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Difference between revisions of "Sanity: Aiken's Artifact"

From PCGamingWiki, the wiki about fixing PC games
 
(88 intermediate revisions by 17 users not shown)
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{{stub}}
 
 
{{Infobox game
 
{{Infobox game
|cover        = Sanity Aiken's Artifact cover.jpg
+
|cover        = Sanity Aiken's Artifact (PC Cover).png
 
|developers  =  
 
|developers  =  
 
{{Infobox game/row/developer|Monolith Productions}}
 
{{Infobox game/row/developer|Monolith Productions}}
Line 7: Line 6:
 
{{Infobox game/row/publisher|Fox Interactive}}
 
{{Infobox game/row/publisher|Fox Interactive}}
 
|engines      =  
 
|engines      =  
{{Infobox game/row/engine|LithTech{{!}}LithTech 2.0}}
+
{{Infobox game/row/engine|LithTech|name=LithTech 2.0}}
 
|release dates=  
 
|release dates=  
 
{{Infobox game/row/date|Windows|September 26, 2000}}
 
{{Infobox game/row/date|Windows|September 26, 2000}}
 +
|reception    =
 +
{{Infobox game/row/reception|Metacritic|sanity-aikens-artifact|73}}
 +
|taxonomy    =
 +
{{Infobox game/row/taxonomy/monetization      | One-time game purchase }}
 +
{{Infobox game/row/taxonomy/microtransactions | Boost }}
 +
{{Infobox game/row/taxonomy/modes            | Singleplayer, Multiplayer }}
 +
{{Infobox game/row/taxonomy/pacing            | Real-time }}
 +
{{Infobox game/row/taxonomy/perspectives      | Bird's-eye view }}
 +
{{Infobox game/row/taxonomy/controls          | Direct control, Point and select }}
 +
{{Infobox game/row/taxonomy/genres            | Action, ARPG, CCG, Puzzle, Shooter }}
 +
{{Infobox game/row/taxonomy/art styles        | Realistic }}
 +
{{Infobox game/row/taxonomy/themes            | Fantasy, Sci-fi }}
 +
|official site= https://web.archive.org/web/20010813160350/http://sanitygame.com/
 
|steam appid  =  
 
|steam appid  =  
|gogcom page  =  
+
|gogcom id    =  
 +
|hltb        = 8153
 
|strategywiki =  
 
|strategywiki =  
 +
|mobygames    = 2478
 +
|lutris      = sanity-aikens-artifact
 
|wikipedia    = Sanity: Aiken's Artifact
 
|wikipedia    = Sanity: Aiken's Artifact
 +
|igdb        = sanity-aikens-artifact
 
|winehq      =  
 
|winehq      =  
 +
|license      = commercial
 +
}}
 +
 +
{{Introduction
 +
|introduction      = '''''Sanity: Aiken's Artifact''''' is a {{Glossary:Singleplayer}} and {{Glossary:Multiplayer}} {{Glossary:Action}} {{Glossary:RPG}} {{Glossary:Shooter}} game developed by [[Company:Monolith Productions|Monolith Productions]] and published by [[Company:Fox Interactive|Fox Interactive]]. It features a unique card collecting system for the time, allowing the player to form a master card deck with which to decide the best abilities and strategies to use while fighting enemies and bosses. The game uses the [[Engine:LithTech|LithTech 2.0]] engine, which Monolith debuted at the time, it features more advanced dynamic lighting, higher polygon environments and more detailed textures than previous LithTech versions.
 +
 +
|release history  = The game was first released for Windows on September 26, 2000. In Europe, it was released simply as '''''Aiken's Artifact''''', with '''''Sanity''''' being removed from the title. The European release also has higher quality sound effects.
 +
 +
|current state    = Because the game rights' owner can't be found, '''''Sanity: Aiken's Artifact''''' is currently unavailable for digital purchase. The game's multiplayer official master server relied on the WON network, and was shutdown a few years after the initial release. The game has a few issues, like speeding up and one game-breaking bug at high framerates, or trouble installing on 64-bit operating systems. See [[#Issues fixed|Issues fixed]] for the solutions.
 
}}
 
}}
  
 
'''General information'''
 
'''General information'''
{{mm}} [http://www.mobygames.com/game/sanity-aikens-artifact MobyGames Entry]
+
{{mm}} [https://web.archive.org/web/20010813160350/http://sanitygame.com/ Official site] - retrieved with Wayback machine from August 13, 2001.
  
 
==Availability==
 
==Availability==
 
{{Availability|
 
{{Availability|
{{Availability/row| Retail |  | unknown | |  | Windows }}
+
{{Availability/row| Retail |  | Disc | Simple disc check. |  | Windows }}
 +
}}
 +
 
 +
===Demo/free trial===
 +
{{ii}} A demo is available [https://archive.org/details/sanitydemosetup here].
 +
 
 +
==Monetization==
 +
{{Monetization
 +
|ad-supported          =
 +
|dlc                    =
 +
|expansion pack        =
 +
|freeware              =
 +
|free-to-play          =
 +
|one-time game purchase = The game requires an upfront purchase to access.
 +
|sponsored              =
 +
|subscription          =
 +
|subscription gaming service =
 +
}}
 +
 
 +
===Microtransactions===
 +
{{Microtransactions
 +
|boost              = Various booster packs could be downloaded or purchased from both the websites of Monolith and certain gaming magazines as well, to unlock additional talent cards in-game to be used in the multiplayer mode.
 +
|cosmetic            =
 +
|currency            =
 +
|finite spend        =
 +
|infinite spend      =
 +
|free-to-grind      =
 +
|loot box            =
 +
|none                =
 +
|player trading      =
 +
|time-limited        =
 +
|unlock              =
 
}}
 
}}
 +
 +
==Essential improvements==
 +
===[https://www.patreon.com/user?u=44312848 Peixoto's patch]===
 +
{{ii}} Gets the game running properly on Windows 10. Forced resolution allows high resolution without shrinking the HUD\Menus, Super Sampling Anti Aliasing is also possible.
 +
{{ii}} Gets the installer running on Windows 64-bit.
  
 
==Game data==
 
==Game data==
 
===Configuration file(s) location===
 
===Configuration file(s) location===
 
{{Game data|
 
{{Game data|
{{Game data/row|Windows|}}
+
{{Game data/config|Windows|{{p|game}}\LITHTECH\autoexec.cfg}}
 
}}
 
}}
  
 
===Save game data location===
 
===Save game data location===
 
{{Game data|
 
{{Game data|
{{Game data/row|Windows|}}
+
{{Game data/saves|Windows|{{p|game}}\Save\}}
 
}}
 
}}
  
==Video settings==
+
==Video==
{{Video settings
+
{{Image|Sanity Aikens Artifact - video settings.png|Video settings.}}
 +
{{Video
 
|wsgf link                  =  
 
|wsgf link                  =  
 
|widescreen wsgf award      =  
 
|widescreen wsgf award      =  
Line 43: Line 105:
 
|ultrawidescreen wsgf award =  
 
|ultrawidescreen wsgf award =  
 
|4k ultra hd wsgf award    =  
 
|4k ultra hd wsgf award    =  
|widescreen resolution      = unknown
+
|widescreen resolution      = true
|widescreen resolution notes=  
+
|widescreen resolution notes= Gameplay is {{term|Vert-}}; Menus and HUD are {{term|pixel-based}}.<br>For an uncropped {{term|Hor+}} image, use the [https://community.pcgamingwiki.com/files/file/2862-sanity-aikens-artifact-fov-fix/ FOV fix].
|multimonitor              = unknown
+
|multimonitor              = true
|multimonitor notes        =  
+
|multimonitor notes        = Gameplay is {{term|Vert-}}; Menus and HUD are {{term|pixel-based}}.<br>For an uncropped {{term|Hor+}} image, use the [https://community.pcgamingwiki.com/files/file/2862-sanity-aikens-artifact-fov-fix/ FOV fix].
|ultrawidescreen            = unknown
+
|ultrawidescreen            = true
|ultrawidescreen notes      =  
+
|ultrawidescreen notes      = Gameplay is {{term|Vert-}}; Menus and HUD are {{term|pixel-based}}.<br>For an uncropped {{term|Hor+}} image, use the [https://community.pcgamingwiki.com/files/file/2862-sanity-aikens-artifact-fov-fix/ FOV fix].
|4k ultra hd                = unknown
+
|4k ultra hd                = true
|4k ultra hd notes          =  
+
|4k ultra hd notes          = Gameplay is {{term|Vert-}}; Menus and HUD are {{term|pixel-based}}.<br>For an uncropped {{term|Hor+}} image, use the [https://community.pcgamingwiki.com/files/file/2862-sanity-aikens-artifact-fov-fix/ FOV fix].<br>For the small HUD and texts at 4K, run the game at a smaller resolution with the same aspect ratio and choose 4K in [[dgVoodoo 2]].
|fov                        = unknown
+
|fov                        = hackable
|fov notes                  =  
+
|fov notes                  = Use the [https://community.pcgamingwiki.com/files/file/2862-sanity-aikens-artifact-fov-fix/ FOV fix].
|windowed                  = unknown
+
|windowed                  = false
 
|windowed notes            =  
 
|windowed notes            =  
|borderless windowed        = unknown
+
|borderless windowed        = false
 
|borderless windowed notes  =  
 
|borderless windowed notes  =  
|anisotropic                = unknown
+
|anisotropic                = false
 
|anisotropic notes          =  
 
|anisotropic notes          =  
|antialiasing              = unknown
+
|antialiasing              = false
 
|antialiasing notes        =  
 
|antialiasing notes        =  
|vsync                      = unknown
+
|upscaling                  = false
 +
|upscaling tech            =
 +
|upscaling notes            =
 +
|vsync                      = always on
 
|vsync notes                =  
 
|vsync notes                =  
|60 fps                    = unknown
+
|60 fps                    = limited
|60 fps notes              =  
+
|60 fps notes              = Introduces a game-breaking bug, see [[#Issues_fixed|Issues fixed]] for a solution.
|120 fps                    = unknown
+
|120 fps                    = false
|120 fps notes              =  
+
|120 fps notes              = Exceeding 60 FPS causes several issues, such as increased game speed, cutscenes run faster than the voiceovers, etc.
|color blind                =  
+
|hdr                        = false
 +
|hdr notes                  =  
 +
|color blind                = false
 
|color blind notes          =  
 
|color blind notes          =  
 
}}
 
}}
  
==Input settings==
+
==Input==
{{Input settings
+
{{Input
|key remap                = unknown
+
|key remap                = true
 
|key remap notes          =  
 
|key remap notes          =  
|acceleration option      = unknown
+
|acceleration option      = false
 
|acceleration option notes =  
 
|acceleration option notes =  
|mouse sensitivity        = unknown
+
|mouse sensitivity        = false
 
|mouse sensitivity notes  =  
 
|mouse sensitivity notes  =  
|mouse menu                = unknown
+
|mouse menu                = true
 
|mouse menu notes          =  
 
|mouse menu notes          =  
|invert mouse y-axis      = unknown
+
|invert mouse y-axis      = false
 
|invert mouse y-axis notes =  
 
|invert mouse y-axis notes =  
 +
|touchscreen              = false
 +
|touchscreen notes        =
 
|controller support        = unknown
 
|controller support        = unknown
 
|controller support notes  =  
 
|controller support notes  =  
Line 93: Line 162:
 
|invert controller y-axis  = unknown
 
|invert controller y-axis  = unknown
 
|invert controller y-axis notes=  
 
|invert controller y-axis notes=  
|touchscreen               = unknown
+
|xinput controllers        = unknown
|touchscreen notes        =  
+
|xinput controllers notes  =
|button prompts           = unknown
+
|xbox prompts              = unknown
|button prompts notes     =  
+
|xbox prompts notes        =
 +
|impulse triggers          = unknown
 +
|impulse triggers notes    =
 +
|dualshock 4               = unknown
 +
|dualshock 4 notes        =
 +
|dualshock prompts        = unknown
 +
|dualshock prompts notes  =
 +
|light bar support        = unknown
 +
|light bar support notes  =
 +
|dualshock 4 modes        = unknown
 +
|dualshock 4 modes notes  =
 +
|tracked motion controllers= unknown
 +
|tracked motion controllers notes =
 +
|tracked motion prompts    = unknown
 +
|tracked motion prompts notes =
 +
|other controllers         = unknown
 +
|other controllers notes  =  
 +
|other button prompts     = unknown
 +
|other button prompts notes=  
 
|controller hotplug        = unknown
 
|controller hotplug        = unknown
 
|controller hotplug notes  =  
 
|controller hotplug notes  =  
 
|haptic feedback          = unknown
 
|haptic feedback          = unknown
 
|haptic feedback notes    =  
 
|haptic feedback notes    =  
|light bar support        = unknown
+
|simultaneous input        = unknown
|light bar support notes   =  
+
|simultaneous input notes  =
 +
|steam input api          = unknown
 +
|steam input api notes    =
 +
|steam hook input          = unknown
 +
|steam hook input notes    =
 +
|steam input presets      = unknown
 +
|steam input presets notes =
 +
|steam controller prompts  = unknown
 +
|steam controller prompts notes =
 +
|steam cursor detection    = unknown
 +
|steam cursor detection notes =  
 
}}
 
}}
  
==Audio settings==
+
==Audio==
{{Audio settings
+
{{Image|Sanity Aikens Artifact - audio settings.png|Audio settings.}}
|separate volume          = unknown
+
{{Audio
|separate volume notes    =  
+
|separate volume          = true
 +
|separate volume notes    = Sound, Dialogue and Music.
 
|surround sound          = unknown
 
|surround sound          = unknown
 
|surround sound notes    =  
 
|surround sound notes    =  
|subtitles                = unknown
+
|subtitles                = true
 
|subtitles notes          =  
 
|subtitles notes          =  
|closed captions          = unknown
+
|closed captions          = false
 
|closed captions notes    =  
 
|closed captions notes    =  
|mute on focus lost      = unknown
+
|mute on focus lost      = false
 
|mute on focus lost notes =  
 
|mute on focus lost notes =  
|eax support              =  
+
|eax support              = true
|eax support notes        =  
+
|eax support notes         = EAX 2.
 +
|royalty free audio       = unknown
 +
|royalty free audio notes  =  
 
}}
 
}}
  
Line 124: Line 224:
 
{{L10n/switch
 
{{L10n/switch
 
  |language  = English
 
  |language  = English
  |interface =  
+
  |interface = true
  |audio    =  
+
  |audio    = true
  |subtitles =  
+
  |subtitles = true
 
  |notes    =  
 
  |notes    =  
 
  |fan      =  
 
  |fan      =  
|fan notes =
 
 
}}
 
}}
 +
}}
 +
 +
==Network==
 +
{{Network/Multiplayer
 +
|local play          = false
 +
|local play players  =
 +
|local play modes    =
 +
|local play notes    =
 +
|lan play            = true
 +
|lan play players    = 8
 +
|lan play modes      = Versus
 +
|lan play notes      =
 +
|online play          = true
 +
|online play players  = 8
 +
|online play modes    = Versus
 +
|online play notes    =
 +
|asynchronous        =
 +
|asynchronous notes  =
 +
}}{{Network/Connections
 +
|matchmaking        = false
 +
|matchmaking notes  =
 +
|p2p                = false
 +
|p2p notes          =
 +
|dedicated          = true
 +
|dedicated notes    = Start {{file|{{p|game}}\lithtech\SanityServ.exe}}. Server settings can be changed in {{file|{{p|game}}\MultiPlaySettings.txt}}. Instructions on how to setup a dedicated server can be found in {{file|{{p|game}}\README.TXT}}.
 +
|self-hosting      = true
 +
|self-hosting notes =
 +
|direct ip          = true
 +
|direct ip notes    =
 +
}}{{Network/Ports
 +
|tcp  =
 +
|udp  =
 +
|upnp =
 
}}
 
}}
  
Line 137: Line 269:
 
{{ii}} This game comes with a 16-bit InstallShield installer, which won't work on modern systems.
 
{{ii}} This game comes with a 16-bit InstallShield installer, which won't work on modern systems.
  
{{Fixbox|1=
+
{{Fixbox|description=Use 32-bit installer|ref=<ref name="alphayellow_28122023">{{Refcheck|user=AlphaYellow|date=2023-12-28}}</ref>|fix=
{{Fixbox/fix|Use 32-bit installer|ref={{cn|date=January 2017}}}}
 
 
# Download 32-bit version of the installer executable from [http://toastytech.com/files/Is3Engine.zip here].
 
# Download 32-bit version of the installer executable from [http://toastytech.com/files/Is3Engine.zip here].
# Copy the CD contents to any folder on your HDD.
+
# Copy the CD contents to a folder in any location.
# Put the installer from {{file|Is3Engine.zip}} archive in the same folder.
+
# Extract {{file|setup32.exe}} from the downloaded {{file|Is3Engine.zip}} to the newly created folder.
# Run the new installer from your HDD.
+
# Run {{file|setup32.exe}} to install the game.
 +
}}
 +
 
 +
{{Fixbox|description=Use [https://github.com/otya128/winevdm winevdm]|ref=<ref name="alphayellow_28122023"/>}}
 +
 
 +
===Glitch on the machine during the Meat Plant mission===
 +
{{ii}} If the FPS is higher than 30, while the meat is going down the machine, there's a point it doesn't fall and continue its path to the conveyor belts, preventing progression.
 +
{{Fixbox|description=Limit the FPS to 30|ref=<ref name="alphayellow_09022024">{{Refcheck|user=AlphaYellow|date=2024-02-09}}</ref>}}
 +
 
 +
{{Fixbox|description=Use the Suppress Fire talent and throw the ball inside the machine that comes just before the conveyor belts|ref=<ref name="alphayellow_09022024"/><ref>{{Refurl|url=https://www.youtube.com/watch?v=Y27EMDR4YMs|title=Sanity: Aiken's Artifact - Meat Plant glitch solution|date=2024-02-09}}</ref>|fix=
 +
'''Notes'''
 +
{{ii}} This tricks the game into thinking it's the meat piece going to the conveyor belts. The solution can be seen in [https://www.youtube.com/watch?v=Y27EMDR4YMs this video].
 +
}}
 +
 
 +
===Bad performance on Windows 8/8.1/10/11===
 +
{{Fixbox|description=Use [[dgVoodoo 2]]|ref=<ref name="alphayellow_13032024">{{Refcheck|user=AlphaYellow|date=2024-03-13}}</ref>}}
 +
 
 +
===Glitched or wrong colored textures===
 +
{{Fixbox|description=Use [[dgVoodoo 2]]|ref=<ref name="alphayellow_13032024"/>}}
 +
 
 +
===Color banding===
 +
{{Fixbox|description=Use [[dgVoodoo 2]]|ref=<ref name="alphayellow_13032024"/>}}
 +
 
 +
===Game's resolution has 2048 pixel limit===
 +
{{Fixbox|description=Use [[dgVoodoo 2]]|ref=<ref name="alphayellow_13032024"/>}}
 +
 
 +
===Starts on second monitor===
 +
{{Fixbox|description=Set display manually|ref=<ref name="alphayellow_13032024"/>|fix=
 +
# Open {{file|{{p|game}}\lithtech\autoexec.cfg}}.
 +
# Locate the line {{code|"carddesc"}}.
 +
# Replace it with {{code|"carddesc" "\\.\DISPLAY1"}}.
 +
 
 +
'''Notes'''
 +
{{ii}} If the line does not already exist, add it manually.
 
}}
 
}}
  
Line 148: Line 312:
 
===API===
 
===API===
 
{{API
 
{{API
|direct3d versions      =  
+
|direct3d versions      = 7
|direct3d notes        =  
+
|direct3d notes        = <ref>{{Refcheck|user=AlphaYellow|date=2024-04-06|comment=According to System Informer, the game loads d3dim700.dll. dgVoodoo2's traces point to Direct3D 7 (e.g: "Direct3DDevice7").}}</ref>
 
|directdraw versions    =  
 
|directdraw versions    =  
 
|directdraw notes      =  
 
|directdraw notes      =  
Line 162: Line 326:
 
|metal support          =  
 
|metal support          =  
 
|metal support notes    =  
 
|metal support notes    =  
|vulkan support        =  
+
|vulkan versions        =  
|vulkan support notes   =  
+
|vulkan notes           =  
 
|dos modes              =  
 
|dos modes              =  
 
|dos modes notes        =  
 
|dos modes notes        =  
 
|shader model versions  =  
 
|shader model versions  =  
 
|shader model notes    =  
 
|shader model notes    =  
|64-bit executable     = false
+
|windows 32-bit exe    = true
|64-bit executable notes=  
+
|windows 64-bit exe    = false
 +
|windows arm app        =
 +
|windows exe notes      =
 +
|macos intel 32-bit app =
 +
|macos intel 64-bit app =
 +
|macos arm app          =
 +
|macos app notes        =
 +
|linux 32-bit executable=  
 +
|linux 64-bit executable=
 +
|linux arm app          =
 +
|linux executable notes =
 +
}}
 +
 
 +
===Middleware===
 +
{{Middleware
 +
|physics          =
 +
|physics notes    =
 +
|audio            = Miles Sound System
 +
|audio notes      = 3.0.0
 +
|interface        =
 +
|interface notes  =
 +
|input            = DirectInput
 +
|input notes      =
 +
|cutscenes        =
 +
|cutscenes notes  =
 +
|multiplayer      = World Opponent Network, GameSpy
 +
|multiplayer notes= The WON servers were already shut down.
 +
|anticheat        =
 +
|anticheat notes =  
 
}}
 
}}
  
Line 176: Line 368:
 
|OSfamily = Windows
 
|OSfamily = Windows
  
|minOS    =  
+
|minOS    = 95
|minCPU  =  
+
|minCPU  = Intel Pentium II 300 MHz
|minRAM  =  
+
|minRAM  = 64 MB
 
|minGPU  =  
 
|minGPU  =  
|minHD    =  
+
|minHD    = 400 MB
|minVRAM  =  
+
|minVRAM  = 8 MB
|minDX    =  
+
|minDX    = 7.0a
 +
|minOGL  = 1.0
 +
 
 +
|recOS    = 98, ME, 2000
 +
|recCPU  = Intel Pentium II 450 MHz
 +
|recRAM  = 96 MB
 +
|recGPU  =
 +
|recHD    = 650 MB
 +
|recVRAM  = 16 MB
 
}}
 
}}
  
 
{{References}}
 
{{References}}

Latest revision as of 04:18, 23 April 2024

Sanity: Aiken's Artifact
Sanity: Aiken's Artifact cover
Developers
Monolith Productions
Publishers
Fox Interactive
Engines
LithTech 2.0
Release dates
Windows September 26, 2000
Reception
Metacritic 73
Taxonomy
Monetization One-time game purchase
Microtransactions Boost
Modes Singleplayer, Multiplayer
Pacing Real-time
Perspectives Bird's-eye view
Controls Direct control, Point and select
Genres Action, ARPG, CCG, Puzzle, Shooter
Art styles Realistic
Themes Fantasy, Sci-fi
Sanity: Aiken's Artifact on HowLongToBeat
Sanity: Aiken's Artifact on IGDB
Sanity: Aiken's Artifact on MobyGames
Sanity: Aiken's Artifact on Wikipedia

Warnings

GameSpy online services have been shut down (see Network for solutions).

Sanity: Aiken's Artifact is a singleplayer and multiplayer action RPG shooter game developed by Monolith Productions and published by Fox Interactive. It features a unique card collecting system for the time, allowing the player to form a master card deck with which to decide the best abilities and strategies to use while fighting enemies and bosses. The game uses the LithTech 2.0 engine, which Monolith debuted at the time, it features more advanced dynamic lighting, higher polygon environments and more detailed textures than previous LithTech versions.

The game was first released for Windows on September 26, 2000. In Europe, it was released simply as Aiken's Artifact, with Sanity being removed from the title. The European release also has higher quality sound effects.

Because the game rights' owner can't be found, Sanity: Aiken's Artifact is currently unavailable for digital purchase. The game's multiplayer official master server relied on the WON network, and was shutdown a few years after the initial release. The game has a few issues, like speeding up and one game-breaking bug at high framerates, or trouble installing on 64-bit operating systems. See Issues fixed for the solutions.

General information

Official site - retrieved with Wayback machine from August 13, 2001.

Availability

Source DRM Notes Keys OS
Retail
Disc check (requires the CD/DVD in the drive to play)
Simple disc check.
Windows

Demo/free trial

A demo is available here.

Monetization

Type Notes
One-time game purchase The game requires an upfront purchase to access.

Microtransactions

Type Notes
Boost Various booster packs could be downloaded or purchased from both the websites of Monolith and certain gaming magazines as well, to unlock additional talent cards in-game to be used in the multiplayer mode.

Essential improvements

Peixoto's patch

Gets the game running properly on Windows 10. Forced resolution allows high resolution without shrinking the HUD\Menus, Super Sampling Anti Aliasing is also possible.
Gets the installer running on Windows 64-bit.

Game data

Configuration file(s) location

System Location
Windows <path-to-game>\LITHTECH\autoexec.cfg[Note 1]

Save game data location

System Location
Windows <path-to-game>\Save\[Note 1]

Video

Video settings.
Video settings.

Graphics feature State Notes
Widescreen resolution
Gameplay is Vert-; Menus and HUD are pixel-based.
For an uncropped Hor+ image, use the FOV fix.
Multi-monitor
Gameplay is Vert-; Menus and HUD are pixel-based.
For an uncropped Hor+ image, use the FOV fix.
Ultra-widescreen
Gameplay is Vert-; Menus and HUD are pixel-based.
For an uncropped Hor+ image, use the FOV fix.
4K Ultra HD
Gameplay is Vert-; Menus and HUD are pixel-based.
For an uncropped Hor+ image, use the FOV fix.
For the small HUD and texts at 4K, run the game at a smaller resolution with the same aspect ratio and choose 4K in dgVoodoo 2.
Field of view (FOV)
Use the FOV fix.
Windowed
See the glossary page for potential workarounds.
Borderless fullscreen windowed
See the glossary page for potential workarounds.
Anisotropic filtering (AF)
See the glossary page for potential workarounds.
Anti-aliasing (AA)
See the glossary page for potential workarounds.
High-fidelity upscaling
See the glossary page for potential workarounds.
Vertical sync (Vsync)
See the glossary page for potential workarounds.
60 FPS
Introduces a game-breaking bug, see Issues fixed for a solution.
120+ FPS
Exceeding 60 FPS causes several issues, such as increased game speed, cutscenes run faster than the voiceovers, etc.
High dynamic range display (HDR)

Input

Audio

Audio settings.
Audio settings.

Audio feature State Notes
Separate volume controls
Sound, Dialogue and Music.
Surround sound
Subtitles
Closed captions
Mute on focus lost
EAX support
EAX 2.
Royalty free audio

Localizations

Language UI Audio Sub Notes
English

Network

Multiplayer types

Type Native Players Notes
Local play
LAN play
8 Versus
Online play
8 Versus
GameSpy services have been shut down;[1] see GameSpy for workarounds.

Connection types

Type Native Notes
Matchmaking
Peer-to-peer
Dedicated
Start <path-to-game>\lithtech\SanityServ.exe. Server settings can be changed in <path-to-game>\MultiPlaySettings.txt. Instructions on how to setup a dedicated server can be found in <path-to-game>\README.TXT.
Self-hosting
Direct IP

Issues fixed

Installing on 64-bit systems

This game comes with a 16-bit InstallShield installer, which won't work on modern systems.
Use 32-bit installer[2]
  1. Download 32-bit version of the installer executable from here.
  2. Copy the CD contents to a folder in any location.
  3. Extract setup32.exe from the downloaded Is3Engine.zip to the newly created folder.
  4. Run setup32.exe to install the game.
Use winevdm[2]

Glitch on the machine during the Meat Plant mission

If the FPS is higher than 30, while the meat is going down the machine, there's a point it doesn't fall and continue its path to the conveyor belts, preventing progression.
Limit the FPS to 30[3]
Use the Suppress Fire talent and throw the ball inside the machine that comes just before the conveyor belts[3][4]

Notes

This tricks the game into thinking it's the meat piece going to the conveyor belts. The solution can be seen in this video.

Bad performance on Windows 8/8.1/10/11

Use dgVoodoo 2[5]

Glitched or wrong colored textures

Use dgVoodoo 2[5]

Color banding

Use dgVoodoo 2[5]

Game's resolution has 2048 pixel limit

Use dgVoodoo 2[5]

Starts on second monitor

Set display manually[5]
  1. Open <path-to-game>\lithtech\autoexec.cfg.
  2. Locate the line "carddesc".
  3. Replace it with "carddesc" "\\.\DISPLAY1".

Notes

If the line does not already exist, add it manually.

Other information

API

Technical specs Supported Notes
Direct3D 7 [6]
Executable 32-bit 64-bit Notes
Windows

Middleware

Middleware Notes
Audio Miles Sound System 3.0.0
Input DirectInput
Multiplayer World Opponent Network, GameSpy The WON servers were already shut down.

System requirements

Windows
Minimum Recommended
Operating system (OS) 95
Processor (CPU) Intel Pentium II 300 MHz
System memory (RAM) 64 MB
Hard disk drive (HDD) 400 MB
Video card (GPU) 8 MB of VRAM
OpenGL 1.0 compatible
DirectX 7.0a compatible


Notes

  1. 1.0 1.1 When running this game without elevated privileges (Run as administrator option), write operations against a location below %PROGRAMFILES%, %PROGRAMDATA%, or %WINDIR% might be redirected to %LOCALAPPDATA%\VirtualStore on Windows Vista and later (more details).

References

  1. Pricing | GameSpy Technology
  2. 2.0 2.1 Verified by User:AlphaYellow on 2023-12-28
  3. 3.0 3.1 Verified by User:AlphaYellow on 2024-02-09
  4. Sanity: Aiken's Artifact - Meat Plant glitch solution - last accessed on 2024-02-09
  5. 5.0 5.1 5.2 5.3 5.4 Verified by User:AlphaYellow on 2024-03-13
  6. Verified by User:AlphaYellow on 2024-04-06
    According to System Informer, the game loads d3dim700.dll. dgVoodoo2's traces point to Direct3D 7 (e.g: "Direct3DDevice7").