Difference between revisions of "Rocket League"
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Hawaii Beach (talk | contribs) |
Kahless1987 (talk | contribs) m (Updated info to indicate that Dualshock 4 controllers work entirely fine now.) |
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|invert mouse y-axis notes = Under '''Camera''', the '''Invert Swivel Pitch''' checkbox. | |invert mouse y-axis notes = Under '''Camera''', the '''Invert Swivel Pitch''' checkbox. | ||
|controller support = true | |controller support = true | ||
− | |controller support notes = On Windows: XInput, DirectInput and [[Controller:DualShock 4|DualShock 4]]. | + | |controller support notes = On Windows: XInput, DirectInput and [[Controller:DualShock 4|DualShock 4]]. As of late 2016, DualShock 4 is fully supported with proper configuration options and button prompts. <br/>On OS X and Linux: any controller that works with the OS. May require configuration via Steam Big Picture. |
|full controller = true | |full controller = true | ||
|full controller notes = | |full controller notes = |
Revision as of 15:54, 28 March 2017
Although this product has been released, it remains under active development - information may change frequently and could be outdated or irrelevant.
Developers | |
---|---|
Psyonix | |
Publishers | |
Psyonix | |
Engines | |
Unreal Engine 3 | |
Release dates | |
Windows | July 7, 2015 |
macOS (OS X) | September 8, 2016[1] |
Linux | September 8, 2016[1] |
Key points
- Cross-platform gameplay with PlayStation 4 and Xbox One players.[2]
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Amazon.com | ||||
Green Man Gaming | ||||
Humble Store | ||||
Steam |
DLC and expansion packs
Name | Notes | |
---|---|---|
Aftershock | ||
Back to the Future | ||
Batman v Superman: Dawn of Justice | ||
Chaos Run | ||
Esper | ||
Hot Wheels Bone Shaker | ||
Hot Wheels Twin Mill III | ||
Marauder | ||
Masamune | ||
NBA Flag | ||
Official Game Soundtrack | ||
Official Game Soundtrack, Vol. 2 | ||
Proteus | ||
Revenge of the Battle-Cars | ||
Supersonic Fury | ||
Triton | ||
Vulcan |
Essential improvements
Skip intro videos
Instructions |
---|
Game data
Configuration file(s) location
- This game follows the XDG Base Directory Specification on Linux.
Save game data location
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud | Save games are cross-platform, but aren't automatically synced over. |
Video settings
Widescreen resolution
- RocketLauncher allows easily changing Rocket League's resolution (including for dual-monitor split screen).
Instructions |
---|
Anisotropic filtering (AF)
Instructions |
---|
Anti-aliasing (AA)
Instructions |
---|
Input settings
Mouse
- Mouse axes aren't bound to anything by default. Binding them to the camera will cause mouse movement to act like an analog stick, making the camera move at a constant speed and resetting to the default position instantly if movement stops.
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | No spoken dialogue | |||
Dutch | No spoken dialogue | |||
French | No spoken dialogue | |||
German | No spoken dialogue | |||
Italian | No spoken dialogue | |||
Portuguese | No spoken dialogue | |||
Russian | No spoken dialogue | |||
Spanish | No spoken dialogue | |||
Turkish | No spoken dialogue |
Network
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
Local play | 4 | Each player needs a separate gamepad. | ||
LAN play | ||||
Online play | 8 |
Connection types
Type | Native | Notes |
---|---|---|
Matchmaking | ||
Peer-to-peer | ||
Dedicated | ||
Self-hosting | ||
Direct IP |
Ports
Protocol | Port(s) and/or port range(s) |
---|---|
TCP | 80, 443 |
UDP | 7000 - 9000 |
- This game does not support Universal Plug and Play (UPnP) for automatic port configuration.
VR support
3D modes | State | Notes | |
---|---|---|---|
Native 3D | |||
Nvidia 3D Vision | See Rocket League on Nvidia 3D Vision |
Issues fixed
Controller not working
- As game does support all controller standards, it might be picking up some peripheral as primary controller, which can include mouse, tablet, webcam, etc.
Instructions |
---|
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 9 | |
OpenGL | 4.1 | OS X/Linux only |
Shader Model support | 3 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows | |||
macOS (OS X) | |||
Linux |
Middleware
Middleware | Notes | |
---|---|---|
Physics | PhysX | |
Audio | Wwise | |
Interface | Scaleform | 4.2.24[3] |
Multiplayer | Steamworks |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 7 | |
Processor (CPU) | 2.4 GHz Dual Core | 2.5 GHz Quad Core |
System memory (RAM) | 2 GB | 4 GB |
Hard disk drive (HDD) | 5 GB | |
Video card (GPU) | Nvidia GeForce GTX 260 ATI Radeon HD 4850 DirectX 9.0c compatible | Nvidia GeForce GTX 660 AMD Radeon HD 7950 DirectX 9.0c compatible |
- Gamepad or Controller Recommended
macOS (OS X) | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 10.8.5 | |
Processor (CPU) | Intel Core i5 2.4 GHz | Intel Core i7 2.4 GHz |
System memory (RAM) | 8 GB | |
Hard disk drive (HDD) | 5 GB | |
Video card (GPU) | ATI Radeon HD 5670 Nvidia GeForce GT 640M Intel HD 4000 or Iris Pro OpenGL 4.1 compatible |
Linux | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | ||
Processor (CPU) | 2.0 GHz Dual Core | 2.0 GHz Quad Core |
System memory (RAM) | 2 GB | 4 GB |
Hard disk drive (HDD) | 5 GB | |
Video card (GPU) | Nvidia GeForce 8800 ATI Radeon HD 2900 | Nvidia GeForce GTX 260 ATI Radeon HD 5850 |
References
- ↑ 1.0 1.1 In-Depth with the Rumble Update
- ↑ Cross-Network play arrives on XBOX ONE and STEAM PC
- ↑ Verified by User:Hawaii_Beach on 2017-01-14
- Searching for "gfxVersion" in RocketLeague.exe
Categories:
- Released games under active development
- Games in development
- Windows
- OS X
- Linux
- Games
- Invalid template usage (Fixbox)
- Invalid section order
- Invalid template usage (Save game cloud syncing)
- Local multiplayer games
- Invalid template usage (API)
- Missing section (Video)
- Missing section (Input)
- Missing section (Audio)