' not recognised
Error: OS parameter cannot be empty

Game data

Configuration file(s) location

Template:Game data/rowTemplate:Game data/rowTemplate:Game data/row
System Location
Steam Play (Linux) <Steam-folder>/steamapps/compatdata/233130/pfx/[Note 1]
This game follows the XDG Base Directory Specification on Linux.

Save game data location

Save game cloud syncing

System Native Notes
GOG Galaxy
Steam Cloud

Video settings

Video settings.
Video settings.

Template:Video settings

Field of view (FOV)

Weapon FOV is always locked at 50°.
Instructions

Input settings

300px
Input settings.

Template:Input settings

Toggle crouch and zoom

Instructions

Audio settings

Audio settings.
Audio settings.
Game settings.
Game settings.

Template:Audio settings

Localizations

Language UI Audio Sub Notes
English
Brazilian Portuguese
French
German
Hungarian
Italian
Japanese
Polish
Russian
Spanish
Simplified Chinese

Issues fixed

Frame stuttering

Instructions

Crash on startup (DX11)

Instructions

Other information

API

Technical specs Supported Notes
Direct3D 9, 11
OpenGL 3.2, 4 OS X and Linux only.
Shader Model support 3, 5
Executable 32-bit 64-bit Notes
Windows
macOS (OS X)
Linux

Middleware

Middleware Notes
Physics Havok Physics
Audio FMOD Ex Sound System
Cutscenes Bink Video

System requirements

Windows
Minimum Recommended
Operating system (OS) XP, Vista, 7, 8
Processor (CPU) 2.4 Ghz Dual Core
System memory (RAM) 2 GB
Hard disk drive (HDD) 15 GB
Video card (GPU) Radeon 3870
GeForce 8800 GT
DirectX 9.0c compatible
macOS (OS X)
Minimum Recommended
Operating system (OS) 10.9
Processor (CPU) 2.4 GHz Dual Core
System memory (RAM) 2 GB
Hard disk drive (HDD) 15 GB
Video card (GPU) AMD Radeon HD 5870
Intel HD 4000
Nvidia GeForce 9600/130/Quadro FX 5600
512 MB of VRAM
Linux
Minimum Recommended
Operating system (OS)
Processor (CPU) 2.4 GHz Dual core
System memory (RAM) 2 GB
Hard disk drive (HDD) 15 GB
Video card (GPU) OpenGL 3.2+ supported
512 MB of VRAM

Notes

  1. 1.0 1.1 File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data (use Wine regedit to access Windows registry paths). Games with Steam Cloud support may store data in ~/.steam/steam/userdata/<user-id>/233130/ in addition to or instead of this directory. The app ID (233130) may differ in some cases. Treat backslashes as forward slashes. See the glossary page for details.

References